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// Copyright 2013 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef IOS_WEB_PUBLIC_WEB_STATE_USER_DATA_H_
#define IOS_WEB_PUBLIC_WEB_STATE_USER_DATA_H_
#include "base/check.h"
#include "base/memory/ptr_util.h"
#include "base/supports_user_data.h"
#include "ios/web/public/web_state.h"
namespace web {
// A base class for classes attached to, and scoped to, the lifetime of a
// WebState. For example:
//
// --- in foo_tab_helper.h ---
// class FooTabHelper : public web::WebStateUserData<FooTabHelper> {
// public:
// ~FooTabHelper() override;
// // ... more public stuff here ...
// private:
// explicit FooTabHelper(web::WebState* web_state);
// friend class web::WebStateUserData<FooTabHelper>;
// // ... more private stuff here ...
// };
//
template <typename T>
class WebStateUserData : public base::SupportsUserData::Data {
public:
// Creates an object of type T, and attaches it to the specified WebState.
// If an instance is already attached, does nothing.
template <typename... Args>
static void CreateForWebState(WebState* web_state, Args&&... args) {
CHECK(web_state);
CHECK(!web_state->IsBeingDestroyed());
if (!FromWebState(web_state)) {
web_state->SetUserData(UserDataKey(),
T::Create(web_state, std::forward<Args>(args)...));
}
}
// Retrieves the instance of type T that was attached to the specified
// WebState (via CreateForWebState above) and returns it. If no instance
// of the type was attached, returns nullptr.
static T* FromWebState(WebState* web_state) {
return static_cast<T*>(web_state->GetUserData(UserDataKey()));
}
static const T* FromWebState(const WebState* web_state) {
return static_cast<const T*>(web_state->GetUserData(UserDataKey()));
}
// Removes the instance attached to the specified WebState.
static void RemoveFromWebState(WebState* web_state) {
web_state->RemoveUserData(UserDataKey());
}
// The key under which to store the user data.
static inline const void* UserDataKey() {
static const int kId = 0;
return &kId;
}
private:
// Default factory for T that invoke T's constructor. Can be overloaded
// by sub-class if they want to create a sub-class of T instead.
template <typename... Args>
static std::unique_ptr<T> Create(WebState* web_state, Args&&... args) {
return base::WrapUnique(new T(web_state, std::forward<Args>(args)...));
}
};
} // namespace web
#endif // IOS_WEB_PUBLIC_WEB_STATE_USER_DATA_H_