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/* record_replay.h -*-C++-*-
*
*************************************************************************
*
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* Copyright (C) 2012-2013, Intel Corporation
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/**
* @file record-replay.h
*
* @brief record-replay.h and .cpp encapsulate most of the functionality to
* record and play back a Cilk Plus application.
*
* Recording is directed by the setting of the CILK_RECORD_LOG environment
* variable. If it's defined, the value specifies the root we'll use to
* generate files for each worker using the following format string:
* "%s%d.cilklog", where the integer is the value of w->self.
*
* Replay is directed by the setting of the CILK_REPLAY_LOG environment
* variable, interpreted the same way as CILK_RECORD_LOG. If both
* CILK_RECORD_LOG and CILK_REPLAY_LOG are defined, a warning will be given
* and the attempt to record a log will be ignored.
*
* Recording is relatively straightforward. We write all information about a
* worker to a per-worker file.
*
* Each pedigree record consists of the following fields. All fields must be
* present in every record to make parsing easy.
* - Type - A string identifying the pedigree record. See the PED_TYPE_STR_
* macros for the currently defined values.
* - Pedigree - A string of pedigree values, with underscores between
* adjacent values.
* - i1 - Record type-specific value. -1 if not used.
* - i2 - Record type-specific value. -1 if not used.
*
* WORKERS record - only written to the file for worker 0. Note that this is
* the first worker in the workers array. Worker 0 is the first system worker,
* *NOT* a user worker.
* - Type: "Workers"
* - Pedigree: Always "0" - ignored
* - i1: Number of workers (g->P) when we recorded the log. A mismatch when
* we attempt to replay the log will result in aborting the execution.
* - i2: Log version number - Specified by PED_VERSION in record-replay.cpp
*
* STEAL record - written after a successful steal.
* - Type: "Steal"
* - Pedigree: Pedigree of stolen frame
* - i1: Worker the frame was stolen from
* - i2: -1
*
* SYNC record - written after a worker continues from a sync.
* - Type: "Sync"
* - Pedigree: Pedigree of sync. Note that this is the pedigree *before*
* the pedigree in incremented in setup_for_execution_pedigree().
* - i1: -1
* - i2: -1
*
* ORPHANED record - saved on a return to a stolen parent.
* - Type: "Orphaned"
* - Pedigree: Pedigree of the parent frame *before* the pedigree is
* incremented by the return
* - i1: -1
* - i2: -1
*
* On replay, the data is loaded into a per-worker array, and the data is
* consumed in order as needed.
*/
#ifndef INCLUDED_RECORD_REPLAY_DOT_H
#define INCLUDED_RECORD_REPLAY_DOT_H
#include "cilk/common.h"
#include "global_state.h"
/**
* Define CILK_RECORD_REPLAY to enable record/replay functionality. If
* CILK_RECORD_REPLAY is not defined, all of the record/replay functions in
* record-replay.h will be stubbed out. Since they're declared as inline,
* functions, the resulting build should have no performance impact due to
* the implementation or record/replay.
*/
#define CILK_RECORD_REPLAY 1
/**
* Define RECORD_ON_REPLAY=1 to write logs when we're replaying a log. This
* should only be needed when debugging the replay functionality. This should
* always be defined as 0 when record-replay.h is checked in.
*/
#define RECORD_ON_REPLAY 0
__CILKRTS_BEGIN_EXTERN_C
#ifdef CILK_RECORD_REPLAY
// Declarations of internal record/replay functions. The inlined versions
// further down do some preliminary testing (like if we're not recording or
// replaying) and will stub out the functionality if we've compiled out the
// record/replay feature
int replay_match_sync_pedigree_internal(__cilkrts_worker *w);
void replay_wait_for_steal_if_parent_was_stolen_internal(__cilkrts_worker *w);
void replay_record_steal_internal(__cilkrts_worker *w, int32_t victim_id);
void replay_record_sync_internal(__cilkrts_worker *w);
void replay_record_orphaned_internal(__cilkrts_worker *w);
int replay_match_victim_pedigree_internal(__cilkrts_worker *w, __cilkrts_worker *victim);
void replay_advance_from_sync_internal (__cilkrts_worker *w);
int replay_get_next_recorded_victim_internal(__cilkrts_worker *w);
#endif // CILK_RECORD_REPLAY
// Publically defined record/replay API
/**
* If we're replaying a log, wait for our parent to be stolen if it was when
* the log was recorded. If record/replay is compiled out, this is a noop.
*
* @param w The __cilkrts_worker we're executing on. The worker's replay
* list will be checked for a ORPHANED record with a matching pedigree. If
* there is a match, the ORPHANED record will be consumed.
*/
#ifdef CILK_RECORD_REPLAY
__CILKRTS_INLINE
void replay_wait_for_steal_if_parent_was_stolen(__cilkrts_worker *w)
{
// Only check if we're replaying a log
if (REPLAY_LOG == w->g->record_or_replay)
replay_wait_for_steal_if_parent_was_stolen_internal(w);
}
#else
__CILKRTS_INLINE
void replay_wait_for_steal_if_parent_was_stolen(__cilkrts_worker *w)
{
// If record/replay is disabled, we never wait
}
#endif // CILK_RECORD_REPLAY
/**
* Called from random_steal() to override the ID of the randomly chosen victim
* worker which this worker will attempt to steal from. Returns the worker id
* of the next victim this worker was recorded stealing from, or -1 if the
* next record in the log is not a STEAL.
*
* @note This call does NOT attempt to match the pedigree. That will be done
* by replay_match_victim_pedigree() after random_steal() has locked the victim
* worker.
*
* @param w The __cilkrts_worker we're executing on. The worker's replay log
* is checked for a STEAL record. If we've got one, the stolen worker ID is
* returned.
* @param id The randomly chosen victim worker ID. If we're not replaying a
* log, or if record/replay has been compiled out, this is the value that
* will be returned.
*
* @return id if we're not replaying a log
* @return -1 if the next record is not a STEAL
* @return recorded stolen worker ID if we've got a matching STEAL record
*/
#ifdef CILK_RECORD_REPLAY
__CILKRTS_INLINE
int replay_get_next_recorded_victim(__cilkrts_worker *w, int id)
{
// Only check if we're replaying a log
if (REPLAY_LOG == w->g->record_or_replay)
return replay_get_next_recorded_victim_internal(w);
else
return id;
}
#else
__CILKRTS_INLINE
int replay_get_next_recorded_victim(__cilkrts_worker *w, int id)
{
// Record/replay is disabled. Always return the original worker id
return id;
}
#endif // CILK_RECORD_REPLAY
/**
* Initialize per-worker data for record/replay. A noop if record/replay
* is disabled, or if we're not recording or replaying anything.
*
* If we're recording a log, this will ready us to create the per-worker
* logs.
*
* If we're replaying a log, this will read the logs into the per-worker
* structures.
*
* @param g Cilk runtime global state
*/
void replay_init_workers(global_state_t *g);
/**
* Record a record on a successful steal. A noop if record/replay is
* diabled, or if we're not recording anything
*
* @param w The __cilkrts_worker we're executing on. The pedigree of
* the stolen frame will be walked to generate the STEAL record.
*
* @param victim_id The worker ID of the worker w stole from.
*/
#ifdef CILK_RECORD_REPLAY
__CILKRTS_INLINE
void replay_record_steal(__cilkrts_worker *w, int32_t victim_id)
{
#if RECORD_ON_REPLAY
// If we're recording on replay, write the record if we're recording or
// replaying
if (RECORD_REPLAY_NONE == w->g->record_or_replay)
return;
#else
// Only write the record if we're recording
if (RECORD_LOG != w->g->record_or_replay)
return;
#endif
replay_record_steal_internal(w, victim_id);
}
#else
__CILKRTS_INLINE
void replay_record_steal(__cilkrts_worker *w, int32_t victim_id)
{
}
#endif // CILK_RECORD_REPLAY
/**
* Record a record when continuing after a sync. A noop if record/replay is
* diabled, or if we're not recording anything, or if the sync was abandoned,
* meaning this isn't the worker that continues from the sync.
*
* @param w The __cilkrts_worker for we're executing on. The pedigree of
* the sync-ing frame will be walked to generate the SYNC record.
*
* @param continuing True if this worker will be continuing from the
* cilk_sync. A SYNC record will only be generated if continuing is true.
*/
#ifdef CILK_RECORD_REPLAY
__CILKRTS_INLINE
void replay_record_sync(__cilkrts_worker *w, int continuing)
{
// If this was not the last worker to the syn, return
if (! continuing)
return;
#if RECORD_ON_REPLAY
// If we're recording on replay, write the record if we're recording or
// replaying
if (RECORD_REPLAY_NONE == w->g->record_or_replay)
return;
#else
// Only write the record if we're recording
if (RECORD_LOG != w->g->record_or_replay)
return;
#endif
replay_record_sync_internal(w);
}
#else
__CILKRTS_INLINE
void replay_record_sync(__cilkrts_worker *w, int abandoned)
{
}
#endif // CILK_RECORD_REPLAY
/**
* Record a record on a return to a stolen parent. A noop if record/replay is
* diabled, or if we're not recording anything.
*
* @param w The __cilkrts_worker for we're executing on. The pedigree of the
* frame that has discovered that its parent has been stolken will be walked
* to generate the ORPHANED record.
*/
#ifdef CILK_RECORD_REPLAY
__CILKRTS_INLINE
void replay_record_orphaned(__cilkrts_worker *w)
{
#if RECORD_ON_REPLAY
// If we're recording on replay, write the record if we're recording or
// replaying
if (RECORD_REPLAY_NONE == w->g->record_or_replay)
return;
#else
// Only write the record if we're recording
if (RECORD_LOG != w->g->record_or_replay)
return;
#endif
replay_record_orphaned_internal(w);
}
#else
__CILKRTS_INLINE
void replay_record_orphaned(__cilkrts_worker *w)
{
}
#endif // CILK_RECORD_REPLAY
/**
* Test whether the frame at the head of the victim matches the pedigree of
* the frame that was recorded being stolen. Called in random steal to verify
* that we're about to steal the correct frame.
*
* @param w The __cilkrts_worker for we're executing on. The current worker
* is needed to find the replay entry to be checked.
*
* @param victim The __cilkrts_worker for we're proposing to steal a frame
* from. The victim's head entry is
* is needed to find the replay entry to be checked.
*
* @return 0 if we're replaying a log and the victim's pedigree does NOT match
* the next frame the worker is expected to steal.
*
* @return 1 in all other cases to indicate that the steal attempt should
* continue
*/
#ifdef CILK_RECORD_REPLAY
__CILKRTS_INLINE
int replay_match_victim_pedigree(__cilkrts_worker *w, __cilkrts_worker *victim)
{
// We're not replaying a log. The victim is always acceptable
if (REPLAY_LOG != w->g->record_or_replay)
return 1;
// Return 1 if the victim's pedigree matches the frame the worker stole
// when we recorded the log
return replay_match_victim_pedigree_internal(w, victim);
}
#else
__CILKRTS_INLINE
int replay_match_victim_pedigree(__cilkrts_worker *w, __cilkrts_worker *victim)
{
// Record/replay is disabled. The victim is always acceptable
return 1;
}
#endif // CILK_RECORD_REPLAY
/**
* Test whether the current replay entry is a sync record matching the
* worker's pedigree.
*
* @param w The __cilkrts_worker for we're executing on.
*
* @return 1 if the current replay entry matches the current pedigree.
* @return 0 if there's no match, or if we're not replaying a log.
*/
#ifdef CILK_RECORD_REPLAY
__CILKRTS_INLINE
int replay_match_sync_pedigree(__cilkrts_worker *w)
{
// If we're not replaying, assume no match
if (REPLAY_LOG != w->g->record_or_replay)
return 0;
return replay_match_sync_pedigree_internal(w);
}
#else
__CILKRTS_INLINE
int replay_match_sync_pedigree(__cilkrts_worker *w)
{
// Record/replay is disabled. Assume no match
return 0;
}
#endif
/**
* Marks a sync record seen, advancing to the next record in the replay list.
*
* This function will only advance to the next record if:
* - Record/replay hasn't been compiled out AND
* - We're replaying a log AND
* - A match was found AND
* - The sync is not being abandoned
*
* @param w The __cilkrts_worker for we're executing on.
* @param match_found The value returned by replay_match_sync_pedigree(). If
* match_found is false, nothing is done.
* @param continuing Flag indicating whether this worker will continue from
* the sync (it's the last worker to the sync) or if it will abandon the work
* and go to the scheduling loop to look for more work it can steal.
*/
#ifdef CILK_RECORD_REPLAY
__CILKRTS_INLINE
void replay_advance_from_sync(__cilkrts_worker *w, int match_found, int continuing)
{
// If we're replaying a log, and the current sync wasn't abandoned, and we
// found a match in the log, mark the sync record seen.
if ((REPLAY_LOG == w->g->record_or_replay) && match_found && continuing)
replay_advance_from_sync_internal(w);
}
#else
__CILKRTS_INLINE
void replay_advance_from_sync(__cilkrts_worker *w, int match_found, int continuing)
{
}
#endif
/**
* Release any resources used to read or write a replay log.
*
* @param g Cilk runtime global state
*/
void replay_term(global_state_t *g);
__CILKRTS_END_EXTERN_C
#endif // ! defined(INCLUDED_RECORD_REPLAY_DOT_H)