| // Copyright 2013 The Chromium Authors | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef GPU_COMMAND_BUFFER_SERVICE_GPU_STATE_TRACER_H_ | |
| #define GPU_COMMAND_BUFFER_SERVICE_GPU_STATE_TRACER_H_ | |
| #include <memory> | |
| #include "base/memory/raw_ptr.h" | |
| namespace gfx { | |
| class Size; | |
| } | |
| namespace gpu { | |
| namespace gles2 { | |
| struct ContextState; | |
| // Saves GPU state such as framebuffer contents while tracing. | |
| class GPUStateTracer { | |
| public: | |
| static std::unique_ptr<GPUStateTracer> Create(const ContextState* state); | |
| GPUStateTracer(const GPUStateTracer&) = delete; | |
| GPUStateTracer& operator=(const GPUStateTracer&) = delete; | |
| ~GPUStateTracer(); | |
| // Take a state snapshot with a screenshot of the currently bound framebuffer. | |
| void TakeSnapshotWithCurrentFramebuffer(const gfx::Size& size); | |
| private: | |
| explicit GPUStateTracer(const ContextState* state); | |
| raw_ptr<const ContextState> state_; | |
| }; | |
| } // namespace gles2 | |
| } // namespace gpu | |
| #endif // GPU_COMMAND_BUFFER_SERVICE_GPU_STATE_TRACER_H_ |