| // Copyright 2018 The Chromium Authors | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef GPU_COMMAND_BUFFER_SERVICE_AHARDWAREBUFFER_UTILS_H_ | |
| #define GPU_COMMAND_BUFFER_SERVICE_AHARDWAREBUFFER_UTILS_H_ | |
| #include <memory> | |
| #include "base/memory/scoped_refptr.h" | |
| #include "components/viz/common/resources/shared_image_format.h" | |
| #include "gpu/gpu_gles2_export.h" | |
| #include "ui/gl/scoped_egl_image.h" | |
| extern "C" typedef struct AHardwareBuffer AHardwareBuffer; | |
| typedef unsigned int GLenum; | |
| namespace base { | |
| namespace android { | |
| class ScopedHardwareBufferHandle; | |
| } // namespace android | |
| } // namespace base | |
| namespace gfx { | |
| class Size; | |
| } // namespace gfx | |
| namespace gpu { | |
| class SharedContextState; | |
| class VulkanImage; | |
| // Create a vulkan image from the AHB handle. | |
| std::unique_ptr<VulkanImage> CreateVkImageFromAhbHandle( | |
| base::android::ScopedHardwareBufferHandle ahb_handle, | |
| SharedContextState* context_state, | |
| const gfx::Size& size, | |
| const viz::SharedImageFormat& format, | |
| uint32_t queue_family_index); | |
| // Creates an EGLImage from |buffer|, setting EGL_IMAGE_PRESERVED_KHR to false. | |
| GPU_GLES2_EXPORT gl::ScopedEGLImage CreateEGLImageFromAHardwareBuffer( | |
| AHardwareBuffer* buffer); | |
| } // namespace gpu | |
| #endif // GPU_COMMAND_BUFFER_SERVICE_AHARDWAREBUFFER_UTILS_H_ |