commit | 08512c52de783233fd2292951095e2456da843a4 | [log] [tgz] |
---|---|---|
author | Tim Rowley <timothy.o.rowley@intel.com> | Thu Oct 19 22:33:37 2017 |
committer | Tim Rowley <timothy.o.rowley@intel.com> | Mon Nov 20 19:50:23 2017 |
tree | 519dfd998c8cc9e420ebcd9a138364a0c24c955e | |
parent | e612231f20883aa31a6ed5b260872f1cdb84c223 [diff] |
swr/rast: Widen fetch shader to SIMD16 Widen fetch shader to SIMD16, enable SIMD16 types in the jitter, and provide utility EXTRACT/INSERT SIMD8 <-> SIMD16 utility functions. Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>