blob: dbe8ab27798ca1a9aa80f34cbfc88f52adfe3b84 [file] [log] [blame]
// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "third_party/blink/renderer/modules/webgpu/gpu.h"
#include <utility>
#include "base/feature_list.h"
#include "base/notreached.h"
#include "base/synchronization/waitable_event.h"
#include "gpu/command_buffer/client/webgpu_interface.h"
#include "gpu/config/gpu_finch_features.h"
#include "mojo/public/cpp/bindings/remote.h"
#include "third_party/blink/public/common/privacy_budget/identifiability_metric_builder.h"
#include "third_party/blink/public/common/privacy_budget/identifiability_study_settings.h"
#include "third_party/blink/public/common/privacy_budget/identifiable_token_builder.h"
#include "third_party/blink/public/common/thread_safe_browser_interface_broker_proxy.h"
#include "third_party/blink/public/mojom/gpu/gpu.mojom-blink.h"
#include "third_party/blink/public/mojom/use_counter/metrics/web_feature.mojom-shared.h"
#include "third_party/blink/public/platform/platform.h"
#include "third_party/blink/public/platform/web_graphics_context_3d_provider.h"
#include "third_party/blink/public/platform/web_url.h"
#include "third_party/blink/renderer/bindings/core/v8/script_promise_resolver.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_request_adapter_options.h"
#include "third_party/blink/renderer/core/dom/document.h"
#include "third_party/blink/renderer/core/dom/dom_exception.h"
#include "third_party/blink/renderer/core/execution_context/agent.h"
#include "third_party/blink/renderer/core/execution_context/execution_context.h"
#include "third_party/blink/renderer/core/execution_context/navigator_base.h"
#include "third_party/blink/renderer/core/frame/local_dom_window.h"
#include "third_party/blink/renderer/core/inspector/console_message.h"
#include "third_party/blink/renderer/modules/webgpu/dawn_enum_conversions.h"
#include "third_party/blink/renderer/modules/webgpu/gpu_adapter.h"
#include "third_party/blink/renderer/modules/webgpu/gpu_buffer.h"
#include "third_party/blink/renderer/modules/webgpu/gpu_supported_features.h"
#include "third_party/blink/renderer/modules/webgpu/string_utils.h"
#include "third_party/blink/renderer/modules/webgpu/wgsl_language_features.h"
#include "third_party/blink/renderer/platform/graphics/gpu/dawn_control_client_holder.h"
#include "third_party/blink/renderer/platform/graphics/gpu/webgpu_callback.h"
#include "third_party/blink/renderer/platform/graphics/web_graphics_context_3d_provider_util.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
#include "third_party/blink/renderer/platform/heap/thread_state.h"
#include "third_party/blink/renderer/platform/instrumentation/use_counter.h"
#include "third_party/blink/renderer/platform/privacy_budget/identifiability_digest_helpers.h"
#include "third_party/blink/renderer/platform/weborigin/kurl.h"
namespace blink {
namespace {
[[maybe_unused]] void AddConsoleWarning(ExecutionContext* execution_context,
const char* message) {
if (execution_context) {
auto* console_message = MakeGarbageCollected<ConsoleMessage>(
mojom::blink::ConsoleMessageSource::kRendering,
mojom::blink::ConsoleMessageLevel::kWarning,
StringFromASCIIAndUTF8(message));
execution_context->AddConsoleMessage(console_message);
}
}
WGPUPowerPreference AsDawnType(V8GPUPowerPreference power_preference) {
switch (power_preference.AsEnum()) {
case V8GPUPowerPreference::Enum::kLowPower:
return WGPUPowerPreference_LowPower;
case V8GPUPowerPreference::Enum::kHighPerformance:
return WGPUPowerPreference_HighPerformance;
}
}
WGPURequestAdapterOptions AsDawnType(
const GPURequestAdapterOptions* webgpu_options) {
DCHECK(webgpu_options);
WGPURequestAdapterOptions dawn_options = {};
dawn_options.forceFallbackAdapter = webgpu_options->forceFallbackAdapter();
dawn_options.compatibilityMode = webgpu_options->compatibilityMode();
if (webgpu_options->hasPowerPreference()) {
dawn_options.powerPreference =
AsDawnType(webgpu_options->powerPreference());
}
return dawn_options;
}
// Returns the execution context token given the context. Currently returning
// the WebGPU specific execution context token.
// TODO(dawn:549) Might be able to use ExecutionContextToken instead of WebGPU
// specific execution context token if/when DocumentToken becomes a part of
// ExecutionContextToken.
WebGPUExecutionContextToken GetExecutionContextToken(
const ExecutionContext* execution_context) {
// WebGPU only supports 2 types of context tokens, DocumentTokens and
// DedicatedWorkerTokens. The token is sent to the GPU process so that it can
// be cross-referenced against the browser process to get an isolation key for
// caching purposes.
if (execution_context->IsDedicatedWorkerGlobalScope()) {
return execution_context->GetExecutionContextToken()
.GetAs<DedicatedWorkerToken>();
}
if (execution_context->IsWindow()) {
return To<LocalDOMWindow>(execution_context)->document()->Token();
}
NOTREACHED();
return WebGPUExecutionContextToken();
}
} // anonymous namespace
// static
const char GPU::kSupplementName[] = "GPU";
// static
GPU* GPU::gpu(NavigatorBase& navigator) {
GPU* gpu = Supplement<NavigatorBase>::From<GPU>(navigator);
if (!gpu) {
gpu = MakeGarbageCollected<GPU>(navigator);
ProvideTo(navigator, gpu);
}
return gpu;
}
GPU::GPU(NavigatorBase& navigator)
: Supplement<NavigatorBase>(navigator),
ExecutionContextLifecycleObserver(navigator.GetExecutionContext()),
wgsl_language_features_(MakeGarbageCollected<WGSLLanguageFeatures>()),
mappable_buffer_handles_(
base::MakeRefCounted<BoxedMappableWGPUBufferHandles>()) {
DCHECK(wgsl_language_features_->FeatureNameSet().empty());
}
GPU::~GPU() = default;
WGSLLanguageFeatures* GPU::wgslLanguageFeatures() const {
return wgsl_language_features_;
}
void GPU::Trace(Visitor* visitor) const {
ScriptWrappable::Trace(visitor);
Supplement<NavigatorBase>::Trace(visitor);
ExecutionContextLifecycleObserver::Trace(visitor);
visitor->Trace(mappable_buffers_);
visitor->Trace(wgsl_language_features_);
}
void GPU::ContextDestroyed() {
if (!dawn_control_client_) {
return;
}
// Ensure all DOMArrayBuffers backed by shared memory are detached before
// the WebGPU command buffer and transfer buffers are destroyed.
// This is necessary because we will free the shmem backings, and some
// short amount of JS can still execute after the ContextDestroyed event
// is received.
if (!mappable_buffers_.empty()) {
v8::Isolate* isolate = ThreadState::Current()->GetIsolate();
v8::HandleScope scope(isolate);
for (GPUBuffer* buffer : mappable_buffers_) {
buffer->DetachMappedArrayBuffers(isolate);
}
}
// GPUBuffer::~GPUBuffer and GPUBuffer::destroy will remove WGPUBuffers from
// |mappable_buffer_handles_|.
// However, there may be GPUBuffers that were removed from mappable_buffers_
// for which ~GPUBuffer has not run yet. These GPUBuffers and their
// DOMArrayBuffer mappings are no longer reachable from JS, so we don't need
// to detach them, but we do need to eagerly destroy the WGPUBuffer so that
// its shared memory is freed before the context is completely destroyed.
mappable_buffer_handles_->ClearAndDestroyAll(
dawn_control_client_->GetProcs());
dawn_control_client_->Destroy();
}
void GPU::OnRequestAdapterCallback(ScriptState* script_state,
const GPURequestAdapterOptions* options,
ScriptPromiseResolver* resolver,
WGPURequestAdapterStatus status,
WGPUAdapter adapter,
const char* error_message) {
GPUAdapter* gpu_adapter = nullptr;
switch (status) {
case WGPURequestAdapterStatus_Success:
gpu_adapter =
MakeGarbageCollected<GPUAdapter>(this, adapter, dawn_control_client_);
break;
// Note: requestAdapter never rejects, but we print a console warning if
// there are error messages.
case WGPURequestAdapterStatus_Unavailable:
case WGPURequestAdapterStatus_Error:
case WGPURequestAdapterStatus_Unknown:
break;
default:
NOTREACHED();
}
if (error_message) {
ExecutionContext* execution_context = ExecutionContext::From(script_state);
auto* console_message = MakeGarbageCollected<ConsoleMessage>(
mojom::blink::ConsoleMessageSource::kRendering,
mojom::blink::ConsoleMessageLevel::kWarning,
StringFromASCIIAndUTF8(error_message));
execution_context->AddConsoleMessage(console_message);
}
RecordAdapterForIdentifiability(script_state, options, gpu_adapter);
resolver->Resolve(gpu_adapter);
}
void GPU::RecordAdapterForIdentifiability(
ScriptState* script_state,
const GPURequestAdapterOptions* options,
GPUAdapter* adapter) const {
constexpr IdentifiableSurface::Type type =
IdentifiableSurface::Type::kGPU_RequestAdapter;
if (!IdentifiabilityStudySettings::Get()->ShouldSampleType(type))
return;
ExecutionContext* context = GetExecutionContext();
if (!context)
return;
IdentifiableTokenBuilder input_builder;
if (options && options->hasPowerPreference()) {
input_builder.AddToken(
IdentifiabilityBenignStringToken(options->powerPreference()));
}
const auto surface =
IdentifiableSurface::FromTypeAndToken(type, input_builder.GetToken());
IdentifiableTokenBuilder output_builder;
if (adapter) {
for (const auto& feature : adapter->features()->FeatureNameSet()) {
output_builder.AddToken(IdentifiabilityBenignStringToken(feature));
}
}
IdentifiabilityMetricBuilder(context->UkmSourceID())
.Add(surface, output_builder.GetToken())
.Record(context->UkmRecorder());
}
std::unique_ptr<WebGraphicsContext3DProvider> CheckContextProvider(
const KURL& url,
std::unique_ptr<WebGraphicsContext3DProvider> context_provider) {
// Note that we check for API blocking *after* creating the context. This is
// because context creation synchronizes against GpuProcessHost lifetime in
// the browser process, and GpuProcessHost destruction is what updates API
// blocking state on a GPU process crash. See https://crbug.com/1215907#c10
// for more details.
bool blocked = true;
mojo::Remote<mojom::blink::GpuDataManager> gpu_data_manager;
Platform::Current()->GetBrowserInterfaceBroker()->GetInterface(
gpu_data_manager.BindNewPipeAndPassReceiver());
gpu_data_manager->Are3DAPIsBlockedForUrl(url, &blocked);
if (blocked) {
return nullptr;
}
// TODO(kainino): we will need a better way of accessing the GPU interface
// from multiple threads than BindToCurrentSequence et al.
if (context_provider && !context_provider->BindToCurrentSequence()) {
// TODO(crbug.com/973017): Collect GPU info and surface context creation
// error.
return nullptr;
}
return context_provider;
}
void GPU::RequestAdapterImpl(ScriptState* script_state,
const GPURequestAdapterOptions* options,
ScriptPromiseResolver* resolver) {
ExecutionContext* execution_context = ExecutionContext::From(script_state);
if (!dawn_control_client_ || dawn_control_client_->IsContextLost()) {
dawn_control_client_initialized_callbacks_.push_back(WTF::BindOnce(
[](GPU* gpu, ScriptState* script_state,
const GPURequestAdapterOptions* options,
ScriptPromiseResolver* resolver) {
if (gpu->dawn_control_client_ &&
!gpu->dawn_control_client_->IsContextLost()) {
gpu->RequestAdapterImpl(script_state, options, resolver);
} else {
// Failed to create context provider, won't be able to request
// adapter
// TODO(crbug.com/973017): Collect GPU info and surface context
// creation error.
gpu->OnRequestAdapterCallback(
script_state, options, resolver, WGPURequestAdapterStatus_Error,
0, "Failed to create WebGPU Context Provider");
}
},
WrapPersistent(this), WrapPersistent(script_state),
WrapPersistent(options), WrapPersistent(resolver)));
// Returning since the task to create the control client from a previous
// call to EnsureDawnControlClientInitialized should be already running
if (dawn_control_client_initialized_callbacks_.size() > 1) {
return;
}
CreateWebGPUGraphicsContext3DProviderAsync(
execution_context->Url(),
execution_context->GetTaskRunner(TaskType::kWebGPU),
WTF::BindOnce(
[](GPU* gpu, ExecutionContext* execution_context,
std::unique_ptr<WebGraphicsContext3DProvider> context_provider) {
const KURL& url = execution_context->Url();
context_provider =
CheckContextProvider(url, std::move(context_provider));
if (context_provider) {
context_provider->WebGPUInterface()
->SetWebGPUExecutionContextToken(
GetExecutionContextToken(execution_context));
// Make a new DawnControlClientHolder with the context provider
// we just made and set the lost context callback
gpu->dawn_control_client_ = DawnControlClientHolder::Create(
std::move(context_provider),
execution_context->GetTaskRunner(TaskType::kWebGPU));
}
WTF::Vector<base::OnceCallback<void()>> callbacks =
std::move(gpu->dawn_control_client_initialized_callbacks_);
for (auto& callback : callbacks) {
std::move(callback).Run();
}
},
WrapPersistent(this), WrapPersistent(execution_context)));
return;
}
DCHECK_NE(dawn_control_client_, nullptr);
WGPURequestAdapterOptions dawn_options = AsDawnType(options);
auto* callback =
BindWGPUOnceCallback(&GPU::OnRequestAdapterCallback, WrapPersistent(this),
WrapPersistent(script_state),
WrapPersistent(options), WrapPersistent(resolver));
dawn_control_client_->GetProcs().instanceRequestAdapter(
dawn_control_client_->GetWGPUInstance(), &dawn_options,
callback->UnboundCallback(), callback->AsUserdata());
dawn_control_client_->EnsureFlush(
*execution_context->GetAgent()->event_loop());
UseCounter::Count(execution_context, WebFeature::kWebGPURequestAdapter);
}
ScriptPromise GPU::requestAdapter(ScriptState* script_state,
const GPURequestAdapterOptions* options) {
// Remind developers when they are using WebGPU on unsupported platforms.
ExecutionContext* execution_context = GetExecutionContext();
if (execution_context &&
!base::FeatureList::IsEnabled(features::kWebGPUService)) {
execution_context->AddConsoleMessage(MakeGarbageCollected<ConsoleMessage>(
mojom::blink::ConsoleMessageSource::kJavaScript,
mojom::blink::ConsoleMessageLevel::kInfo,
"WebGPU is experimental on this platform. See "
"https://github.com/gpuweb/gpuweb/wiki/"
"Implementation-Status#implementation-status"));
}
auto* resolver = MakeGarbageCollected<ScriptPromiseResolver>(script_state);
ScriptPromise promise = resolver->Promise();
RequestAdapterImpl(script_state, options, resolver);
return promise;
}
String GPU::getPreferredCanvasFormat() {
return FromDawnEnum(preferred_canvas_format());
}
WGPUTextureFormat GPU::preferred_canvas_format() {
#if BUILDFLAG(IS_ANDROID)
return WGPUTextureFormat_RGBA8Unorm;
#else
return WGPUTextureFormat_BGRA8Unorm;
#endif
}
void GPU::TrackMappableBuffer(GPUBuffer* buffer) {
mappable_buffers_.insert(buffer);
mappable_buffer_handles_->insert(buffer->GetHandle());
}
void GPU::UntrackMappableBuffer(GPUBuffer* buffer) {
mappable_buffers_.erase(buffer);
mappable_buffer_handles_->erase(buffer->GetHandle());
}
void BoxedMappableWGPUBufferHandles::ClearAndDestroyAll(
const DawnProcTable& procs) {
for (void* p : contents_) {
procs.bufferDestroy(static_cast<WGPUBuffer>(p));
}
contents_.clear();
}
void GPU::SetDawnControlClientHolderForTesting(
scoped_refptr<DawnControlClientHolder> dawn_control_client) {
dawn_control_client_ = std::move(dawn_control_client);
}
} // namespace blink