| // Copyright 2012 The Chromium Authors | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // WARNING: You should *NOT* be using this class directly. PlatformThread is | |
| // the low-level platform-specific abstraction to the OS's threading interface. | |
| // You should instead be using a message-loop driven Thread, see thread.h. | |
| #ifndef BASE_THREADING_PLATFORM_THREAD_H_ | |
| #define BASE_THREADING_PLATFORM_THREAD_H_ | |
| #include <stddef.h> | |
| #include <cstdint> | |
| #include <limits> | |
| #include <optional> | |
| #include <ostream> | |
| #include <string> | |
| #include <type_traits> | |
| #include <vector> | |
| #include "base/base_export.h" | |
| #include "base/memory/raw_ptr.h" | |
| #include "base/message_loop/message_pump_type.h" | |
| #include "base/process/process_handle.h" | |
| #include "base/task/thread_type.h" | |
| #include "base/threading/platform_thread_ref.h" | |
| #include "base/trace_event/base_tracing_forward.h" | |
| #include "build/build_config.h" | |
| #if BUILDFLAG(IS_WIN) | |
| #include "base/win/windows_types.h" | |
| #elif BUILDFLAG(IS_FUCHSIA) | |
| #include <zircon/types.h> | |
| #elif BUILDFLAG(IS_POSIX) | |
| #include <pthread.h> | |
| #include <unistd.h> | |
| #endif | |
| #if BUILDFLAG(IS_CHROMEOS) || BUILDFLAG(IS_ANDROID) | |
| #include "base/feature.h" | |
| #endif | |
| namespace base { | |
| namespace internal { | |
| class ThreadTypeManager; | |
| } | |
| #if BUILDFLAG(IS_ANDROID) | |
| BASE_EXPORT BASE_DECLARE_FEATURE(kRestrictBigCoreThreadAffinity); | |
| #endif | |
| class TimeDelta; | |
| // Used for uniquely identifying a thread. | |
| // | |
| // Wraps a platform-specific integer value with platform-specific size, | |
| // guaranteed to have a maximum bitness of 64-bit. Getting a 32-bit value is | |
| // possible only if we either know the platform-specific size (because we're in | |
| // platform-specific code), or if we are ok with truncation of the value (e.g. | |
| // because we are logging and the occasional false match is not catastrophic). | |
| class BASE_EXPORT PlatformThreadId { | |
| public: | |
| #if BUILDFLAG(IS_WIN) | |
| using UnderlyingType = DWORD; | |
| #elif BUILDFLAG(IS_FUCHSIA) | |
| using UnderlyingType = zx_koid_t; | |
| #elif BUILDFLAG(IS_APPLE) | |
| using UnderlyingType = uint64_t; | |
| #elif BUILDFLAG(IS_POSIX) | |
| using UnderlyingType = pid_t; | |
| #endif | |
| static_assert(std::is_integral_v<UnderlyingType>, "Always an integer value."); | |
| constexpr PlatformThreadId() = default; | |
| // Special templated constructor which prevents implicit conversion of the | |
| // integer argument. | |
| template <typename T> | |
| explicit constexpr PlatformThreadId(T value) | |
| requires(std::is_same_v<T, UnderlyingType>) | |
| : value_(value) {} | |
| static constexpr PlatformThreadId ForTest(int value) { | |
| return PlatformThreadId(static_cast<UnderlyingType>(value)); | |
| } | |
| // Allow conversion to u/int64_t, whether the underlying type is signed or | |
| // not, and whether it is 32-bit or 64-bit. | |
| explicit constexpr operator uint64_t() const { | |
| static_assert(sizeof(uint64_t) >= sizeof(UnderlyingType)); | |
| return static_cast<uint64_t>(value_); | |
| } | |
| explicit constexpr operator int64_t() const { | |
| static_assert(sizeof(int64_t) >= sizeof(UnderlyingType)); | |
| return static_cast<int64_t>(value_); | |
| } | |
| // Forbid conversion to u/int32_t, since we might have a 64-bit | |
| // value -- use truncate_to_int32_for_display_only() or raw() instead. | |
| explicit constexpr operator uint32_t() const = delete; | |
| explicit constexpr operator int32_t() const = delete; | |
| // Truncating getter for an int32 representation of the id. | |
| // | |
| // AVOID: This should only be used in cases where truncation is not | |
| // catastrophic, e.g. displaying the thread id in traces or logs. It will | |
| // always be preferable to display the full, untruncated thread id. | |
| constexpr int32_t truncate_to_int32_for_display_only() const { | |
| return static_cast<int32_t>(value_); | |
| } | |
| // Getter for the underlying raw value. Should only be used when | |
| // exposing the UnderlyingType, e.g. passing into system APIs or passing into | |
| // functions overloaded on different integer sizes like NumberToString. | |
| constexpr UnderlyingType raw() const { return value_; } | |
| constexpr friend auto operator<=>(const PlatformThreadId& lhs, | |
| const PlatformThreadId& rhs) = default; | |
| constexpr friend bool operator==(const PlatformThreadId& lhs, | |
| const PlatformThreadId& rhs) = default; | |
| // Allow serialising into a trace. | |
| void WriteIntoTrace(perfetto::TracedValue&& context) const; | |
| private: | |
| // TODO(crbug.com/393384253): Use a system-specific invalid value, which might | |
| // be 0, -1, or some other value from a system header. | |
| UnderlyingType value_ = 0; | |
| }; | |
| inline std::ostream& operator<<(std::ostream& stream, | |
| const PlatformThreadId& id) { | |
| return stream << id.raw(); | |
| } | |
| // Used to operate on threads. | |
| class PlatformThreadHandle { | |
| public: | |
| #if BUILDFLAG(IS_WIN) | |
| typedef void* Handle; | |
| #elif BUILDFLAG(IS_POSIX) || BUILDFLAG(IS_FUCHSIA) | |
| typedef pthread_t Handle; | |
| #endif | |
| constexpr PlatformThreadHandle() : handle_(0) {} | |
| explicit constexpr PlatformThreadHandle(Handle handle) : handle_(handle) {} | |
| bool is_equal(const PlatformThreadHandle& other) const { | |
| #if BUILDFLAG(IS_POSIX) || BUILDFLAG(IS_FUCHSIA) | |
| return pthread_equal(handle_, other.handle_); | |
| #else | |
| return handle_ == other.handle_; | |
| #endif | |
| } | |
| bool is_null() const { return !handle_; } | |
| Handle platform_handle() const { return handle_; } | |
| private: | |
| Handle handle_; | |
| }; | |
| static constexpr PlatformThreadId kInvalidThreadId = PlatformThreadId(); | |
| // A namespace for low-level thread functions. | |
| class BASE_EXPORT PlatformThreadBase { | |
| public: | |
| // Implement this interface to run code on a background thread. Your | |
| // ThreadMain method will be called on the newly created thread. | |
| class BASE_EXPORT Delegate { | |
| public: | |
| virtual void ThreadMain() = 0; | |
| #if BUILDFLAG(IS_APPLE) | |
| // TODO: Move this to the PlatformThreadApple class. | |
| // The interval at which the thread expects to have work to do. Zero if | |
| // unknown. (Example: audio buffer duration for real-time audio.) Is used to | |
| // optimize the thread real-time behavior. Is called on the newly created | |
| // thread before ThreadMain(). | |
| virtual TimeDelta GetRealtimePeriod(); | |
| #endif | |
| protected: | |
| virtual ~Delegate() = default; | |
| }; | |
| // A class for leasing a thread type for the lifetime of the object. The | |
| // effective thread type is the maximum of all active leases and the default | |
| // thread type on the current thread (Set with | |
| // PlatformThread::SetCurrentThreadType). | |
| class BASE_EXPORT RaiseThreadTypeLease { | |
| public: | |
| // Creates a new lease for the given thread type. The lease is active for | |
| // the lifetime of the object. The effective thread type is the maximum of | |
| // all active leases and the default thread type on the current thread (Set | |
| // with PlatformThread::SetCurrentThreadType). | |
| explicit RaiseThreadTypeLease(ThreadType thread_type); | |
| ~RaiseThreadTypeLease(); | |
| RaiseThreadTypeLease() = delete; | |
| RaiseThreadTypeLease(const RaiseThreadTypeLease&) = delete; | |
| RaiseThreadTypeLease(RaiseThreadTypeLease&& other) noexcept; | |
| RaiseThreadTypeLease& operator=(const RaiseThreadTypeLease&) = delete; | |
| ThreadType thread_type() const { return leased_thread_type_; } | |
| private: | |
| friend class PlatformThreadThreadTypeManagerTest; | |
| RaiseThreadTypeLease(ThreadType thread_type, | |
| internal::ThreadTypeManager* manager); | |
| ThreadType leased_thread_type_; | |
| raw_ptr<internal::ThreadTypeManager> manager_; | |
| }; | |
| PlatformThreadBase() = delete; | |
| PlatformThreadBase(const PlatformThreadBase&) = delete; | |
| PlatformThreadBase& operator=(const PlatformThreadBase&) = delete; | |
| // Gets the current thread id, which may be useful for logging purposes. | |
| static PlatformThreadId CurrentId(); | |
| // Gets the current thread reference, which can be used to check if | |
| // we're on the right thread quickly. | |
| static PlatformThreadRef CurrentRef(); | |
| // Get the handle representing the current thread. On Windows, this is a | |
| // pseudo handle constant which will always represent the thread using it and | |
| // hence should not be shared with other threads nor be used to differentiate | |
| // the current thread from another. | |
| static PlatformThreadHandle CurrentHandle(); | |
| // Yield the current thread so another thread can be scheduled. | |
| // | |
| // Note: this is likely not the right call to make in most situations. If this | |
| // is part of a spin loop, consider base::Lock, which likely has better tail | |
| // latency. Yielding the thread has different effects depending on the | |
| // platform, system load, etc., and can result in yielding the CPU for less | |
| // than 1us, or many tens of ms. | |
| static void YieldCurrentThread(); | |
| // Sleeps for the specified duration (real-time; ignores time overrides). | |
| // Note: The sleep duration may be in base::Time or base::TimeTicks, depending | |
| // on platform. If you're looking to use this in unit tests testing delayed | |
| // tasks, this will be unreliable - instead, use | |
| // base::test::TaskEnvironment with MOCK_TIME mode. | |
| static void Sleep(base::TimeDelta duration); | |
| // Sets the thread name visible to debuggers/tools. This will try to | |
| // initialize the context for current thread unless it's a WorkerThread. | |
| static void SetName(const std::string& name); | |
| // Gets the thread name, if previously set by SetName. | |
| static const char* GetName(); | |
| // Creates a new thread. The `stack_size` parameter can be 0 to indicate | |
| // that the default stack size should be used. Upon success, | |
| // `*thread_handle` will be assigned a handle to the newly created thread, | |
| // and `delegate`'s ThreadMain method will be executed on the newly created | |
| // thread. | |
| // NOTE: When you are done with the thread handle, you must call Join to | |
| // release system resources associated with the thread. You must ensure that | |
| // the Delegate object outlives the thread. | |
| static bool Create(size_t stack_size, | |
| Delegate* delegate, | |
| PlatformThreadHandle* thread_handle) { | |
| return CreateWithType(stack_size, delegate, thread_handle, | |
| ThreadType::kDefault); | |
| } | |
| // CreateWithType() does the same thing as Create() except the priority and | |
| // possibly the QoS of the thread is set based on `thread_type`. | |
| // `pump_type_hint` must be provided if the thread will be using a | |
| // MessagePumpForUI or MessagePumpForIO as this affects the application of | |
| // `thread_type`. | |
| static bool CreateWithType( | |
| size_t stack_size, | |
| Delegate* delegate, | |
| PlatformThreadHandle* thread_handle, | |
| ThreadType thread_type, | |
| MessagePumpType pump_type_hint = MessagePumpType::DEFAULT); | |
| // CreateNonJoinable() does the same thing as Create() except the thread | |
| // cannot be Join()'d. Therefore, it also does not output a | |
| // PlatformThreadHandle. | |
| static bool CreateNonJoinable(size_t stack_size, Delegate* delegate); | |
| // CreateNonJoinableWithType() does the same thing as CreateNonJoinable() | |
| // except the type of the thread is set based on `type`. `pump_type_hint` must | |
| // be provided if the thread will be using a MessagePumpForUI or | |
| // MessagePumpForIO as this affects the application of `thread_type`. | |
| static bool CreateNonJoinableWithType( | |
| size_t stack_size, | |
| Delegate* delegate, | |
| ThreadType thread_type, | |
| MessagePumpType pump_type_hint = MessagePumpType::DEFAULT); | |
| // Joins with a thread created via the Create function. This function blocks | |
| // the caller until the designated thread exits. This will invalidate | |
| // `thread_handle`. | |
| static void Join(PlatformThreadHandle thread_handle); | |
| // Detaches and releases the thread handle. The thread is no longer joinable | |
| // and `thread_handle` is invalidated after this call. | |
| static void Detach(PlatformThreadHandle thread_handle); | |
| // Returns true if SetCurrentThreadType() should be able to change the type | |
| // of a thread in current process from `from` to `to`. | |
| static bool CanChangeThreadType(ThreadType from, ThreadType to); | |
| // Declares the type of work running on the current thread. This will affect | |
| // things like thread priority and thread QoS (Quality of Service) to the best | |
| // of the current platform's abilities. | |
| static void SetDefaultThreadType(ThreadType thread_type); | |
| // Get the last effective `thread_type` set by SetCurrentThreadType and | |
| // currently active leases. | |
| static ThreadType GetCurrentThreadType(); | |
| // Returns a realtime period provided by `delegate`. | |
| static TimeDelta GetRealtimePeriod(Delegate* delegate); | |
| // Returns the override of task leeway if any. | |
| static std::optional<TimeDelta> GetThreadLeewayOverride(); | |
| // Returns the default thread stack size set by chrome. If we do not | |
| // explicitly set default size then returns 0. | |
| static size_t GetDefaultThreadStackSize(); | |
| // Returns the ThreadType that corresponds to the current OS thread settings. | |
| // Note that this returns a canonical ThreadType for the settings and may not | |
| // match the exact ThreadType set if multiple ThreadTypes map to the same OS | |
| // thread settings. | |
| static ThreadType GetCurrentEffectiveThreadTypeForTest(); | |
| // Returns true if the current thread has any active thread type leases. | |
| static bool CurrentThreadHasLeases(); | |
| protected: | |
| static void SetNameCommon(const std::string& name); | |
| }; | |
| #if BUILDFLAG(IS_APPLE) | |
| class BASE_EXPORT PlatformThreadApple : public PlatformThreadBase { | |
| public: | |
| // Stores the period value in TLS. | |
| static void SetCurrentThreadRealtimePeriodValue(TimeDelta realtime_period); | |
| static TimeDelta GetCurrentThreadRealtimePeriodForTest(); | |
| // Initializes features for this class. See `base::features::Init()`. | |
| static void InitializeFeatures(); | |
| }; | |
| #endif // BUILDFLAG(IS_APPLE) | |
| #if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) | |
| class ThreadTypeDelegate; | |
| class BASE_EXPORT PlatformThreadLinux : public PlatformThreadBase { | |
| public: | |
| static constexpr struct sched_param kRealTimeAudioPrio = {8}; | |
| static constexpr struct sched_param kRealTimeDisplayPrio = {6}; | |
| // Sets a delegate which handles thread type changes for this process. This | |
| // must be externally synchronized with any call to SetCurrentThreadType. | |
| static void SetThreadTypeDelegate(ThreadTypeDelegate* delegate); | |
| // Toggles a specific thread's type at runtime. This can be used to | |
| // change the priority of a thread in a different process and will fail | |
| // if the calling process does not have proper permissions. The | |
| // SetCurrentThreadType() function above is preferred in favor of | |
| // security but on platforms where sandboxed processes are not allowed to | |
| // change priority this function exists to allow a non-sandboxed process | |
| // to change the priority of sandboxed threads for improved performance. | |
| // Warning: Don't use this for a main thread because that will change the | |
| // whole thread group's (i.e. process) priority. | |
| static void SetThreadType(ProcessId process_id, | |
| PlatformThreadId thread_id, | |
| ThreadType thread_type); | |
| // For a given thread id and thread type, setup the cpuset and schedtune | |
| // CGroups for the thread. | |
| static void SetThreadCgroupsForThreadType(PlatformThreadId thread_id, | |
| ThreadType thread_type); | |
| // Determine if thread_id is a background thread by looking up whether | |
| // it is in the urgent or non-urgent cpuset | |
| static bool IsThreadBackgroundedForTest(PlatformThreadId thread_id); | |
| }; | |
| #endif // BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) | |
| #if BUILDFLAG(IS_CHROMEOS) | |
| class CrossProcessPlatformThreadDelegate; | |
| class BASE_EXPORT PlatformThreadChromeOS : public PlatformThreadLinux { | |
| public: | |
| // Sets a delegate which handles thread type changes for threads of another | |
| // process. This must be externally synchronized with any call to | |
| // SetCurrentThreadType. | |
| static void SetCrossProcessPlatformThreadDelegate( | |
| CrossProcessPlatformThreadDelegate* delegate); | |
| // Initializes features for this class. See `base::features::Init()`. | |
| static void InitializeFeatures(); | |
| // Toggles a specific thread's type at runtime. This is the ChromeOS-specific | |
| // version and includes Linux's functionality but does slightly more. See | |
| // PlatformThreadLinux's SetThreadType() header comment for Linux details. | |
| static void SetThreadType(ProcessId process_id, | |
| PlatformThreadId thread_id, | |
| ThreadType thread_type); | |
| }; | |
| #endif // BUILDFLAG(IS_CHROMEOS) | |
| // Alias to the correct platform-specific class based on preprocessor directives | |
| #if BUILDFLAG(IS_APPLE) | |
| using PlatformThread = PlatformThreadApple; | |
| #elif BUILDFLAG(IS_CHROMEOS) | |
| using PlatformThread = PlatformThreadChromeOS; | |
| #elif BUILDFLAG(IS_LINUX) | |
| using PlatformThread = PlatformThreadLinux; | |
| #else | |
| using PlatformThread = PlatformThreadBase; | |
| #endif | |
| #if BUILDFLAG(IS_ANDROID) | |
| BASE_EXPORT void SetMaxFrequencyPerProcessorOverrideForTesting( | |
| std::vector<uint64_t>* value); | |
| // Returns whether `SetCanRunOnBigCore()` is a no-op. This is intended to help | |
| // with experiment targeting, by making sure that the base::Feature is only | |
| // queried for eligible devices. It is thus intended to be temporary, and to be | |
| // removed once the experiments conclude. | |
| BASE_EXPORT bool IsEligibleForBigCoreAffinityChange(); | |
| // Sets whether a thread is allowed to run on the big core cluster, on | |
| // configurations where this is relevant, i.e. at least 3 distinct | |
| // clusters. Otherwise this is a no-op. | |
| BASE_EXPORT void SetCanRunOnBigCore(PlatformThreadId thread_id, bool can_run); | |
| #endif // BUILDFLAG(IS_ANDROID) | |
| namespace internal { | |
| #if BUILDFLAG(IS_APPLE) | |
| using PlatformPriorityOverride = pthread_override_t; | |
| #else | |
| using PlatformPriorityOverride = bool; | |
| #endif | |
| PlatformPriorityOverride SetThreadTypeOverride( | |
| PlatformThreadHandle thread_handle, | |
| ThreadType thread_type); | |
| void RemoveThreadTypeOverride( | |
| PlatformThreadHandle thread_handle, | |
| const PlatformPriorityOverride& priority_override_handle, | |
| ThreadType initial_thread_type); | |
| void SetCurrentThreadTypeImpl(ThreadType thread_type, | |
| MessagePumpType pump_type_hint); | |
| } // namespace internal | |
| } // namespace base | |
| #endif // BASE_THREADING_PLATFORM_THREAD_H_ |