| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef PPAPI_CPP_AUDIO_CONFIG_H_ | |
| #define PPAPI_CPP_AUDIO_CONFIG_H_ | |
| #include "ppapi/c/ppb_audio_config.h" | |
| #include "ppapi/c/pp_stdint.h" | |
| #include "ppapi/cpp/resource.h" | |
| /// @file | |
| /// This file defines the interface for establishing an | |
| /// audio configuration resource within the browser. | |
| namespace pp { | |
| class InstanceHandle; | |
| /// A 16 bit stereo AudioConfig resource. Refer to the | |
| /// <a href="/native-client/devguide/coding/audio.html">Audio | |
| /// </a>chapter in the Developer's Guide for information on using this | |
| /// interface. | |
| /// | |
| /// A single sample frame on a stereo device means one value for the left | |
| /// channel and one value for the right channel. | |
| /// | |
| /// Buffer layout for a stereo int16 configuration: | |
| /// | |
| /// <code>int16_t *buffer16;</code> | |
| /// <code>buffer16[0]</code> is the first left channel sample. | |
| /// <code>buffer16[1]</code> is the first right channel sample. | |
| /// <code>buffer16[2]</code> is the second left channel sample. | |
| /// <code>buffer16[3]</code> is the second right channel sample. | |
| /// <code>...</code> | |
| /// <code>buffer16[2 * (sample_frame_count - 1)]</code> is the last left | |
| /// channel sample. | |
| /// <code>buffer16[2 * (sample_frame_count - 1) + 1]</code> is the last right | |
| /// channel sample. | |
| /// Data will always be in the native endian format of the platform. | |
| /// | |
| /// <strong>Example:</strong> | |
| /// @code | |
| /// | |
| /// // Create an audio config with a supported frame count. | |
| /// uint32_t sample_frame_count = AudioConfig::RecommendSampleFrameCount( | |
| /// PP_AUDIOSAMPLERATE_44100, 4096); | |
| /// AudioConfig config(PP_AUDIOSAMPLERATE_44100, sample_frame_count); | |
| /// if (config.is_null()) | |
| /// return false; // Couldn't configure audio. | |
| /// | |
| /// // Then use the config to create your audio resource. | |
| /// Audio audio(instance, config, callback, user_data); | |
| /// if (audio.is_null()) | |
| /// return false; // Couldn't create audio. | |
| /// @endcode | |
| class AudioConfig : public Resource { | |
| public: | |
| /// An empty constructor for an <code>AudioConfig</code> resource. | |
| AudioConfig(); | |
| /// A constructor that creates an audio config based on the given sample rate | |
| /// and frame count. If the rate and frame count aren't supported, the | |
| /// resulting resource will be is_null(). You can pass the result of | |
| /// RecommendSampleFrameCount() as the sample frame count. | |
| /// | |
| /// @param[in] instance The instance associated with this resource. | |
| /// | |
| /// @param[in] sample_rate A <code>PP_AudioSampleRate</code> which is either | |
| /// <code>PP_AUDIOSAMPLERATE_44100</code> or | |
| /// <code>PP_AUDIOSAMPLERATE_48000</code>. | |
| /// | |
| /// @param[in] sample_frame_count A uint32_t frame count returned from the | |
| /// <code>RecommendSampleFrameCount</code> function. | |
| AudioConfig(const InstanceHandle& instance, | |
| PP_AudioSampleRate sample_rate, | |
| uint32_t sample_frame_count); | |
| /// RecommendSampleRate() returns the native sample rate used by the | |
| /// audio system. Applications that use the recommended sample rate might | |
| /// obtain lower latency and higher fidelity output. | |
| /// | |
| /// @param[in] instance The instance associated with this resource. | |
| static PP_AudioSampleRate RecommendSampleRate( | |
| const InstanceHandle& instance); | |
| /// RecommendSampleFrameCount() returns a supported frame count closest to | |
| /// the requested count. The sample frame count determines the overall | |
| /// latency of audio. Smaller frame counts will yield lower latency, but | |
| /// higher CPU utilization. Supported sample frame counts will vary by | |
| /// hardware and system (consider that the local system might be anywhere | |
| /// from a cell phone or a high-end audio workstation). Sample counts less | |
| /// than <code>PP_AUDIOMINSAMPLEFRAMECOUNT</code> and greater than | |
| /// <code>PP_AUDIOMAXSAMPLEFRAMECOUNT</code> are never supported on any | |
| /// system, but values in between aren't necessarily valid. This function | |
| /// will return a supported count closest to the requested value for use in | |
| /// the constructor. | |
| /// | |
| /// @param[in] instance The instance associated with this resource. | |
| /// @param[in] sample_rate A <code>PP_AudioSampleRate</code> which is either | |
| /// <code>PP_AUDIOSAMPLERATE_44100</code> or | |
| /// <code>PP_AUDIOSAMPLERATE_48000</code>. | |
| /// @param[in] requested_sample_frame_count A uint32_t requested frame count. | |
| /// | |
| /// @return A uint32_t containing the recommended sample frame count if | |
| /// successful. If the sample frame count or bit rate is not supported, | |
| /// this function will fail and return 0. | |
| static uint32_t RecommendSampleFrameCount( | |
| const InstanceHandle& instance, | |
| PP_AudioSampleRate sample_rate, | |
| uint32_t requested_sample_frame_count); | |
| /// Getter function for returning the internal | |
| /// <code>PP_AudioSampleRate</code> enum. | |
| /// | |
| /// @return The <code>PP_AudioSampleRate</code> enum. | |
| PP_AudioSampleRate sample_rate() const { return sample_rate_; } | |
| /// Getter function for returning the internal sample frame count. | |
| /// | |
| /// @return A uint32_t containing the sample frame count. | |
| uint32_t sample_frame_count() const { return sample_frame_count_; } | |
| private: | |
| PP_AudioSampleRate sample_rate_; | |
| uint32_t sample_frame_count_; | |
| }; | |
| } // namespace pp | |
| #endif // PPAPI_CPP_AUDIO_CONFIG_H_ | |