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/*************************************************************************/ /*!
@File
@Title Device Memory Management
@Copyright Copyright (c) Imagination Technologies Ltd. All Rights Reserved
@Description This file defines flags used on memory allocations and mappings
These flags are relevant throughout the memory management
software stack and are specified by users of services and
understood by all levels of the memory management in both
client and server.
@License Dual MIT/GPLv2
The contents of this file are subject to the MIT license as set out below.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
Alternatively, the contents of this file may be used under the terms of
the GNU General Public License Version 2 ("GPL") in which case the provisions
of GPL are applicable instead of those above.
If you wish to allow use of your version of this file only under the terms of
GPL, and not to allow others to use your version of this file under the terms
of the MIT license, indicate your decision by deleting the provisions above
and replace them with the notice and other provisions required by GPL as set
out in the file called "GPL-COPYING" included in this distribution. If you do
not delete the provisions above, a recipient may use your version of this file
under the terms of either the MIT license or GPL.
This License is also included in this distribution in the file called
"MIT-COPYING".
EXCEPT AS OTHERWISE STATED IN A NEGOTIATED AGREEMENT: (A) THE SOFTWARE IS
PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING
BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
PURPOSE AND NONINFRINGEMENT; AND (B) IN NO EVENT SHALL THE AUTHORS OR
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/ /**************************************************************************/
#ifndef PVRSRV_MEMALLOCFLAGS_H
#define PVRSRV_MEMALLOCFLAGS_H
#include "img_types.h"
#if defined(SUPPORT_RGX)
#include "rgx_memallocflags.h"
#endif
typedef IMG_UINT32 PVRSRV_MEMALLOCFLAGS_T;
/*
* --- MAPPING FLAGS ---
* | 0-3 | 4-7 | 8-10 | 11-13 | 14 |
* | GPU-RW | CPU-RW | GPU-Caching | CPU-Caching | KM-Mappable |
*
* --- MISC FLAGS ---
* | 15 | 16 | 17 | 18 | 19 | 20 |
* | Defer | CPU-Local | FW-Local | SVM | Sparse-Dummy-Page | CPU-Cache-Clean |
*
* --- DEV CONTROL FLAGS ---
* | 24-27 |
* | Device-Flags |
*
* --- MEMSET FLAGS ---
* | 29 | 30 | 31 |
* | Poison-On-Free | P.-On-Alloc | Zero-On-Alloc |
*
*/
/*!
* **********************************************************
* * *
* * MAPPING FLAGS *
* * *
* **********************************************************
*/
/*! PVRSRV_MEMALLOCFLAG_GPU_READABLE
*
* This flag affects the device MMU protection flags, and specifies
* that the memory may be read by the GPU (is this always true?)
*
* Typically all device memory allocations would specify this flag.
*
* At the moment, memory allocations without this flag are not supported
*
* This flag will live with the PMR, thus subsequent mappings would
* honour this flag.
*
* This is a dual purpose flag. It specifies that memory is permitted
* to be read by the GPU, and also requests that the allocation is
* mapped into the GPU as a readable mapping
*
* To be clear:
* - When used as an argument on PMR creation; it specifies
* that GPU readable mappings will be _permitted_
* - When used as an argument to a "map" function: it specifies
* that a GPU readable mapping is _desired_
* - When used as an argument to "AllocDeviceMem": it specifies
* that the PMR will be created with permission to be mapped
* with a GPU readable mapping, _and_ that this PMR will be
* mapped with a GPU readble mapping.
* This distinction becomes important when (a) we export allocations;
* and (b) when we separate the creation of the PMR from the mapping.
*/
#define PVRSRV_MEMALLOCFLAG_GPU_READABLE (1U<<0)
#define PVRSRV_CHECK_GPU_READABLE(uiFlags) (((uiFlags) & PVRSRV_MEMALLOCFLAG_GPU_READABLE) != 0)
/*! PVRSRV_MEMALLOCFLAG_GPU_WRITEABLE
*
* This flag affects the device MMU protection flags, and specifies
* that the memory may be written by the GPU
*
* Using this flag on an allocation signifies that the allocation is
* intended to be written by the GPU.
*
* Omitting this flag causes a read-only mapping.
*
* This flag will live with the PMR, thus subsequent mappings would
* honour this flag.
*
* This is a dual purpose flag. It specifies that memory is permitted
* to be written by the GPU, and also requests that the allocation is
* mapped into the GPU as a writable mapping (see note above about
* permission vs. mapping mode, and why this flag causes permissions
* to be inferred from mapping mode on first allocation)
*
* N.B. This flag has no relevance to the CPU's MMU mapping, if any,
* and would therefore not enforce read-only mapping on CPU.
*/
#define PVRSRV_MEMALLOCFLAG_GPU_WRITEABLE (1U<<1) /*!< mapped as writable to the GPU */
#define PVRSRV_CHECK_GPU_WRITEABLE(uiFlags) (((uiFlags) & PVRSRV_MEMALLOCFLAG_GPU_WRITEABLE) != 0)
#define PVRSRV_MEMALLOCFLAG_GPU_READ_PERMITTED (1U<<2) /*!< can be mapped is GPU readable in another GPU mem context */
#define PVRSRV_CHECK_GPU_READ_PERMITTED(uiFlags) (((uiFlags) & PVRSRV_MEMALLOCFLAG_GPU_READ_PERMITTED) != 0)
#define PVRSRV_MEMALLOCFLAG_GPU_WRITE_PERMITTED (1U<<3) /*!< can be mapped is GPU writable in another GPU mem context */
#define PVRSRV_CHECK_GPU_WRITE_PERMITTED(uiFlags) (((uiFlags) & PVRSRV_MEMALLOCFLAG_GPU_WRITE_PERMITTED) != 0)
#define PVRSRV_MEMALLOCFLAG_CPU_READABLE (1U<<4) /*!< mapped as readable to the CPU */
#define PVRSRV_CHECK_CPU_READABLE(uiFlags) (((uiFlags) & PVRSRV_MEMALLOCFLAG_CPU_READABLE) != 0)
#define PVRSRV_MEMALLOCFLAG_CPU_WRITEABLE (1U<<5) /*!< mapped as writable to the CPU */
#define PVRSRV_CHECK_CPU_WRITEABLE(uiFlags) (((uiFlags) & PVRSRV_MEMALLOCFLAG_CPU_WRITEABLE) != 0)
#define PVRSRV_MEMALLOCFLAG_CPU_READ_PERMITTED (1U<<6) /*!< can be mapped is CPU readable in another CPU mem context */
#define PVRSRV_CHECK_CPU_READ_PERMITTED(uiFlags) (((uiFlags) & PVRSRV_MEMALLOCFLAG_CPU_READ_PERMITTED) != 0)
#define PVRSRV_MEMALLOCFLAG_CPU_WRITE_PERMITTED (1U<<7) /*!< can be mapped is CPU writable in another CPU mem context */
#define PVRSRV_CHECK_CPU_WRITE_PERMITTED(uiFlags) (((uiFlags) & PVRSRV_MEMALLOCFLAG_CPU_WRITE_PERMITTED) != 0)
/*
* **********************************************************
* * *
* * CACHE CONTROL FLAGS *
* * *
* **********************************************************
*/
/*
GPU domain
==========
The following defines are used to control the GPU cache bit field.
The defines are mutually exclusive.
A helper macro, PVRSRV_GPU_CACHE_MODE, is provided to obtain just the GPU cache
bit field from the flags. This should be used whenever the GPU cache mode
needs to be determined.
*/
/*! PVRSRV_MEMALLOCFLAG_GPU_UNCACHED
GPU domain. Request uncached memory. This means that any writes to memory
allocated with this flag are written straight to memory and thus are coherent
for any device in the system.
*/
#define PVRSRV_MEMALLOCFLAG_GPU_UNCACHED (0U<<8)
#define PVRSRV_CHECK_GPU_UNCACHED(uiFlags) (PVRSRV_GPU_CACHE_MODE(uiFlags) == PVRSRV_MEMALLOCFLAG_GPU_UNCACHED)
/*! PVRSRV_MEMALLOCFLAG_GPU_WRITE_COMBINE
GPU domain. Use write combiner (if supported) to combine sequential writes
together to reduce memory access by doing burst writes.
*/
#define PVRSRV_MEMALLOCFLAG_GPU_WRITE_COMBINE (1U<<8)
#define PVRSRV_CHECK_GPU_WRITE_COMBINE(uiFlags) (PVRSRV_GPU_CACHE_MODE(uiFlags) == PVRSRV_MEMALLOCFLAG_GPU_WRITE_COMBINE)
/*! PVRSRV_MEMALLOCFLAG_GPU_CACHE_COHERENT
GPU domain. This flag affects the GPU MMU protection flags.
The allocation will be cached.
Services will try to set the coherent bit in the GPU MMU tables so the
GPU cache is snooping the CPU cache. If coherency is not supported the
caller is responsible to ensure the caches are up to date.
*/
#define PVRSRV_MEMALLOCFLAG_GPU_CACHE_COHERENT (2U<<8)
#define PVRSRV_CHECK_GPU_CACHE_COHERENT(uiFlags) (PVRSRV_GPU_CACHE_MODE(uiFlags) == PVRSRV_MEMALLOCFLAG_GPU_CACHE_COHERENT)
/*! PVRSRV_MEMALLOCFLAG_GPU_CACHE_INCOHERENT
GPU domain. Request cached memory, but not coherent (i.e. no cache snooping).
This means that if the allocation needs to transition from one device
to another services has to be informed so it can flush/invalidate the
appropriate caches.
Note: We reserve 3 bits in the CPU/GPU cache mode to allow for future
expansion.
*/
#define PVRSRV_MEMALLOCFLAG_GPU_CACHE_INCOHERENT (3U<<8)
#define PVRSRV_CHECK_GPU_CACHE_INCOHERENT(uiFlags) (PVRSRV_GPU_CACHE_MODE(uiFlags) == PVRSRV_MEMALLOCFLAG_GPU_CACHE_INCOHERENT)
/*! PVRSRV_MEMALLOCFLAG_GPU_CACHED
GPU domain. This flag is for internal use only and is used to indicate
that the underlying allocation should be cached on the GPU
after all the snooping and coherent checks have been done
*/
#define PVRSRV_MEMALLOCFLAG_GPU_CACHED (7U<<8)
#define PVRSRV_CHECK_GPU_CACHED(uiFlags) (PVRSRV_GPU_CACHE_MODE(uiFlags) == PVRSRV_MEMALLOCFLAG_GPU_CACHED)
/*! PVRSRV_MEMALLOCFLAG_GPU_CACHE_MODE_MASK
GPU domain. GPU cache mode mask
*/
#define PVRSRV_MEMALLOCFLAG_GPU_CACHE_MODE_MASK (7U<<8)
#define PVRSRV_GPU_CACHE_MODE(uiFlags) ((uiFlags) & PVRSRV_MEMALLOCFLAG_GPU_CACHE_MODE_MASK)
/*
CPU domain
==========
The following defines are used to control the CPU cache bit field.
The defines are mutually exclusive.
A helper macro, PVRSRV_CPU_CACHE_MODE, is provided to obtain just the CPU cache
bit field from the flags. This should be used whenever the CPU cache mode
needs to be determined.
*/
/*! PVRSRV_MEMALLOCFLAG_CPU_UNCACHED
CPU domain. Request uncached memory. This means that any writes to memory
allocated with this flag are written straight to memory and thus are coherent
for any device in the system.
*/
#define PVRSRV_MEMALLOCFLAG_CPU_UNCACHED (0U<<11)
#define PVRSRV_CHECK_CPU_UNCACHED(uiFlags) (PVRSRV_CPU_CACHE_MODE(uiFlags) == PVRSRV_MEMALLOCFLAG_CPU_UNCACHED)
/*! PVRSRV_MEMALLOCFLAG_CPU_WRITE_COMBINE
CPU domain. Use write combiner (if supported) to combine sequential writes
together to reduce memory access by doing burst writes.
*/
#define PVRSRV_MEMALLOCFLAG_CPU_WRITE_COMBINE (1U<<11)
#define PVRSRV_CHECK_CPU_WRITE_COMBINE(uiFlags) (PVRSRV_CPU_CACHE_MODE(uiFlags) == PVRSRV_MEMALLOCFLAG_CPU_WRITE_COMBINE)
/*! PVRSRV_MEMALLOCFLAG_CPU_CACHE_COHERENT
CPU domain. This flag affects the CPU MMU protection flags.
The allocation will be cached.
Services will try to set the coherent bit in the CPU MMU tables so the
CPU cache is snooping the GPU cache. If coherency is not supported the
caller is responsible to ensure the caches are up to date.
*/
#define PVRSRV_MEMALLOCFLAG_CPU_CACHE_COHERENT (2U<<11)
#define PVRSRV_CHECK_CPU_CACHE_COHERENT(uiFlags) (PVRSRV_CPU_CACHE_MODE(uiFlags) == PVRSRV_MEMALLOCFLAG_CPU_CACHE_COHERENT)
/*! PVRSRV_MEMALLOCFLAG_CPU_CACHE_INCOHERENT
CPU domain. Request cached memory, but not coherent (i.e. no cache snooping).
This means that if the allocation needs to transition from one device
to another services has to be informed so it can flush/invalidate the
appropriate caches.
Note: We reserve 3 bits in the CPU/GPU cache mode to allow for future
expansion.
*/
#define PVRSRV_MEMALLOCFLAG_CPU_CACHE_INCOHERENT (3U<<11)
#define PVRSRV_CHECK_CPU_CACHE_INCOHERENT(uiFlags) (PVRSRV_CPU_CACHE_MODE(uiFlags) == PVRSRV_MEMALLOCFLAG_CPU_CACHE_INCOHERENT)
/*! PVRSRV_MEMALLOCFLAG_CPU_CACHED
CPU domain. This flag is for internal use only and is used to indicate
that the underlying allocation should be cached on the CPU
after all the snooping and coherent checks have been done
*/
#define PVRSRV_MEMALLOCFLAG_CPU_CACHED (7U<<11)
#define PVRSRV_CHECK_CPU_CACHED(uiFlags) (PVRSRV_CPU_CACHE_MODE(uiFlags) == PVRSRV_MEMALLOCFLAG_CPU_CACHED)
/*!
CPU domain. CPU cache mode mask
*/
#define PVRSRV_MEMALLOCFLAG_CPU_CACHE_MODE_MASK (7U<<11)
#define PVRSRV_CPU_CACHE_MODE(uiFlags) ((uiFlags) & PVRSRV_MEMALLOCFLAG_CPU_CACHE_MODE_MASK)
/* Helper flags for usual cases */
/*! PVRSRV_MEMALLOCFLAG_UNCACHED
* Memory will be uncached on CPU and GPU
*/
#define PVRSRV_MEMALLOCFLAG_UNCACHED (PVRSRV_MEMALLOCFLAG_GPU_UNCACHED | PVRSRV_MEMALLOCFLAG_CPU_UNCACHED)
#define PVRSRV_CHECK_UNCACHED(uiFlags) (PVRSRV_CACHE_MODE(uiFlags) == PVRSRV_MEMALLOCFLAG_UNCACHED)
/*! PVRSRV_MEMALLOCFLAG_WRITE_COMBINE
* Memory will be write-combined on CPU and GPU
*/
#define PVRSRV_MEMALLOCFLAG_WRITE_COMBINE (PVRSRV_MEMALLOCFLAG_GPU_WRITE_COMBINE | PVRSRV_MEMALLOCFLAG_CPU_WRITE_COMBINE)
#define PVRSRV_CHECK_WRITE_COMBINE(uiFlags) (PVRSRV_CACHE_MODE(uiFlags) == PVRSRV_MEMALLOCFLAG_WRITE_COMBINE)
/*! PVRSRV_MEMALLOCFLAG_CACHE_COHERENT
* Memory will be cached on CPU and GPU
* Services will try to set the correct flags in the MMU tables.
* In case there is no coherency support the caller has to ensure caches are up to date
*/
#define PVRSRV_MEMALLOCFLAG_CACHE_COHERENT (PVRSRV_MEMALLOCFLAG_GPU_CACHE_COHERENT | PVRSRV_MEMALLOCFLAG_CPU_CACHE_COHERENT)
#define PVRSRV_CHECK_CACHE_COHERENT(uiFlags) (PVRSRV_CACHE_MODE(uiFlags) == PVRSRV_MEMALLOCFLAG_CACHE_COHERENT)
/*! PVRSRV_MEMALLOCFLAG_CACHE_INCOHERENT
* Memory will be cache-incoherent on CPU and GPU
*/
#define PVRSRV_MEMALLOCFLAG_CACHE_INCOHERENT (PVRSRV_MEMALLOCFLAG_GPU_CACHE_INCOHERENT | PVRSRV_MEMALLOCFLAG_CPU_CACHE_INCOHERENT)
#define PVRSRV_CHECK_CACHE_INCOHERENT(uiFlags) (PVRSRV_CACHE_MODE(uiFlags) == PVRSRV_MEMALLOCFLAG_CACHE_INCOHERENT)
/*!
Cache mode mask
*/
#define PVRSRV_CACHE_MODE(uiFlags) (PVRSRV_GPU_CACHE_MODE(uiFlags) | PVRSRV_CPU_CACHE_MODE(uiFlags))
/*!
CPU MMU Flags mask -- intended for use internal to services only
*/
#define PVRSRV_MEMALLOCFLAGS_CPU_MMUFLAGSMASK (PVRSRV_MEMALLOCFLAG_CPU_READABLE | \
PVRSRV_MEMALLOCFLAG_CPU_WRITEABLE | \
PVRSRV_MEMALLOCFLAG_CPU_CACHE_MODE_MASK)
/*!
MMU Flags mask -- intended for use internal to services only - used
for partitioning the flags bits and determining which flags to pass
down to mmu_common.c
*/
#define PVRSRV_MEMALLOCFLAGS_GPU_MMUFLAGSMASK (PVRSRV_MEMALLOCFLAG_GPU_READABLE | \
PVRSRV_MEMALLOCFLAG_GPU_WRITEABLE | \
PVRSRV_MEMALLOCFLAG_GPU_CACHE_MODE_MASK)
/*!
PVRSRV_MEMALLOCFLAG_KERNEL_CPU_MAPPABLE
Indicates that the PMR created due to this allocation will support
in-kernel CPU mappings. Only privileged processes may use this
flag as it may cause wastage of precious kernel virtual memory on
some platforms.
*/
#define PVRSRV_MEMALLOCFLAG_KERNEL_CPU_MAPPABLE (1U<<14)
#define PVRSRV_CHECK_KERNEL_CPU_MAPPABLE(uiFlags) (((uiFlags) & PVRSRV_MEMALLOCFLAG_KERNEL_CPU_MAPPABLE) != 0)
/*
*
* **********************************************************
* * *
* * ALLOC MEMORY FLAGS *
* * *
* **********************************************************
*
* (Bits 15)
*
*/
#define PVRSRV_MEMALLOCFLAG_NO_OSPAGES_ON_ALLOC (1U<<15)
#define PVRSRV_CHECK_ON_DEMAND(uiFlags) (((uiFlags) & PVRSRV_MEMALLOCFLAG_NO_OSPAGES_ON_ALLOC) != 0)
/*!
PVRSRV_MEMALLOCFLAG_CPU_LOCAL
Indicates that the allocation will primarily be accessed by
the CPU, so a UMA allocation (if available) is preferable.
If not set, the allocation will primarily be accessed by
the GPU, so LMA allocation (if available) is preferable.
*/
#define PVRSRV_MEMALLOCFLAG_CPU_LOCAL (1U<<16)
#define PVRSRV_CHECK_CPU_LOCAL(uiFlags) (((uiFlags) & PVRSRV_MEMALLOCFLAG_CPU_LOCAL) != 0)
/*!
PVRSRV_MEMALLOCFLAG_FW_LOCAL
Indicates that the allocation will primarily be accessed by
the FW.
*/
#define PVRSRV_MEMALLOCFLAG_FW_LOCAL (1U<<17)
#define PVRSRV_CHECK_FW_LOCAL(uiFlags) (((uiFlags) & PVRSRV_MEMALLOCFLAG_FW_LOCAL) != 0)
/*! PVRSRV_MEMALLOCFLAG_SVM
Indicates that the allocation will be accessed by the
CPU and GPU using the same virtual address, i.e. for
all SVM allocs, IMG_CPU_VIRTADDR == IMG_DEV_VIRTADDR
*/
#define PVRSRV_MEMALLOCFLAG_SVM_ALLOC (1U<<18)
#define PVRSRV_CHECK_SVM_ALLOC(uiFlags) (((uiFlags) & PVRSRV_MEMALLOCFLAG_SVM_ALLOC) != 0)
/*! PVRSRV_MEMALLOCFLAG_SPARSE_NO_DUMMY_BACKING
Indicates the particular memory that's being allocated is sparse
and the sparse regions should not be backed by dummy page */
#define PVRSRV_MEMALLOCFLAG_SPARSE_NO_DUMMY_BACKING (1U << 19)
#define PVRSRV_IS_SPARSE_DUMMY_BACKING_REQUIRED(uiFlags) (((uiFlags) & PVRSRV_MEMALLOCFLAG_SPARSE_NO_DUMMY_BACKING) == 0)
/*! PVRSRV_MEMALLOCFLAG_CPU_CACHE_CLEAN
Services is going to clean the cache for the allocated memory.
For performance reasons avoid usage if allocation is written to by the CPU anyway
before the next GPU kick.
*/
#define PVRSRV_MEMALLOCFLAG_CPU_CACHE_CLEAN (1U<<20)
#define PVRSRV_CHECK_CPU_CACHE_CLEAN(uiFlags) (((uiFlags) & PVRSRV_MEMALLOCFLAG_CPU_CACHE_CLEAN) != 0)
/*
*
* **********************************************************
* * *
* * MEMORY ZEROING AND POISONING FLAGS *
* * *
* **********************************************************
*
* Zero / Poison, on alloc/free
*
* We think the following usecases are required:
*
* don't poison or zero on alloc or free
* (normal operation, also most efficient)
* poison on alloc
* (for helping to highlight bugs)
* poison on alloc and free
* (for helping to highlight bugs)
* zero on alloc
* (avoid highlighting security issues in other uses of memory)
* zero on alloc and poison on free
* (avoid highlighting security issues in other uses of memory,
* while helping to highlight a subset of bugs e.g. memory
* freed prematurely)
*
* Since there are more than 4, we can't encode this in just two bits,
* so we might as well have a separate flag for each of the three
* actions.
*/
/*! PVRSRV_MEMALLOCFLAG_ZERO_ON_ALLOC
Ensures that the memory allocated is initialised with zeroes.
*/
#define PVRSRV_MEMALLOCFLAG_ZERO_ON_ALLOC (1U<<31)
#define PVRSRV_CHECK_ZERO_ON_ALLOC(uiFlags) (((uiFlags) & PVRSRV_MEMALLOCFLAG_ZERO_ON_ALLOC) != 0)
#define PVRSRV_GET_ZERO_ON_ALLOC_FLAG(uiFlags) ((uiFlags) & PVRSRV_MEMALLOCFLAG_ZERO_ON_ALLOC)
/*! PVRSRV_MEMALLOCFLAG_POISON_ON_ALLOC
Scribbles over the allocated memory with a poison value
Not compatible with ZERO_ON_ALLOC
Poisoning is very deliberately _not_ reflected in PDump as we want
a simulation to cry loudly if the initialised data propagates to a
result.
*/
#define PVRSRV_MEMALLOCFLAG_POISON_ON_ALLOC (1U<<30)
#define PVRSRV_CHECK_POISON_ON_ALLOC(uiFlags) (((uiFlags) & PVRSRV_MEMALLOCFLAG_POISON_ON_ALLOC) != 0)
/*! PVRSRV_MEMALLOCFLAG_POISON_ON_FREE
Causes memory to be trashed when freed, as a lazy man's security
measure.
*/
#define PVRSRV_MEMALLOCFLAG_POISON_ON_FREE (1U<<29)
#define PVRSRV_CHECK_POISON_ON_FREE(uiFlags) (((uiFlags) & PVRSRV_MEMALLOCFLAG_POISON_ON_FREE) != 0)
/*
*
* **********************************************************
* * *
* * Device specific MMU flags *
* * *
* **********************************************************
*
* (Bits 24 to 27)
*
* Some services controlled devices have device specific control
* bits in their page table entries, we need to allow these flags
* to be passed down the memory management layers so the user
* can control these bits.
*/
#define PVRSRV_MEMALLOCFLAG_DEVICE_FLAGS_OFFSET 24
#define PVRSRV_MEMALLOCFLAG_DEVICE_FLAGS_MASK 0x0f000000UL
#define PVRSRV_MEMALLOCFLAG_DEVICE_FLAG(n) \
(((n) << PVRSRV_MEMALLOCFLAG_DEVICE_FLAGS_OFFSET) & \
PVRSRV_MEMALLOCFLAG_DEVICE_FLAGS_MASK)
/*!
* Secure buffer mask -- Flags in the mask are allowed for secure buffers
* because they are not related to CPU mappings.
*/
#define PVRSRV_MEMALLOCFLAGS_SECBUFMASK ~(PVRSRV_MEMALLOCFLAG_CPU_CACHE_MODE_MASK | \
PVRSRV_MEMALLOCFLAG_CPU_WRITEABLE | \
PVRSRV_MEMALLOCFLAG_CPU_READABLE | \
PVRSRV_MEMALLOCFLAG_KERNEL_CPU_MAPPABLE | \
PVRSRV_MEMALLOCFLAG_CPU_CACHE_CLEAN | \
PVRSRV_MEMALLOCFLAG_SVM_ALLOC | \
PVRSRV_MEMALLOCFLAG_CPU_READ_PERMITTED | \
PVRSRV_MEMALLOCFLAG_CPU_WRITE_PERMITTED)
/*!
PMR flags mask -- for internal services use only. This is the set
of flags that will be passed down and stored with the PMR, this also
includes the MMU flags which the PMR has to pass down to mm_common.c
at PMRMap time.
*/
#define PVRSRV_MEMALLOCFLAGS_PMRFLAGSMASK (PVRSRV_MEMALLOCFLAG_DEVICE_FLAGS_MASK | \
PVRSRV_MEMALLOCFLAG_CPU_CACHE_CLEAN | \
PVRSRV_MEMALLOCFLAG_KERNEL_CPU_MAPPABLE | \
PVRSRV_MEMALLOCFLAG_ZERO_ON_ALLOC | \
PVRSRV_MEMALLOCFLAG_SVM_ALLOC | \
PVRSRV_MEMALLOCFLAG_POISON_ON_ALLOC | \
PVRSRV_MEMALLOCFLAG_POISON_ON_FREE | \
PVRSRV_MEMALLOCFLAGS_GPU_MMUFLAGSMASK | \
PVRSRV_MEMALLOCFLAGS_CPU_MMUFLAGSMASK | \
PVRSRV_MEMALLOCFLAG_NO_OSPAGES_ON_ALLOC | \
PVRSRV_MEMALLOCFLAG_SPARSE_NO_DUMMY_BACKING | \
PVRSRV_MEMALLOCFLAG_FW_LOCAL | \
PVRSRV_MEMALLOCFLAG_CPU_LOCAL)
/*!
RA differentiation mask
for use internal to services
this is the set of flags bits that are able to determine whether a
pair of allocations are permitted to live in the same page table.
Allocations whose flags differ in any of these places would be
allocated from separate RA Imports and therefore would never coexist
in the same page.
Special cases are zeroing and poisoning of memory. The caller is responsible
to set the sub-allocations to the value he wants it to be. To differentiate
between zeroed and poisoned RA Imports does not make sense because the
memory might be reused.
*/
#define PVRSRV_MEMALLOCFLAGS_RA_DIFFERENTIATION_MASK (PVRSRV_MEMALLOCFLAGS_PMRFLAGSMASK \
& \
~(PVRSRV_MEMALLOCFLAG_ZERO_ON_ALLOC | \
PVRSRV_MEMALLOCFLAG_POISON_ON_ALLOC))
/*!
Flags that affect _allocation_
*/
#define PVRSRV_MEMALLOCFLAGS_PERALLOCFLAGSMASK (0xFFFFFFFFU)
/*!
Flags that affect _mapping_
*/
#define PVRSRV_MEMALLOCFLAGS_PERMAPPINGFLAGSMASK (PVRSRV_MEMALLOCFLAG_DEVICE_FLAGS_MASK | \
PVRSRV_MEMALLOCFLAGS_GPU_MMUFLAGSMASK | \
PVRSRV_MEMALLOCFLAGS_CPU_MMUFLAGSMASK | \
PVRSRV_MEMALLOCFLAG_NO_OSPAGES_ON_ALLOC | \
PVRSRV_MEMALLOCFLAG_SVM_ALLOC | \
PVRSRV_MEMALLOCFLAG_SPARSE_NO_DUMMY_BACKING)
#if ((~(PVRSRV_MEMALLOCFLAGS_RA_DIFFERENTIATION_MASK) & PVRSRV_MEMALLOCFLAGS_PERMAPPINGFLAGSMASK) != 0)
#error PVRSRV_MEMALLOCFLAGS_PERMAPPINGFLAGSMASK is not a subset of PVRSRV_MEMALLOCFLAGS_RA_DIFFERENTIATION_MASK
#endif
/*!
Flags that affect _physical allocations_ in the DevMemX API
*/
#define PVRSRV_MEMALLOCFLAGS_DEVMEMX_PHYSICAL_MASK (PVRSRV_MEMALLOCFLAGS_CPU_MMUFLAGSMASK | \
PVRSRV_MEMALLOCFLAG_CPU_READ_PERMITTED | \
PVRSRV_MEMALLOCFLAG_CPU_WRITE_PERMITTED | \
PVRSRV_MEMALLOCFLAG_CPU_CACHE_CLEAN | \
PVRSRV_MEMALLOCFLAG_CPU_LOCAL | \
PVRSRV_MEMALLOCFLAG_ZERO_ON_ALLOC | \
PVRSRV_MEMALLOCFLAG_POISON_ON_ALLOC | \
PVRSRV_MEMALLOCFLAG_POISON_ON_FREE)
/*!
Flags that affect _virtual allocations_ in the DevMemX API
*/
#define PVRSRV_MEMALLOCFLAGS_DEVMEMX_VIRTUAL_MASK (PVRSRV_MEMALLOCFLAGS_GPU_MMUFLAGSMASK | \
PVRSRV_MEMALLOCFLAG_GPU_READ_PERMITTED | \
PVRSRV_MEMALLOCFLAG_GPU_WRITE_PERMITTED)
#endif /* #ifndef PVRSRV_MEMALLOCFLAGS_H */