| // Copyright 2012 The Chromium Authors | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_ | |
| #define GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_ | |
| #include <memory> | |
| #include <string> | |
| #include <string_view> | |
| #include "base/containers/flat_set.h" | |
| #include "base/memory/ref_counted.h" | |
| #include "gpu/command_buffer/common/context_creation_attribs.h" | |
| #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | |
| #include "gpu/command_buffer/service/gles2_cmd_validation.h" | |
| #include "gpu/config/gpu_driver_bug_workarounds.h" | |
| #include "gpu/config/gpu_feature_info.h" | |
| #include "gpu/gpu_gles2_export.h" | |
| #include "ui/gfx/extension_set.h" | |
| namespace base { | |
| class CommandLine; | |
| } | |
| namespace gl { | |
| struct GLVersionInfo; | |
| } | |
| namespace gpu { | |
| namespace gles2 { | |
| // FeatureInfo records the features that are available for a ContextGroup. | |
| class GPU_GLES2_EXPORT FeatureInfo : public base::RefCounted<FeatureInfo> { | |
| public: | |
| struct FeatureFlags { | |
| FeatureFlags(); | |
| ~FeatureFlags(); | |
| // Use glBlitFramebuffer() and glRenderbufferStorageMultisample() with | |
| // GL_EXT_framebuffer_multisample-style semantics (as opposed to | |
| // GL_EXT_multisampled_render_to_texture semantics). | |
| bool chromium_framebuffer_multisample = false; | |
| bool chromium_sync_query = false; | |
| bool multisampled_render_to_texture = false; | |
| // Use the IMG GLenum values rather than EXT. | |
| bool use_img_for_multisampled_render_to_texture = false; | |
| bool oes_standard_derivatives = false; | |
| bool oes_egl_image_external = false; | |
| bool oes_egl_image_external_essl3 = false; | |
| bool nv_egl_stream_consumer_external = false; | |
| bool oes_depth24 = false; | |
| bool oes_compressed_etc1_rgb8_texture = false; | |
| bool npot_ok = false; | |
| bool enable_texture_float_linear = false; | |
| bool enable_texture_half_float_linear = false; | |
| bool angle_translated_shader_source = false; | |
| bool arb_texture_rectangle = false; | |
| bool angle_instanced_arrays = false; | |
| bool occlusion_query_boolean = false; | |
| bool native_vertex_array_object = false; | |
| bool ext_texture_format_astc_hdr = false; | |
| bool ext_texture_format_bgra8888 = false; | |
| bool disable_mac_swangle_rgbx = false; | |
| bool enable_shader_name_hashing = false; | |
| bool enable_samplers = false; | |
| bool ext_draw_buffers = false; | |
| bool nv_draw_buffers = false; | |
| bool ext_frag_depth = false; | |
| bool ext_shader_texture_lod = false; | |
| bool use_async_readpixels = false; | |
| bool map_buffer_range = false; | |
| bool ext_discard_framebuffer = false; | |
| bool angle_depth_texture = false; | |
| bool angle_texture_usage = false; | |
| bool ext_texture_storage = false; | |
| bool blend_equation_advanced = false; | |
| bool ext_texture_rg = false; | |
| bool ext_texture_norm16 = false; | |
| bool chromium_image_ar30 = false; | |
| bool chromium_image_ab30 = false; | |
| bool emulate_primitive_restart_fixed_index = false; | |
| bool ext_render_buffer_format_bgra8888 = false; | |
| bool ext_multisample_compatibility = false; | |
| bool ext_blend_func_extended = false; | |
| bool chromium_color_buffer_float_rgb = false; | |
| bool chromium_color_buffer_float_rgba = false; | |
| bool angle_robust_client_memory = false; | |
| bool khr_debug = false; | |
| bool chromium_bind_generates_resource = false; | |
| bool angle_webgl_compatibility = false; | |
| bool ext_srgb_write_control = false; | |
| bool ext_srgb = false; | |
| bool chromium_copy_texture = false; | |
| bool ext_disjoint_timer_query = false; | |
| bool angle_client_arrays = false; | |
| bool angle_request_extension = false; | |
| bool ext_debug_marker = false; | |
| bool ext_pixel_buffer_object = false; | |
| bool ext_window_rectangles = false; | |
| bool chromium_gpu_fence = false; | |
| bool separate_stencil_ref_mask_writemask = false; | |
| bool mesa_framebuffer_flip_y = false; | |
| bool ovr_multiview2 = false; | |
| bool khr_parallel_shader_compile = false; | |
| bool webgl_multi_draw = false; | |
| bool nv_internalformat_sample_query = false; | |
| bool amd_framebuffer_multisample_advanced = false; | |
| bool ext_float_blend = false; | |
| bool chromium_completion_query = false; | |
| bool oes_fbo_render_mipmap = false; | |
| bool webgl_draw_instanced_base_vertex_base_instance = false; | |
| bool webgl_multi_draw_instanced_base_vertex_base_instance = false; | |
| bool oes_draw_buffers_indexed = false; | |
| bool ext_yuv_target = false; | |
| bool angle_shader_pixel_local_storage = false; | |
| bool angle_rgbx_internal_format = false; | |
| bool angle_provoking_vertex = false; | |
| bool angle_clip_cull_distance = false; | |
| bool angle_polygon_mode = false; | |
| bool ext_clip_control = false; | |
| bool ext_polygon_offset_clamp = false; | |
| bool angle_blob_cache = false; | |
| bool angle_trim_memory = false; | |
| }; | |
| FeatureInfo(); | |
| // Constructor with workarounds taken from the current process's CommandLine | |
| FeatureInfo(const GpuDriverBugWorkarounds& gpu_driver_bug_workarounds, | |
| const GpuFeatureInfo& gpu_feature_info); | |
| FeatureInfo(const FeatureInfo&) = delete; | |
| FeatureInfo& operator=(const FeatureInfo&) = delete; | |
| // Initializes the feature information. Needs a current GL context. | |
| void Initialize(ContextType context_type, | |
| bool is_passthrough_cmd_decoder, | |
| const DisallowedFeatures& disallowed_features); | |
| // Same as initialize but with a provided `complete_fbo_for_workarounds` to | |
| // use with the ensure_previous_framebuffer_not_deleted driver bug workaround. | |
| void InitializeWithCompleteFramebufferForWorkarounds( | |
| ContextType context_type, | |
| bool is_passthrough_cmd_decoder, | |
| const DisallowedFeatures& disallowed_features, | |
| uint32_t complete_fbo_for_workarounds); | |
| // Same as above, but allows reinitialization. | |
| void ForceReinitialize(); | |
| // Helper that defaults to no disallowed features and a GLES2 context. | |
| void InitializeForTesting(); | |
| // Helper that defaults to no disallowed Features. | |
| void InitializeForTesting(ContextType context_type); | |
| // Helper that defaults to a GLES2 context. | |
| void InitializeForTesting(const DisallowedFeatures& disallowed_features); | |
| const Validators* validators() const { | |
| return &validators_; | |
| } | |
| ContextType context_type() const { return context_type_; } | |
| const gfx::ExtensionSet& extensions() const { return extensions_; } | |
| const FeatureFlags& feature_flags() const { | |
| return feature_flags_; | |
| } | |
| const GpuDriverBugWorkarounds& workarounds() const { return workarounds_; } | |
| const DisallowedFeatures& disallowed_features() const { | |
| return disallowed_features_; | |
| } | |
| const gl::GLVersionInfo& gl_version_info() const { | |
| DCHECK(gl_version_info_.get()); | |
| return *(gl_version_info_.get()); | |
| } | |
| bool IsES3Capable() const; | |
| void EnableES3Validators(); | |
| bool disable_shader_translator() const { return disable_shader_translator_; } | |
| bool IsWebGLContext() const; | |
| bool IsWebGL1OrES2Context() const; | |
| bool IsWebGL2OrES3Context() const; | |
| bool IsWebGL2OrES3OrHigherContext() const; | |
| void EnableCHROMIUMColorBufferFloatRGBA(); | |
| void EnableCHROMIUMColorBufferFloatRGB(); | |
| void EnableEXTFloatBlend(); | |
| void EnableEXTColorBufferFloat(); | |
| void EnableEXTColorBufferHalfFloat(); | |
| void EnableEXTTextureFilterAnisotropic(); | |
| void EnableOESDrawBuffersIndexed(); | |
| void EnableOESFboRenderMipmap(); | |
| void EnableOESTextureFloatLinear(); | |
| void EnableOESTextureHalfFloatLinear(); | |
| void EnableWebGLCompressedTextureETC(); | |
| void EnableWebGLCompressedTextureETC1(); | |
| bool ext_color_buffer_float_available() const { | |
| return ext_color_buffer_float_available_; | |
| } | |
| bool ext_color_buffer_half_float_available() const { | |
| return ext_color_buffer_half_float_available_; | |
| } | |
| bool oes_texture_float_available() const { | |
| return oes_texture_float_available_; | |
| } | |
| bool oes_texture_float_linear_available() const { | |
| return oes_texture_float_linear_available_; | |
| } | |
| bool oes_texture_half_float_linear_available() const { | |
| return oes_texture_half_float_linear_available_; | |
| } | |
| bool is_passthrough_cmd_decoder() const { | |
| return is_passthrough_cmd_decoder_; | |
| } | |
| private: | |
| friend class base::RefCounted<FeatureInfo>; | |
| friend class BufferManagerClientSideArraysTest; | |
| ~FeatureInfo(); | |
| void AddExtensionString(std::string_view s); | |
| void InitializeBasicState(const base::CommandLine* command_line); | |
| void InitializeFeatures(uint32_t complete_fbo_for_workarounds); | |
| void InitializeFloatAndHalfFloatFeatures(const gfx::ExtensionSet& extensions); | |
| void EnableANGLEInstancedArrayIfPossible(const gfx::ExtensionSet& extensions); | |
| void EnableWEBGLMultiDrawIfPossible(const gfx::ExtensionSet& extensions); | |
| bool initialized_ = false; | |
| Validators validators_; | |
| DisallowedFeatures disallowed_features_; | |
| ContextType context_type_ = CONTEXT_TYPE_OPENGLES2; | |
| bool is_passthrough_cmd_decoder_ = false; | |
| // The set of extensions returned by glGetString(GL_EXTENSIONS); | |
| gfx::ExtensionSet extensions_; | |
| // Flags for some features | |
| FeatureFlags feature_flags_; | |
| // Flags for Workarounds. | |
| GpuDriverBugWorkarounds workarounds_; | |
| bool ext_color_buffer_float_available_ = false; | |
| bool ext_color_buffer_half_float_available_ = false; | |
| bool ext_texture_filter_anisotropic_available_ = false; | |
| bool oes_texture_float_available_ = false; | |
| bool oes_texture_float_linear_available_ = false; | |
| bool oes_texture_half_float_linear_available_ = false; | |
| bool webgl_compressed_texture_etc_available_ = false; | |
| bool webgl_compressed_texture_etc1_available_ = false; | |
| bool disable_shader_translator_; | |
| std::unique_ptr<gl::GLVersionInfo> gl_version_info_; | |
| }; | |
| } // namespace gles2 | |
| } // namespace gpu | |
| #endif // GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_ |