| // Copyright 2014 The Chromium Authors | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // This file is auto-generated from | |
| // gpu/command_buffer/build_gles2_cmd_buffer.py | |
| // It's formatted by clang-format using chromium coding style: | |
| // clang-format -i -style=chromium filename | |
| // DO NOT EDIT! | |
| // This file is included by gles2_implementation.h to declare the | |
| // GL api functions. | |
| #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ | |
| #define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ | |
| void ActiveTexture(GLenum texture) override; | |
| void AttachShader(GLuint program, GLuint shader) override; | |
| void BindAttribLocation(GLuint program, | |
| GLuint index, | |
| const char* name) override; | |
| void BindBuffer(GLenum target, GLuint buffer) override; | |
| void BindBufferBase(GLenum target, GLuint index, GLuint buffer) override; | |
| void BindBufferRange(GLenum target, | |
| GLuint index, | |
| GLuint buffer, | |
| GLintptr offset, | |
| GLsizeiptr size) override; | |
| void BindFramebuffer(GLenum target, GLuint framebuffer) override; | |
| void BindRenderbuffer(GLenum target, GLuint renderbuffer) override; | |
| void BindSampler(GLuint unit, GLuint sampler) override; | |
| void BindTexture(GLenum target, GLuint texture) override; | |
| void BindTransformFeedback(GLenum target, GLuint transformfeedback) override; | |
| void BlendColor(GLclampf red, | |
| GLclampf green, | |
| GLclampf blue, | |
| GLclampf alpha) override; | |
| void BlendEquation(GLenum mode) override; | |
| void BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) override; | |
| void BlendFunc(GLenum sfactor, GLenum dfactor) override; | |
| void BlendFuncSeparate(GLenum srcRGB, | |
| GLenum dstRGB, | |
| GLenum srcAlpha, | |
| GLenum dstAlpha) override; | |
| void BufferData(GLenum target, | |
| GLsizeiptr size, | |
| const void* data, | |
| GLenum usage) override; | |
| void BufferSubData(GLenum target, | |
| GLintptr offset, | |
| GLsizeiptr size, | |
| const void* data) override; | |
| GLenum CheckFramebufferStatus(GLenum target) override; | |
| void Clear(GLbitfield mask) override; | |
| void ClearBufferfi(GLenum buffer, | |
| GLint drawbuffers, | |
| GLfloat depth, | |
| GLint stencil) override; | |
| void ClearBufferfv(GLenum buffer, | |
| GLint drawbuffers, | |
| const GLfloat* value) override; | |
| void ClearBufferiv(GLenum buffer, | |
| GLint drawbuffers, | |
| const GLint* value) override; | |
| void ClearBufferuiv(GLenum buffer, | |
| GLint drawbuffers, | |
| const GLuint* value) override; | |
| void ClearColor(GLclampf red, | |
| GLclampf green, | |
| GLclampf blue, | |
| GLclampf alpha) override; | |
| void ClearDepthf(GLclampf depth) override; | |
| void ClearStencil(GLint s) override; | |
| GLenum ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) override; | |
| void ColorMask(GLboolean red, | |
| GLboolean green, | |
| GLboolean blue, | |
| GLboolean alpha) override; | |
| void CompileShader(GLuint shader) override; | |
| void CompressedTexImage2D(GLenum target, | |
| GLint level, | |
| GLenum internalformat, | |
| GLsizei width, | |
| GLsizei height, | |
| GLint border, | |
| GLsizei imageSize, | |
| const void* data) override; | |
| void CompressedTexSubImage2D(GLenum target, | |
| GLint level, | |
| GLint xoffset, | |
| GLint yoffset, | |
| GLsizei width, | |
| GLsizei height, | |
| GLenum format, | |
| GLsizei imageSize, | |
| const void* data) override; | |
| void CompressedTexImage3D(GLenum target, | |
| GLint level, | |
| GLenum internalformat, | |
| GLsizei width, | |
| GLsizei height, | |
| GLsizei depth, | |
| GLint border, | |
| GLsizei imageSize, | |
| const void* data) override; | |
| void CompressedTexSubImage3D(GLenum target, | |
| GLint level, | |
| GLint xoffset, | |
| GLint yoffset, | |
| GLint zoffset, | |
| GLsizei width, | |
| GLsizei height, | |
| GLsizei depth, | |
| GLenum format, | |
| GLsizei imageSize, | |
| const void* data) override; | |
| void CopyBufferSubData(GLenum readtarget, | |
| GLenum writetarget, | |
| GLintptr readoffset, | |
| GLintptr writeoffset, | |
| GLsizeiptr size) override; | |
| void CopyTexImage2D(GLenum target, | |
| GLint level, | |
| GLenum internalformat, | |
| GLint x, | |
| GLint y, | |
| GLsizei width, | |
| GLsizei height, | |
| GLint border) override; | |
| void CopyTexSubImage2D(GLenum target, | |
| GLint level, | |
| GLint xoffset, | |
| GLint yoffset, | |
| GLint x, | |
| GLint y, | |
| GLsizei width, | |
| GLsizei height) override; | |
| void CopyTexSubImage3D(GLenum target, | |
| GLint level, | |
| GLint xoffset, | |
| GLint yoffset, | |
| GLint zoffset, | |
| GLint x, | |
| GLint y, | |
| GLsizei width, | |
| GLsizei height) override; | |
| GLuint CreateProgram() override; | |
| GLuint CreateShader(GLenum type) override; | |
| void CullFace(GLenum mode) override; | |
| void DeleteBuffers(GLsizei n, const GLuint* buffers) override; | |
| void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) override; | |
| void DeleteProgram(GLuint program) override; | |
| void DeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) override; | |
| void DeleteSamplers(GLsizei n, const GLuint* samplers) override; | |
| void DeleteSync(GLsync sync) override; | |
| void DeleteShader(GLuint shader) override; | |
| void DeleteTextures(GLsizei n, const GLuint* textures) override; | |
| void DeleteTransformFeedbacks(GLsizei n, const GLuint* ids) override; | |
| void DepthFunc(GLenum func) override; | |
| void DepthMask(GLboolean flag) override; | |
| void DepthRangef(GLclampf zNear, GLclampf zFar) override; | |
| void DetachShader(GLuint program, GLuint shader) override; | |
| void Disable(GLenum cap) override; | |
| void DisableVertexAttribArray(GLuint index) override; | |
| void DrawArrays(GLenum mode, GLint first, GLsizei count) override; | |
| void DrawElements(GLenum mode, | |
| GLsizei count, | |
| GLenum type, | |
| const void* indices) override; | |
| void DrawRangeElements(GLenum mode, | |
| GLuint start, | |
| GLuint end, | |
| GLsizei count, | |
| GLenum type, | |
| const void* indices) override; | |
| void Enable(GLenum cap) override; | |
| void EnableVertexAttribArray(GLuint index) override; | |
| GLsync FenceSync(GLenum condition, GLbitfield flags) override; | |
| void Finish() override; | |
| void Flush() override; | |
| void FramebufferRenderbuffer(GLenum target, | |
| GLenum attachment, | |
| GLenum renderbuffertarget, | |
| GLuint renderbuffer) override; | |
| void FramebufferTexture2D(GLenum target, | |
| GLenum attachment, | |
| GLenum textarget, | |
| GLuint texture, | |
| GLint level) override; | |
| void FramebufferTextureLayer(GLenum target, | |
| GLenum attachment, | |
| GLuint texture, | |
| GLint level, | |
| GLint layer) override; | |
| void FrontFace(GLenum mode) override; | |
| void GenBuffers(GLsizei n, GLuint* buffers) override; | |
| void GenerateMipmap(GLenum target) override; | |
| void GenFramebuffers(GLsizei n, GLuint* framebuffers) override; | |
| void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) override; | |
| void GenSamplers(GLsizei n, GLuint* samplers) override; | |
| void GenTextures(GLsizei n, GLuint* textures) override; | |
| void GenTransformFeedbacks(GLsizei n, GLuint* ids) override; | |
| void GetActiveAttrib(GLuint program, | |
| GLuint index, | |
| GLsizei bufsize, | |
| GLsizei* length, | |
| GLint* size, | |
| GLenum* type, | |
| char* name) override; | |
| void GetActiveUniform(GLuint program, | |
| GLuint index, | |
| GLsizei bufsize, | |
| GLsizei* length, | |
| GLint* size, | |
| GLenum* type, | |
| char* name) override; | |
| void GetActiveUniformBlockiv(GLuint program, | |
| GLuint index, | |
| GLenum pname, | |
| GLint* params) override; | |
| void GetActiveUniformBlockName(GLuint program, | |
| GLuint index, | |
| GLsizei bufsize, | |
| GLsizei* length, | |
| char* name) override; | |
| void GetActiveUniformsiv(GLuint program, | |
| GLsizei count, | |
| const GLuint* indices, | |
| GLenum pname, | |
| GLint* params) override; | |
| void GetAttachedShaders(GLuint program, | |
| GLsizei maxcount, | |
| GLsizei* count, | |
| GLuint* shaders) override; | |
| GLint GetAttribLocation(GLuint program, const char* name) override; | |
| void GetBooleanv(GLenum pname, GLboolean* params) override; | |
| void GetBufferParameteri64v(GLenum target, | |
| GLenum pname, | |
| GLint64* params) override; | |
| void GetBufferParameteriv(GLenum target, GLenum pname, GLint* params) override; | |
| GLenum GetError() override; | |
| void GetFloatv(GLenum pname, GLfloat* params) override; | |
| GLint GetFragDataLocation(GLuint program, const char* name) override; | |
| void GetFramebufferAttachmentParameteriv(GLenum target, | |
| GLenum attachment, | |
| GLenum pname, | |
| GLint* params) override; | |
| void GetInteger64v(GLenum pname, GLint64* params) override; | |
| void GetIntegeri_v(GLenum pname, GLuint index, GLint* data) override; | |
| void GetInteger64i_v(GLenum pname, GLuint index, GLint64* data) override; | |
| void GetIntegerv(GLenum pname, GLint* params) override; | |
| void GetInternalformativ(GLenum target, | |
| GLenum format, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| GLint* params) override; | |
| void GetProgramiv(GLuint program, GLenum pname, GLint* params) override; | |
| void GetProgramInfoLog(GLuint program, | |
| GLsizei bufsize, | |
| GLsizei* length, | |
| char* infolog) override; | |
| void GetRenderbufferParameteriv(GLenum target, | |
| GLenum pname, | |
| GLint* params) override; | |
| void GetSamplerParameterfv(GLuint sampler, | |
| GLenum pname, | |
| GLfloat* params) override; | |
| void GetSamplerParameteriv(GLuint sampler, | |
| GLenum pname, | |
| GLint* params) override; | |
| void GetShaderiv(GLuint shader, GLenum pname, GLint* params) override; | |
| void GetShaderInfoLog(GLuint shader, | |
| GLsizei bufsize, | |
| GLsizei* length, | |
| char* infolog) override; | |
| void GetShaderPrecisionFormat(GLenum shadertype, | |
| GLenum precisiontype, | |
| GLint* range, | |
| GLint* precision) override; | |
| void GetShaderSource(GLuint shader, | |
| GLsizei bufsize, | |
| GLsizei* length, | |
| char* source) override; | |
| const GLubyte* GetString(GLenum name) override; | |
| const GLubyte* GetStringi(GLenum name, GLuint index) override; | |
| void GetSynciv(GLsync sync, | |
| GLenum pname, | |
| GLsizei bufsize, | |
| GLsizei* length, | |
| GLint* values) override; | |
| void GetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) override; | |
| void GetTexParameteriv(GLenum target, GLenum pname, GLint* params) override; | |
| void GetTransformFeedbackVarying(GLuint program, | |
| GLuint index, | |
| GLsizei bufsize, | |
| GLsizei* length, | |
| GLsizei* size, | |
| GLenum* type, | |
| char* name) override; | |
| GLuint GetUniformBlockIndex(GLuint program, const char* name) override; | |
| void GetUniformfv(GLuint program, GLint location, GLfloat* params) override; | |
| void GetUniformiv(GLuint program, GLint location, GLint* params) override; | |
| void GetUniformuiv(GLuint program, GLint location, GLuint* params) override; | |
| void GetUniformIndices(GLuint program, | |
| GLsizei count, | |
| const char* const* names, | |
| GLuint* indices) override; | |
| GLint GetUniformLocation(GLuint program, const char* name) override; | |
| void GetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) override; | |
| void GetVertexAttribiv(GLuint index, GLenum pname, GLint* params) override; | |
| void GetVertexAttribIiv(GLuint index, GLenum pname, GLint* params) override; | |
| void GetVertexAttribIuiv(GLuint index, GLenum pname, GLuint* params) override; | |
| void GetVertexAttribPointerv(GLuint index, | |
| GLenum pname, | |
| void** pointer) override; | |
| void Hint(GLenum target, GLenum mode) override; | |
| void InvalidateFramebuffer(GLenum target, | |
| GLsizei count, | |
| const GLenum* attachments) override; | |
| void InvalidateSubFramebuffer(GLenum target, | |
| GLsizei count, | |
| const GLenum* attachments, | |
| GLint x, | |
| GLint y, | |
| GLsizei width, | |
| GLsizei height) override; | |
| GLboolean IsBuffer(GLuint buffer) override; | |
| GLboolean IsEnabled(GLenum cap) override; | |
| GLboolean IsFramebuffer(GLuint framebuffer) override; | |
| GLboolean IsProgram(GLuint program) override; | |
| GLboolean IsRenderbuffer(GLuint renderbuffer) override; | |
| GLboolean IsSampler(GLuint sampler) override; | |
| GLboolean IsShader(GLuint shader) override; | |
| GLboolean IsSync(GLsync sync) override; | |
| GLboolean IsTexture(GLuint texture) override; | |
| GLboolean IsTransformFeedback(GLuint transformfeedback) override; | |
| void LineWidth(GLfloat width) override; | |
| void LinkProgram(GLuint program) override; | |
| void PauseTransformFeedback() override; | |
| void PixelStorei(GLenum pname, GLint param) override; | |
| void PolygonOffset(GLfloat factor, GLfloat units) override; | |
| void ReadBuffer(GLenum src) override; | |
| void ReadPixels(GLint x, | |
| GLint y, | |
| GLsizei width, | |
| GLsizei height, | |
| GLenum format, | |
| GLenum type, | |
| void* pixels) override; | |
| void ReleaseShaderCompiler() override; | |
| void RenderbufferStorage(GLenum target, | |
| GLenum internalformat, | |
| GLsizei width, | |
| GLsizei height) override; | |
| void ResumeTransformFeedback() override; | |
| void SampleCoverage(GLclampf value, GLboolean invert) override; | |
| void SamplerParameterf(GLuint sampler, GLenum pname, GLfloat param) override; | |
| void SamplerParameterfv(GLuint sampler, | |
| GLenum pname, | |
| const GLfloat* params) override; | |
| void SamplerParameteri(GLuint sampler, GLenum pname, GLint param) override; | |
| void SamplerParameteriv(GLuint sampler, | |
| GLenum pname, | |
| const GLint* params) override; | |
| void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) override; | |
| void ShaderBinary(GLsizei n, | |
| const GLuint* shaders, | |
| GLenum binaryformat, | |
| const void* binary, | |
| GLsizei length) override; | |
| void ShaderSource(GLuint shader, | |
| GLsizei count, | |
| const GLchar* const* str, | |
| const GLint* length) override; | |
| void OrderingBarrierCHROMIUM() override; | |
| void MultiDrawArraysWEBGL(GLenum mode, | |
| const GLint* firsts, | |
| const GLsizei* counts, | |
| GLsizei drawcount) override; | |
| void MultiDrawArraysInstancedWEBGL(GLenum mode, | |
| const GLint* firsts, | |
| const GLsizei* counts, | |
| const GLsizei* instance_counts, | |
| GLsizei drawcount) override; | |
| void MultiDrawArraysInstancedBaseInstanceWEBGL(GLenum mode, | |
| const GLint* firsts, | |
| const GLsizei* counts, | |
| const GLsizei* instance_counts, | |
| const GLuint* baseinstances, | |
| GLsizei drawcount) override; | |
| void MultiDrawElementsWEBGL(GLenum mode, | |
| const GLsizei* counts, | |
| GLenum type, | |
| const GLsizei* offsets, | |
| GLsizei drawcount) override; | |
| void MultiDrawElementsInstancedWEBGL(GLenum mode, | |
| const GLsizei* counts, | |
| GLenum type, | |
| const GLsizei* offsets, | |
| const GLsizei* instance_counts, | |
| GLsizei drawcount) override; | |
| void MultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL( | |
| GLenum mode, | |
| const GLsizei* counts, | |
| GLenum type, | |
| const GLsizei* offsets, | |
| const GLsizei* instance_counts, | |
| const GLint* basevertices, | |
| const GLuint* baseinstances, | |
| GLsizei drawcount) override; | |
| void StencilFunc(GLenum func, GLint ref, GLuint mask) override; | |
| void StencilFuncSeparate(GLenum face, | |
| GLenum func, | |
| GLint ref, | |
| GLuint mask) override; | |
| void StencilMask(GLuint mask) override; | |
| void StencilMaskSeparate(GLenum face, GLuint mask) override; | |
| void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) override; | |
| void StencilOpSeparate(GLenum face, | |
| GLenum fail, | |
| GLenum zfail, | |
| GLenum zpass) override; | |
| void TexImage2D(GLenum target, | |
| GLint level, | |
| GLint internalformat, | |
| GLsizei width, | |
| GLsizei height, | |
| GLint border, | |
| GLenum format, | |
| GLenum type, | |
| const void* pixels) override; | |
| void TexImage3D(GLenum target, | |
| GLint level, | |
| GLint internalformat, | |
| GLsizei width, | |
| GLsizei height, | |
| GLsizei depth, | |
| GLint border, | |
| GLenum format, | |
| GLenum type, | |
| const void* pixels) override; | |
| void TexParameterf(GLenum target, GLenum pname, GLfloat param) override; | |
| void TexParameterfv(GLenum target, | |
| GLenum pname, | |
| const GLfloat* params) override; | |
| void TexParameteri(GLenum target, GLenum pname, GLint param) override; | |
| void TexParameteriv(GLenum target, GLenum pname, const GLint* params) override; | |
| void TexStorage3D(GLenum target, | |
| GLsizei levels, | |
| GLenum internalFormat, | |
| GLsizei width, | |
| GLsizei height, | |
| GLsizei depth) override; | |
| void TexSubImage2D(GLenum target, | |
| GLint level, | |
| GLint xoffset, | |
| GLint yoffset, | |
| GLsizei width, | |
| GLsizei height, | |
| GLenum format, | |
| GLenum type, | |
| const void* pixels) override; | |
| void TexSubImage3D(GLenum target, | |
| GLint level, | |
| GLint xoffset, | |
| GLint yoffset, | |
| GLint zoffset, | |
| GLsizei width, | |
| GLsizei height, | |
| GLsizei depth, | |
| GLenum format, | |
| GLenum type, | |
| const void* pixels) override; | |
| void TransformFeedbackVaryings(GLuint program, | |
| GLsizei count, | |
| const char* const* varyings, | |
| GLenum buffermode) override; | |
| void Uniform1f(GLint location, GLfloat x) override; | |
| void Uniform1fv(GLint location, GLsizei count, const GLfloat* v) override; | |
| void Uniform1i(GLint location, GLint x) override; | |
| void Uniform1iv(GLint location, GLsizei count, const GLint* v) override; | |
| void Uniform1ui(GLint location, GLuint x) override; | |
| void Uniform1uiv(GLint location, GLsizei count, const GLuint* v) override; | |
| void Uniform2f(GLint location, GLfloat x, GLfloat y) override; | |
| void Uniform2fv(GLint location, GLsizei count, const GLfloat* v) override; | |
| void Uniform2i(GLint location, GLint x, GLint y) override; | |
| void Uniform2iv(GLint location, GLsizei count, const GLint* v) override; | |
| void Uniform2ui(GLint location, GLuint x, GLuint y) override; | |
| void Uniform2uiv(GLint location, GLsizei count, const GLuint* v) override; | |
| void Uniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) override; | |
| void Uniform3fv(GLint location, GLsizei count, const GLfloat* v) override; | |
| void Uniform3i(GLint location, GLint x, GLint y, GLint z) override; | |
| void Uniform3iv(GLint location, GLsizei count, const GLint* v) override; | |
| void Uniform3ui(GLint location, GLuint x, GLuint y, GLuint z) override; | |
| void Uniform3uiv(GLint location, GLsizei count, const GLuint* v) override; | |
| void Uniform4f(GLint location, | |
| GLfloat x, | |
| GLfloat y, | |
| GLfloat z, | |
| GLfloat w) override; | |
| void Uniform4fv(GLint location, GLsizei count, const GLfloat* v) override; | |
| void Uniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) override; | |
| void Uniform4iv(GLint location, GLsizei count, const GLint* v) override; | |
| void Uniform4ui(GLint location, | |
| GLuint x, | |
| GLuint y, | |
| GLuint z, | |
| GLuint w) override; | |
| void Uniform4uiv(GLint location, GLsizei count, const GLuint* v) override; | |
| void UniformBlockBinding(GLuint program, GLuint index, GLuint binding) override; | |
| void UniformMatrix2fv(GLint location, | |
| GLsizei count, | |
| GLboolean transpose, | |
| const GLfloat* value) override; | |
| void UniformMatrix2x3fv(GLint location, | |
| GLsizei count, | |
| GLboolean transpose, | |
| const GLfloat* value) override; | |
| void UniformMatrix2x4fv(GLint location, | |
| GLsizei count, | |
| GLboolean transpose, | |
| const GLfloat* value) override; | |
| void UniformMatrix3fv(GLint location, | |
| GLsizei count, | |
| GLboolean transpose, | |
| const GLfloat* value) override; | |
| void UniformMatrix3x2fv(GLint location, | |
| GLsizei count, | |
| GLboolean transpose, | |
| const GLfloat* value) override; | |
| void UniformMatrix3x4fv(GLint location, | |
| GLsizei count, | |
| GLboolean transpose, | |
| const GLfloat* value) override; | |
| void UniformMatrix4fv(GLint location, | |
| GLsizei count, | |
| GLboolean transpose, | |
| const GLfloat* value) override; | |
| void UniformMatrix4x2fv(GLint location, | |
| GLsizei count, | |
| GLboolean transpose, | |
| const GLfloat* value) override; | |
| void UniformMatrix4x3fv(GLint location, | |
| GLsizei count, | |
| GLboolean transpose, | |
| const GLfloat* value) override; | |
| void UseProgram(GLuint program) override; | |
| void ValidateProgram(GLuint program) override; | |
| void VertexAttrib1f(GLuint indx, GLfloat x) override; | |
| void VertexAttrib1fv(GLuint indx, const GLfloat* values) override; | |
| void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) override; | |
| void VertexAttrib2fv(GLuint indx, const GLfloat* values) override; | |
| void VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) override; | |
| void VertexAttrib3fv(GLuint indx, const GLfloat* values) override; | |
| void VertexAttrib4f(GLuint indx, | |
| GLfloat x, | |
| GLfloat y, | |
| GLfloat z, | |
| GLfloat w) override; | |
| void VertexAttrib4fv(GLuint indx, const GLfloat* values) override; | |
| void VertexAttribI4i(GLuint indx, GLint x, GLint y, GLint z, GLint w) override; | |
| void VertexAttribI4iv(GLuint indx, const GLint* values) override; | |
| void VertexAttribI4ui(GLuint indx, | |
| GLuint x, | |
| GLuint y, | |
| GLuint z, | |
| GLuint w) override; | |
| void VertexAttribI4uiv(GLuint indx, const GLuint* values) override; | |
| void VertexAttribIPointer(GLuint indx, | |
| GLint size, | |
| GLenum type, | |
| GLsizei stride, | |
| const void* ptr) override; | |
| void VertexAttribPointer(GLuint indx, | |
| GLint size, | |
| GLenum type, | |
| GLboolean normalized, | |
| GLsizei stride, | |
| const void* ptr) override; | |
| void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) override; | |
| void WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) override; | |
| void BlitFramebufferCHROMIUM(GLint srcX0, | |
| GLint srcY0, | |
| GLint srcX1, | |
| GLint srcY1, | |
| GLint dstX0, | |
| GLint dstY0, | |
| GLint dstX1, | |
| GLint dstY1, | |
| GLbitfield mask, | |
| GLenum filter) override; | |
| void RenderbufferStorageMultisampleCHROMIUM(GLenum target, | |
| GLsizei samples, | |
| GLenum internalformat, | |
| GLsizei width, | |
| GLsizei height) override; | |
| void RenderbufferStorageMultisampleAdvancedAMD(GLenum target, | |
| GLsizei samples, | |
| GLsizei storageSamples, | |
| GLenum internalformat, | |
| GLsizei width, | |
| GLsizei height) override; | |
| void RenderbufferStorageMultisampleEXT(GLenum target, | |
| GLsizei samples, | |
| GLenum internalformat, | |
| GLsizei width, | |
| GLsizei height) override; | |
| void FramebufferTexture2DMultisampleEXT(GLenum target, | |
| GLenum attachment, | |
| GLenum textarget, | |
| GLuint texture, | |
| GLint level, | |
| GLsizei samples) override; | |
| void TexStorage2DEXT(GLenum target, | |
| GLsizei levels, | |
| GLenum internalFormat, | |
| GLsizei width, | |
| GLsizei height) override; | |
| void GenQueriesEXT(GLsizei n, GLuint* queries) override; | |
| void DeleteQueriesEXT(GLsizei n, const GLuint* queries) override; | |
| void QueryCounterEXT(GLuint id, GLenum target) override; | |
| GLboolean IsQueryEXT(GLuint id) override; | |
| void BeginQueryEXT(GLenum target, GLuint id) override; | |
| void BeginTransformFeedback(GLenum primitivemode) override; | |
| void EndQueryEXT(GLenum target) override; | |
| void EndTransformFeedback() override; | |
| void GetQueryivEXT(GLenum target, GLenum pname, GLint* params) override; | |
| void GetQueryObjectivEXT(GLuint id, GLenum pname, GLint* params) override; | |
| void GetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint* params) override; | |
| void GetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64* params) override; | |
| void GetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64* params) override; | |
| void SetDisjointValueSyncCHROMIUM() override; | |
| void InsertEventMarkerEXT(GLsizei length, const GLchar* marker) override; | |
| void PushGroupMarkerEXT(GLsizei length, const GLchar* marker) override; | |
| void PopGroupMarkerEXT() override; | |
| void GenVertexArraysOES(GLsizei n, GLuint* arrays) override; | |
| void DeleteVertexArraysOES(GLsizei n, const GLuint* arrays) override; | |
| GLboolean IsVertexArrayOES(GLuint array) override; | |
| void BindVertexArrayOES(GLuint array) override; | |
| void FramebufferParameteri(GLenum target, GLenum pname, GLint param) override; | |
| GLuint GetMaxValueInBufferCHROMIUM(GLuint buffer_id, | |
| GLsizei count, | |
| GLenum type, | |
| GLuint offset) override; | |
| void* MapBufferCHROMIUM(GLuint target, GLenum access) override; | |
| GLboolean UnmapBufferCHROMIUM(GLuint target) override; | |
| void* MapBufferSubDataCHROMIUM(GLuint target, | |
| GLintptr offset, | |
| GLsizeiptr size, | |
| GLenum access) override; | |
| void UnmapBufferSubDataCHROMIUM(const void* mem) override; | |
| void* MapTexSubImage2DCHROMIUM(GLenum target, | |
| GLint level, | |
| GLint xoffset, | |
| GLint yoffset, | |
| GLsizei width, | |
| GLsizei height, | |
| GLenum format, | |
| GLenum type, | |
| GLenum access) override; | |
| void UnmapTexSubImage2DCHROMIUM(const void* mem) override; | |
| const GLchar* GetRequestableExtensionsCHROMIUM() override; | |
| void RequestExtensionCHROMIUM(const char* extension) override; | |
| void GetProgramInfoCHROMIUM(GLuint program, | |
| GLsizei bufsize, | |
| GLsizei* size, | |
| void* info) override; | |
| void GetUniformBlocksCHROMIUM(GLuint program, | |
| GLsizei bufsize, | |
| GLsizei* size, | |
| void* info) override; | |
| void GetTransformFeedbackVaryingsCHROMIUM(GLuint program, | |
| GLsizei bufsize, | |
| GLsizei* size, | |
| void* info) override; | |
| void GetUniformsES3CHROMIUM(GLuint program, | |
| GLsizei bufsize, | |
| GLsizei* size, | |
| void* info) override; | |
| void DescheduleUntilFinishedCHROMIUM() override; | |
| void GetTranslatedShaderSourceANGLE(GLuint shader, | |
| GLsizei bufsize, | |
| GLsizei* length, | |
| char* source) override; | |
| void CopyTextureCHROMIUM(GLuint source_id, | |
| GLint source_level, | |
| GLenum dest_target, | |
| GLuint dest_id, | |
| GLint dest_level, | |
| GLint internalformat, | |
| GLenum dest_type, | |
| GLboolean unpack_flip_y, | |
| GLboolean unpack_premultiply_alpha, | |
| GLboolean unpack_unmultiply_alpha) override; | |
| void CopySubTextureCHROMIUM(GLuint source_id, | |
| GLint source_level, | |
| GLenum dest_target, | |
| GLuint dest_id, | |
| GLint dest_level, | |
| GLint xoffset, | |
| GLint yoffset, | |
| GLint x, | |
| GLint y, | |
| GLsizei width, | |
| GLsizei height, | |
| GLboolean unpack_flip_y, | |
| GLboolean unpack_premultiply_alpha, | |
| GLboolean unpack_unmultiply_alpha) override; | |
| void DrawArraysInstancedANGLE(GLenum mode, | |
| GLint first, | |
| GLsizei count, | |
| GLsizei primcount) override; | |
| void DrawArraysInstancedBaseInstanceANGLE(GLenum mode, | |
| GLint first, | |
| GLsizei count, | |
| GLsizei primcount, | |
| GLuint baseinstance) override; | |
| void DrawElementsInstancedANGLE(GLenum mode, | |
| GLsizei count, | |
| GLenum type, | |
| const void* indices, | |
| GLsizei primcount) override; | |
| void DrawElementsInstancedBaseVertexBaseInstanceANGLE( | |
| GLenum mode, | |
| GLsizei count, | |
| GLenum type, | |
| const void* indices, | |
| GLsizei primcount, | |
| GLint basevertex, | |
| GLuint baseinstance) override; | |
| void VertexAttribDivisorANGLE(GLuint index, GLuint divisor) override; | |
| void BindUniformLocationCHROMIUM(GLuint program, | |
| GLint location, | |
| const char* name) override; | |
| void TraceBeginCHROMIUM(const char* category_name, | |
| const char* trace_name) override; | |
| void TraceEndCHROMIUM() override; | |
| void DiscardFramebufferEXT(GLenum target, | |
| GLsizei count, | |
| const GLenum* attachments) override; | |
| void LoseContextCHROMIUM(GLenum current, GLenum other) override; | |
| void DrawBuffersEXT(GLsizei count, const GLenum* bufs) override; | |
| void FlushDriverCachesCHROMIUM() override; | |
| GLuint GetLastFlushIdCHROMIUM() override; | |
| void SetActiveURLCHROMIUM(const char* url) override; | |
| void GetBufferSubDataCHROMIUM(GLenum target, | |
| GLintptr offset, | |
| GLsizeiptr size, | |
| void* data) override; | |
| void ContextVisibilityHintCHROMIUM(GLboolean visibility) override; | |
| GLenum GetGraphicsResetStatusKHR() override; | |
| void BlendBarrierKHR() override; | |
| void BindFragDataLocationIndexedEXT(GLuint program, | |
| GLuint colorNumber, | |
| GLuint index, | |
| const char* name) override; | |
| void BindFragDataLocationEXT(GLuint program, | |
| GLuint colorNumber, | |
| const char* name) override; | |
| GLint GetFragDataIndexEXT(GLuint program, const char* name) override; | |
| void WindowRectanglesEXT(GLenum mode, GLsizei count, const GLint* box) override; | |
| GLuint CreateGpuFenceCHROMIUM() override; | |
| GLuint CreateClientGpuFenceCHROMIUM(ClientGpuFence source) override; | |
| void WaitGpuFenceCHROMIUM(GLuint gpu_fence_id) override; | |
| void DestroyGpuFenceCHROMIUM(GLuint gpu_fence_id) override; | |
| void InvalidateReadbackBufferShadowDataCHROMIUM(GLuint buffer_id) override; | |
| void FramebufferTextureMultiviewOVR(GLenum target, | |
| GLenum attachment, | |
| GLuint texture, | |
| GLint level, | |
| GLint baseViewIndex, | |
| GLsizei numViews) override; | |
| void MaxShaderCompilerThreadsKHR(GLuint count) override; | |
| GLuint CreateAndTexStorage2DSharedImageCHROMIUM(const GLbyte* mailbox) override; | |
| void BeginSharedImageAccessDirectCHROMIUM(GLuint texture, GLenum mode) override; | |
| void EndSharedImageAccessDirectCHROMIUM(GLuint texture) override; | |
| void CopySharedImageINTERNAL(GLint xoffset, | |
| GLint yoffset, | |
| GLint x, | |
| GLint y, | |
| GLsizei width, | |
| GLsizei height, | |
| const GLbyte* mailboxes) override; | |
| void CopySharedImageToTextureINTERNAL(GLuint texture, | |
| GLenum target, | |
| GLuint internal_format, | |
| GLenum type, | |
| GLint src_x, | |
| GLint src_y, | |
| GLsizei width, | |
| GLsizei height, | |
| GLboolean is_dst_origin_top_left, | |
| const GLbyte* src_mailbox) override; | |
| GLboolean ReadbackARGBImagePixelsINTERNAL(const GLbyte* mailbox, | |
| const void* dst_color_space, | |
| GLuint dst_color_space_size, | |
| GLuint dst_size, | |
| GLuint dst_width, | |
| GLuint dst_height, | |
| GLuint dst_color_type, | |
| GLuint dst_alpha_type, | |
| GLuint dst_row_bytes, | |
| GLint src_x, | |
| GLint src_y, | |
| GLint plane_index, | |
| void* pixels) override; | |
| void WritePixelsYUVINTERNAL(const GLbyte* mailbox, | |
| GLuint src_size_plane1, | |
| GLuint src_size_plane2, | |
| GLuint src_size_plane3, | |
| GLuint src_size_plane4, | |
| GLuint src_width, | |
| GLuint src_height, | |
| GLuint src_plane_config, | |
| GLuint src_subsampling, | |
| GLuint src_datatype, | |
| GLuint src_row_bytes_plane1, | |
| GLuint src_row_bytes_plane2, | |
| GLuint src_row_bytes_plane3, | |
| GLuint src_row_bytes_plane4, | |
| const void* src_pixels_plane1, | |
| const void* src_pixels_plane2, | |
| const void* src_pixels_plane3, | |
| const void* src_pixels_plane4) override; | |
| void EnableiOES(GLenum target, GLuint index) override; | |
| void DisableiOES(GLenum target, GLuint index) override; | |
| void BlendEquationiOES(GLuint buf, GLenum mode) override; | |
| void BlendEquationSeparateiOES(GLuint buf, | |
| GLenum modeRGB, | |
| GLenum modeAlpha) override; | |
| void BlendFunciOES(GLuint buf, GLenum src, GLenum dst) override; | |
| void BlendFuncSeparateiOES(GLuint buf, | |
| GLenum srcRGB, | |
| GLenum dstRGB, | |
| GLenum srcAlpha, | |
| GLenum dstAlpha) override; | |
| void ColorMaskiOES(GLuint buf, | |
| GLboolean r, | |
| GLboolean g, | |
| GLboolean b, | |
| GLboolean a) override; | |
| GLboolean IsEnablediOES(GLenum target, GLuint index) override; | |
| void ProvokingVertexANGLE(GLenum provokeMode) override; | |
| void FramebufferMemorylessPixelLocalStorageANGLE(GLint plane, | |
| GLenum internalformat, | |
| GLbitfield usage) override; | |
| void FramebufferTexturePixelLocalStorageANGLE(GLint plane, | |
| GLuint backingtexture, | |
| GLint level, | |
| GLint layer, | |
| GLbitfield usage) override; | |
| void FramebufferPixelLocalClearValuefvANGLE(GLint plane, | |
| const GLfloat* value) override; | |
| void FramebufferPixelLocalClearValueivANGLE(GLint plane, | |
| const GLint* value) override; | |
| void FramebufferPixelLocalClearValueuivANGLE(GLint plane, | |
| const GLuint* value) override; | |
| void BeginPixelLocalStorageANGLE(GLsizei count, const GLenum* loadops) override; | |
| void EndPixelLocalStorageANGLE(GLsizei count, const GLenum* storeops) override; | |
| void EndPixelLocalStorageImplicitANGLE() override; | |
| void PixelLocalStorageBarrierANGLE() override; | |
| void FramebufferPixelLocalStorageInterruptANGLE() override; | |
| void FramebufferPixelLocalStorageRestoreANGLE() override; | |
| void GetFramebufferPixelLocalStorageParameterfvANGLE(GLint plane, | |
| GLenum pname, | |
| GLfloat* params) override; | |
| void GetFramebufferPixelLocalStorageParameterivANGLE(GLint plane, | |
| GLenum pname, | |
| GLint* params) override; | |
| void GetFramebufferPixelLocalStorageParameteruivANGLE(GLint plane, | |
| GLenum pname, | |
| GLuint* params) override; | |
| void ClipControlEXT(GLenum origin, GLenum depth) override; | |
| void PolygonModeANGLE(GLenum face, GLenum mode) override; | |
| void PolygonOffsetClampEXT(GLfloat factor, | |
| GLfloat units, | |
| GLfloat clamp) override; | |
| #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ |