| // Copyright 2022 The Chromium Authors | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef GPU_COMMAND_BUFFER_SERVICE_DAWN_CACHING_INTERFACE_H_ | |
| #define GPU_COMMAND_BUFFER_SERVICE_DAWN_CACHING_INTERFACE_H_ | |
| #include <memory> | |
| #include <string> | |
| #include <string_view> | |
| #include <tuple> | |
| #include "base/containers/flat_map.h" | |
| #include "base/containers/flat_set.h" | |
| #include "base/containers/linked_list.h" | |
| #include "base/containers/span.h" | |
| #include "base/functional/callback.h" | |
| #include "base/memory/ref_counted.h" | |
| #include "base/memory_coordinator/memory_limit.h" | |
| #include "base/memory_coordinator/utils.h" | |
| #include "base/synchronization/lock.h" | |
| #include "base/thread_annotations.h" | |
| #include "base/trace_event/memory_dump_provider.h" | |
| #include "gpu/command_buffer/service/memory_cache.h" | |
| #include "gpu/gpu_gles2_export.h" | |
| #include "gpu/ipc/common/gpu_disk_cache_type.h" | |
| #include "third_party/dawn/include/dawn/webgpu_cpp.h" | |
| namespace wgpu::detail { | |
| // Template specializations for the cache data callbacks to use Dawn's headers | |
| // to allow for using base::span. The implementations live in the .cc file. | |
| template <> | |
| struct GPU_GLES2_EXPORT | |
| CArgConverter<WGPUDawnLoadCacheDataCallbackInfo, | |
| std::tuple<std::string_view, base::span<uint8_t>>> { | |
| using Result = std::tuple<std::string_view, base::span<uint8_t>>; | |
| static Result Convert(size_t key_size, | |
| const uint8_t* key, | |
| size_t value_size, | |
| uint8_t* value); | |
| }; | |
| template <> | |
| struct GPU_GLES2_EXPORT | |
| CArgConverter<WGPUDawnStoreCacheDataCallbackInfo, | |
| std::tuple<std::string_view, base::span<const uint8_t>>> { | |
| using Result = std::tuple<std::string_view, base::span<const uint8_t>>; | |
| static Result Convert(size_t key_size, | |
| const uint8_t* key, | |
| size_t value_size, | |
| const uint8_t* value); | |
| }; | |
| } // namespace wgpu::detail | |
| namespace gpu::webgpu { | |
| class DawnCachingInterfaceFactory; | |
| // Provides an abstract interface for Dawn caching implementations. | |
| class GPU_GLES2_EXPORT DawnCachingInterface { | |
| public: | |
| virtual ~DawnCachingInterface() = default; | |
| virtual size_t FindKey(std::string_view key) = 0; | |
| virtual size_t LoadData(std::string_view key, base::span<uint8_t> dst) = 0; | |
| virtual void StoreData(std::string_view key, | |
| base::span<const uint8_t> src) = 0; | |
| protected: | |
| DawnCachingInterface() = default; | |
| }; | |
| // Provides a wrapper class around an in-memory DawnMemoryCache and a disk | |
| // cache. | |
| class GPU_GLES2_EXPORT DawnInMemoryCache : public DawnCachingInterface { | |
| public: | |
| using CacheBlobCallback = | |
| base::RepeatingCallback<void(const std::string& key, | |
| const std::string& blob)>; | |
| ~DawnInMemoryCache() override; | |
| size_t FindKey(std::string_view key) override; | |
| size_t LoadData(std::string_view key, base::span<uint8_t> dst) override; | |
| void StoreData(std::string_view key, base::span<const uint8_t> src) override; | |
| private: | |
| friend class DawnCachingInterfaceFactory; | |
| // Simplified accessor to the backend. | |
| MemoryCache* memory_cache() { return memory_cache_backend_.get(); } | |
| // Constructor is private because creation of interfaces should be deferred to | |
| // the factory. | |
| explicit DawnInMemoryCache(scoped_refptr<MemoryCache> backend, | |
| CacheBlobCallback callback = {}); | |
| // Caching interface owns a reference to the backend. | |
| scoped_refptr<MemoryCache> memory_cache_backend_ = nullptr; | |
| // The callback provides ability to store cache entries to persistent disk. | |
| CacheBlobCallback cache_blob_callback_; | |
| }; | |
| // Factory class for producing and managing DawnInMemoryCaches. | |
| // Creating/using caching interfaces through the factory guarantees that we will | |
| // not run into issues where backends are being initialized with the same | |
| // parameters leading to blockage. | |
| class GPU_GLES2_EXPORT DawnCachingInterfaceFactory | |
| : public base::trace_event::MemoryDumpProvider { | |
| public: | |
| // Factory for backend creation, especially for testing. | |
| using BackendFactory = base::RepeatingCallback<scoped_refptr<MemoryCache>()>; | |
| explicit DawnCachingInterfaceFactory(BackendFactory factory); | |
| DawnCachingInterfaceFactory(); | |
| ~DawnCachingInterfaceFactory() override; | |
| // Returns a pointer to a DawnInMemoryCache, creating a backend for it if | |
| // necessary. For handle based instances, the factory keeps a reference to the | |
| // backend until ReleaseHandle below is called. | |
| std::unique_ptr<DawnInMemoryCache> CreateInstance( | |
| const gpu::GpuDiskCacheHandle& handle, | |
| DawnInMemoryCache::CacheBlobCallback callback = {}); | |
| // Returns a pointer to a DawnInMemoryCache that owns the in memory | |
| // backend. This is used for incognito cases where the cache should not be | |
| // persisted to disk. | |
| std::unique_ptr<DawnInMemoryCache> CreateInstance(); | |
| // Releases the factory held reference of the handle's backend. Generally this | |
| // is the last reference which means that the in-memory disk cache will be | |
| // destroyed and the resources reclaimed. The factory needs to hold an extra | |
| // reference in order to avoid potential races where the browser may be about | |
| // to reuse the same handle, but the last reference on the GPU side has just | |
| // been released causing us to clear the in-memory disk cache too early. When | |
| // that happens, the disk cache entries are not re-sent over to the GPU | |
| // process. To avoid this, when the browser's last reference goes away, it | |
| // notifies the GPU process, and the last reference held by the factory is | |
| // released. | |
| void ReleaseHandle(const gpu::GpuDiskCacheHandle& handle); | |
| // Memory coordinator interface: | |
| // Triggers immediate eviction of cache entries down to `memory_limit`. | |
| void OnReleaseMemory(base::MemoryLimit memory_limit); | |
| // Updates the target cache size limit non-destructively without forcing | |
| // immediate eviction. | |
| void OnUpdateMemoryLimit(base::MemoryLimit memory_limit); | |
| // base::trace_event::MemoryDumpProvider implementation. | |
| bool OnMemoryDump(const base::trace_event::MemoryDumpArgs& args, | |
| base::trace_event::ProcessMemoryDump* pmd) override; | |
| private: | |
| scoped_refptr<MemoryCache> GetOrCreateMemoryCache( | |
| const gpu::GpuDiskCacheHandle& handle); | |
| // Creates a default backend for assignment. | |
| static scoped_refptr<MemoryCache> CreateDefaultInMemoryBackend(); | |
| // Factory to create backends. | |
| BackendFactory backend_factory_; | |
| // Map that holds existing backends. | |
| base::flat_map<gpu::GpuDiskCacheHandle, scoped_refptr<MemoryCache>> backends_; | |
| base::MemoryLimit current_memory_limit_ = base::kNoMemoryPressureThreshold; | |
| }; | |
| } // namespace gpu::webgpu | |
| #endif // GPU_COMMAND_BUFFER_SERVICE_DAWN_CACHING_INTERFACE_H_ |