| // Copyright 2012 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "cc/layers/picture_layer_impl.h" |
| |
| #include <stddef.h> |
| #include <stdint.h> |
| |
| #include <algorithm> |
| #include <cmath> |
| #include <limits> |
| #include <memory> |
| #include <set> |
| #include <utility> |
| |
| #include "base/memory/raw_ptr.h" |
| #include "base/no_destructor.h" |
| #include "base/system/sys_info.h" |
| #include "base/time/time.h" |
| #include "base/trace_event/traced_value.h" |
| #include "build/build_config.h" |
| #include "cc/base/features.h" |
| #include "cc/base/math_util.h" |
| #include "cc/benchmarks/micro_benchmark_impl.h" |
| #include "cc/debug/debug_colors.h" |
| #include "cc/layers/append_quads_context.h" |
| #include "cc/layers/append_quads_data.h" |
| #include "cc/paint/display_item_list.h" |
| #include "cc/tiles/tile_manager.h" |
| #include "cc/tiles/tiling_set_raster_queue_all.h" |
| #include "cc/trees/draw_property_utils.h" |
| #include "cc/trees/effect_node.h" |
| #include "cc/trees/layer_tree_impl.h" |
| #include "cc/trees/occlusion.h" |
| #include "cc/trees/transform_node.h" |
| #include "components/viz/common/frame_sinks/begin_frame_args.h" |
| #include "components/viz/common/quads/debug_border_draw_quad.h" |
| #include "components/viz/common/quads/picture_draw_quad.h" |
| #include "components/viz/common/quads/solid_color_draw_quad.h" |
| #include "components/viz/common/quads/tile_draw_quad.h" |
| #include "components/viz/common/traced_value.h" |
| #include "ui/gfx/geometry/point_conversions.h" |
| #include "ui/gfx/geometry/quad_f.h" |
| #include "ui/gfx/geometry/rect_conversions.h" |
| #include "ui/gfx/geometry/size_conversions.h" |
| |
| namespace cc { |
| namespace { |
| // This must be > 1 as we multiply or divide by this to find a new raster |
| // scale during pinch. |
| const float kMaxScaleRatioDuringPinch = 2.0f; |
| |
| // When creating a new tiling during pinch, snap to an existing |
| // tiling's scale if the desired scale is within this ratio. |
| const float kSnapToExistingTilingRatio = 1.2f; |
| |
| // Large contents scale can cause overflow issues. Cap the ideal contents scale |
| // by this constant, since scales larger than this are usually not correct or |
| // their scale doesn't matter as long as it's large. Content scales usually |
| // closely match the default device-scale factor (so it's usually <= 5). See |
| // Renderer4.IdealContentsScale UMA (deprecated) for distribution of content |
| // scales. |
| const float kMaxIdealContentsScale = 10000.f; |
| |
| // We try to avoid raster scale adjustment for will-change:transform for |
| // performance, unless the scale is too small compared to the ideal scale and |
| // the native scale. |
| const float kMinScaleRatioForWillChangeTransform = 0.25f; |
| |
| // Used to avoid raster scale adjustment during a transform animation by |
| // using the maximum animation scale, but sometimes the maximum animation scale |
| // can't be accurately calculated (e.g. with nested scale transforms). We'll |
| // adjust raster scale if it is not affected by invalid scale and is smaller |
| // than the ideal scale divided by this ratio. The situation is rare. |
| // See PropertyTrees::MaximumAnimationToScreenScale() and |
| // AnimationAffectedByInvalidScale(). |
| const float kRatioToAdjustRasterScaleForTransformAnimation = 1.5f; |
| |
| // Intersect rects which may have right() and bottom() that overflow integer |
| // boundaries. This code is similar to gfx::Rect::Intersect with the exception |
| // that the types are promoted to int64_t when there is a chance of overflow. |
| gfx::Rect SafeIntersectRects(const gfx::Rect& one, const gfx::Rect& two) { |
| if (one.IsEmpty() || two.IsEmpty()) |
| return gfx::Rect(); |
| |
| int rx = std::max(one.x(), two.x()); |
| int ry = std::max(one.y(), two.y()); |
| int64_t rr = std::min(static_cast<int64_t>(one.x()) + one.width(), |
| static_cast<int64_t>(two.x()) + two.width()); |
| int64_t rb = std::min(static_cast<int64_t>(one.y()) + one.height(), |
| static_cast<int64_t>(two.y()) + two.height()); |
| if (rx > rr || ry > rb) |
| return gfx::Rect(); |
| return gfx::Rect(rx, ry, static_cast<int>(rr - rx), |
| static_cast<int>(rb - ry)); |
| } |
| |
| } // namespace |
| |
| PictureLayerImpl::PictureLayerImpl(LayerTreeImpl* tree_impl, int id) |
| : TileBasedLayerImpl(tree_impl, id) {} |
| |
| PictureLayerImpl::~PictureLayerImpl() { |
| if (twin_layer_) { |
| twin_layer_->twin_layer_ = nullptr; |
| } |
| } |
| |
| mojom::LayerType PictureLayerImpl::GetLayerType() const { |
| return mojom::LayerType::kPicture; |
| } |
| |
| std::unique_ptr<LayerImpl> PictureLayerImpl::CreateLayerImpl( |
| LayerTreeImpl* tree_impl) const { |
| return PictureLayerImpl::Create(tree_impl, id()); |
| } |
| |
| void PictureLayerImpl::CopyPropertiesTo(LayerImpl* base_layer) const { |
| PictureLayerImpl* layer_impl = static_cast<PictureLayerImpl*>(base_layer); |
| |
| LayerImpl::CopyPropertiesTo(base_layer); |
| |
| bool changed_other_props = GetChangeFlag(kChangedGeneralProperty); |
| if (changed_other_props) { |
| layer_impl->has_animated_image_update_rect_ = |
| has_animated_image_update_rect_; |
| layer_impl->has_non_animated_image_update_rect_ = |
| has_non_animated_image_update_rect_; |
| layer_impl->SetIsBackdropFilterMask(is_backdrop_filter_mask()); |
| |
| // Solid color layers have no tilings. |
| DCHECK(!solid_color() || tilings_->num_tilings() == 0); |
| |
| // The pending tree should have at most a single tiling. |
| DCHECK_LE(tilings_->num_tilings(), 1u); |
| |
| layer_impl->set_gpu_raster_max_texture_size(gpu_raster_max_texture_size_); |
| |
| layer_impl->raster_page_scale_ = raster_page_scale_; |
| layer_impl->raster_device_scale_ = raster_device_scale_; |
| layer_impl->raster_source_scale_ = raster_source_scale_; |
| layer_impl->raster_contents_scale_ = raster_contents_scale_; |
| // Simply push the value to the active tree without any extra invalidations, |
| // since the pending tree tiles would have this handled. This is here to |
| // ensure the state is consistent for future raster. |
| layer_impl->lcd_text_disallowed_reason_ = lcd_text_disallowed_reason_; |
| } |
| } |
| |
| void PictureLayerImpl::MovePropertiesToActiveLayer(LayerImpl* active_layer) { |
| LayerImpl::MovePropertiesToActiveLayer(active_layer); |
| PictureLayerImpl* layer_impl = static_cast<PictureLayerImpl*>(active_layer); |
| |
| // Twin relationships should never change once established. |
| DCHECK(!twin_layer_ || twin_layer_ == layer_impl); |
| DCHECK(!twin_layer_ || layer_impl->twin_layer_ == this); |
| // The twin relationship does not need to exist before the first |
| // CopyPropertiesTo from pending to active layer since before that the active |
| // layer can not have a pile or tilings, it has only been created and inserted |
| // into the tree at that point. |
| twin_layer_ = layer_impl; |
| layer_impl->twin_layer_ = this; |
| |
| if (layer_tree_impl()->settings().TreesInVizInClientProcess()) { |
| // Move tile updates over to the active layer so they get pushed to the |
| // display tree. Note that the active layer after this point can also |
| // accumulate their own tile updates into its |updated_tiles_|. |
| bool changed_tiles = GetChangeFlag(kChangedTile); |
| if (changed_tiles) { |
| // Deep merge logic. |
| auto& dst = layer_impl->updated_tiles_; |
| auto& src = updated_tiles_; |
| |
| for (auto& [scale, set_src] : src) { |
| auto it = dst.find(scale); |
| if (it == dst.end()) { |
| // New scale: move the whole set. |
| dst.emplace(scale, std::move(set_src)); |
| } else { |
| // Existing scale: merge node-by-node (dedups naturally). |
| it->second.merge(set_src); |
| } |
| } |
| src.clear(); |
| } else { |
| DCHECK(updated_tiles_.empty()) << "kChangedTile flag should be set!"; |
| } |
| |
| // Since the layer has been activated, all the active tree tile updates |
| // from this point must be batched until all the layer updates has been |
| // serialized and sent to viz via LayerTreeHostImpl::UpdateDisplayTree(). |
| layer_impl->should_batch_updated_tiles_ = true; |
| } |
| |
| bool changed_other_props = GetChangeFlag(kChangedGeneralProperty); |
| if (changed_other_props) { |
| layer_impl->UpdateRasterSourceInternal( |
| raster_source_, std::move(invalidation_), tilings_.get(), |
| &paint_worklet_records_, discardable_image_map_.get()); |
| DCHECK(invalidation_.IsEmpty()); |
| } |
| |
| // After syncing a solid color layer, the active layer has no tilings. |
| DCHECK(!solid_color() || layer_impl->tilings_->num_tilings() == 0); |
| |
| layer_impl->SanityCheckTilingState(); |
| } |
| |
| void PictureLayerImpl::AppendQuadsForResourcelessSoftwareDraw( |
| const AppendQuadsContext& context, |
| viz::CompositorRenderPass* render_pass, |
| AppendQuadsData* append_quads_data, |
| viz::SharedQuadState* shared_quad_state, |
| const Occlusion& scaled_occlusion) { |
| DCHECK(shared_quad_state->quad_layer_rect.origin() == gfx::Point(0, 0)); |
| |
| float max_contents_scale = GetMaximumContentsScaleForUseInAppendQuads(); |
| float device_scale_factor = layer_tree_impl()->device_scale_factor(); |
| |
| AppendDebugBorderQuad( |
| render_pass, shared_quad_state->quad_layer_rect, shared_quad_state, |
| append_quads_data, DebugColors::DirectPictureBorderColor(), |
| DebugColors::DirectPictureBorderWidth(device_scale_factor)); |
| |
| gfx::Rect geometry_rect = shared_quad_state->visible_quad_layer_rect; |
| gfx::Rect visible_geometry_rect = |
| scaled_occlusion.GetUnoccludedContentRect(geometry_rect); |
| bool needs_blending = !contents_opaque(); |
| |
| // The raster source may not be valid over the entire visible rect, |
| // and rastering outside of that may cause incorrect pixels. |
| gfx::Rect scaled_recorded_bounds = gfx::ScaleToEnclosingRect( |
| raster_source_->recorded_bounds(), max_contents_scale); |
| geometry_rect.Intersect(scaled_recorded_bounds); |
| visible_geometry_rect.Intersect(scaled_recorded_bounds); |
| |
| if (visible_geometry_rect.IsEmpty()) { |
| return; |
| } |
| |
| DCHECK(raster_source_->HasRecordings()); |
| gfx::Rect quad_content_rect = shared_quad_state->visible_quad_layer_rect; |
| gfx::Size texture_size = quad_content_rect.size(); |
| gfx::RectF texture_rect = gfx::RectF(gfx::SizeF(texture_size)); |
| |
| viz::PictureDrawQuad::ImageAnimationMap image_animation_map; |
| const auto* controller = layer_tree_impl()->image_animation_controller(); |
| WhichTree tree = layer_tree_impl()->IsPendingTree() ? WhichTree::PENDING_TREE |
| : WhichTree::ACTIVE_TREE; |
| for (const auto& image_data : |
| discardable_image_map_->animated_images_metadata()) { |
| image_animation_map[image_data.second.paint_image_id] = |
| controller->GetFrameIndexForImage(image_data.second.paint_image_id, |
| tree); |
| } |
| |
| auto* quad = render_pass->CreateAndAppendDrawQuad<viz::PictureDrawQuad>(); |
| quad->SetNew( |
| shared_quad_state, geometry_rect, visible_geometry_rect, needs_blending, |
| texture_rect, GetNearestNeighbor(), quad_content_rect, max_contents_scale, |
| std::move(image_animation_map), raster_source_->GetDisplayItemList(), |
| GetRasterInducingScrollOffsets()); |
| ValidateQuadResources(quad); |
| } |
| |
| bool PictureLayerImpl::ShouldUpdateApproximatedVisibleContentArea( |
| TileResolution resolution) const { |
| return resolution != HIGH_RESOLUTION; |
| } |
| |
| bool PictureLayerImpl::ShouldReportTileAsMissing( |
| const gfx::Rect& tile_geometry_rect, |
| const gfx::Rect& scaled_viewport_for_tile_priority) const { |
| // Only report the tile as missing if it's in the viewport. |
| return tile_geometry_rect.Intersects(scaled_viewport_for_tile_priority); |
| } |
| |
| void PictureLayerImpl::DidAppendQuad( |
| viz::DrawQuad* quad, |
| const TilingSetCoverageIterator<PictureLayerTiling>& iter) { |
| ValidateQuadResources(quad); |
| } |
| |
| void PictureLayerImpl::WillProcessReadyToDrawTile( |
| const TilingSetCoverageIterator<PictureLayerTiling>& iter) { |
| // Mark the tile used for raster. This is used to reclaim old prepaint |
| // tiles in TileManager. |
| if (*iter) { |
| (*iter)->mark_used(); |
| } |
| } |
| |
| bool PictureLayerImpl::ComputeCheckerboardedNeedsRecord() { |
| if (is_backdrop_filter_mask()) { |
| return false; |
| } |
| |
| if (solid_color()) { |
| return false; |
| } |
| |
| const ScrollTree& scroll_tree = |
| layer_tree_impl()->property_trees()->scroll_tree(); |
| |
| if (const auto& display_list = |
| raster_source_ ? raster_source_->GetDisplayItemList() : nullptr) { |
| for (auto& [element_id, info] : display_list->raster_inducing_scrolls()) { |
| if (!info.visual_rect.Intersects(visible_layer_rect())) { |
| continue; |
| } |
| if (const gfx::Rect* cull_rect = |
| scroll_tree.ScrollingContentsCullRect(element_id)) { |
| if (const auto* scroll_node = |
| scroll_tree.FindNodeFromElementId(element_id)) { |
| if (!scroll_tree.CanRealizeScrollsOnPendingTree(*scroll_node)) { |
| continue; |
| } |
| gfx::RectF visible_rect( |
| gfx::Rect(scroll_node->container_origin, |
| scroll_tree.container_bounds(scroll_node->id))); |
| visible_rect.Offset( |
| scroll_tree.current_scroll_offset(element_id).OffsetFromOrigin()); |
| if (!cull_rect->Contains(gfx::ToEnclosedRect(visible_rect))) { |
| return true; |
| } |
| } |
| } |
| } |
| } |
| |
| std::optional<gfx::Rect> cull_rect_in_layer_space = |
| CalculateCullRectInLayerSpace(); |
| if (!cull_rect_in_layer_space) { |
| return false; |
| } |
| |
| // The unoccluded recorded visible rect is what we might want to record. |
| // We compute this in layer space (unscaled) to avoid unnecessary scaling |
| // operations and avoid expensive GetOcclusionWithGivenDrawTransform() which |
| // involves matrix multiplication and inversion. |
| gfx::Rect recorded_visible_layer_rect = visible_layer_rect(); |
| recorded_visible_layer_rect.Intersect(gfx::Rect(bounds())); |
| recorded_visible_layer_rect.Intersect(RecordedBounds()); |
| |
| gfx::Rect unoccluded_recorded_visible_rect = |
| draw_properties().occlusion_in_content_space.GetUnoccludedContentRect( |
| recorded_visible_layer_rect); |
| |
| if (!unoccluded_recorded_visible_rect.IsEmpty() && |
| !cull_rect_in_layer_space->Contains(unoccluded_recorded_visible_rect)) { |
| return true; |
| } |
| return false; |
| } |
| |
| void PictureLayerImpl::WillAppendQuads() { |
| set_produced_tile_last_append_quads(false); |
| } |
| |
| gfx::Rect PictureLayerImpl::GetScaledViewportForTilePriority( |
| float max_contents_scale) const { |
| return gfx::ScaleToEnclosingRect( |
| viewport_rect_for_tile_priority_in_content_space_, max_contents_scale); |
| } |
| |
| bool PictureLayerImpl::UpdateTiles() { |
| if (!CanHaveTilings()) { |
| ideal_page_scale_ = 0.f; |
| ideal_device_scale_ = 0.f; |
| ideal_contents_scale_ = gfx::Vector2dF(0.f, 0.f); |
| ideal_source_scale_ = gfx::Vector2dF(0.f, 0.f); |
| SanityCheckTilingState(); |
| return false; |
| } |
| |
| // Remove any non-ideal tilings that were not used last time we generated |
| // quads to save memory and processing time. Note that pending tree should |
| // only have the high-res tiling, so only clean up the active layer. This |
| // cleans it up here in case AppendQuads didn't run. If it did run, this |
| // would not remove any additional tilings. |
| if (layer_tree_impl()->IsActiveTree()) { |
| CleanUpTilingsOnActiveLayer(); |
| } |
| |
| UpdateIdealScales(); |
| |
| const bool should_adjust_raster_scale = ShouldAdjustRasterScale(); |
| if (should_adjust_raster_scale) |
| RecalculateRasterScales(); |
| UpdateTilingsForRasterScaleAndTranslation(should_adjust_raster_scale); |
| raster_source_size_changed_ = false; |
| |
| DCHECK(raster_page_scale_); |
| DCHECK(raster_device_scale_); |
| DCHECK(raster_source_scale_.x()); |
| DCHECK(raster_source_scale_.y()); |
| DCHECK(raster_contents_scale_.x()); |
| DCHECK(raster_contents_scale_.y()); |
| |
| was_screen_space_transform_animating_ = |
| draw_properties().screen_space_transform_is_animating; |
| |
| double current_frame_time_in_seconds = |
| (layer_tree_impl()->CurrentBeginFrameArgs().frame_time - |
| base::TimeTicks()).InSecondsF(); |
| UpdateViewportRectForTilePriorityInContentSpace(); |
| |
| // The tiling set can require tiles for activation any of the following |
| // conditions are true: |
| // - This layer produced a high-res or non-ideal-res tile last frame. |
| // - We're in requires high res to draw mode. |
| // - We're not in smoothness takes priority mode. |
| // To put different, the tiling set can't require tiles for activation if |
| // we're in smoothness mode and only used checkerboard to draw last |
| // frame and we don't need high res to draw. |
| // |
| // The reason for this is that we should be able to activate sooner and get a |
| // more up to date recording, so we don't run out of recording on the active |
| // tree. |
| // A layer must be a drawing layer for it to require tiles for activation. |
| bool can_require_tiles_for_activation = false; |
| if (contributes_to_drawn_render_surface()) { |
| can_require_tiles_for_activation = |
| produced_tile_last_append_quads() || RequiresHighResToDraw() || |
| !layer_tree_impl()->SmoothnessTakesPriority(); |
| } |
| |
| static const base::NoDestructor<Occlusion> kEmptyOcclusion; |
| const Occlusion& occlusion_in_content_space = |
| layer_tree_impl()->settings().use_occlusion_for_tile_prioritization |
| ? draw_properties().occlusion_in_content_space |
| : *kEmptyOcclusion; |
| |
| // Pass |occlusion_in_content_space| for |occlusion_in_layer_space| since |
| // they are the same space in picture layer, as contents scale is always 1. |
| bool updated = tilings_->UpdateTilePriorities( |
| viewport_rect_for_tile_priority_in_content_space_, |
| GetIdealContentsScaleKey(), current_frame_time_in_seconds, |
| occlusion_in_content_space, can_require_tiles_for_activation); |
| DCHECK_GT(tilings_->num_tilings(), 0u); |
| SanityCheckTilingState(); |
| return updated; |
| } |
| |
| bool PictureLayerImpl::HasAnimatedImages() const { |
| return discardable_image_map_ && |
| discardable_image_map_->animated_images_metadata().size(); |
| } |
| |
| void PictureLayerImpl::AnnotateAnimatedImages( |
| AnimatedImageDriverMap& driver_map) const { |
| if (!discardable_image_map_) { |
| return; |
| } |
| for (const auto& data : discardable_image_map_->animated_images_metadata()) { |
| auto& driver_state = driver_map[data.first]; |
| driver_state.first |= ShouldAnimate(data.first); |
| if (canvas_child_id()) { |
| driver_state.second.push_back(canvas_child_id()); |
| } |
| } |
| } |
| |
| void PictureLayerImpl::UpdateViewportRectForTilePriorityInContentSpace() { |
| // If visible_layer_rect() is empty or viewport_rect_for_tile_priority is |
| // set to be different from the device viewport, try to inverse project the |
| // viewport into layer space and use that. Otherwise just use |
| // visible_layer_rect(). |
| gfx::Rect visible_rect_in_content_space = visible_layer_rect(); |
| gfx::Rect viewport_rect_for_tile_priority = |
| layer_tree_impl()->ViewportRectForTilePriority(); |
| if (visible_rect_in_content_space.IsEmpty() || |
| layer_tree_impl()->GetDeviceViewport() != |
| viewport_rect_for_tile_priority) { |
| gfx::Transform view_to_layer; |
| if (ScreenSpaceTransform().GetInverse(&view_to_layer)) { |
| // Transform from view space to content space. |
| visible_rect_in_content_space = MathUtil::ProjectEnclosingClippedRect( |
| view_to_layer, viewport_rect_for_tile_priority); |
| |
| // We have to allow for a viewport that is outside of the layer bounds in |
| // order to compute tile priorities correctly for offscreen content that |
| // is going to make it on screen. However, we also have to limit the |
| // viewport since it can be very large due to screen_space_transforms. As |
| // a heuristic, we clip to bounds padded by skewport_extrapolation_limit * |
| // maximum tiling scale, since this should allow sufficient room for |
| // skewport calculations. |
| gfx::Rect padded_bounds(bounds()); |
| int padding_amount = layer_tree_impl() |
| ->settings() |
| .skewport_extrapolation_limit_in_screen_pixels * |
| MaximumTilingContentsScale(); |
| padded_bounds.Inset(-padding_amount); |
| visible_rect_in_content_space = |
| SafeIntersectRects(visible_rect_in_content_space, padded_bounds); |
| } |
| } |
| viewport_rect_for_tile_priority_in_content_space_ = |
| visible_rect_in_content_space; |
| } |
| |
| PictureLayerImpl* PictureLayerImpl::GetPendingOrActiveTwinLayer() const { |
| if (!twin_layer_ || !twin_layer_->IsOnActiveOrPendingTree()) |
| return nullptr; |
| return twin_layer_; |
| } |
| |
| void PictureLayerImpl::StageNewRasterSourceForCommit( |
| scoped_refptr<RasterSource> raster_source, |
| Region new_invalidation) { |
| pending_raster_source_ = std::move(raster_source); |
| pending_invalidation_ = std::move(new_invalidation); |
| } |
| |
| void PictureLayerImpl::CommitPendingRasterSource() { |
| CHECK(pending_raster_source_); |
| UpdateRasterSourceInternal( |
| std::move(pending_raster_source_), std::move(pending_invalidation_), |
| // These pointers being null indicates we are committing. |
| nullptr, nullptr, nullptr); |
| } |
| |
| void PictureLayerImpl::UpdateRasterSourceInternal( |
| scoped_refptr<RasterSource> raster_source, |
| Region new_invalidation, |
| const PictureLayerTilingSet* pending_set, |
| const PaintWorkletRecordMap* pending_paint_worklet_records, |
| const DiscardableImageMap* pending_discardable_image_map) { |
| CHECK(!!pending_set || layer_tree_impl()->IsSyncTree()); |
| CHECK(raster_source); |
| // The layer bounds and the raster source size may differ if the raster source |
| // wasn't updated (ie. PictureLayer::Update didn't happen). In that case the |
| // raster source should be empty. |
| DCHECK(raster_source->size().IsEmpty() || bounds() == raster_source->size()) |
| << " layer bounds " << bounds().ToString() << " raster_source size " |
| << raster_source->size().ToString(); |
| |
| // TODO(vmiura): Only call SetNeedsPushProperties there is an actual change. |
| SetNeedsPushProperties(); |
| |
| if (!raster_source_ || raster_source_->size() != raster_source->size()) { |
| raster_source_size_changed_ = true; |
| } |
| |
| // We have an updated recording if the DisplayItemList in the new RasterSource |
| // is different. |
| const bool recording_updated = |
| !raster_source_ || raster_source_->GetDisplayItemList() != |
| raster_source->GetDisplayItemList(); |
| |
| // If the MSAA sample count has changed, we need to re-raster the complete |
| // layer. |
| if (recording_updated && raster_source_) { |
| const auto& current_display_item_list = |
| raster_source_->GetDisplayItemList(); |
| const auto& new_display_item_list = raster_source->GetDisplayItemList(); |
| if (current_display_item_list && new_display_item_list) { |
| bool needs_full_invalidation = |
| layer_tree_impl()->GetMSAASampleCountForRaster( |
| *current_display_item_list) != |
| layer_tree_impl()->GetMSAASampleCountForRaster( |
| *new_display_item_list); |
| needs_full_invalidation |= |
| layer_tree_impl()->GetTargetColorParams( |
| current_display_item_list->content_color_usage()) != |
| layer_tree_impl()->GetTargetColorParams( |
| new_display_item_list->content_color_usage()); |
| if (needs_full_invalidation) { |
| new_invalidation.Union(gfx::Rect(raster_source->size())); |
| } |
| } |
| } |
| |
| // The |raster_source_| is initially null, so have to check for that for the |
| // first frame. |
| bool could_have_tilings = CanHaveTilings(); |
| raster_source_ = std::move(raster_source); |
| SetSolidColor(std::nullopt); |
| if (raster_source_->IsSolidColor()) { |
| SetSolidColor(raster_source_->GetSolidColor()); |
| } |
| |
| raster_source_->set_debug_name(DebugName()); |
| |
| UpdateDirectlyCompositedImageFromRasterSource(); |
| |
| if (pending_set) { |
| // During activation, check if we need to pull the discardable image map |
| // from the pending tree. |
| if (pending_discardable_image_map != discardable_image_map_) { |
| bool had_animated_images = HasAnimatedImages(); |
| CHECK(pending_paint_worklet_records); |
| paint_worklet_records_ = *pending_paint_worklet_records; |
| discardable_image_map_ = pending_discardable_image_map; |
| if (had_animated_images != HasAnimatedImages()) { |
| layer_tree_impl()->NotifyLayerHasAnimatedImagesChanged( |
| this, HasAnimatedImages()); |
| } |
| } |
| } else if (recording_updated) { |
| layer_tree_impl()->AddLayerNeedingUpdateDiscardableImageMap(this); |
| } |
| |
| // The |new_invalidation| must be cleared before updating tilings since they |
| // access the invalidation through the PictureLayerTilingClient interface. |
| invalidation_ = std::move(new_invalidation); |
| |
| bool can_have_tilings = CanHaveTilings(); |
| DCHECK(!pending_set || |
| can_have_tilings == GetPendingOrActiveTwinLayer()->CanHaveTilings()); |
| |
| // Need to call UpdateTiles again if CanHaveTilings changed. |
| if (could_have_tilings != can_have_tilings) |
| layer_tree_impl()->set_needs_update_draw_properties(); |
| |
| if (!can_have_tilings) { |
| RemoveAllTilings(); |
| return; |
| } |
| |
| // We could do this after doing UpdateTiles, which would avoid doing this for |
| // tilings that are going to disappear on the pending tree (if scale changed). |
| // But that would also be more complicated, so we just do it here for now. |
| // |
| // TODO(crbug.com/41389434): If the LayerTreeFrameSink is lost, and we |
| // activate, this ends up running with the old LayerTreeFrameSink, or possibly |
| // with a null LayerTreeFrameSink, which can give incorrect results or maybe |
| // crash. |
| if (pending_set) { |
| tilings_->UpdateTilingsToCurrentRasterSourceForActivation( |
| raster_source_, pending_set, invalidation_, MinimumContentsScale(), |
| MaximumContentsScale()); |
| } else { |
| tilings_->UpdateTilingsToCurrentRasterSourceForCommit( |
| raster_source_, invalidation_, MinimumContentsScale(), |
| MaximumContentsScale()); |
| } |
| } |
| |
| void PictureLayerImpl::SetRasterSourceForTesting( |
| scoped_refptr<RasterSource> raster_source, |
| const Region& invalidation) { |
| LayerTreeImpl::DiscardableImageMapUpdater updater(layer_tree_impl()); |
| UpdateRasterSourceInternal(std::move(raster_source), std::move(invalidation), |
| nullptr, nullptr, nullptr); |
| } |
| |
| void PictureLayerImpl::RegenerateDiscardableImageMap() { |
| CHECK(layer_tree_impl()->IsSyncTree()); |
| bool had_animated_images = HasAnimatedImages(); |
| if (const auto* display_list = raster_source_->GetDisplayItemList().get()) { |
| DiscardableImageMap::DecodingModeMap decoding_mode_map; |
| DiscardableImageMap::PaintWorkletInputs paint_worklet_inputs; |
| discardable_image_map_ = display_list->GenerateDiscardableImageMap( |
| GetRasterInducingScrollOffsets(), &decoding_mode_map, |
| &paint_worklet_inputs); |
| auto* controller = layer_tree_impl()->image_animation_controller(); |
| for (const auto& data : |
| discardable_image_map_->animated_images_metadata()) { |
| controller->UpdateAnimatedImage(data.second); |
| } |
| SetPaintWorkletInputs(paint_worklet_inputs); |
| layer_tree_impl()->UpdateImageDecodingHints(decoding_mode_map); |
| } else { |
| SetPaintWorkletInputs({}); |
| discardable_image_map_ = nullptr; |
| } |
| if (had_animated_images != HasAnimatedImages()) { |
| layer_tree_impl()->NotifyLayerHasAnimatedImagesChanged(this, |
| HasAnimatedImages()); |
| } |
| } |
| |
| void PictureLayerImpl::UpdateCanUseLCDText( |
| bool raster_translation_aligns_pixels) { |
| // If we have pending/active trees, the active tree doesn't update lcd text |
| // status but copies it from the pending tree. |
| if (!layer_tree_impl()->IsSyncTree()) |
| return; |
| |
| lcd_text_disallowed_reason_ = |
| ComputeLCDTextDisallowedReason(raster_translation_aligns_pixels); |
| } |
| |
| bool PictureLayerImpl::AffectedByWillChangeTransformHint() const { |
| return transform_tree_index() != kInvalidPropertyNodeId && |
| GetTransformTree() |
| .Node(transform_tree_index()) |
| .node_or_ancestors_will_change_transform; |
| } |
| |
| LCDTextDisallowedReason PictureLayerImpl::ComputeLCDTextDisallowedReason( |
| bool raster_translation_aligns_pixels) const { |
| // No need to use LCD text if there is no text. |
| if (!raster_source_ || !raster_source_->GetDisplayItemList() || |
| !raster_source_->GetDisplayItemList()->has_draw_text_ops()) { |
| return LCDTextDisallowedReason::kNoText; |
| } |
| |
| if (layer_tree_impl()->settings().layers_always_allowed_lcd_text) { |
| return LCDTextDisallowedReason::kNone; |
| } |
| if (!layer_tree_impl()->settings().can_use_lcd_text) { |
| return LCDTextDisallowedReason::kSetting; |
| } |
| |
| const TransformNode& transform_node = |
| GetTransformTree().Node(transform_tree_index()); |
| if (transform_node.node_or_ancestors_will_change_transform) { |
| return LCDTextDisallowedReason::kWillChangeTransform; |
| } |
| |
| if (screen_space_transform_is_animating()) { |
| return LCDTextDisallowedReason::kTransformAnimation; |
| } |
| |
| const EffectNode& effect_node = GetEffectTree().Node(effect_tree_index()); |
| if (effect_node.lcd_text_disallowed_by_filter || |
| effect_node.lcd_text_disallowed_by_backdrop_filter) { |
| return LCDTextDisallowedReason::kPixelOrColorEffect; |
| } |
| |
| // If raster translation aligns pixels, we can ignore fractional layer offset |
| // and transform for LCD text. |
| if (!raster_translation_aligns_pixels) { |
| if (static_cast<int>(offset_to_transform_parent().x()) != |
| offset_to_transform_parent().x()) { |
| return LCDTextDisallowedReason::kNonIntegralXOffset; |
| } |
| if (static_cast<int>(offset_to_transform_parent().y()) != |
| offset_to_transform_parent().y()) { |
| return LCDTextDisallowedReason::kNonIntegralYOffset; |
| } |
| return LCDTextDisallowedReason::kNonIntegralTranslation; |
| } |
| |
| if (!contents_opaque_for_text()) { |
| if (!background_color().isOpaque()) { |
| return LCDTextDisallowedReason::kBackgroundColorNotOpaque; |
| } |
| return LCDTextDisallowedReason::kContentsNotOpaque; |
| } |
| return LCDTextDisallowedReason::kNone; |
| } |
| |
| LCDTextDisallowedReason |
| PictureLayerImpl::ComputeLCDTextDisallowedReasonForTesting() const { |
| gfx::Vector2dF raster_translation; |
| return ComputeLCDTextDisallowedReason( |
| CalculateRasterTranslation(raster_translation)); |
| } |
| |
| void PictureLayerImpl::NotifyTileStateChanged(const Tile* tile, |
| bool update_damage) { |
| if (update_damage) { |
| if (layer_tree_impl()->IsActiveTree()) { |
| UnionWithExistingDamage(tile->enclosing_layer_rect()); |
| } |
| if (tile->draw_info().NeedsRaster()) { |
| PictureLayerTiling* tiling = |
| tilings_->FindTilingWithScaleKey(tile->contents_scale_key()); |
| if (tiling) { |
| tiling->set_all_tiles_done(false); |
| tilings_->set_all_tiles_done(false); |
| } |
| } |
| } |
| |
| if (layer_tree_impl()->settings().TreesInVizInClientProcess()) { |
| if (should_batch_updated_tiles_) { |
| bool update_damage_in_viz = false; |
| if (update_damage && layer_tree_impl()->IsActiveTree()) { |
| update_damage_in_viz = true; |
| } |
| // This layer's tile updates are being batched. For a pending layer, this |
| // is always true. For an active layer, this means it was just activated |
| // and is waiting for its state to be sent to Viz via UpdateDisplayTree. |
| // The accumulated updates are pushed to the active tree on activation and |
| // active layer can continue to accumulate the tile updates until |
| // UpdateDisplayTree. |
| auto result = updated_tiles_[tile->contents_scale_key()].emplace( |
| tile->tiling_i_index(), tile->tiling_j_index(), update_damage_in_viz); |
| // If there is {i,j,false} in the set already, we want to switch it to |
| // true if |update_damage_in_viz| is true. |
| if (!result.second && update_damage_in_viz) { |
| result.first->update_damage = true; |
| } |
| } |
| SetNeedsPushProperties(kChangedTile); |
| } |
| } |
| |
| void PictureLayerImpl::DidDraw(viz::ClientResourceProvider* resource_provider) { |
| LayerImpl::DidDraw(resource_provider); |
| |
| // Aggressively remove any tilings that are not seen to save memory. Note |
| // that this is at the expense of doing cause more frequent re-painting. A |
| // better scheme would be to maintain a tighter visible_layer_rect for the |
| // finer tilings. |
| CleanUpTilingsOnActiveLayer(); |
| SanityCheckTilingState(); |
| } |
| |
| void PictureLayerImpl::ResetChangeTracking() { |
| TileBasedLayerImpl<PictureLayerTiling>::ResetChangeTracking(); |
| has_animated_image_update_rect_ = false; |
| has_non_animated_image_update_rect_ = false; |
| } |
| |
| void PictureLayerImpl::DidBeginTracing() { |
| raster_source_->DidBeginTracing(); |
| } |
| |
| void PictureLayerImpl::ReleaseResources() { |
| tilings_->ReleaseAllResources(); |
| ResetRasterScale(); |
| } |
| |
| void PictureLayerImpl::ReleaseTileResources() { |
| // All resources are tile resources. |
| ReleaseResources(); |
| } |
| |
| void PictureLayerImpl::RecreateTileResources() { |
| // Recreate tilings with new settings, since some of those might change when |
| // we release resources. |
| tilings_ = CreatePictureLayerTilingSet(); |
| } |
| |
| Region PictureLayerImpl::GetInvalidationRegionForDebugging() { |
| // |invalidation_| gives the invalidation contained in the source frame, but |
| // is not cleared after drawing from the layer. However, update_rect() is |
| // cleared once the invalidation is drawn, which is useful for debugging |
| // visualizations. This method intersects the two to give a more exact |
| // representation of what was invalidated that is cleared after drawing. |
| return IntersectRegions(invalidation_, update_rect()); |
| } |
| |
| std::unique_ptr<Tile> PictureLayerImpl::CreateTile( |
| const Tile::CreateInfo& info) { |
| SetNeedsPushProperties(); |
| tilings_->set_all_tiles_done(false); |
| |
| int flags = 0; |
| |
| // We don't handle solid color single texture masks for backdrop filters, |
| // so we shouldn't bother analyzing those. |
| // Otherwise, always analyze to maximize memory savings. |
| if (!is_backdrop_filter_mask()) { |
| flags = Tile::USE_PICTURE_ANALYSIS; |
| } |
| |
| if (contents_opaque()) |
| flags |= Tile::IS_OPAQUE; |
| |
| return layer_tree_impl()->tile_manager()->CreateTile( |
| info, id(), layer_tree_impl()->source_frame_number(), flags); |
| } |
| |
| const Region* PictureLayerImpl::GetPendingInvalidation() { |
| if (layer_tree_impl()->IsPendingTree()) |
| return &invalidation_; |
| if (layer_tree_impl()->IsRecycleTree()) |
| return nullptr; |
| DCHECK(layer_tree_impl()->IsActiveTree()); |
| if (PictureLayerImpl* twin_layer = GetPendingOrActiveTwinLayer()) |
| return &twin_layer->invalidation_; |
| return nullptr; |
| } |
| |
| const PictureLayerTiling* PictureLayerImpl::GetPendingOrActiveTwinTiling( |
| const PictureLayerTiling* tiling) const { |
| PictureLayerImpl* twin_layer = GetPendingOrActiveTwinLayer(); |
| if (!twin_layer) |
| return nullptr; |
| const PictureLayerTiling* twin_tiling = |
| twin_layer->tilings_->FindTilingWithScaleKey( |
| tiling->contents_scale_key()); |
| if (twin_tiling && |
| twin_tiling->raster_transform() == tiling->raster_transform()) |
| return twin_tiling; |
| return nullptr; |
| } |
| |
| bool PictureLayerImpl::RequiresHighResToDraw() const { |
| return layer_tree_impl()->RequiresHighResToDraw(); |
| } |
| |
| const PaintWorkletRecordMap& PictureLayerImpl::GetPaintWorkletRecords() const { |
| return paint_worklet_records_; |
| } |
| |
| bool PictureLayerImpl::IsDirectlyCompositedImage() const { |
| return directly_composited_image_default_raster_scale_ > 0.f; |
| } |
| |
| gfx::Rect PictureLayerImpl::RecordedBounds() const { |
| return raster_source_ ? raster_source_->recorded_bounds() : gfx::Rect(); |
| } |
| |
| std::vector<const DrawImage*> PictureLayerImpl::GetDiscardableImagesInRect( |
| const gfx::Rect& rect) const { |
| return discardable_image_map_->GetDiscardableImagesInRect(rect); |
| } |
| |
| ScrollOffsetMap PictureLayerImpl::GetRasterInducingScrollOffsets() const { |
| ScrollOffsetMap map; |
| if (raster_source_) { |
| const ScrollTree& scroll_tree = |
| layer_tree_impl()->property_trees()->scroll_tree(); |
| const TransformTree& transform_tree = |
| layer_tree_impl()->property_trees()->transform_tree(); |
| for (auto [element_id, _] : |
| raster_source_->GetDisplayItemList()->raster_inducing_scrolls()) { |
| // The transform node has the realized scroll offset and snap amount, |
| // and should be used for rendering. |
| const auto* scroll_node = scroll_tree.FindNodeFromElementId(element_id); |
| if (scroll_node && scroll_node->transform_id != kInvalidPropertyNodeId) { |
| map[element_id] = gfx::PointAtOffsetFromOrigin( |
| -transform_tree.Node(scroll_node->transform_id) |
| .to_parent.To2dTranslation()); |
| } else { |
| // Use the current scroll offset if the scroll node doesn't exist or |
| // doesn't have a transform node. It doesn't matter because such a |
| // scroller is invisible. TODO(crbug.com/419921722): Investigate the |
| // case and add a test case. |
| map[element_id] = scroll_tree.current_scroll_offset(element_id); |
| } |
| } |
| } |
| return map; |
| } |
| |
| const GlobalStateThatImpactsTilePriority& PictureLayerImpl::global_tile_state() |
| const { |
| return layer_tree_impl()->global_tile_state(); |
| } |
| |
| bool PictureLayerImpl::ShouldAnimate(PaintImage::Id paint_image_id) const { |
| // If we are registered with the animation controller, which queries whether |
| // the image should be animated, then we must have recordings with this image. |
| CHECK(discardable_image_map_); |
| CHECK(!discardable_image_map_->empty()); |
| |
| // Only animate images for layers which HasValidTilePriorities. This check is |
| // important for 2 reasons: |
| // 1) It avoids doing additional work for layers we don't plan to rasterize |
| // and/or draw. The updated state will be pulled by the animation system |
| // if the draw properties change. |
| // 2) It eliminates considering layers on the recycle tree. Once the pending |
| // tree is activated, the layers on the recycle tree remain registered as |
| // animation drivers, but should not drive animations since they don't have |
| // updated draw properties. |
| // |
| // Additionally only animate images which are on-screen, animations are |
| // paused once they are not visible. |
| // |
| // An exception to the above is animated images inside a <canvas>, which we |
| // animate to trigger a "paint" event when the animation advances. |
| if (!HasValidTilePriorities() && !canvas_child_id()) { |
| return false; |
| } |
| |
| if (auto it = discardable_image_map_->animated_images_metadata().find( |
| paint_image_id); |
| it != discardable_image_map_->animated_images_metadata().end()) { |
| if (it->second.repetition_count == kAnimationPaused) { |
| return false; |
| } |
| if (canvas_child_id()) { |
| return true; |
| } |
| } |
| |
| const auto& rects = discardable_image_map_->GetRectsForImage(paint_image_id); |
| for (const auto& r : rects) { |
| if (r.Intersects(visible_layer_rect())) |
| return true; |
| } |
| return false; |
| } |
| |
| gfx::Size PictureLayerImpl::CalculateTileSize(const gfx::Size& content_bounds) { |
| return tile_size_calculator_.CalculateTileSize(content_bounds); |
| } |
| |
| void PictureLayerImpl::UpdateDirectlyCompositedImageFromRasterSource() { |
| float new_default_raster_scale = 0; |
| bool new_nearest_neighbor = false; |
| if (const auto& info = raster_source_->directly_composited_image_info()) { |
| // TODO(crbug.com/40176440): Support 2D scales in directly composited |
| // images. |
| new_default_raster_scale = |
| GetPreferredRasterScale(info->default_raster_scale); |
| new_nearest_neighbor = info->nearest_neighbor; |
| } |
| |
| directly_composited_image_default_raster_scale_changed_ = |
| new_default_raster_scale != |
| directly_composited_image_default_raster_scale_; |
| |
| if (new_nearest_neighbor != GetNearestNeighbor() || |
| directly_composited_image_default_raster_scale_changed_) { |
| directly_composited_image_default_raster_scale_ = new_default_raster_scale; |
| SetNearestNeighbor(new_nearest_neighbor); |
| NoteLayerPropertyChanged(); |
| } |
| } |
| |
| bool PictureLayerImpl::ShouldDirectlyCompositeImage(float raster_scale) const { |
| // Even if there are minor rendering differences, we want to apply directly |
| // compositing images in cases where doing so is going to save memory. |
| if (raster_scale < 0.1f) |
| return true; |
| |
| // If the results of scaling the bounds by the expected raster scale |
| // would end up with a content rect whose width/height are more than one |
| // pixel different from the layer bounds, don't directly composite the image |
| // to avoid incorrect rendering. |
| gfx::SizeF layer_bounds(bounds()); |
| gfx::RectF scaled_bounds_rect(layer_bounds); |
| scaled_bounds_rect.Scale(raster_scale); |
| |
| // Take the scaled bounds, get the enclosing rect then scale it back down - |
| // this is the same set of operations that will happen when using the tiling |
| // at that raster scale. |
| gfx::RectF content_rect(gfx::ToEnclosingRect(scaled_bounds_rect)); |
| content_rect.InvScale(raster_scale); |
| |
| return std::abs(layer_bounds.width() - content_rect.width()) < 1.f && |
| std::abs(layer_bounds.height() - content_rect.height()) < 1.f; |
| } |
| |
| float PictureLayerImpl::CalculateDirectlyCompositedImageRasterScale() const { |
| DCHECK(IsDirectlyCompositedImage()); |
| // If the default raster scale didn't change, we will calculate based on the |
| // previous raster source scale. The calculation may change based on updated |
| // ideal source scale. |
| float adjusted_raster_scale = |
| directly_composited_image_default_raster_scale_changed_ |
| ? directly_composited_image_default_raster_scale_ |
| : raster_source_scale_key(); |
| |
| // We never want a raster scale larger than the default, since that uses more |
| // memory but can't result it better quality (upscaling will happen in the |
| // display compositor instead). |
| float max_scale = std::max(directly_composited_image_default_raster_scale_, |
| MinimumContentsScale()); |
| float min_scale = MinimumContentsScale(); |
| |
| float clamped_ideal_source_scale = |
| std::clamp(ideal_source_scale_key(), min_scale, max_scale); |
| // Use clamped_ideal_source_scale if adjusted_raster_scale is too far away. |
| constexpr float kFarAwayFactor = 32.f; |
| if (adjusted_raster_scale < clamped_ideal_source_scale / kFarAwayFactor) { |
| adjusted_raster_scale = clamped_ideal_source_scale; |
| } else if (adjusted_raster_scale > |
| clamped_ideal_source_scale * kFarAwayFactor) { |
| adjusted_raster_scale = clamped_ideal_source_scale; |
| } else { |
| while (adjusted_raster_scale < clamped_ideal_source_scale) |
| adjusted_raster_scale *= 2.f; |
| |
| // Make sure the adjusted scale is not more than 2x away from the ideal |
| // scale in order to save memory. Note that ShouldAdjustRasterScale() uses |
| // factor 4 to determine when the scale needs to be updated. This means that |
| // the layer may need to be re-rasterized if scale is increased by factor |
| // of 2, but not again when it's scaled back to the original size. |
| while (adjusted_raster_scale >= 2 * clamped_ideal_source_scale) |
| adjusted_raster_scale /= 2.f; |
| } |
| |
| adjusted_raster_scale = |
| std::clamp(adjusted_raster_scale, min_scale, max_scale); |
| return adjusted_raster_scale; |
| } |
| |
| PictureLayerTiling* PictureLayerImpl::AddTiling( |
| const gfx::AxisTransform2d& raster_transform) { |
| DCHECK(CanHaveTilings()); |
| DCHECK_GE(raster_transform.scale().x(), MinimumContentsScale()); |
| DCHECK_GE(raster_transform.scale().y(), MinimumContentsScale()); |
| DCHECK_LE(raster_transform.scale().x(), MaximumContentsScale()); |
| DCHECK_LE(raster_transform.scale().y(), MaximumContentsScale()); |
| DCHECK(raster_source_->HasRecordings()); |
| bool tiling_can_use_lcd_text = |
| can_use_lcd_text() && raster_transform.scale() == raster_contents_scale_; |
| return tilings_->AddTiling(raster_transform, raster_source_, |
| tiling_can_use_lcd_text); |
| } |
| |
| void PictureLayerImpl::RemoveAllTilings() { |
| tilings_->RemoveAllTilings(); |
| // If there are no tilings, then raster scales are no longer meaningful. |
| ResetRasterScale(); |
| } |
| |
| bool PictureLayerImpl::CanRecreateHighResTilingForLCDTextAndRasterTransform( |
| const PictureLayerTiling& high_res) const { |
| // Prefer re-rasterization for a change in LCD status from the following |
| // reasons since visual artifacts of LCD text on non-opaque background are |
| // very noticeable. This state also only changes during a commit and is likely |
| // to be discrete as opposed to every frame of the animation. |
| if (high_res.can_use_lcd_text() && |
| (lcd_text_disallowed_reason_ == |
| LCDTextDisallowedReason::kBackgroundColorNotOpaque || |
| lcd_text_disallowed_reason_ == |
| LCDTextDisallowedReason::kContentsNotOpaque)) { |
| // LCD text state changes require a commit and the existing tiling is |
| // invalidated before scheduling rasterization work for the new pending |
| // tree. So it shouldn't be possible for the new pending tree to be ready to |
| // activate before we have invalidated the existing high rest tiling. This |
| // is important to avoid activating a tree with missing tiles which can |
| // cause flickering. |
| DCHECK(!layer_tree_impl()->IsSyncTree() || |
| !layer_tree_impl()->IsReadyToActivate()); |
| return true; |
| } |
| // Keep the non-ideal raster translation unchanged for transform animations |
| // to avoid re-rasterization during animation. |
| if (draw_properties().screen_space_transform_is_animating || |
| AffectedByWillChangeTransformHint()) |
| return false; |
| // Also avoid re-rasterization during pinch-zoom. |
| if (layer_tree_impl()->PinchGestureActive()) |
| return false; |
| // Keep the current LCD text and raster translation if there is no text and |
| // the raster scale is ideal. |
| if (lcd_text_disallowed_reason_ == LCDTextDisallowedReason::kNoText && |
| high_res.raster_transform().scale() == raster_contents_scale_) |
| return false; |
| // If ReadyToActivate() is already scheduled, recreating tiling should be |
| // delayed until the activation is executed. Otherwise the tiles in viewport |
| // will be deleted. |
| if (layer_tree_impl()->IsSyncTree() && layer_tree_impl()->IsReadyToActivate()) |
| return false; |
| // To reduce memory usage, don't recreate highres tiling during scroll |
| if (layer_tree_impl()->GetActivelyScrollingType() != |
| ActivelyScrollingType::kNone) { |
| return false; |
| } |
| |
| return true; |
| } |
| |
| void PictureLayerImpl::UpdateTilingsForRasterScaleAndTranslation( |
| bool has_adjusted_raster_scale) { |
| PictureLayerTiling* high_res = |
| tilings_->FindTilingWithScaleKey(raster_contents_scale_key()); |
| |
| gfx::Vector2dF raster_translation; |
| bool raster_translation_aligns_pixels = |
| CalculateRasterTranslation(raster_translation); |
| UpdateCanUseLCDText(raster_translation_aligns_pixels); |
| if (high_res) { |
| bool raster_transform_is_not_ideal = |
| high_res->raster_transform().scale() != raster_contents_scale_ || |
| high_res->raster_transform().translation() != raster_translation; |
| bool can_use_lcd_text_changed = |
| high_res->can_use_lcd_text() != can_use_lcd_text(); |
| bool can_recreate_highres_tiling = |
| CanRecreateHighResTilingForLCDTextAndRasterTransform(*high_res); |
| // Only for the sync tree to avoid flickering. |
| bool should_recreate_high_res = |
| (raster_transform_is_not_ideal || can_use_lcd_text_changed) && |
| layer_tree_impl()->IsSyncTree() && can_recreate_highres_tiling; |
| // Only request an invalidation if we don't already have a pending tree. |
| bool can_request_invalidation_for_high_res = |
| (raster_transform_is_not_ideal || can_use_lcd_text_changed) && |
| !layer_tree_impl()->settings().commit_to_active_tree && |
| layer_tree_impl()->IsActiveTree() && can_recreate_highres_tiling && |
| !layer_tree_impl()->HasPendingTree(); |
| |
| if (should_recreate_high_res) { |
| tilings_->Remove(high_res); |
| high_res = nullptr; |
| } else if (can_request_invalidation_for_high_res) { |
| // Anytime a condition which flips whether we can recreate the tiling |
| // changes, we'll get a call to UpdateDrawProperties. We check whether we |
| // could recreate the tiling when this runs on the active tree to trigger |
| // an impl-side invalidation (if needed). |
| layer_tree_impl()->RequestImplSideInvalidationForRerasterTiling(); |
| } else if (!has_adjusted_raster_scale) { |
| // Nothing changed, no need to update tilings. |
| DCHECK_EQ(HIGH_RESOLUTION, high_res->resolution()); |
| SanityCheckTilingState(); |
| return; |
| } |
| } |
| |
| // Reset all resolution enums on tilings, we'll be setting new values in this |
| // function. |
| tilings_->MarkAllTilingsNonIdeal(); |
| |
| if (!high_res) { |
| // We always need a high res tiling, so create one if it doesn't exist. |
| high_res = AddTiling(gfx::AxisTransform2d::FromScaleAndTranslation( |
| raster_contents_scale_, raster_translation)); |
| } |
| high_res->set_resolution(HIGH_RESOLUTION); |
| |
| if (layer_tree_impl()->IsPendingTree() || |
| (layer_tree_impl()->settings().commit_to_active_tree && |
| IsDirectlyCompositedImage())) { |
| // On the pending tree, drop any tilings that are non-ideal since we don't |
| // need them to activate anyway. |
| |
| // For DirectlyCompositedImages, if we recomputed a new raster scale, we |
| // should drop the non-ideal ones if we're committing to the active tree. |
| // Otherwise a non-ideal scale that is _larger_ than the HIGH_RESOLUTION |
| // tile will be used as the coverage scale, and we'll produce a slightly |
| // different rendering. We don't drop the tilings on the active tree if |
| // we're not committing to the active tree to prevent checkerboarding. |
| tilings_->RemoveNonIdealTilings(); |
| } |
| |
| SanityCheckTilingState(); |
| } |
| |
| bool PictureLayerImpl::ShouldAdjustRasterScale() const { |
| if (!raster_contents_scale_.x() || !raster_contents_scale_.y()) |
| return true; |
| |
| // Adjust raster scale if the raster source size changed. This is mainly to |
| // reset the preserved scale for will-change:transform but may also help in |
| // other cases, which won't affect performance much because the change has |
| // involved the main thread and/or we'll (at least partly) re-raster anyway. |
| if (raster_source_size_changed_) |
| return true; |
| |
| if (IsDirectlyCompositedImage()) { |
| // If the default raster scale changed, that means the bounds or image size |
| // changed. We should recalculate in order to raster at the intrinsic image |
| // size. Note that this is not a comparison of the used raster_source_scale_ |
| // and desired because of the adjustments in RecalculateRasterScales. |
| if (directly_composited_image_default_raster_scale_changed_) |
| return true; |
| |
| // First check to see if we need to adjust based on ideal_source_scale_ |
| // changing (i.e. scale transform has been modified). These limits exist |
| // so that we don't raster at the intrinsic image size if the layer will |
| // be scaled down more than 4x ideal. This saves memory without sacrificing |
| // noticeable quality. We'll also bump the scale back up in the case where |
| // the ideal scale is increased. |
| float max_scale = std::max(directly_composited_image_default_raster_scale_, |
| MinimumContentsScale()); |
| if (raster_source_scale_key() < |
| std::min(ideal_source_scale_key(), max_scale)) |
| return true; |
| if (raster_source_scale_key() > 4 * ideal_source_scale_key()) |
| return true; |
| |
| return false; |
| } |
| |
| if (was_screen_space_transform_animating_ != |
| draw_properties().screen_space_transform_is_animating) { |
| if (draw_properties().screen_space_transform_is_animating) { |
| // Entering animation. |
| // Skip adjusting raster scale if max animation scale already matches |
| // raster scale. |
| float maximum_animation_scale = |
| layer_tree_impl()->property_trees()->MaximumAnimationToScreenScale( |
| transform_tree_index()); |
| if ((maximum_animation_scale != raster_contents_scale_.x() || |
| maximum_animation_scale != raster_contents_scale_.y())) { |
| return true; |
| } |
| } else { |
| // Exiting animation. |
| // Skip adjusting raster scale when animations finish if we have a |
| // will-change: transform hint to preserve maximum resolution tiles |
| // needed. |
| if (!AffectedByWillChangeTransformHint()) |
| return true; |
| } |
| } |
| |
| bool is_pinching = layer_tree_impl()->PinchGestureActive(); |
| if (is_pinching && raster_page_scale_) { |
| // We change our raster scale when it is: |
| // - Higher than ideal (need a lower-res tiling available) |
| // - Too far from ideal (need a higher-res tiling available) |
| float ratio = ideal_page_scale_ / raster_page_scale_; |
| if (raster_page_scale_ > ideal_page_scale_ || |
| ratio > kMaxScaleRatioDuringPinch) |
| return true; |
| } |
| |
| if (!is_pinching) { |
| // When not pinching, match the ideal page scale factor. |
| if (raster_page_scale_ != ideal_page_scale_) |
| return true; |
| } |
| |
| // Always match the ideal device scale factor. |
| if (raster_device_scale_ != ideal_device_scale_) |
| return true; |
| |
| float max_scale = MaximumContentsScale(); |
| if (raster_contents_scale_.x() > max_scale || |
| raster_contents_scale_.y() > max_scale) |
| return true; |
| float min_scale = MinimumContentsScale(); |
| if (raster_contents_scale_.x() < min_scale || |
| raster_contents_scale_.y() < min_scale) |
| return true; |
| |
| // Avoid frequent raster scale changes if we have an animating transform. |
| if (draw_properties().screen_space_transform_is_animating) { |
| // Except when the device viewport rect has changed because the raster scale |
| // may depend on the rect. |
| if (layer_tree_impl()->device_viewport_rect_changed()) { |
| return true; |
| } |
| // Or when the raster scale is not affected by invalid scale and is too |
| // small compared to the ideal scale. |
| if (ideal_contents_scale_.x() > |
| raster_contents_scale_.x() * |
| kRatioToAdjustRasterScaleForTransformAnimation || |
| ideal_contents_scale_.y() > |
| raster_contents_scale_.y() * |
| kRatioToAdjustRasterScaleForTransformAnimation) { |
| auto* property_trees = layer_tree_impl()->property_trees(); |
| int transform_id = transform_tree_index(); |
| if (property_trees->AnimationScaleCacheIsInvalid(transform_id) || |
| !property_trees->AnimationAffectedByInvalidScale(transform_id)) { |
| return true; |
| } |
| } |
| return false; |
| } |
| |
| // Don't change the raster scale if the raster scale is already ideal. |
| if (raster_source_scale_ == ideal_source_scale_) |
| return false; |
| |
| // Don't update will-change: transform layers if the raster contents scale is |
| // bigger than the minimum scale. |
| if (AffectedByWillChangeTransformHint()) { |
| float min_raster_scale = MinimumRasterContentsScaleForWillChangeTransform(); |
| if (raster_contents_scale_.x() >= min_raster_scale && |
| raster_contents_scale_.y() >= min_raster_scale) |
| return false; |
| } |
| |
| // Match the raster scale in all other cases. |
| return true; |
| } |
| |
| void PictureLayerImpl::RecalculateRasterScales() { |
| if (IsDirectlyCompositedImage()) { |
| // TODO(crbug.com/40176440): Support 2D scales in directly composited |
| // images. |
| float used_raster_scale = CalculateDirectlyCompositedImageRasterScale(); |
| directly_composited_image_default_raster_scale_changed_ = false; |
| if (ShouldDirectlyCompositeImage(used_raster_scale)) { |
| raster_source_scale_ = |
| gfx::Vector2dF(used_raster_scale, used_raster_scale); |
| raster_page_scale_ = 1.f; |
| raster_device_scale_ = 1.f; |
| raster_contents_scale_ = raster_source_scale_; |
| return; |
| } |
| |
| // If we should not directly composite this image, reset values and fall |
| // back to normal raster scale calculations below. |
| directly_composited_image_default_raster_scale_ = 0.f; |
| } |
| |
| gfx::Vector2dF old_raster_contents_scale = raster_contents_scale_; |
| float old_raster_page_scale = raster_page_scale_; |
| |
| // The raster scale if previous tilings should be preserved. |
| gfx::Vector2dF preserved_raster_contents_scale = old_raster_contents_scale; |
| |
| raster_device_scale_ = ideal_device_scale_; |
| raster_page_scale_ = ideal_page_scale_; |
| raster_source_scale_ = ideal_source_scale_; |
| raster_contents_scale_ = ideal_contents_scale_; |
| |
| // During pinch we completely ignore the current ideal scale, and just use |
| // a multiple of the previous scale. |
| bool is_pinching = layer_tree_impl()->PinchGestureActive(); |
| if (is_pinching && !old_raster_contents_scale.IsZero()) { |
| // See ShouldAdjustRasterScale: |
| // - When zooming out, preemptively create new tiling at lower resolution. |
| // - When zooming in, approximate ideal using multiple of kMaxScaleRatio. |
| bool zooming_out = old_raster_page_scale > ideal_page_scale_; |
| float desired_contents_scale = |
| std::max(old_raster_contents_scale.x(), old_raster_contents_scale.y()); |
| float ideal_scale = GetIdealContentsScaleKey(); |
| if (zooming_out) { |
| while (desired_contents_scale > ideal_scale) |
| desired_contents_scale /= kMaxScaleRatioDuringPinch; |
| } else { |
| while (desired_contents_scale < ideal_scale) |
| desired_contents_scale *= kMaxScaleRatioDuringPinch; |
| } |
| if (const auto* snapped_to_tiling = tilings_->FindTilingWithNearestScaleKey( |
| desired_contents_scale, kSnapToExistingTilingRatio)) { |
| raster_contents_scale_ = snapped_to_tiling->raster_transform().scale(); |
| } else { |
| raster_contents_scale_ = old_raster_contents_scale; |
| raster_contents_scale_.Scale(desired_contents_scale / |
| raster_contents_scale_key()); |
| } |
| preserved_raster_contents_scale = raster_contents_scale_; |
| raster_page_scale_ = |
| std::max(raster_contents_scale_.x() / raster_source_scale_.x(), |
| raster_contents_scale_.y() / raster_source_scale_.y()) / |
| raster_device_scale_; |
| } |
| |
| if (draw_properties().screen_space_transform_is_animating) |
| AdjustRasterScaleForTransformAnimation(preserved_raster_contents_scale); |
| |
| if (AffectedByWillChangeTransformHint()) { |
| float min_scale = MinimumRasterContentsScaleForWillChangeTransform(); |
| raster_contents_scale_.SetToMax(gfx::Vector2dF(min_scale, min_scale)); |
| } |
| |
| float min_scale = MinimumContentsScale(); |
| float max_scale = MaximumContentsScale(); |
| raster_contents_scale_.SetToMax(gfx::Vector2dF(min_scale, min_scale)); |
| raster_contents_scale_.SetToMin(gfx::Vector2dF(max_scale, max_scale)); |
| DCHECK_GE(raster_contents_scale_.x(), min_scale); |
| DCHECK_GE(raster_contents_scale_.y(), min_scale); |
| DCHECK_LE(raster_contents_scale_.x(), max_scale); |
| DCHECK_LE(raster_contents_scale_.y(), max_scale); |
| } |
| |
| void PictureLayerImpl::AdjustRasterScaleForTransformAnimation( |
| const gfx::Vector2dF& preserved_raster_contents_scale) { |
| DCHECK(draw_properties().screen_space_transform_is_animating); |
| |
| float maximum_animation_scale = |
| layer_tree_impl()->property_trees()->MaximumAnimationToScreenScale( |
| transform_tree_index()); |
| raster_contents_scale_.SetToMax( |
| gfx::Vector2dF(maximum_animation_scale, maximum_animation_scale)); |
| |
| if (AffectedByWillChangeTransformHint()) { |
| // If we have a will-change: transform hint, do not shrink the content |
| // raster scale, otherwise we will end up throwing away larger tiles we may |
| // need again. |
| raster_contents_scale_.SetToMax(preserved_raster_contents_scale); |
| } |
| |
| // However we want to avoid excessive memory use. Choose a scale at which this |
| // layer's rastered content is not larger than the viewport. |
| gfx::Size viewport = layer_tree_impl()->GetDeviceViewport().size(); |
| // To avoid too small scale in a small viewport. |
| constexpr int kMinViewportDimension = 500; |
| float max_viewport_dimension = |
| std::max({viewport.width(), viewport.height(), kMinViewportDimension}); |
| DCHECK(max_viewport_dimension); |
| // Use square to compensate for viewports with different aspect ratios. |
| float squared_viewport_area = max_viewport_dimension * max_viewport_dimension; |
| |
| gfx::SizeF max_visible_bounds(raster_source_->recorded_bounds().size()); |
| // Clamp max_visible_bounds by max_viewport_dimension to avoid too small |
| // scale for huge layers for which the far from viewport area won't be |
| // rasterized and out of viewport area is rasterized in low priority. |
| max_visible_bounds.SetToMin( |
| gfx::SizeF(max_viewport_dimension, max_viewport_dimension)); |
| gfx::SizeF max_visible_bounds_at_max_scale = |
| gfx::ScaleSize(max_visible_bounds, raster_contents_scale_.x(), |
| raster_contents_scale_.y()); |
| float maximum_area = max_visible_bounds_at_max_scale.width() * |
| max_visible_bounds_at_max_scale.height(); |
| // Clamp the scale to make the rastered content not larger than the viewport. |
| if (maximum_area > squared_viewport_area) [[unlikely]] { |
| raster_contents_scale_.Scale( |
| 1.f / std::sqrt(maximum_area / squared_viewport_area)); |
| } |
| } |
| |
| void PictureLayerImpl::CleanUpTilingsOnActiveLayer() { |
| DCHECK(layer_tree_impl()->IsActiveTree()); |
| if (tilings_->num_tilings() == 0) { |
| return; |
| } |
| |
| float min_acceptable_high_res_scale = |
| std::min(raster_contents_scale_key(), GetIdealContentsScaleKey()); |
| float max_acceptable_high_res_scale = |
| std::max(raster_contents_scale_key(), GetIdealContentsScaleKey()); |
| |
| PictureLayerImpl* twin = GetPendingOrActiveTwinLayer(); |
| if (twin && twin->CanHaveTilings()) { |
| min_acceptable_high_res_scale = std::min( |
| {min_acceptable_high_res_scale, twin->raster_contents_scale_key(), |
| twin->GetIdealContentsScaleKey()}); |
| max_acceptable_high_res_scale = std::max( |
| {max_acceptable_high_res_scale, twin->raster_contents_scale_key(), |
| twin->GetIdealContentsScaleKey()}); |
| } |
| |
| // TODO(crbug.com/7107398): Ideally |last_append_quads_scales_| here should |
| // be empty for TreesInViz mode since it's not populated in PictureLayerImpl |
| // for that mode. But many cc_unittests currently calls AppendQuads() directly |
| // on PictureLayerImpl via FakePictureLayerImpl resulting in non empty |
| // |last_append_quads_scales_| in this mode. Hence not enabling the CHECK for |
| // now. CHECK(!layer_tree_impl()->settings().TreesInVizInClientProcess() || |
| // last_append_quads_scales_.empty()); |
| |
| std::vector<PictureLayerTiling*> to_remove; |
| bool needs_push = false; |
| for (size_t i = 0; i < tilings_->num_tilings(); ++i) { |
| PictureLayerTiling* tiling = tilings_->tiling_at(i); |
| // Keep all tilings within the min/max scales. |
| if (tiling->contents_scale_key() >= min_acceptable_high_res_scale && |
| tiling->contents_scale_key() <= max_acceptable_high_res_scale) { |
| continue; |
| } |
| |
| // Don't remove tilings that are required based on most recent draw. |
| if (LastAppendQuadsScalesContains(tiling->contents_scale_key())) { |
| continue; |
| } |
| |
| // For TreesInViz mode, we accumulate the tiling content scale in |
| // |proposed_tiling_scales_for_deletion_| instead of deleting it. It is then |
| // sent to Viz to check if those are safe to delete. |
| if (layer_tree_impl()->settings().TreesInVizInClientProcess()) { |
| proposed_tiling_scales_for_deletion_.insert(tiling->contents_scale_key()); |
| needs_push = true; |
| } else { |
| to_remove.push_back(tiling); |
| } |
| } |
| |
| if (layer_tree_impl()->settings().TreesInVizInClientProcess()) { |
| if (needs_push) { |
| SetNeedsPushProperties(kChangedGeneralProperty); |
| } |
| return; |
| } |
| |
| for (auto* tiling : to_remove) { |
| DCHECK_NE(HIGH_RESOLUTION, tiling->resolution()); |
| tilings_->Remove(tiling); |
| } |
| } |
| |
| float PictureLayerImpl::MinimumRasterContentsScaleForWillChangeTransform() |
| const { |
| DCHECK(AffectedByWillChangeTransformHint()); |
| float native_scale = ideal_device_scale_ * ideal_page_scale_; |
| float ideal_scale = GetIdealContentsScaleKey(); |
| // We want to use the same raster scale as much as possible during the |
| // lifetime of a will-change:transform layer to avoid rerasterization. |
| // Normally, we clamp the raster scale to be at least the native scale, to |
| // make most HTML contents not too blurry (e.g. at least the texts are |
| // legible) if the ideal scale increases above the native scale in the future. |
| if (ideal_scale < native_scale * kMinScaleRatioForWillChangeTransform) { |
| // However, if the native scale is too big compared to the ideal scale, |
| // we want to use a smaller scale to avoid too many tiles using too much |
| // memory. This is mainly to avoid problems in SVG apps that use large |
| // integer geometries in elements under a very small overall scale to avoid |
| // floating-point errors in geometries. The return value is smaller than |
| // ideal_scale to reduce rerasterizations when the ideal scale changes to |
| // be even smaller in the future. |
| return ideal_scale * kMinScaleRatioForWillChangeTransform; |
| } |
| return native_scale; |
| } |
| |
| void PictureLayerImpl::CleanUpTilings( |
| const std::vector<float>& tiling_scales_to_clean_up) { |
| for (float scale : tiling_scales_to_clean_up) { |
| if (auto* tiling = tilings_->FindTilingWithScaleKey(scale)) { |
| tilings_->Remove(tiling); |
| } |
| } |
| } |
| |
| bool PictureLayerImpl::CalculateRasterTranslation( |
| gfx::Vector2dF& raster_translation) const { |
| // If this setting is set, the client (e.g. the Chromium UI) is sure that it |
| // can almost always align raster pixels to physical pixels, and doesn't care |
| // about temporary misalignment, so don't bother raster translation. |
| if (layer_tree_impl()->settings().layers_always_allowed_lcd_text) |
| return true; |
| |
| // No need to use raster translation if there is no text. |
| if (!raster_source_ || !raster_source_->GetDisplayItemList() || |
| !raster_source_->GetDisplayItemList()->has_draw_text_ops()) { |
| return false; |
| } |
| |
| // Besides the RasterScalesApproximatelyEqual() condition for |
| // ScreenSpaceTransform() and DrawTransform() in PixelAlignmentOffset(), |
| // here we also check if the scale of DrawTransform() approximately equals |
| // raster_contents_scale_. |
| // ScreenSpaceTransform() and DrawTransform() need to be scaled by |
| // external_page_scale_factor which is set for OOPIF. |
| const float external_page_scale_factor = |
| (base::FeatureList::IsEnabled( |
| features::kComputeRasterTranslateForExternalScale) && |
| layer_tree_impl()) |
| ? layer_tree_impl()->external_page_scale_factor() |
| : 1.f; |
| |
| gfx::Transform scaled_draw_transform = DrawTransform(); |
| scaled_draw_transform.PostScale(external_page_scale_factor); |
| if (!draw_property_utils::RasterScalesApproximatelyEqual( |
| scaled_draw_transform.To2dScale(), raster_contents_scale_)) { |
| return false; |
| } |
| |
| gfx::Transform scaled_screen_space_transform = ScreenSpaceTransform(); |
| scaled_screen_space_transform.PostScale(external_page_scale_factor); |
| if (auto offset = draw_property_utils::PixelAlignmentOffset( |
| scaled_screen_space_transform, scaled_draw_transform)) { |
| raster_translation = *offset; |
| return true; |
| } |
| return false; |
| } |
| |
| float PictureLayerImpl::MinimumContentsScale() const { |
| // If the contents scale is less than 1 / width (also for height), |
| // then it will end up having less than one pixel of content in that |
| // dimension. Bump the minimum contents scale up in this case to prevent |
| // this from happening. |
| gfx::Size recorded_size = raster_source_->recorded_bounds().size(); |
| int min_dimension = std::min(recorded_size.width(), recorded_size.height()); |
| return min_dimension ? 1.f / min_dimension : 1.f; |
| } |
| |
| float PictureLayerImpl::MaximumContentsScale() const { |
| if (bounds().IsEmpty()) |
| return 0; |
| // When mask tiling is disabled or the mask is single textured, masks can not |
| // have tilings that would become larger than the max_texture_size since they |
| // use a single tile for the entire tiling. Other layers can have tilings such |
| // that dimension * scale does not overflow. |
| float max_dimension = static_cast<float>( |
| is_backdrop_filter_mask() ? layer_tree_impl()->max_texture_size() |
| : std::numeric_limits<int>::max()); |
| int higher_dimension = std::max(bounds().width(), bounds().height()); |
| float max_scale = max_dimension / higher_dimension; |
| |
| // We require that multiplying the layer size by the contents scale and |
| // ceiling produces a value <= |max_dimension|. Because for large layer |
| // sizes floating point ambiguity may crop up, making the result larger or |
| // smaller than expected, we use a slightly smaller floating point value for |
| // the scale, to help ensure that the resulting content bounds will never end |
| // up larger than |max_dimension|. |
| return nextafterf(max_scale, 0.f); |
| } |
| |
| void PictureLayerImpl::ResetRasterScale() { |
| raster_page_scale_ = 0.f; |
| raster_device_scale_ = 0.f; |
| raster_source_scale_ = gfx::Vector2dF(0.f, 0.f); |
| raster_contents_scale_ = gfx::Vector2dF(0.f, 0.f); |
| directly_composited_image_default_raster_scale_ = 0.f; |
| } |
| |
| bool PictureLayerImpl::CanHaveTilings() const { |
| if (!raster_source_) |
| return false; |
| if (solid_color()) { |
| return false; |
| } |
| if (!draws_content()) |
| return false; |
| if (!raster_source_->HasRecordings()) |
| return false; |
| // If the |raster_source_| has a recording it should have non-empty bounds. |
| DCHECK(!raster_source_->size().IsEmpty()); |
| if (MaximumContentsScale() < MinimumContentsScale()) |
| return false; |
| return true; |
| } |
| |
| void PictureLayerImpl::SanityCheckTilingState() const { |
| #if DCHECK_IS_ON() |
| if (!CanHaveTilings()) { |
| DCHECK_EQ(0u, tilings_->num_tilings()); |
| return; |
| } |
| if (tilings_->num_tilings() == 0) |
| return; |
| |
| if (layer_tree_impl()->settings().TreesInVizInClientProcess()) { |
| // In TreesInViz mode, we clean up tilings in a deferred fashion, so the |
| // following DCHECK is invalid. |
| return; |
| } |
| |
| // We should only have one high res tiling. |
| DCHECK_EQ(1, tilings_->NumHighResTilings()); |
| #endif |
| } |
| |
| float PictureLayerImpl::MaximumTilingContentsScale() const { |
| float max_contents_scale = tilings_->GetMaximumContentsScale(); |
| return std::max(max_contents_scale, MinimumContentsScale()); |
| } |
| |
| std::unique_ptr<PictureLayerTilingSet> |
| PictureLayerImpl::CreatePictureLayerTilingSet() { |
| const LayerTreeSettings& settings = layer_tree_impl()->settings(); |
| return PictureLayerTilingSet::Create( |
| IsActive() ? ACTIVE_TREE : PENDING_TREE, this, |
| settings.tiling_interest_area_padding, |
| layer_tree_impl()->raster_caps().use_gpu_rasterization |
| ? settings.gpu_rasterization_skewport_target_time_in_seconds |
| : settings.skewport_target_time_in_seconds, |
| settings.skewport_extrapolation_limit_in_screen_pixels, |
| settings.max_preraster_distance_in_screen_pixels); |
| } |
| |
| void PictureLayerImpl::UpdateIdealScales() { |
| DCHECK(CanHaveTilings()); |
| |
| float min_contents_scale = MinimumContentsScale(); |
| DCHECK_GT(min_contents_scale, 0.f); |
| |
| ideal_device_scale_ = layer_tree_impl()->device_scale_factor(); |
| ideal_page_scale_ = 1.f; |
| ideal_contents_scale_ = GetIdealContentsScale(); |
| |
| if (layer_tree_impl()->PageScaleTransformNode()) { |
| DCHECK(layer_tree_impl()->settings().is_for_scalable_page); |
| ideal_page_scale_ = IsAffectedByPageScale() |
| ? layer_tree_impl()->current_page_scale_factor() |
| : 1.f; |
| } |
| |
| // This layer may be in a layer tree embedded in a hierarchy that has its own |
| // page scale factor. We represent that here as 'external_page_scale_factor', |
| // a value that affects raster scale in the same way that page_scale_factor |
| // does, but doesn't affect any geometry calculations. In a normal main frame, |
| // fenced frame, or OOPIF, only one of current or external page scale factor |
| // is ever used but not both. The only exception to this is a main frame in a |
| // a guest view. In these cases we may have a current_page_scale_factor (e.g. |
| // due to a viewport <meta> tag) as well as an external_page_scale_factor |
| // coming from the page scale of its embedder page. |
| float external_page_scale_factor = |
| layer_tree_impl() ? layer_tree_impl()->external_page_scale_factor() : 1.f; |
| DCHECK(!layer_tree_impl() || |
| layer_tree_impl()->settings().is_for_scalable_page || |
| external_page_scale_factor == 1.f || |
| layer_tree_impl()->current_page_scale_factor() == 1.f); |
| ideal_page_scale_ *= external_page_scale_factor; |
| ideal_contents_scale_.Scale(external_page_scale_factor); |
| |
| ideal_contents_scale_.SetToMax( |
| gfx::Vector2dF(min_contents_scale, min_contents_scale)); |
| ideal_contents_scale_.SetToMin( |
| gfx::Vector2dF(kMaxIdealContentsScale, kMaxIdealContentsScale)); |
| ideal_source_scale_ = {ideal_contents_scale_.x() / ideal_page_scale_, |
| ideal_contents_scale_.y() / ideal_page_scale_}; |
| } |
| |
| void PictureLayerImpl::GetDebugBorderProperties(SkColor4f* color, |
| float* width) const { |
| float device_scale_factor = |
| layer_tree_impl() ? layer_tree_impl()->device_scale_factor() : 1; |
| |
| if (IsDirectlyCompositedImage()) { |
| *color = DebugColors::ImageLayerBorderColor(); |
| *width = DebugColors::ImageLayerBorderWidth(device_scale_factor); |
| } else { |
| *color = DebugColors::TiledContentLayerBorderColor(); |
| *width = DebugColors::TiledContentLayerBorderWidth(device_scale_factor); |
| } |
| } |
| |
| void PictureLayerImpl::GetAllPrioritizedTilesForTracing( |
| std::vector<PrioritizedTile>* prioritized_tiles) const { |
| if (!tilings_) |
| return; |
| tilings_->GetAllPrioritizedTilesForTracing(prioritized_tiles); |
| } |
| |
| void PictureLayerImpl::AsValueInto( |
| base::trace_event::TracedValue* state) const { |
| LayerImpl::AsValueInto(state); |
| state->SetDouble("ideal_contents_scale", GetIdealContentsScaleKey()); |
| state->SetDouble("geometry_contents_scale", MaximumTilingContentsScale()); |
| state->BeginArray("tilings"); |
| tilings_->AsValueInto(state); |
| state->EndArray(); |
| |
| MathUtil::AddToTracedValue("tile_priority_rect", |
| viewport_rect_for_tile_priority_in_content_space_, |
| state); |
| MathUtil::AddToTracedValue("visible_rect", visible_layer_rect(), state); |
| |
| state->SetString( |
| "lcd_text_disallowed_reason", |
| LCDTextDisallowedReasonToString(lcd_text_disallowed_reason_)); |
| |
| state->BeginArray("pictures"); |
| raster_source_->AsValueInto(state); |
| state->EndArray(); |
| |
| state->BeginArray("invalidation"); |
| invalidation_.AsValueInto(state); |
| state->EndArray(); |
| |
| state->BeginArray("coverage_tiles"); |
| for (auto iter = |
| tilings_->Cover(gfx::Rect(bounds()), MaximumTilingContentsScale(), |
| GetIdealContentsScaleKey()); |
| iter; ++iter) { |
| state->BeginDictionary(); |
| |
| MathUtil::AddToTracedValue("geometry_rect", iter.geometry_rect(), state); |
| |
| if (*iter) |
| viz::TracedValue::SetIDRef(viz::TracedValue::Id(*iter), state, "tile"); |
| |
| state->EndDictionary(); |
| } |
| state->EndArray(); |
| |
| state->BeginDictionary("can_have_tilings_state"); |
| state->SetBoolean("can_have_tilings", CanHaveTilings()); |
| state->SetBoolean("raster_source_solid_color", !!solid_color()); |
| state->SetBoolean("draws_content", draws_content()); |
| state->SetBoolean("raster_source_has_recordings", |
| raster_source_->HasRecordings()); |
| state->SetDouble("max_contents_scale", MaximumTilingContentsScale()); |
| state->SetDouble("min_contents_scale", MinimumContentsScale()); |
| state->EndDictionary(); |
| |
| state->BeginDictionary("raster_scales"); |
| state->SetDouble("page_scale", raster_page_scale_); |
| state->SetDouble("device_scale", raster_device_scale_); |
| state->BeginArray("source_scale"); |
| state->AppendDouble(raster_source_scale_.x()); |
| state->AppendDouble(raster_source_scale_.y()); |
| state->EndArray(); |
| state->BeginArray("contents_scale"); |
| state->AppendDouble(raster_contents_scale_.x()); |
| state->AppendDouble(raster_contents_scale_.y()); |
| state->EndArray(); |
| state->EndDictionary(); |
| |
| state->BeginDictionary("ideal_scales"); |
| state->SetDouble("page_scale", ideal_page_scale_); |
| state->SetDouble("device_scale", ideal_device_scale_); |
| state->BeginArray("source_scale"); |
| state->AppendDouble(ideal_source_scale_.x()); |
| state->AppendDouble(ideal_source_scale_.y()); |
| state->EndArray(); |
| state->BeginArray("contents_scale"); |
| state->AppendDouble(ideal_contents_scale_.x()); |
| state->AppendDouble(ideal_contents_scale_.y()); |
| state->EndArray(); |
| state->EndDictionary(); |
| } |
| |
| size_t PictureLayerImpl::GPUMemoryUsageInBytes() const { |
| return tilings_->GPUMemoryUsageInBytes(); |
| } |
| |
| void PictureLayerImpl::RunMicroBenchmark(MicroBenchmarkImpl* benchmark) { |
| benchmark->RunOnLayer(this); |
| } |
| |
| bool PictureLayerImpl::IsOnActiveOrPendingTree() const { |
| return !layer_tree_impl()->IsRecycleTree(); |
| } |
| |
| bool PictureLayerImpl::HasValidTilePriorities() const { |
| return IsOnActiveOrPendingTree() && |
| (contributes_to_drawn_render_surface() || raster_even_if_not_drawn()); |
| } |
| |
| PictureLayerImpl::ImageInvalidationResult |
| PictureLayerImpl::InvalidateRegionForImages( |
| const PaintImageIdFlatSet& images_to_invalidate) { |
| if (!discardable_image_map_ || discardable_image_map_->empty()) { |
| return ImageInvalidationResult::kNoImages; |
| } |
| |
| bool all_animated_image = true; |
| auto* controller = layer_tree_impl()->image_animation_controller(); |
| InvalidationRegion image_invalidation; |
| for (auto image_id : images_to_invalidate) { |
| const auto& rects = discardable_image_map_->GetRectsForImage(image_id); |
| if (rects.empty()) { |
| continue; |
| } |
| all_animated_image &= controller->IsRegistered(image_id); |
| for (const auto& r : rects) { |
| image_invalidation.Union(r); |
| } |
| } |
| Region invalidation; |
| image_invalidation.Swap(&invalidation); |
| |
| if (invalidation.IsEmpty()) |
| return ImageInvalidationResult::kNoInvalidation; |
| |
| // Note: We can use a rect here since this is only used to track damage for a |
| // frame and not raster invalidation. |
| UnionUpdateRect(invalidation.bounds()); |
| if (all_animated_image) { |
| has_animated_image_update_rect_ = true; |
| } else { |
| has_non_animated_image_update_rect_ = true; |
| } |
| |
| invalidation_.Union(invalidation); |
| tilings_->Invalidate(invalidation); |
| SetNeedsPushProperties(kChangedGeneralProperty); |
| return ImageInvalidationResult::kInvalidated; |
| } |
| |
| void PictureLayerImpl::InvalidateRasterInducingScrolls( |
| const base::flat_set<ElementId>& scrolls_to_invalidate) { |
| if (!raster_source_ || !raster_source_->GetDisplayItemList()) { |
| return; |
| } |
| const DisplayItemList::RasterInducingScrollMap& raster_inducing_scrolls = |
| raster_source_->GetDisplayItemList()->raster_inducing_scrolls(); |
| Region invalidation; |
| bool needs_update_discardable_image_map = false; |
| for (ElementId element_id : scrolls_to_invalidate) { |
| auto it = raster_inducing_scrolls.find(element_id); |
| if (it != raster_inducing_scrolls.end()) { |
| UnionUpdateRect(it->second.visual_rect); |
| has_non_animated_image_update_rect_ = true; |
| invalidation.Union(it->second.visual_rect); |
| needs_update_discardable_image_map |= it->second.has_discardable_images; |
| } |
| } |
| |
| if (!invalidation.IsEmpty()) { |
| if (needs_update_discardable_image_map) { |
| // The new map should only have changed image rects, so we don't need to |
| // re-register animated images and update paint worklets. |
| discardable_image_map_ = |
| raster_source_->GetDisplayItemList()->GenerateDiscardableImageMap( |
| GetRasterInducingScrollOffsets()); |
| } |
| invalidation_.Union(invalidation); |
| tilings_->Invalidate(invalidation); |
| SetNeedsPushProperties(kChangedGeneralProperty); |
| } |
| } |
| |
| void PictureLayerImpl::SetPaintWorkletRecord( |
| scoped_refptr<const PaintWorkletInput> input, |
| PaintRecord record) { |
| DCHECK(paint_worklet_records_.contains(input)); |
| paint_worklet_records_[input].second = std::move(record); |
| } |
| |
| void PictureLayerImpl::SetPaintWorkletInputs( |
| const DiscardableImageMap::PaintWorkletInputs& inputs) { |
| // PaintWorklets are not supported when committing directly to the active |
| // tree, so in that case the |inputs| should always be empty. |
| DCHECK(layer_tree_impl()->IsPendingTree() || inputs.empty()); |
| |
| bool had_paint_worklets = !paint_worklet_records_.empty(); |
| PaintWorkletRecordMap new_records; |
| for (const auto& input_with_id : inputs) { |
| const auto& input = input_with_id.first; |
| const auto& paint_image_id = input_with_id.second; |
| auto it = new_records.find(input); |
| // We should never have multiple PaintImages sharing the same paint worklet. |
| DCHECK(it == new_records.end() || it->second.first == paint_image_id); |
| // Attempt to re-use an existing PaintRecord if possible. |
| new_records[input] = std::make_pair( |
| paint_image_id, std::move(paint_worklet_records_[input].second)); |
| // The move constructor of std::optional does not clear the source to |
| // nullopt. |
| paint_worklet_records_[input].second = std::nullopt; |
| } |
| paint_worklet_records_.swap(new_records); |
| |
| // The pending tree tracks which PictureLayerImpls have PaintWorkletInputs as |
| // an optimization to avoid walking all picture layers. |
| bool has_paint_worklets = !paint_worklet_records_.empty(); |
| if ((has_paint_worklets != had_paint_worklets) && |
| layer_tree_impl()->IsPendingTree()) { |
| // TODO(xidachen): We don't need additional tracking on LayerTreeImpl. The |
| // tracking in AnimatedPaintWorkletTracker should be enough. |
| layer_tree_impl()->NotifyLayerHasPaintWorkletsChanged(this, |
| has_paint_worklets); |
| } |
| if (layer_tree_impl()->IsPendingTree()) { |
| layer_tree_impl() |
| ->paint_worklet_tracker() |
| .UpdatePaintWorkletInputProperties(inputs); |
| } |
| } |
| |
| void PictureLayerImpl::InvalidatePaintWorklets( |
| const PaintWorkletInput::PropertyKey& key, |
| const PaintWorkletInput::PropertyValue& prev, |
| const PaintWorkletInput::PropertyValue& next) { |
| for (auto& entry : paint_worklet_records_) { |
| const std::vector<PaintWorkletInput::PropertyKey>& prop_ids = |
| entry.first->GetPropertyKeys(); |
| // If the PaintWorklet depends on the property whose value was changed by |
| // the animation system, then invalidate its associated PaintRecord so that |
| // we can repaint the PaintWorklet during impl side invalidation. |
| if (std::ranges::contains(prop_ids, key) && |
| entry.first->ValueChangeShouldCauseRepaint(prev, next)) { |
| entry.second.second = std::nullopt; |
| } |
| } |
| } |
| |
| PictureLayerImpl::TileUpdateSet PictureLayerImpl::TakeUpdatedTiles() { |
| TileUpdateSet updates; |
| updates.swap(updated_tiles_); |
| |
| // Reset this flag since the tile updates are now being serialized to viz. All |
| // future tile updates can be sent immediately as a part of active tree tile |
| // update via LayerTreeHostImpl::UpdateDisplayTile() rather than batching |
| // them. |
| should_batch_updated_tiles_ = false; |
| return updates; |
| } |
| |
| std::vector<float> PictureLayerImpl::TakeProposedTilingScalesForDeletion() { |
| std::vector<float> updates(proposed_tiling_scales_for_deletion_.begin(), |
| proposed_tiling_scales_for_deletion_.end()); |
| proposed_tiling_scales_for_deletion_.clear(); |
| return updates; |
| } |
| |
| PictureLayerImpl::TileUpdateSet PictureLayerImpl::TakeAllTiles() { |
| DCHECK(layer_tree_impl()->settings().TreesInVizInClientProcess()); |
| DCHECK(layer_tree_impl()->IsActiveTree()); |
| |
| updated_tiles_.clear(); |
| |
| TileUpdateSet updates; |
| for (size_t ii = 0; ii < tilings_->num_tilings(); ++ii) { |
| PictureLayerTiling::TileIterator iter(tilings_->tiling_at(ii)); |
| for (; !iter.AtEnd(); iter.Next()) { |
| Tile* tile = iter.GetCurrent(); |
| // During a full tree sync (e.g. context lost), layer-level update_rect is |
| // used for damage tracking, so tile-level damage tracking is not needed. |
| updates[tile->contents_scale_key()].emplace(tile->tiling_i_index(), |
| tile->tiling_j_index(), |
| /*update_damage=*/false); |
| } |
| } |
| |
| // Reset this flag since the tile updates are now being serialized to viz. All |
| // future tile updates can be sent immediately as a part of active tree tile |
| // update via LayerTreeHostImpl::UpdateDisplayTile() rather than batching |
| // them. |
| should_batch_updated_tiles_ = false; |
| return updates; |
| } |
| |
| gfx::ContentColorUsage PictureLayerImpl::GetContentColorUsage() const { |
| if (!raster_source_) { |
| return gfx::ContentColorUsage::kSRGB; |
| } |
| auto display_item_list = raster_source_->GetDisplayItemList(); |
| if (!display_item_list) |
| return gfx::ContentColorUsage::kSRGB; |
| |
| return display_item_list->content_color_usage(); |
| } |
| |
| DamageReasonSet PictureLayerImpl::GetDamageReasons() const { |
| DamageReasonSet reasons = GetDamageReasonsFromLayerPropertyChange(); |
| if (has_animated_image_update_rect_) { |
| reasons.Put(DamageReason::kAnimatedImage); |
| } |
| if (has_non_animated_image_update_rect_ || !GetDamageRect().IsEmpty()) { |
| reasons.Put(DamageReason::kUntracked); |
| } |
| return reasons; |
| } |
| |
| float PictureLayerImpl::GetMaximumContentsScaleForUseInAppendQuads() const { |
| // If we don't have tilings, we're likely going to append a checkerboard quad |
| // the size of the layer. In that case, use scale 1 for more stable |
| // to-screen-space mapping. |
| return tilings_->num_tilings() ? MaximumTilingContentsScale() : 1.f; |
| } |
| |
| TileBasedLayerImpl<PictureLayerTiling>::TilingResolution |
| PictureLayerImpl::GetTilingResolutionForDebugBorders( |
| const PictureLayerTiling* tiling) const { |
| if (tiling->resolution() == HIGH_RESOLUTION) { |
| return TilingResolution::kHigh; |
| } |
| if (tiling->contents_scale_key() > raster_contents_scale_key()) { |
| return TilingResolution::kAboveHigh; |
| } |
| return TilingResolution::kBelowHigh; |
| } |
| |
| TilingSetCoverageIterator<PictureLayerTiling> PictureLayerImpl::Cover( |
| const gfx::Rect& coverage_rect, |
| float coverage_scale, |
| float ideal_contents_scale) const { |
| return tilings_->Cover(coverage_rect, coverage_scale, ideal_contents_scale); |
| } |
| |
| float PictureLayerImpl::GetIdealContentsScaleKey() const { |
| return std::max(ideal_contents_scale_.x(), ideal_contents_scale_.y()); |
| } |
| |
| } // namespace cc |