| // Copyright 2016 The Chromium Authors | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef GPU_COMMAND_BUFFER_CLIENT_GPU_CONTROL_CLIENT_H_ | |
| #define GPU_COMMAND_BUFFER_CLIENT_GPU_CONTROL_CLIENT_H_ | |
| #include <cstdint> | |
| #include "base/containers/span.h" | |
| #include "ui/gfx/gpu_fence_handle.h" | |
| #include "ui/gl/gpu_preference.h" | |
| namespace gpu { | |
| class GpuControlClient { | |
| public: | |
| // Informs the client that the context was lost. It should inform its own | |
| // clients or take actions as needed. This will only be called a single time | |
| // for any GpuControl. | |
| virtual void OnGpuControlLostContext() = 0; | |
| // This may happen inside calls from the client to the GpuControl, so this | |
| // function is reentrant. It informs the client of loss, but the client will | |
| // also receive a OnGpuControlLostContext (non-re-entrantly) in the future. | |
| // Use this only to update internal state if needed to make lost context be | |
| // visible immediately while unwinding the call stack. | |
| virtual void OnGpuControlLostContextMaybeReentrant() = 0; | |
| virtual void OnGpuControlErrorMessage(const char* message, int32_t id) = 0; | |
| // Sent by the WebGPUDecoder | |
| virtual void OnGpuControlReturnData(base::span<const uint8_t> data) = 0; | |
| }; | |
| } // namespace gpu | |
| #endif // GPU_COMMAND_BUFFER_CLIENT_GPU_CONTROL_CLIENT_H_ |