| // Copyright 2014 The Chromium Authors | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_H_ | |
| #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_H_ | |
| #include "gpu/command_buffer/common/gles2_cmd_format.h" | |
| #include "gpu/command_buffer/common/gles2_cmd_utils.h" | |
| #include "gpu/command_buffer/service/buffer_manager.h" | |
| #include "gpu/command_buffer/service/context_group.h" | |
| #include "gpu/command_buffer/service/framebuffer_manager.h" | |
| #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | |
| #include "gpu/command_buffer/service/gles2_cmd_decoder_mock.h" | |
| #include "gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h" | |
| #include "gpu/command_buffer/service/program_manager.h" | |
| #include "gpu/command_buffer/service/query_manager.h" | |
| #include "gpu/command_buffer/service/renderbuffer_manager.h" | |
| #include "gpu/command_buffer/service/shader_manager.h" | |
| #include "gpu/command_buffer/service/test_helper.h" | |
| #include "gpu/command_buffer/service/texture_manager.h" | |
| #include "gpu/command_buffer/service/vertex_array_manager.h" | |
| #include "testing/gtest/include/gtest/gtest.h" | |
| #include "ui/gl/gl_mock.h" | |
| #include "ui/gl/gl_surface_stub.h" | |
| namespace gpu { | |
| namespace gles2 { | |
| class GLES2DecoderTest : public GLES2DecoderTestBase { | |
| public: | |
| GLES2DecoderTest() = default; | |
| protected: | |
| void CheckReadPixelsOutOfRange(GLint in_read_x, | |
| GLint in_read_y, | |
| GLsizei in_read_width, | |
| GLsizei in_read_height, | |
| bool init); | |
| }; | |
| class GLES2DecoderWithShaderTest : public GLES2DecoderWithShaderTestBase { | |
| public: | |
| GLES2DecoderWithShaderTest() : GLES2DecoderWithShaderTestBase() {} | |
| void CheckTextureChangesMarkFBOAsNotComplete(bool bound_fbo); | |
| void CheckRenderbufferChangesMarkFBOAsNotComplete(bool bound_fbo); | |
| }; | |
| class GLES2DecoderRGBBackbufferTest : public GLES2DecoderWithShaderTest { | |
| public: | |
| GLES2DecoderRGBBackbufferTest() = default; | |
| void SetUp() override; | |
| }; | |
| class GLES2DecoderManualInitTest : public GLES2DecoderWithShaderTest { | |
| public: | |
| GLES2DecoderManualInitTest() = default; | |
| // Override default setup so nothing gets setup. | |
| void SetUp() override {} | |
| void DirtyStateMaskTest(GLuint color_bits, | |
| bool depth_mask, | |
| GLuint front_stencil_mask, | |
| GLuint back_stencil_mask); | |
| void EnableDisableTest(GLenum cap, bool enable, bool expect_set); | |
| }; | |
| class GLES3DecoderTest : public GLES2DecoderTest { | |
| public: | |
| GLES3DecoderTest() { shader_language_version_ = 300; } | |
| // Override default setup so ES3 capabilities are enabled by default. | |
| void SetUp() override; | |
| }; | |
| class WebGL2DecoderTest : public GLES2DecoderTest { | |
| public: | |
| WebGL2DecoderTest() { shader_language_version_ = 300; } | |
| // Override default setup so ES3 capabilities are enabled by default | |
| // and WebGL2 specific rules are enforced. | |
| void SetUp() override; | |
| }; | |
| class GLES3DecoderWithShaderTest : public GLES2DecoderWithShaderTest { | |
| public: | |
| GLES3DecoderWithShaderTest() { shader_language_version_ = 300; } | |
| // Override default setup so ES3 capabilities are enabled by default. | |
| void SetUp() override; | |
| }; | |
| class GLES3DecoderManualInitTest : public GLES2DecoderManualInitTest { | |
| public: | |
| GLES3DecoderManualInitTest() { shader_language_version_ = 300; } | |
| }; | |
| class GLES2DecoderPassthroughTest : public GLES2DecoderPassthroughTestBase { | |
| public: | |
| GLES2DecoderPassthroughTest() | |
| : GLES2DecoderPassthroughTestBase(CONTEXT_TYPE_OPENGLES2) {} | |
| }; | |
| class GLES2WebGLDecoderPassthroughTest | |
| : public GLES2DecoderPassthroughTestBase { | |
| public: | |
| GLES2WebGLDecoderPassthroughTest() | |
| : GLES2DecoderPassthroughTestBase(CONTEXT_TYPE_WEBGL1) {} | |
| }; | |
| class GLES3DecoderPassthroughTest : public GLES2DecoderPassthroughTestBase { | |
| public: | |
| GLES3DecoderPassthroughTest() | |
| : GLES2DecoderPassthroughTestBase(CONTEXT_TYPE_OPENGLES3) {} | |
| }; | |
| } // namespace gles2 | |
| } // namespace gpu | |
| #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_H_ |