| // Copyright 2015 The Chromium Authors | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef GPU_COMMAND_BUFFER_SERVICE_SAMPLER_MANAGER_H_ | |
| #define GPU_COMMAND_BUFFER_SERVICE_SAMPLER_MANAGER_H_ | |
| #include <unordered_map> | |
| #include <vector> | |
| #include "base/memory/raw_ptr.h" | |
| #include "base/memory/ref_counted.h" | |
| #include "gpu/command_buffer/service/feature_info.h" | |
| #include "gpu/command_buffer/service/gl_utils.h" | |
| #include "gpu/gpu_gles2_export.h" | |
| namespace gpu { | |
| namespace gles2 { | |
| class SamplerManager; | |
| struct SamplerState { | |
| SamplerState(); | |
| GLenum min_filter; | |
| GLenum mag_filter; | |
| GLenum wrap_r; | |
| GLenum wrap_s; | |
| GLenum wrap_t; | |
| GLenum compare_func; | |
| GLenum compare_mode; | |
| GLfloat max_lod; | |
| GLfloat min_lod; | |
| GLfloat max_anisotropy_ext; | |
| }; | |
| class GPU_GLES2_EXPORT Sampler : public base::RefCounted<Sampler> { | |
| public: | |
| Sampler(SamplerManager* manager, GLuint client_id, GLuint service_id); | |
| GLuint client_id() const { | |
| return client_id_; | |
| } | |
| GLuint service_id() const { | |
| return service_id_; | |
| } | |
| const SamplerState& sampler_state() const { | |
| return sampler_state_; | |
| } | |
| // Sampler parameters | |
| GLenum min_filter() const { | |
| return sampler_state_.min_filter; | |
| } | |
| GLenum mag_filter() const { | |
| return sampler_state_.mag_filter; | |
| } | |
| GLenum wrap_r() const { | |
| return sampler_state_.wrap_r; | |
| } | |
| GLenum wrap_s() const { | |
| return sampler_state_.wrap_s; | |
| } | |
| GLenum wrap_t() const { | |
| return sampler_state_.wrap_t; | |
| } | |
| GLenum compare_func() const { | |
| return sampler_state_.compare_func; | |
| } | |
| GLenum compare_mode() const { | |
| return sampler_state_.compare_mode; | |
| } | |
| GLfloat max_lod() const { | |
| return sampler_state_.max_lod; | |
| } | |
| GLfloat min_lod() const { | |
| return sampler_state_.min_lod; | |
| } | |
| bool IsDeleted() const { | |
| return deleted_; | |
| } | |
| protected: | |
| virtual ~Sampler(); | |
| SamplerManager* manager() const { | |
| return manager_; | |
| } | |
| void MarkAsDeleted() { | |
| deleted_ = true; | |
| } | |
| private: | |
| friend class SamplerManager; | |
| friend class base::RefCounted<Sampler>; | |
| // Sets a sampler parameter. | |
| // Returns GL_NO_ERROR on success. Otherwise the error to generate. | |
| GLenum SetParameteri( | |
| const FeatureInfo* feature_info, GLenum pname, GLint param); | |
| GLenum SetParameterf( | |
| const FeatureInfo* feature_info, GLenum pname, GLfloat param); | |
| // The manager that owns this Sampler. | |
| raw_ptr<SamplerManager> manager_; | |
| GLuint client_id_; | |
| GLuint service_id_; | |
| // Sampler parameters. | |
| SamplerState sampler_state_; | |
| // True if deleted. | |
| bool deleted_; | |
| }; | |
| // This class keeps track of the samplers and their state. | |
| class GPU_GLES2_EXPORT SamplerManager { | |
| public: | |
| SamplerManager(FeatureInfo* feature_info); | |
| SamplerManager(const SamplerManager&) = delete; | |
| SamplerManager& operator=(const SamplerManager&) = delete; | |
| ~SamplerManager(); | |
| // Must call before destruction. | |
| void Destroy(bool have_context); | |
| // Creates a Sampler for the given sampler. | |
| Sampler* CreateSampler(GLuint client_id, GLuint service_id); | |
| // Gets the Sampler info for the given sampler. | |
| Sampler* GetSampler(GLuint client_id); | |
| // Removes a Sampler info for the given sampler. | |
| void RemoveSampler(GLuint client_id); | |
| // Sets a sampler parameter of a Sampler. | |
| // Returns GL_NO_ERROR on success. Otherwise the error to generate. | |
| void SetParameteri( | |
| const char* function_name, ErrorState* error_state, | |
| Sampler* sampler, GLenum pname, GLint param); | |
| void SetParameterf( | |
| const char* function_name, ErrorState* error_state, | |
| Sampler* sampler, GLenum pname, GLfloat param); | |
| private: | |
| friend class Sampler; | |
| scoped_refptr<FeatureInfo> feature_info_; | |
| // Info for each sampler in the system. | |
| typedef std::unordered_map<GLuint, scoped_refptr<Sampler>> SamplerMap; | |
| SamplerMap samplers_; | |
| bool have_context_; | |
| }; | |
| } // namespace gles2 | |
| } // namespace gpu | |
| #endif // GPU_COMMAND_BUFFER_SERVICE_SAMPLER_MANAGER_H_ |