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// Copyright 2015 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_AURA_WINDOW_TREE_HOST_PLATFORM_H_
#define UI_AURA_WINDOW_TREE_HOST_PLATFORM_H_
#include <memory>
#include "ui/aura/aura_export.h"
#include "ui/aura/client/window_types.h"
#include "ui/aura/window.h"
#include "ui/aura/window_tree_host.h"
#include "ui/gfx/native_ui_types.h"
#include "ui/platform_window/platform_window_delegate.h"
namespace ui {
enum class DomCode : uint32_t;
class PlatformWindow;
class KeyboardHook;
struct PlatformWindowInitProperties;
} // namespace ui
namespace aura {
// The unified WindowTreeHost implementation for platforms
// that implement PlatformWindow.
class AURA_EXPORT WindowTreeHostPlatform : public WindowTreeHost,
public ui::PlatformWindowDelegate {
public:
explicit WindowTreeHostPlatform(ui::PlatformWindowInitProperties properties,
std::unique_ptr<Window> = nullptr);
WindowTreeHostPlatform(const WindowTreeHostPlatform&) = delete;
WindowTreeHostPlatform& operator=(const WindowTreeHostPlatform&) = delete;
~WindowTreeHostPlatform() override;
static WindowTreeHostPlatform* GetHostForWindow(aura::Window* window);
// WindowTreeHost:
ui::EventSource* GetEventSource() override;
gfx::AcceleratedWidget GetAcceleratedWidget() override;
void ShowImpl() override;
void HideImpl() override;
gfx::Rect GetBoundsInPixels() const override;
void SetBoundsInPixels(const gfx::Rect& bounds) override;
void SetCapture() override;
void ReleaseCapture() override;
void SetCursorNative(gfx::NativeCursor cursor) override;
void MoveCursorToScreenLocationInPixels(
const gfx::Point& location_in_pixels) override;
void OnCursorVisibilityChangedNative(bool show) override;
void LockMouse(Window* window) override;
ui::PlatformWindow* platform_window() { return platform_window_.get(); }
const ui::PlatformWindow* platform_window() const {
return platform_window_.get();
}
// Returns `PlatformWindow` for the platform. If
// `PlatformWindowFactoryDelegateForTesting` is set, it uses the delegate.
std::unique_ptr<ui::PlatformWindow> CreatePlatformWindow(
ui::PlatformWindowInitProperties properties);
class PlatformWindowFactoryDelegateForTesting {
public:
virtual ~PlatformWindowFactoryDelegateForTesting() = default;
virtual std::unique_ptr<ui::PlatformWindow> Create(
WindowTreeHostPlatform*) = 0;
};
static void SetPlatformWindowFactoryDelegateForTesting(
PlatformWindowFactoryDelegateForTesting* delegate);
protected:
// NOTE: this does not call CreateCompositor(); subclasses must call
// CreateCompositor() at the appropriate time.
explicit WindowTreeHostPlatform(std::unique_ptr<Window> window = nullptr);
// Creates a ui::PlatformWindow appropriate for the current platform and
// installs it at as the PlatformWindow for this WindowTreeHostPlatform.
void CreateAndSetPlatformWindow(ui::PlatformWindowInitProperties properties);
void SetPlatformWindow(std::unique_ptr<ui::PlatformWindow> window);
// ui::PlatformWindowDelegate:
void OnBoundsChanged(const BoundsChange& change) override;
void OnDamageRect(const gfx::Rect& damaged_region) override;
void DispatchEvent(ui::Event* event) override;
void OnCloseRequest() override;
void OnClosed() override;
void OnWindowStateChanged(ui::PlatformWindowState old_state,
ui::PlatformWindowState new_state) override;
void OnLostCapture() override;
void OnAcceleratedWidgetAvailable(gfx::AcceleratedWidget widget) override;
void OnWillDestroyAcceleratedWidget() override;
void OnAcceleratedWidgetDestroyed() override;
void OnActivationChanged(bool active) override;
void OnCursorUpdate() override;
void OnOcclusionStateChanged(
ui::PlatformWindowOcclusionState occlusion_state) override;
int64_t OnStateUpdate(const PlatformWindowDelegate::State& old,
const PlatformWindowDelegate::State& latest) override;
void OnDisplayColorSpacesChanged(
scoped_refptr<gfx::DisplayColorSpacesRef> color_spaces) override;
// Overridden from aura::WindowTreeHost:
gfx::Point GetLocationOnScreenInPixels() const override;
bool CaptureSystemKeyEventsImpl(
std::optional<base::flat_set<ui::DomCode>> dom_codes) override;
void ReleaseSystemKeyEventCapture() override;
bool IsKeyLocked(ui::DomCode dom_code) override;
base::flat_map<std::string, std::string> GetKeyboardLayoutMap() override;
void OnVideoCaptureLockCreated() override;
void OnVideoCaptureLockDestroyed() override;
private:
gfx::AcceleratedWidget widget_;
std::unique_ptr<ui::PlatformWindow> platform_window_;
gfx::NativeCursor current_cursor_;
// TODO: use compositor's size.
gfx::Size size_in_pixels_;
std::unique_ptr<ui::KeyboardHook> keyboard_hook_;
// Prop to hold mapping to and `WindowTreeHostPlatform`. Used by
// `GetHostForWindow`.
std::unique_ptr<ui::ViewProp> prop_;
// Tracks how nested OnBoundsChanged() is. That is, on entering
// OnBoundsChanged() this is incremented and on leaving OnBoundsChanged() this
// is decremented.
int on_bounds_changed_recursion_depth_ = 0;
};
} // namespace aura
#endif // UI_AURA_WINDOW_TREE_HOST_PLATFORM_H_