| // Copyright 2017 The Chromium Authors | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef GPU_COMMAND_BUFFER_CLIENT_INTERNAL_MAPPABLE_BUFFER_DXGI_H_ | |
| #define GPU_COMMAND_BUFFER_CLIENT_INTERNAL_MAPPABLE_BUFFER_DXGI_H_ | |
| #include <stddef.h> | |
| #include <stdint.h> | |
| #include <memory> | |
| #include <optional> | |
| #include "base/containers/span.h" | |
| #include "base/functional/callback.h" | |
| #include "base/memory/raw_ptr.h" | |
| #include "base/memory/raw_span.h" | |
| #include "base/memory/scoped_refptr.h" | |
| #include "base/memory/unsafe_shared_memory_pool.h" | |
| #include "base/memory/unsafe_shared_memory_region.h" | |
| #include "base/unguessable_token.h" | |
| #include "base/win/scoped_handle.h" | |
| #include "components/viz/common/resources/shared_image_format.h" | |
| #include "gpu/command_buffer/client/gpu_command_buffer_client_export.h" | |
| #include "gpu/command_buffer/client/internal/mappable_buffer.h" | |
| #include "ui/gfx/color_space.h" | |
| namespace gpu { | |
| class ClientSharedImage; | |
| // Implementation of MappableBuffer based on dxgi textures. | |
| class GPU_COMMAND_BUFFER_CLIENT_EXPORT MappableBufferDXGI | |
| : public MappableBuffer { | |
| public: | |
| MappableBufferDXGI(const MappableBufferDXGI&) = delete; | |
| MappableBufferDXGI& operator=(const MappableBufferDXGI&) = delete; | |
| ~MappableBufferDXGI() override; | |
| static constexpr gfx::GpuMemoryBufferType kBufferType = | |
| gfx::DXGI_SHARED_HANDLE; | |
| static std::unique_ptr<MappableBufferDXGI> CreateFromHandleForTesting( | |
| gfx::GpuMemoryBufferHandle handle, | |
| const gfx::Size& size, | |
| viz::SharedImageFormat format) { | |
| return CreateFromHandle(std::move(handle), size, format); | |
| } | |
| static base::OnceClosure AllocateForTesting( | |
| const gfx::Size& size, | |
| viz::SharedImageFormat format, | |
| gfx::BufferUsage usage, | |
| gfx::GpuMemoryBufferHandle* handle); | |
| bool Map() override; | |
| void MapAsync(base::OnceCallback<void(bool)> result_cb) override; | |
| bool AsyncMappingIsNonBlocking() const override; | |
| base::span<uint8_t> memory(size_t plane) override; | |
| void Unmap() override; | |
| int stride(size_t plane) const override; | |
| gfx::GpuMemoryBufferType GetType() const override; | |
| gfx::GpuMemoryBufferHandle CloneHandle() const override; | |
| // This method allows clients to explicitly specify that it wants to use the | |
| // |premapped_memory_| which is internally created by this class from the GMB | |
| // handle shared memory |region_| instead of client providing it. | |
| // This method is also used when the clients wants to specify that it no | |
| // longer should be using the pre mapped memory. | |
| // Windows media capture code will need to use this api in order to transition | |
| // to MappableSI. It is currently not used until the media capture code is | |
| // converted to MappableSI. | |
| void SetUsePreMappedMemory(bool use_premapped_memory) override; | |
| gfx::GpuMemoryBufferHandle CloneHandleWithRegion( | |
| base::UnsafeSharedMemoryRegion region) const; | |
| HANDLE GetHandle() const; | |
| const gfx::DXGIHandleToken& GetToken() const; | |
| private: | |
| friend ClientSharedImage; | |
| static std::unique_ptr<MappableBufferDXGI> CreateFromHandle( | |
| gfx::GpuMemoryBufferHandle handle, | |
| const gfx::Size& size, | |
| viz::SharedImageFormat format, | |
| CopyNativeBufferToShMemCallback copy_native_buffer_to_shmem_callback = | |
| CopyNativeBufferToShMemCallback(), | |
| scoped_refptr<base::UnsafeSharedMemoryPool> pool = nullptr); | |
| MappableBufferDXGI( | |
| const gfx::Size& size, | |
| viz::SharedImageFormat format, | |
| gfx::DXGIHandle dxgi_handle, | |
| CopyNativeBufferToShMemCallback copy_native_buffer_to_shmem_callback, | |
| scoped_refptr<base::UnsafeSharedMemoryPool> pool); | |
| // Returns callback for reporting early result. | |
| // `DoMapAsync` can't invoke it directly as it holds a mapping lock. | |
| std::optional<base::OnceClosure> DoMapAsync(base::OnceCallback<void(bool)>); | |
| void CheckAsyncMapResult(bool result); | |
| void AssertMapped(); | |
| const gfx::Size size_; | |
| const viz::SharedImageFormat format_; | |
| // This is currently always set to false until media capture code is converted | |
| // to use MappableSI. | |
| bool use_premapped_memory_ = false; | |
| // The DXGIHandle's |region_| is not used currently. It will be eventually be | |
| // used to pre-map the |region_| internally in this class instead of clients | |
| // doing the pre-map. | |
| gfx::DXGIHandle dxgi_handle_; | |
| // It is created when |region_| is mapped via Map(). It is to keep the | |
| // |premapped_memory_| alive till its being used. Destroying this makes the | |
| // |premapped_memory_| invalid in cases where |premapped_memory_| is created | |
| // from it. | |
| base::WritableSharedMemoryMapping region_mapping_; | |
| CopyNativeBufferToShMemCallback copy_native_buffer_to_shmem_callback_; | |
| // Note: This lock must be held throughout the entirety of the Map() and | |
| // Unmap() operations to avoid corrupt mutation across multiple threads. | |
| base::Lock map_lock_; | |
| uint32_t map_count_ GUARDED_BY(map_lock_) = 0u; | |
| std::vector<base::OnceCallback<void(bool)>> map_callbacks_ | |
| GUARDED_BY(map_lock_); | |
| // Used to create and store shared memory for data, copied via request to | |
| // gpu process. | |
| scoped_refptr<base::UnsafeSharedMemoryPool> shared_memory_pool_; | |
| std::unique_ptr<base::UnsafeSharedMemoryPool::Handle> shared_memory_handle_; | |
| // When |use_premapped_memory_| is false, the caller(which is the video | |
| // capturer in the render process) maps a memory region and | |
| // |premapped_memory_| is a view of that region owned by the caller. | |
| // When |use_premapped_memory_| is true, caller provides |region_| which is a | |
| // handle to a memory region. This region is mapped via |region_|.Map() | |
| // which maps the memory region and returns the handle called | |
| // |region_mapping_| to that mapping. |premapped_memory_| is now the view of | |
| // |region_mapping_| in this case. | |
| base::raw_span<uint8_t> premapped_memory_; | |
| bool async_mapping_in_progress_ GUARDED_BY(map_lock_) = false; | |
| }; | |
| } // namespace gpu | |
| #endif // GPU_COMMAND_BUFFER_CLIENT_INTERNAL_MAPPABLE_BUFFER_DXGI_H_ |