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// Copyright 2022 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// -----------------------------------------------------------------------------
//
// Defines a hash map for LZW-like algorithm.
//
// Author: Felipe Mourad Pereira (mouradfelipe@google.com)
#ifndef WP2_UTILS_HASH_MAP_H_
#define WP2_UTILS_HASH_MAP_H_
#include <algorithm>
#include <cstdint>
#include "src/enc/lossless/palette.h"
#include "src/utils/vector.h"
#include "src/wp2/base.h"
// Each ColorSegment is an array of int16_t's.
// Each group of 4 int16_t's describes a pixel.
struct ColorSegment {
bool operator==(const ColorSegment& a) const {
return (num_pixels == a.num_pixels &&
std::equal(data, data + 4 * num_pixels, a.data));
}
const int16_t* data;
uint32_t num_pixels; // number of pixels (not int16_t's)
};
constexpr uint32_t kClearCode = 0;
namespace WP2 {
// SegmentMap maps segment of pixels (key) to an index in an internal vector
// (value). Used for LZW compression algorithm.
class SegmentMap {
public:
explicit SegmentMap(uint32_t num_segments);
WP2Status Allocate();
// Initializes the cache with the unique colors of the input image.
WP2Status InsertColors(const WP2L::Palette& palette);
// Clears the cache (hash_map_) and segment vector (segments_).
void Clear();
// Adds segment only if the segment is new in cache,
// and returns index of corresponding segment in segment vector.
WP2Status FindOrAdd(const ColorSegment& segment, uint32_t& index);
// Searches for segment in the cache and returns its index in segment vector.
// Returns false if segment is not found in cache.
bool HasKey(const ColorSegment& segment, uint32_t& index) const;
uint32_t MaxCode() const { return segments_.size() - 1; }
private:
// hash_map_ size is bigger than segments_, because it is desired to
// reduce hash collision. For now, it will be at least 2 times bigger than
// segments_capacity_. hash_map_ size is defined by num_bits_ in Allocate().
const uint32_t segments_capacity_, num_bits_;
Vector<ColorSegment> segments_;
Vector<uint32_t> hash_map_;
uint32_t num_colors_; // number of unique colors in the image
};
// SegmentCache stores segments similarly to SegmentMap, but overwrites the
// previous value when a hash collision happens.
class SegmentCache {
public:
WP2Status Allocate(uint32_t num_bits);
// Searches for segment in the cache. Returns index in cache if found.
bool HasKey(const ColorSegment& segment, uint32_t* index) const;
// Inserts segment in the cache. Returns false if segment is already in
// the cache. Returns segment index in cache.
bool Insert(const ColorSegment& segment, uint32_t* index);
// Returns a segment from a given cache index.
void Lookup(uint32_t index, ColorSegment* segment) const;
uint32_t IndexRange() const { return segments_.size(); }
private:
uint32_t num_bits_;
Vector<ColorSegment> segments_;
};
} // namespace WP2
#endif // WP2_UTILS_HASH_MAP_H_