| // Copyright 2012 The Chromium Authors | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #include <GLES2/gl2chromium.h> | |
| #include <GLES2/gl2ext.h> | |
| #include <stdint.h> | |
| #include <array> | |
| #include "build/build_config.h" | |
| #include "gpu/command_buffer/tests/gl_manager.h" | |
| #include "gpu/command_buffer/tests/gl_test_utils.h" | |
| #include "testing/gmock/include/gmock/gmock.h" | |
| #include "testing/gtest/include/gtest/gtest.h" | |
| #define SHADER(Src) #Src | |
| namespace gpu { | |
| class PointCoordTest : public testing::Test { | |
| public: | |
| static const GLsizei kResolution = 256; | |
| protected: | |
| void SetUp() override { | |
| GLManager::Options options; | |
| options.size = gfx::Size(kResolution, kResolution); | |
| gl_.Initialize(options); | |
| } | |
| void TearDown() override { gl_.Destroy(); } | |
| GLuint SetupQuad(GLint position_location, GLfloat pixel_offset); | |
| GLManager gl_; | |
| }; | |
| GLuint PointCoordTest::SetupQuad( | |
| GLint position_location, GLfloat pixel_offset) { | |
| GLuint vbo = 0; | |
| glGenBuffers(1, &vbo); | |
| glBindBuffer(GL_ARRAY_BUFFER, vbo); | |
| auto vertices = std::to_array<float>({ | |
| -0.5f + pixel_offset, | |
| -0.5f + pixel_offset, | |
| 0.5f + pixel_offset, | |
| -0.5f + pixel_offset, | |
| -0.5f + pixel_offset, | |
| 0.5f + pixel_offset, | |
| 0.5f + pixel_offset, | |
| 0.5f + pixel_offset, | |
| }); | |
| glBufferData(GL_ARRAY_BUFFER, vertices.size() * sizeof(float), | |
| vertices.data(), GL_STATIC_DRAW); | |
| glEnableVertexAttribArray(position_location); | |
| glVertexAttribPointer(position_location, 2, GL_FLOAT, GL_FALSE, 0, 0); | |
| return vbo; | |
| } | |
| namespace { | |
| struct FormatType { | |
| GLenum format; | |
| GLenum type; | |
| }; | |
| GLfloat s2p(GLfloat s) { | |
| return (s + 1.0) * 0.5 * PointCoordTest::kResolution; | |
| } | |
| } // anonymous namespace | |
| // crbug.com/162976 | |
| // Flaky on Linux ATI bot. | |
| #if ((BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS)) && defined(NDEBUG)) | |
| #define MAYBE_RenderTo DISABLED_RenderTo | |
| #else | |
| #define MAYBE_RenderTo RenderTo | |
| #endif | |
| TEST_F(PointCoordTest, MAYBE_RenderTo) { | |
| static const char* v_shader_str = SHADER( | |
| attribute vec4 a_position; | |
| uniform float u_pointsize; | |
| void main() | |
| { | |
| gl_PointSize = u_pointsize; | |
| gl_Position = a_position; | |
| } | |
| ); | |
| static const char* f_shader_str = SHADER( | |
| precision mediump float; | |
| void main() | |
| { | |
| gl_FragColor = vec4( | |
| gl_PointCoord.x, | |
| gl_PointCoord.y, | |
| 0, | |
| 1); | |
| } | |
| ); | |
| GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str); | |
| glUseProgram(program); | |
| GLint position_loc = glGetAttribLocation(program, "a_position"); | |
| GLint pointsize_loc = glGetUniformLocation(program, "u_pointsize"); | |
| std::array<GLint, 2> range = {0, 0}; | |
| glGetIntegerv(GL_ALIASED_POINT_SIZE_RANGE, &range[0]); | |
| GLint max_point_size = range[1]; | |
| EXPECT_GE(max_point_size, 1); | |
| max_point_size = std::min(max_point_size, 64); | |
| GLint point_width = max_point_size / kResolution; | |
| GLint point_step = max_point_size / 4; | |
| point_step = std::max(1, point_step); | |
| glUniform1f(pointsize_loc, max_point_size); | |
| GLfloat pixel_offset = (max_point_size % 2) ? (1.0f / kResolution) : 0; | |
| SetupQuad(position_loc, pixel_offset); | |
| glClear(GL_COLOR_BUFFER_BIT); | |
| glDrawArrays(GL_POINTS, 0, 4); | |
| for (GLint py = 0; py < 2; ++py) { | |
| for (GLint px = 0; px < 2; ++px) { | |
| GLfloat point_x = -0.5 + px + pixel_offset; | |
| GLfloat point_y = -0.5 + py + pixel_offset; | |
| for (GLint yy = 0; yy < max_point_size; yy += point_step) { | |
| for (GLint xx = 0; xx < max_point_size; xx += point_step) { | |
| // formula for s and t from OpenGL ES 2.0 spec section 3.3 | |
| GLfloat xw = s2p(point_x); | |
| GLfloat yw = s2p(point_y); | |
| GLfloat u = xx / max_point_size * 2 - 1; | |
| GLfloat v = yy / max_point_size * 2 - 1; | |
| GLint xf = s2p(point_x + u * point_width); | |
| GLint yf = s2p(point_y + v * point_width); | |
| GLfloat s = 0.5 + (xf + 0.5 - xw) / max_point_size; | |
| GLfloat t = 0.5 + (yf + 0.5 - yw) / max_point_size; | |
| uint8_t color[4] = { | |
| static_cast<uint8_t>(s * 255), | |
| static_cast<uint8_t>((1 - t) * 255), 0, 255, | |
| }; | |
| GLTestHelper::CheckPixels(xf, yf, 1, 1, 4, color, nullptr); | |
| } | |
| } | |
| } | |
| } | |
| GLTestHelper::CheckGLError("no errors", __LINE__); | |
| } | |
| } // namespace gpu |