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/*************************************************************************/ /*!
@File physheap.c
@Title Physical heap management
@Copyright Copyright (c) Imagination Technologies Ltd. All Rights Reserved
@Description Management functions for the physical heap(s). A heap contains
all the information required by services when using memory from
that heap (such as CPU <> Device physical address translation).
A system must register one heap but can have more then one which
is why a heap must register with a (system) unique ID.
@License Dual MIT/GPLv2
The contents of this file are subject to the MIT license as set out below.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
Alternatively, the contents of this file may be used under the terms of
the GNU General Public License Version 2 ("GPL") in which case the provisions
of GPL are applicable instead of those above.
If you wish to allow use of your version of this file only under the terms of
GPL, and not to allow others to use your version of this file under the terms
of the MIT license, indicate your decision by deleting the provisions above
and replace them with the notice and other provisions required by GPL as set
out in the file called "GPL-COPYING" included in this distribution. If you do
not delete the provisions above, a recipient may use your version of this file
under the terms of either the MIT license or GPL.
This License is also included in this distribution in the file called
"MIT-COPYING".
EXCEPT AS OTHERWISE STATED IN A NEGOTIATED AGREEMENT: (A) THE SOFTWARE IS
PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING
BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
PURPOSE AND NONINFRINGEMENT; AND (B) IN NO EVENT SHALL THE AUTHORS OR
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/ /***************************************************************************/
#include "img_types.h"
#include "physheap.h"
#include "allocmem.h"
#include "pvr_debug.h"
#include "osfunc.h"
#include "pvrsrv.h"
struct _PHYS_HEAP_
{
/*! ID of this physical memory heap */
IMG_UINT32 ui32PhysHeapID;
/*! The type of this heap */
PHYS_HEAP_TYPE eType;
/*! PDump name of this physical memory heap */
IMG_CHAR *pszPDumpMemspaceName;
/*! Private data for the translate routines */
IMG_HANDLE hPrivData;
/*! Function callbacks */
PHYS_HEAP_FUNCTIONS *psMemFuncs;
/*! Array of sub-regions of the heap */
PHYS_HEAP_REGION *pasRegions;
IMG_UINT32 ui32NumOfRegions;
/*! Refcount */
IMG_UINT32 ui32RefCount;
/*! Pointer to next physical heap */
struct _PHYS_HEAP_ *psNext;
};
static PHYS_HEAP *g_psPhysHeapList;
#if defined(REFCOUNT_DEBUG)
#define PHYSHEAP_REFCOUNT_PRINT(fmt, ...) \
PVRSRVDebugPrintf(PVR_DBG_WARNING, \
__FILE__, \
__LINE__, \
fmt, \
__VA_ARGS__)
#else
#define PHYSHEAP_REFCOUNT_PRINT(fmt, ...)
#endif
PVRSRV_ERROR PhysHeapRegister(PHYS_HEAP_CONFIG *psConfig,
PHYS_HEAP **ppsPhysHeap)
{
PHYS_HEAP *psNew;
PHYS_HEAP *psTmp;
PVR_DPF_ENTERED;
if (psConfig->eType == PHYS_HEAP_TYPE_UNKNOWN)
{
return PVRSRV_ERROR_INVALID_PARAMS;
}
/* Check this heap ID isn't already in use */
psTmp = g_psPhysHeapList;
while (psTmp)
{
if (psTmp->ui32PhysHeapID == psConfig->ui32PhysHeapID)
{
return PVRSRV_ERROR_PHYSHEAP_ID_IN_USE;
}
psTmp = psTmp->psNext;
}
psNew = OSAllocMem(sizeof(PHYS_HEAP));
if (psNew == NULL)
{
return PVRSRV_ERROR_OUT_OF_MEMORY;
}
psNew->ui32PhysHeapID = psConfig->ui32PhysHeapID;
psNew->eType = psConfig->eType;
psNew->psMemFuncs = psConfig->psMemFuncs;
psNew->hPrivData = psConfig->hPrivData;
psNew->ui32RefCount = 0;
psNew->pszPDumpMemspaceName = psConfig->pszPDumpMemspaceName;
psNew->pasRegions = psConfig->pasRegions;
psNew->ui32NumOfRegions = psConfig->ui32NumOfRegions;
psNew->psNext = g_psPhysHeapList;
g_psPhysHeapList = psNew;
*ppsPhysHeap = psNew;
PVR_DPF_RETURN_RC1(PVRSRV_OK, *ppsPhysHeap);
}
void PhysHeapUnregister(PHYS_HEAP *psPhysHeap)
{
PVR_DPF_ENTERED1(psPhysHeap);
#if defined(PVRSRV_FORCE_UNLOAD_IF_BAD_STATE)
if (PVRSRVGetPVRSRVData()->eServicesState == PVRSRV_SERVICES_STATE_OK)
#endif
{
PVR_ASSERT(psPhysHeap->ui32RefCount == 0);
}
if (g_psPhysHeapList == psPhysHeap)
{
g_psPhysHeapList = psPhysHeap->psNext;
}
else
{
PHYS_HEAP *psTmp = g_psPhysHeapList;
while(psTmp->psNext != psPhysHeap)
{
psTmp = psTmp->psNext;
}
psTmp->psNext = psPhysHeap->psNext;
}
OSFreeMem(psPhysHeap);
PVR_DPF_RETURN;
}
PVRSRV_ERROR PhysHeapAcquire(IMG_UINT32 ui32PhysHeapID,
PHYS_HEAP **ppsPhysHeap)
{
PHYS_HEAP *psTmp = g_psPhysHeapList;
PVRSRV_ERROR eError = PVRSRV_OK;
PVR_DPF_ENTERED1(ui32PhysHeapID);
while (psTmp)
{
if (psTmp->ui32PhysHeapID == ui32PhysHeapID)
{
break;
}
psTmp = psTmp->psNext;
}
if (psTmp == NULL)
{
eError = PVRSRV_ERROR_PHYSHEAP_ID_INVALID;
}
else
{
psTmp->ui32RefCount++;
PHYSHEAP_REFCOUNT_PRINT("%s: Heap %p, refcount = %d", __FUNCTION__, psTmp, psTmp->ui32RefCount);
}
*ppsPhysHeap = psTmp;
PVR_DPF_RETURN_RC1(eError, *ppsPhysHeap);
}
void PhysHeapRelease(PHYS_HEAP *psPhysHeap)
{
PVR_DPF_ENTERED1(psPhysHeap);
psPhysHeap->ui32RefCount--;
PHYSHEAP_REFCOUNT_PRINT("%s: Heap %p, refcount = %d", __FUNCTION__, psPhysHeap, psPhysHeap->ui32RefCount);
PVR_DPF_RETURN;
}
PHYS_HEAP_TYPE PhysHeapGetType(PHYS_HEAP *psPhysHeap)
{
return psPhysHeap->eType;
}
/*
* This function will set the psDevPAddr to whatever the system layer
* has set it for the referenced region.
* It will not fail if the psDevPAddr is invalid.
*/
PVRSRV_ERROR PhysHeapRegionGetDevPAddr(PHYS_HEAP *psPhysHeap,
IMG_UINT32 ui32RegionId,
IMG_DEV_PHYADDR *psDevPAddr)
{
if (ui32RegionId < psPhysHeap->ui32NumOfRegions)
{
*psDevPAddr = psPhysHeap->pasRegions[ui32RegionId].sCardBase;
return PVRSRV_OK;
}
else
{
return PVRSRV_ERROR_INVALID_PARAMS;
}
}
/*
* This function will set the psCpuPAddr to whatever the system layer
* has set it for the referenced region.
* It will not fail if the psCpuPAddr is invalid.
*/
PVRSRV_ERROR PhysHeapRegionGetCpuPAddr(PHYS_HEAP *psPhysHeap,
IMG_UINT32 ui32RegionId,
IMG_CPU_PHYADDR *psCpuPAddr)
{
if (ui32RegionId < psPhysHeap->ui32NumOfRegions)
{
*psCpuPAddr = psPhysHeap->pasRegions[ui32RegionId].sStartAddr;
return PVRSRV_OK;
}
else
{
return PVRSRV_ERROR_INVALID_PARAMS;
}
}
PVRSRV_ERROR PhysHeapRegionGetSize(PHYS_HEAP *psPhysHeap,
IMG_UINT32 ui32RegionId,
IMG_UINT64 *puiSize)
{
if (ui32RegionId < psPhysHeap->ui32NumOfRegions)
{
*puiSize = psPhysHeap->pasRegions[ui32RegionId].uiSize;
return PVRSRV_OK;
}
else
{
return PVRSRV_ERROR_INVALID_PARAMS;
}
}
void PhysHeapCpuPAddrToDevPAddr(PHYS_HEAP *psPhysHeap,
IMG_UINT32 ui32NumOfAddr,
IMG_DEV_PHYADDR *psDevPAddr,
IMG_CPU_PHYADDR *psCpuPAddr)
{
psPhysHeap->psMemFuncs->pfnCpuPAddrToDevPAddr(psPhysHeap->hPrivData,
ui32NumOfAddr,
psDevPAddr,
psCpuPAddr);
}
void PhysHeapDevPAddrToCpuPAddr(PHYS_HEAP *psPhysHeap,
IMG_UINT32 ui32NumOfAddr,
IMG_CPU_PHYADDR *psCpuPAddr,
IMG_DEV_PHYADDR *psDevPAddr)
{
psPhysHeap->psMemFuncs->pfnDevPAddrToCpuPAddr(psPhysHeap->hPrivData,
ui32NumOfAddr,
psCpuPAddr,
psDevPAddr);
}
IMG_UINT32 PhysHeapGetRegionId(PHYS_HEAP *psPhysHeap,
PVRSRV_MEMALLOCFLAGS_T uiAllocFlags)
{
if (psPhysHeap->psMemFuncs->pfnGetRegionId == NULL)
{
return 0;
}
return psPhysHeap->psMemFuncs->pfnGetRegionId(psPhysHeap->hPrivData,
uiAllocFlags);
}
IMG_CHAR *PhysHeapPDumpMemspaceName(PHYS_HEAP *psPhysHeap)
{
return psPhysHeap->pszPDumpMemspaceName;
}
PVRSRV_ERROR PhysHeapInit(void)
{
g_psPhysHeapList = NULL;
return PVRSRV_OK;
}
PVRSRV_ERROR PhysHeapDeinit(void)
{
PVR_ASSERT(g_psPhysHeapList == NULL);
return PVRSRV_OK;
}
IMG_UINT32 PhysHeapNumberOfRegions(PHYS_HEAP *psPhysHeap)
{
return psPhysHeap->ui32NumOfRegions;
}