commit | faf23ce917c15bc36d10f76512789edc73893a5e | [log] [tgz] |
---|---|---|
author | Gert Wollny <gert.wollny@collabora.com> | Thu Mar 07 13:28:49 2019 |
committer | Gert Wollny <gert.wollny@collabora.com> | Tue Apr 23 07:06:14 2019 |
tree | 3950925ab990939b933781f257a6fa98195274a6 | |
parent | f9f7bd64f796eeb4075ca661339149902a78d75a [diff] |
vrend,shader: Inject a TC shader if it is missing on GLES On D-GL a program may contain a TE shader but no TC shader. On GLES either both or none of TES and TCS need to be available. So if the guest sends a shader program without a TCS, inject a passthrough shader using the patch parameters given in the GL code. Closes #84 Signed-off-by: Gert Wollny <gert.wollny@collabora.com> Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>