| // Copyright 2012 The Chromium Authors | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #include <stdint.h> | |
| #include <memory> | |
| #include "gpu/command_buffer/service/vertex_array_manager.h" | |
| #include "gpu/command_buffer/service/vertex_attrib_manager.h" | |
| #include "gpu/command_buffer/service/feature_info.h" | |
| #include "gpu/command_buffer/service/gpu_service_test.h" | |
| #include "gpu/command_buffer/service/test_helper.h" | |
| #include "testing/gtest/include/gtest/gtest.h" | |
| #include "ui/gl/gl_mock.h" | |
| using ::testing::Pointee; | |
| using ::testing::_; | |
| namespace gpu { | |
| namespace gles2 { | |
| class VertexArrayManagerTest : public GpuServiceTest { | |
| public: | |
| static const uint32_t kNumVertexAttribs = 8; | |
| VertexArrayManagerTest() = default; | |
| ~VertexArrayManagerTest() override = default; | |
| protected: | |
| void SetUp() override { | |
| GpuServiceTest::SetUpWithGLVersion("OpenGL ES 3.0", ""); | |
| manager_ = std::make_unique<VertexArrayManager>(); | |
| } | |
| void TearDown() override { | |
| manager_.reset(); | |
| GpuServiceTest::TearDown(); | |
| } | |
| std::unique_ptr<VertexArrayManager> manager_; | |
| }; | |
| // GCC requires these declarations, but MSVC requires they not be present | |
| #ifndef COMPILER_MSVC | |
| const uint32_t VertexArrayManagerTest::kNumVertexAttribs; | |
| #endif | |
| TEST_F(VertexArrayManagerTest, Basic) { | |
| const GLuint kClient1Id = 1; | |
| const GLuint kService1Id = 11; | |
| const GLuint kClient2Id = 2; | |
| // Check we can create | |
| manager_->CreateVertexAttribManager(kClient1Id, kService1Id, | |
| kNumVertexAttribs, true, false); | |
| // Check creation success | |
| VertexAttribManager* info1 = manager_->GetVertexAttribManager(kClient1Id); | |
| ASSERT_TRUE(info1 != nullptr); | |
| EXPECT_EQ(kService1Id, info1->service_id()); | |
| GLuint client_id = 0; | |
| EXPECT_TRUE(manager_->GetClientId(info1->service_id(), &client_id)); | |
| EXPECT_EQ(kClient1Id, client_id); | |
| // Check we get nothing for a non-existent name. | |
| EXPECT_TRUE(manager_->GetVertexAttribManager(kClient2Id) == nullptr); | |
| // Check trying to a remove non-existent name does not crash. | |
| manager_->RemoveVertexAttribManager(kClient2Id); | |
| // Check that it gets deleted when the last reference is released. | |
| EXPECT_CALL(*gl_, DeleteVertexArraysOES(1, ::testing::Pointee(kService1Id))) | |
| .Times(1) | |
| .RetiresOnSaturation(); | |
| // Check we can't get the texture after we remove it. | |
| manager_->RemoveVertexAttribManager(kClient1Id); | |
| EXPECT_TRUE(manager_->GetVertexAttribManager(kClient1Id) == nullptr); | |
| } | |
| TEST_F(VertexArrayManagerTest, Destroy) { | |
| const GLuint kClient1Id = 1; | |
| const GLuint kService1Id = 11; | |
| VertexArrayManager manager; | |
| // Check we can create | |
| manager.CreateVertexAttribManager(kClient1Id, kService1Id, kNumVertexAttribs, | |
| true, false); | |
| // Check creation success | |
| VertexAttribManager* info1 = manager.GetVertexAttribManager(kClient1Id); | |
| ASSERT_TRUE(info1 != nullptr); | |
| EXPECT_CALL(*gl_, DeleteVertexArraysOES(1, ::testing::Pointee(kService1Id))) | |
| .Times(1) | |
| .RetiresOnSaturation(); | |
| manager.Destroy(true); | |
| // Check that resources got freed. | |
| info1 = manager.GetVertexAttribManager(kClient1Id); | |
| ASSERT_TRUE(info1 == nullptr); | |
| } | |
| } // namespace gles2 | |
| } // namespace gpu |