blob: bb856d606f4af07fff9db9a369d974b533bb9962 [file] [log] [blame]
/* SPDX-License-Identifier: LGPL-2.1-or-later */
/*
* Copyright (C) 2018, Google Inc.
*
* camera.cpp - Camera device
*/
#include <libcamera/camera.h>
#include <array>
#include <atomic>
#include <iomanip>
#include <libcamera/base/log.h>
#include <libcamera/base/thread.h>
#include <libcamera/color_space.h>
#include <libcamera/framebuffer_allocator.h>
#include <libcamera/request.h>
#include <libcamera/stream.h>
#include "libcamera/internal/camera.h"
#include "libcamera/internal/camera_controls.h"
#include "libcamera/internal/formats.h"
#include "libcamera/internal/pipeline_handler.h"
/**
* \file libcamera/camera.h
* \brief Camera device handling
*
* \page camera-model Camera Model
*
* libcamera acts as a middleware between applications and camera hardware. It
* provides a solution to an unsolvable problem: reconciling applications,
* which need to run on different systems without dealing with device-specific
* details, and camera hardware, which exhibits a wide variety of features,
* limitations and architecture variations. In order to do so, it creates an
* abstract camera model that hides the camera hardware from applications. The
* model is designed to strike the right balance between genericity, to please
* generic applications, and flexibility, to expose even the most specific
* hardware features to the most demanding applications.
*
* In libcamera, a Camera is defined as a device that can capture frames
* continuously from a camera sensor and store them in memory. If supported by
* the device and desired by the application, the camera may store each
* captured frame in multiple copies, possibly in different formats and sizes.
* Each of these memory outputs of the camera is called a Stream.
*
* A camera contains a single image source, and separate camera instances
* relate to different image sources. For instance, a phone containing front
* and back image sensors will be modelled with two cameras, one for each
* sensor. When multiple streams can be produced from the same image source,
* all those streams are guaranteed to be part of the same camera.
*
* While not sharing image sources, separate cameras can share other system
* resources, such as ISPs. For this reason camera instances may not be fully
* independent, in which case usage restrictions may apply. For instance, a
* phone with a front and a back camera may not allow usage of the two cameras
* simultaneously.
*
* The camera model defines an implicit pipeline, whose input is the camera
* sensor, and whose outputs are the streams. Along the pipeline, the frames
* produced by the camera sensor are transformed by the camera into a format
* suitable for applications, with image processing that improves the quality
* of the captured frames. The camera exposes a set of controls that
* applications may use to manually control the processing steps. This
* high-level camera model is the minimum baseline that all cameras must
* conform to.
*
* \section camera-pipeline-model Pipeline Model
*
* Camera hardware differs in the supported image processing operations and the
* order in which they are applied. The libcamera pipelines abstract the
* hardware differences and expose a logical view of the processing operations
* with a fixed order. This offers low-level control of those operations to
* applications, while keeping application code generic.
*
* Starting from the camera sensor, a pipeline applies the following
* operations, in that order.
*
* - Pixel exposure
* - Analog to digital conversion and readout
* - Black level subtraction
* - Defective pixel correction
* - Lens shading correction
* - Spatial noise filtering
* - Per-channel gains (white balance)
* - Demosaicing (color filter array interpolation)
* - Color correction matrix (typically RGB to RGB)
* - Gamma correction
* - Color space transformation (typically RGB to YUV)
* - Cropping
* - Scaling
*
* Not all cameras implement all operations, and they are not necessarily
* implemented in the above order at the hardware level. The libcamera pipeline
* handlers translate the pipeline model to the real hardware configuration.
*
* \subsection digital-zoom Digital Zoom
*
* Digital zoom is implemented as a combination of the cropping and scaling
* stages of the pipeline. Cropping is controlled explicitly through the
* controls::ScalerCrop control, while scaling is controlled implicitly based
* on the crop rectangle and the output stream size. The crop rectangle is
* expressed relatively to the full pixel array size and indicates how the field
* of view is affected by the pipeline.
*/
namespace libcamera {
LOG_DECLARE_CATEGORY(Camera)
/**
* \class CameraConfiguration
* \brief Hold configuration for streams of the camera
* The CameraConfiguration holds an ordered list of stream configurations. It
* supports iterators and operates as a vector of StreamConfiguration instances.
* The stream configurations are inserted by addConfiguration(), and the
* at() function or operator[] return a reference to the StreamConfiguration
* based on its insertion index. Accessing a stream configuration with an
* invalid index results in undefined behaviour.
*
* CameraConfiguration instances are retrieved from the camera with
* Camera::generateConfiguration(). Applications may then inspect the
* configuration, modify it, and possibly add new stream configuration entries
* with addConfiguration(). Once the camera configuration satisfies the
* application, it shall be validated by a call to validate(). The validation
* implements "try" semantics: it adjusts invalid configurations to the closest
* achievable parameters instead of rejecting them completely. Applications
* then decide whether to accept the modified configuration, or try again with
* a different set of parameters. Once the configuration is valid, it is passed
* to Camera::configure().
*/
/**
* \enum CameraConfiguration::Status
* \brief Validity of a camera configuration
* \var CameraConfiguration::Valid
* The configuration is fully valid
* \var CameraConfiguration::Adjusted
* The configuration has been adjusted to a valid configuration
* \var CameraConfiguration::Invalid
* The configuration is invalid and can't be adjusted automatically
*/
/**
* \typedef CameraConfiguration::iterator
* \brief Iterator for the stream configurations in the camera configuration
*/
/**
* \typedef CameraConfiguration::const_iterator
* \brief Const iterator for the stream configuration in the camera
* configuration
*/
/**
* \brief Create an empty camera configuration
*/
CameraConfiguration::CameraConfiguration()
: transform(Transform::Identity), config_({})
{
}
CameraConfiguration::~CameraConfiguration()
{
}
/**
* \brief Add a stream configuration to the camera configuration
* \param[in] cfg The stream configuration
*/
void CameraConfiguration::addConfiguration(const StreamConfiguration &cfg)
{
config_.push_back(cfg);
}
/**
* \fn CameraConfiguration::validate()
* \brief Validate and possibly adjust the camera configuration
*
* This function adjusts the camera configuration to the closest valid
* configuration and returns the validation status.
*
* \todo: Define exactly when to return each status code. Should stream
* parameters set to 0 by the caller be adjusted without returning Adjusted ?
* This would potentially be useful for applications but would get in the way
* in Camera::configure(). Do we need an extra status code to signal this ?
*
* \todo: Handle validation of buffers count when refactoring the buffers API.
*
* \return A CameraConfiguration::Status value that describes the validation
* status.
* \retval CameraConfiguration::Invalid The configuration is invalid and can't
* be adjusted. This may only occur in extreme cases such as when the
* configuration is empty.
* \retval CameraConfigutation::Adjusted The configuration has been adjusted
* and is now valid. Parameters may have changed for any stream, and stream
* configurations may have been removed. The caller shall check the
* configuration carefully.
* \retval CameraConfiguration::Valid The configuration was already valid and
* hasn't been adjusted.
*/
/**
* \brief Retrieve a reference to a stream configuration
* \param[in] index Numerical index
*
* The \a index represents the zero based insertion order of stream
* configuration into the camera configuration with addConfiguration(). Calling
* this function with an invalid index results in undefined behaviour.
*
* \return The stream configuration
*/
StreamConfiguration &CameraConfiguration::at(unsigned int index)
{
return config_[index];
}
/**
* \brief Retrieve a const reference to a stream configuration
* \param[in] index Numerical index
*
* The \a index represents the zero based insertion order of stream
* configuration into the camera configuration with addConfiguration(). Calling
* this function with an invalid index results in undefined behaviour.
*
* \return The stream configuration
*/
const StreamConfiguration &CameraConfiguration::at(unsigned int index) const
{
return config_[index];
}
/**
* \fn StreamConfiguration &CameraConfiguration::operator[](unsigned int)
* \brief Retrieve a reference to a stream configuration
* \param[in] index Numerical index
*
* The \a index represents the zero based insertion order of stream
* configuration into the camera configuration with addConfiguration(). Calling
* this function with an invalid index results in undefined behaviour.
*
* \return The stream configuration
*/
/**
* \fn const StreamConfiguration &CameraConfiguration::operator[](unsigned int) const
* \brief Retrieve a const reference to a stream configuration
* \param[in] index Numerical index
*
* The \a index represents the zero based insertion order of stream
* configuration into the camera configuration with addConfiguration(). Calling
* this function with an invalid index results in undefined behaviour.
*
* \return The stream configuration
*/
/**
* \brief Retrieve an iterator to the first stream configuration in the
* sequence
* \return An iterator to the first stream configuration
*/
CameraConfiguration::iterator CameraConfiguration::begin()
{
return config_.begin();
}
/**
* \brief Retrieve a const iterator to the first element of the stream
* configurations
* \return A const iterator to the first stream configuration
*/
CameraConfiguration::const_iterator CameraConfiguration::begin() const
{
return config_.begin();
}
/**
* \brief Retrieve an iterator pointing to the past-the-end stream
* configuration in the sequence
* \return An iterator to the element following the last stream configuration
*/
CameraConfiguration::iterator CameraConfiguration::end()
{
return config_.end();
}
/**
* \brief Retrieve a const iterator pointing to the past-the-end stream
* configuration in the sequence
* \return A const iterator to the element following the last stream
* configuration
*/
CameraConfiguration::const_iterator CameraConfiguration::end() const
{
return config_.end();
}
/**
* \brief Check if the camera configuration is empty
* \return True if the configuration is empty
*/
bool CameraConfiguration::empty() const
{
return config_.empty();
}
/**
* \brief Retrieve the number of stream configurations
* \return Number of stream configurations
*/
std::size_t CameraConfiguration::size() const
{
return config_.size();
}
namespace {
bool isRaw(const PixelFormat &pixFmt)
{
const PixelFormatInfo &info = PixelFormatInfo::info(pixFmt);
return info.isValid() &&
info.colourEncoding == PixelFormatInfo::ColourEncodingRAW;
}
} /* namespace */
/**
* \enum CameraConfiguration::ColorSpaceFlag
* \brief Specify the behaviour of validateColorSpaces
* \var CameraConfiguration::ColorSpaceFlag::None
* \brief No extra validation of color spaces is required
* \var CameraConfiguration::ColorSpaceFlag::StreamsShareColorSpace
* \brief Non-raw output streams must share the same color space
*/
/**
* \typedef CameraConfiguration::ColorSpaceFlags
* \brief A bitwise combination of ColorSpaceFlag values
*/
/**
* \brief Check the color spaces requested for each stream
* \param[in] flags Flags to control the behaviour of this function
*
* This function performs certain consistency checks on the color spaces of
* the streams and may adjust them so that:
*
* - Any raw streams have the Raw color space
* - If the StreamsShareColorSpace flag is set, all output streams are forced
* to share the same color space (this may be a constraint on some platforms).
*
* It is optional for a pipeline handler to use this function.
*
* \return A CameraConfiguration::Status value that describes the validation
* status.
* \retval CameraConfigutation::Adjusted The configuration has been adjusted
* and is now valid. The color space of some or all of the streams may bave
* benn changed. The caller shall check the color spaces carefully.
* \retval CameraConfiguration::Valid The configuration was already valid and
* hasn't been adjusted.
*/
CameraConfiguration::Status CameraConfiguration::validateColorSpaces(ColorSpaceFlags flags)
{
Status status = Valid;
/*
* Set all raw streams to the Raw color space, and make a note of the largest
* non-raw stream with a defined color space (if there is one).
*/
int index = -1;
for (auto [i, cfg] : utils::enumerate(config_)) {
if (isRaw(cfg.pixelFormat)) {
if (cfg.colorSpace != ColorSpace::Raw) {
cfg.colorSpace = ColorSpace::Raw;
status = Adjusted;
}
} else if (cfg.colorSpace && (index == -1 || cfg.size > config_[i].size)) {
index = i;
}
}
if (index < 0 || !(flags & ColorSpaceFlag::StreamsShareColorSpace))
return status;
/* Make all output color spaces the same, if requested. */
for (auto &cfg : config_) {
if (!isRaw(cfg.pixelFormat) &&
cfg.colorSpace != config_[index].colorSpace) {
cfg.colorSpace = config_[index].colorSpace;
status = Adjusted;
}
}
return status;
}
/**
* \var CameraConfiguration::transform
* \brief User-specified transform to be applied to the image
*
* The transform is a user-specified 2D plane transform that will be applied
* to the camera images by the processing pipeline before being handed to
* the application. This is subsequent to any transform that is already
* required to fix up any platform-defined rotation.
*
* The usual 2D plane transforms are allowed here (horizontal/vertical
* flips, multiple of 90-degree rotations etc.), but the validate() function
* may adjust this field at its discretion if the selection is not supported.
*/
/**
* \var CameraConfiguration::config_
* \brief The vector of stream configurations
*/
/**
* \class Camera::Private
* \brief Base class for camera private data
*
* The Camera::Private class stores all private data associated with a camera.
* In addition to hiding core Camera data from the public API, it is expected to
* be subclassed by pipeline handlers to store pipeline-specific data.
*
* Pipeline handlers can obtain the Camera::Private instance associated with a
* camera by calling Camera::_d().
*/
/**
* \brief Construct a Camera::Private instance
* \param[in] pipe The pipeline handler responsible for the camera device
*/
Camera::Private::Private(PipelineHandler *pipe)
: requestSequence_(0), pipe_(pipe->shared_from_this()),
disconnected_(false), state_(CameraAvailable)
{
}
Camera::Private::~Private()
{
if (state_.load(std::memory_order_acquire) != Private::CameraAvailable)
LOG(Camera, Error) << "Removing camera while still in use";
}
/**
* \fn Camera::Private::pipe()
* \brief Retrieve the pipeline handler related to this camera
* \return The pipeline handler that created this camera
*/
/**
* \fn Camera::Private::validator()
* \brief Retrieve the control validator related to this camera
* \return The control validator associated with this camera
*/
/**
* \var Camera::Private::queuedRequests_
* \brief The list of queued and not yet completed requests
*
* This list tracks requests queued in order to ensure completion of all
* requests when the pipeline handler is stopped.
*
* \sa PipelineHandler::queueRequest(), PipelineHandler::stop(),
* PipelineHandler::completeRequest()
*/
/**
* \var Camera::Private::controlInfo_
* \brief The set of controls supported by the camera
*
* The control information shall be initialised by the pipeline handler when
* creating the camera.
*
* \todo This member was initially meant to stay constant after the camera is
* created. Several pipeline handlers are already updating it when the camera
* is configured. Update the documentation accordingly, and possibly the API as
* well, when implementing official support for control info updates.
*/
/**
* \var Camera::Private::properties_
* \brief The list of properties supported by the camera
*
* The list of camera properties shall be initialised by the pipeline handler
* when creating the camera, and shall not be modified afterwards.
*/
/**
* \var Camera::Private::requestSequence_
* \brief The queuing sequence number of the request
*
* When requests are queued, they are given a per-camera sequence number to
* facilitate debugging of internal request usage.
*
* The requestSequence_ tracks the number of requests queued to a camera
* over its lifetime.
*/
static const char *const camera_state_names[] = {
"Available",
"Acquired",
"Configured",
"Stopping",
"Running",
};
bool Camera::Private::isRunning() const
{
return state_.load(std::memory_order_acquire) == CameraRunning;
}
int Camera::Private::isAccessAllowed(State state, bool allowDisconnected,
const char *from) const
{
if (!allowDisconnected && disconnected_)
return -ENODEV;
State currentState = state_.load(std::memory_order_acquire);
if (currentState == state)
return 0;
ASSERT(static_cast<unsigned int>(state) < std::size(camera_state_names));
LOG(Camera, Error) << "Camera in " << camera_state_names[currentState]
<< " state trying " << from << "() requiring state "
<< camera_state_names[state];
return -EACCES;
}
int Camera::Private::isAccessAllowed(State low, State high,
bool allowDisconnected,
const char *from) const
{
if (!allowDisconnected && disconnected_)
return -ENODEV;
State currentState = state_.load(std::memory_order_acquire);
if (currentState >= low && currentState <= high)
return 0;
ASSERT(static_cast<unsigned int>(low) < std::size(camera_state_names) &&
static_cast<unsigned int>(high) < std::size(camera_state_names));
LOG(Camera, Error) << "Camera in " << camera_state_names[currentState]
<< " state trying " << from
<< "() requiring state between "
<< camera_state_names[low] << " and "
<< camera_state_names[high];
return -EACCES;
}
void Camera::Private::disconnect()
{
/*
* If the camera was running when the hardware was removed force the
* state to Configured state to allow applications to free resources
* and call release() before deleting the camera.
*/
if (state_.load(std::memory_order_acquire) == Private::CameraRunning)
state_.store(Private::CameraConfigured, std::memory_order_release);
disconnected_ = true;
}
void Camera::Private::setState(State state)
{
state_.store(state, std::memory_order_release);
}
/**
* \class Camera
* \brief Camera device
*
* \todo Add documentation for camera start timings. What exactly does the
* camera expect the pipeline handler to do when start() is called?
*
* The Camera class models a camera capable of producing one or more image
* streams from a single image source. It provides the main interface to
* configuring and controlling the device, and capturing image streams. It is
* the central object exposed by libcamera.
*
* To support the central nature of Camera objects, libcamera manages the
* lifetime of camera instances with std::shared_ptr<>. Instances shall be
* created with the create() function which returns a shared pointer. The
* Camera constructors and destructor are private, to prevent instances from
* being constructed and destroyed manually.
*
* \section camera_operation Operating the Camera
*
* An application needs to perform a sequence of operations on a camera before
* it is ready to process requests. The camera needs to be acquired and
* configured to prepare the camera for capture. Once started the camera can
* process requests until it is stopped. When an application is done with a
* camera, the camera needs to be released.
*
* An application may start and stop a camera multiple times as long as it is
* not released. The camera may also be reconfigured.
*
* Functions that affect the camera state as defined below are generally not
* synchronized with each other by the Camera class. The caller is responsible
* for ensuring their synchronization if necessary.
*
* \subsection Camera States
*
* To help manage the sequence of operations needed to control the camera a set
* of states are defined. Each state describes which operations may be performed
* on the camera. Performing an operation not allowed in the camera state
* results in undefined behaviour. Operations not listed at all in the state
* diagram are allowed in all states.
*
* \dot
* digraph camera_state_machine {
* node [shape = doublecircle ]; Available;
* node [shape = circle ]; Acquired;
* node [shape = circle ]; Configured;
* node [shape = circle ]; Stopping;
* node [shape = circle ]; Running;
*
* Available -> Available [label = "release()"];
* Available -> Acquired [label = "acquire()"];
*
* Acquired -> Available [label = "release()"];
* Acquired -> Configured [label = "configure()"];
*
* Configured -> Available [label = "release()"];
* Configured -> Configured [label = "configure(), createRequest()"];
* Configured -> Running [label = "start()"];
*
* Running -> Stopping [label = "stop()"];
* Stopping -> Configured;
* Running -> Running [label = "createRequest(), queueRequest()"];
* }
* \enddot
*
* \subsubsection Available
* The base state of a camera, an application can inspect the properties of the
* camera to determine if it wishes to use it. If an application wishes to use
* a camera it should acquire() it to proceed to the Acquired state.
*
* \subsubsection Acquired
* In the acquired state an application has exclusive access to the camera and
* may modify the camera's parameters to configure it and proceed to the
* Configured state.
*
* \subsubsection Configured
* The camera is configured and ready to be started. The application may
* release() the camera and to get back to the Available state or start()
* it to progress to the Running state.
*
* \subsubsection Stopping
* The camera has been asked to stop. Pending requests are being completed or
* cancelled, and no new requests are permitted to be queued. The camera will
* transition to the Configured state when all queued requests have been
* returned to the application.
*
* \subsubsection Running
* The camera is running and ready to process requests queued by the
* application. The camera remains in this state until it is stopped and moved
* to the Configured state.
*/
/**
* \brief Create a camera instance
* \param[in] d Camera private data
* \param[in] id The ID of the camera device
* \param[in] streams Array of streams the camera provides
*
* The caller is responsible for guaranteeing a stable and unique camera ID
* matching the constraints described by Camera::id(). Parameters that are
* allocated dynamically at system startup, such as bus numbers that may be
* enumerated differently, are therefore not suitable to use in the ID.
*
* Pipeline handlers that use a CameraSensor may use the CameraSensor::id() to
* generate an ID that satisfies the criteria of a stable and unique camera ID.
*
* \return A shared pointer to the newly created camera object
*/
std::shared_ptr<Camera> Camera::create(std::unique_ptr<Private> d,
const std::string &id,
const std::set<Stream *> &streams)
{
ASSERT(d);
struct Deleter : std::default_delete<Camera> {
void operator()(Camera *camera)
{
if (Thread::current() == camera->thread())
delete camera;
else
camera->deleteLater();
}
};
Camera *camera = new Camera(std::move(d), id, streams);
return std::shared_ptr<Camera>(camera, Deleter());
}
/**
* \brief Retrieve the ID of the camera
*
* The camera ID is a free-form string that identifies a camera in the system.
* IDs are guaranteed to be unique and stable: the same camera, when connected
* to the system in the same way (e.g. in the same USB port), will have the same
* ID across both unplug/replug and system reboots.
*
* Applications may store the camera ID and use it later to acquire the same
* camera. They shall treat the ID as an opaque identifier, without interpreting
* its value.
*
* Camera IDs may change when the system hardware or firmware is modified, for
* instance when replacing a PCI USB controller or moving it to another PCI
* slot, or updating the ACPI tables or Device Tree.
*
* \context This function is \threadsafe.
*
* \return ID of the camera device
*/
const std::string &Camera::id() const
{
return _d()->id_;
}
/**
* \var Camera::bufferCompleted
* \brief Signal emitted when a buffer for a request queued to the camera has
* completed
*/
/**
* \var Camera::requestCompleted
* \brief Signal emitted when a request queued to the camera has completed
*/
/**
* \var Camera::disconnected
* \brief Signal emitted when the camera is disconnected from the system
*
* This signal is emitted when libcamera detects that the camera has been
* removed from the system. For hot-pluggable devices this is usually caused by
* physical device disconnection. The media device is passed as a parameter.
*
* As soon as this signal is emitted the camera instance will refuse all new
* application API calls by returning errors immediately.
*/
Camera::Camera(std::unique_ptr<Private> d, const std::string &id,
const std::set<Stream *> &streams)
: Extensible(std::move(d))
{
_d()->id_ = id;
_d()->streams_ = streams;
_d()->validator_ = std::make_unique<CameraControlValidator>(this);
}
Camera::~Camera()
{
}
/**
* \brief Notify camera disconnection
*
* This function is used to notify the camera instance that the underlying
* hardware has been unplugged. In response to the disconnection the camera
* instance notifies the application by emitting the #disconnected signal, and
* ensures that all new calls to the application-facing Camera API return an
* error immediately.
*
* \todo Deal with pending requests if the camera is disconnected in a
* running state.
*/
void Camera::disconnect()
{
LOG(Camera, Debug) << "Disconnecting camera " << id();
_d()->disconnect();
disconnected.emit();
}
int Camera::exportFrameBuffers(Stream *stream,
std::vector<std::unique_ptr<FrameBuffer>> *buffers)
{
Private *const d = _d();
int ret = d->isAccessAllowed(Private::CameraConfigured);
if (ret < 0)
return ret;
if (streams().find(stream) == streams().end())
return -EINVAL;
if (d->activeStreams_.find(stream) == d->activeStreams_.end())
return -EINVAL;
return d->pipe_->invokeMethod(&PipelineHandler::exportFrameBuffers,
ConnectionTypeBlocking, this, stream,
buffers);
}
/**
* \brief Acquire the camera device for exclusive access
*
* After opening the device with open(), exclusive access must be obtained
* before performing operations that change the device state. This function is
* not blocking, if the device has already been acquired (by the same or another
* process) the -EBUSY error code is returned.
*
* Acquiring a camera will limit usage of any other camera(s) provided by the
* same pipeline handler to the same instance of libcamera. The limit is in
* effect until all cameras from the pipeline handler are released. Other
* instances of libcamera can still list and examine the cameras but will fail
* if they attempt to acquire() any of them.
*
* Once exclusive access isn't needed anymore, the device should be released
* with a call to the release() function.
*
* \context This function is \threadsafe. It may only be called when the camera
* is in the Available state as defined in \ref camera_operation.
*
* \return 0 on success or a negative error code otherwise
* \retval -ENODEV The camera has been disconnected from the system
* \retval -EBUSY The camera is not free and can't be acquired by the caller
*/
int Camera::acquire()
{
Private *const d = _d();
/*
* No manual locking is required as PipelineHandler::lock() is
* thread-safe.
*/
int ret = d->isAccessAllowed(Private::CameraAvailable);
if (ret < 0)
return ret == -EACCES ? -EBUSY : ret;
if (!d->pipe_->lock()) {
LOG(Camera, Info)
<< "Pipeline handler in use by another process";
return -EBUSY;
}
d->setState(Private::CameraAcquired);
return 0;
}
/**
* \brief Release exclusive access to the camera device
*
* Releasing the camera device allows other users to acquire exclusive access
* with the acquire() function.
*
* \context This function may only be called when the camera is in the
* Available or Configured state as defined in \ref camera_operation, and shall
* be synchronized by the caller with other functions that affect the camera
* state.
*
* \return 0 on success or a negative error code otherwise
* \retval -EBUSY The camera is running and can't be released
*/
int Camera::release()
{
Private *const d = _d();
int ret = d->isAccessAllowed(Private::CameraAvailable,
Private::CameraConfigured, true);
if (ret < 0)
return ret == -EACCES ? -EBUSY : ret;
d->pipe_->unlock();
d->setState(Private::CameraAvailable);
return 0;
}
/**
* \brief Retrieve the list of controls supported by the camera
*
* The list of controls supported by the camera and their associated
* constraints remain constant through the lifetime of the Camera object.
*
* \context This function is \threadsafe.
*
* \return A ControlInfoMap listing the controls supported by the camera
*/
const ControlInfoMap &Camera::controls() const
{
return _d()->controlInfo_;
}
/**
* \brief Retrieve the list of properties of the camera
*
* Camera properties are static information that describe the capabilities of
* the camera. They remain constant through the lifetime of the Camera object.
*
* \return A ControlList of properties supported by the camera
*/
const ControlList &Camera::properties() const
{
return _d()->properties_;
}
/**
* \brief Retrieve all the camera's stream information
*
* Retrieve all of the camera's static stream information. The static
* information describes among other things how many streams the camera
* supports and the capabilities of each stream.
*
* \context This function is \threadsafe.
*
* \return An array of all the camera's streams
*/
const std::set<Stream *> &Camera::streams() const
{
return _d()->streams_;
}
/**
* \brief Generate a default camera configuration according to stream roles
* \param[in] roles A list of stream roles
*
* Generate a camera configuration for a set of desired stream roles. The caller
* specifies a list of stream roles and the camera returns a configuration
* containing suitable streams and their suggested default configurations. An
* empty list of roles is valid, and will generate an empty configuration that
* can be filled by the caller.
*
* \context This function is \threadsafe.
*
* \return A CameraConfiguration if the requested roles can be satisfied, or a
* null pointer otherwise. The ownership of the returned configuration is
* passed to the caller.
*/
std::unique_ptr<CameraConfiguration> Camera::generateConfiguration(const StreamRoles &roles)
{
Private *const d = _d();
int ret = d->isAccessAllowed(Private::CameraAvailable,
Private::CameraRunning);
if (ret < 0)
return nullptr;
if (roles.size() > streams().size())
return nullptr;
CameraConfiguration *config = d->pipe_->generateConfiguration(this, roles);
if (!config) {
LOG(Camera, Debug)
<< "Pipeline handler failed to generate configuration";
return nullptr;
}
std::ostringstream msg("streams configuration:", std::ios_base::ate);
if (config->empty())
msg << " empty";
for (unsigned int index = 0; index < config->size(); ++index)
msg << " (" << index << ") " << config->at(index).toString();
LOG(Camera, Debug) << msg.str();
return std::unique_ptr<CameraConfiguration>(config);
}
/**
* \brief Configure the camera prior to capture
* \param[in] config The camera configurations to setup
*
* Prior to starting capture, the camera must be configured to select a
* group of streams to be involved in the capture and their configuration.
* The caller specifies which streams are to be involved and their configuration
* by populating \a config.
*
* The configuration is created by generateConfiguration(), and adjusted by the
* caller with CameraConfiguration::validate(). This function only accepts fully
* valid configurations and returns an error if \a config is not valid.
*
* Exclusive access to the camera shall be ensured by a call to acquire() prior
* to calling this function, otherwise an -EACCES error will be returned.
*
* \context This function may only be called when the camera is in the Acquired
* or Configured state as defined in \ref camera_operation, and shall be
* synchronized by the caller with other functions that affect the camera
* state.
*
* Upon return the StreamConfiguration entries in \a config are associated with
* Stream instances which can be retrieved with StreamConfiguration::stream().
*
* \return 0 on success or a negative error code otherwise
* \retval -ENODEV The camera has been disconnected from the system
* \retval -EACCES The camera is not in a state where it can be configured
* \retval -EINVAL The configuration is not valid
*/
int Camera::configure(CameraConfiguration *config)
{
Private *const d = _d();
int ret = d->isAccessAllowed(Private::CameraAcquired,
Private::CameraConfigured);
if (ret < 0)
return ret;
for (auto it : *config)
it.setStream(nullptr);
if (config->validate() != CameraConfiguration::Valid) {
LOG(Camera, Error)
<< "Can't configure camera with invalid configuration";
return -EINVAL;
}
std::ostringstream msg("configuring streams:", std::ios_base::ate);
for (unsigned int index = 0; index < config->size(); ++index) {
StreamConfiguration &cfg = config->at(index);
msg << " (" << index << ") " << cfg.toString();
}
LOG(Camera, Info) << msg.str();
ret = d->pipe_->invokeMethod(&PipelineHandler::configure,
ConnectionTypeBlocking, this, config);
if (ret)
return ret;
d->activeStreams_.clear();
for (const StreamConfiguration &cfg : *config) {
Stream *stream = cfg.stream();
if (!stream) {
LOG(Camera, Fatal)
<< "Pipeline handler failed to update stream configuration";
d->activeStreams_.clear();
return -EINVAL;
}
stream->configuration_ = cfg;
d->activeStreams_.insert(stream);
}
d->setState(Private::CameraConfigured);
return 0;
}
/**
* \brief Create a request object for the camera
* \param[in] cookie Opaque cookie for application use
*
* This function creates an empty request for the application to fill with
* buffers and parameters, and queue for capture.
*
* The \a cookie is stored in the request and is accessible through the
* Request::cookie() function at any time. It is typically used by applications
* to map the request to an external resource in the request completion
* handler, and is completely opaque to libcamera.
*
* The ownership of the returned request is passed to the caller, which is
* responsible for deleting it. The request may be deleted in the completion
* handler, or reused after resetting its state with Request::reuse().
*
* \context This function is \threadsafe. It may only be called when the camera
* is in the Configured or Running state as defined in \ref camera_operation.
*
* \return A pointer to the newly created request, or nullptr on error
*/
std::unique_ptr<Request> Camera::createRequest(uint64_t cookie)
{
Private *const d = _d();
int ret = d->isAccessAllowed(Private::CameraConfigured,
Private::CameraRunning);
if (ret < 0)
return nullptr;
std::unique_ptr<Request> request = std::make_unique<Request>(this, cookie);
/* Associate the request with the pipeline handler. */
d->pipe_->registerRequest(request.get());
return request;
}
/**
* \brief Queue a request to the camera
* \param[in] request The request to queue to the camera
*
* This function queues a \a request to the camera for capture.
*
* After allocating the request with createRequest(), the application shall
* fill it with at least one capture buffer before queuing it. Requests that
* contain no buffers are invalid and are rejected without being queued.
*
* Once the request has been queued, the camera will notify its completion
* through the \ref requestCompleted signal.
*
* \context This function is \threadsafe. It may only be called when the camera
* is in the Running state as defined in \ref camera_operation.
*
* \return 0 on success or a negative error code otherwise
* \retval -ENODEV The camera has been disconnected from the system
* \retval -EACCES The camera is not running so requests can't be queued
* \retval -EINVAL The request is invalid
* \retval -ENOMEM No buffer memory was available to handle the request
*/
int Camera::queueRequest(Request *request)
{
Private *const d = _d();
int ret = d->isAccessAllowed(Private::CameraRunning);
if (ret < 0)
return ret;
/*
* The camera state may change until the end of the function. No locking
* is however needed as PipelineHandler::queueRequest() will handle
* this.
*/
if (request->buffers().empty()) {
LOG(Camera, Error) << "Request contains no buffers";
return -EINVAL;
}
for (auto const &it : request->buffers()) {
const Stream *stream = it.first;
if (d->activeStreams_.find(stream) == d->activeStreams_.end()) {
LOG(Camera, Error) << "Invalid request";
return -EINVAL;
}
}
d->pipe_->invokeMethod(&PipelineHandler::queueRequest,
ConnectionTypeQueued, request);
return 0;
}
/**
* \brief Start capture from camera
* \param[in] controls Controls to be applied before starting the Camera
*
* Start the camera capture session, optionally providing a list of controls to
* apply before starting. Once the camera is started the application can queue
* requests to the camera to process and return to the application until the
* capture session is terminated with \a stop().
*
* \context This function may only be called when the camera is in the
* Configured state as defined in \ref camera_operation, and shall be
* synchronized by the caller with other functions that affect the camera
* state.
*
* \return 0 on success or a negative error code otherwise
* \retval -ENODEV The camera has been disconnected from the system
* \retval -EACCES The camera is not in a state where it can be started
*/
int Camera::start(const ControlList *controls)
{
Private *const d = _d();
int ret = d->isAccessAllowed(Private::CameraConfigured);
if (ret < 0)
return ret;
LOG(Camera, Debug) << "Starting capture";
ret = d->pipe_->invokeMethod(&PipelineHandler::start,
ConnectionTypeBlocking, this, controls);
if (ret)
return ret;
d->setState(Private::CameraRunning);
return 0;
}
/**
* \brief Stop capture from camera
*
* This function stops capturing and processing requests immediately. All
* pending requests are cancelled and complete synchronously in an error state.
*
* \context This function may be called in any camera state as defined in \ref
* camera_operation, and shall be synchronized by the caller with other
* functions that affect the camera state. If called when the camera isn't
* running, it is a no-op.
*
* \return 0 on success or a negative error code otherwise
* \retval -ENODEV The camera has been disconnected from the system
* \retval -EACCES The camera is not running so can't be stopped
*/
int Camera::stop()
{
Private *const d = _d();
/*
* \todo Make calling stop() when not in 'Running' part of the state
* machine rather than take this shortcut
*/
if (!d->isRunning())
return 0;
int ret = d->isAccessAllowed(Private::CameraRunning);
if (ret < 0)
return ret;
LOG(Camera, Debug) << "Stopping capture";
d->setState(Private::CameraStopping);
d->pipe_->invokeMethod(&PipelineHandler::stop, ConnectionTypeBlocking,
this);
ASSERT(!d->pipe_->hasPendingRequests(this));
d->setState(Private::CameraConfigured);
return 0;
}
/**
* \brief Handle request completion and notify application
* \param[in] request The request that has completed
*
* This function is called by the pipeline handler to notify the camera that
* the request has completed. It emits the requestCompleted signal.
*/
void Camera::requestComplete(Request *request)
{
/* Disconnected cameras are still able to complete requests. */
if (_d()->isAccessAllowed(Private::CameraStopping, Private::CameraRunning,
true))
LOG(Camera, Fatal) << "Trying to complete a request when stopped";
requestCompleted.emit(request);
}
} /* namespace libcamera */