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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_VIEW_MANAGER_ANIMATION_RUNNER_H_
#define COMPONENTS_VIEW_MANAGER_ANIMATION_RUNNER_H_
#include <algorithm>
#include <map>
#include <set>
#include <vector>
#include "base/containers/scoped_ptr_hash_map.h"
#include "base/observer_list.h"
#include "base/time/time.h"
namespace mojo {
class AnimationGroup;
}
namespace view_manager {
class AnimationRunnerObserver;
class ScheduledAnimationGroup;
class ServerView;
// AnimationRunner is responsible for maintaing and running a set of animations.
// The animations are represented as a set of AnimationGroups. New animations
// are scheduled by way of Schedule(). A |view| may only have one animation
// running at a time. Schedule()ing a new animation for a view already animating
// implicitly cancels the current animation for the view. Animations progress
// by way of the Tick() function.
class AnimationRunner {
public:
using AnimationId = uint32_t;
using ViewAndAnimationPair =
std::pair<ServerView*, const mojo::AnimationGroup*>;
explicit AnimationRunner(base::TimeTicks now);
~AnimationRunner();
void AddObserver(AnimationRunnerObserver* observer);
void RemoveObserver(AnimationRunnerObserver* observer);
// Schedules animations. If any of the groups are not valid no animations are
// scheuled and 0 is returned. If there is an existing animation in progress
// for any of the views it is canceled and any properties that were animating
// but are no longer animating are set to their target value.
AnimationId Schedule(const std::vector<ViewAndAnimationPair>& views,
base::TimeTicks now);
// Cancels an animation scheduled by an id that was previously returned from
// Schedule().
void CancelAnimation(AnimationId id);
// Cancels the animation scheduled for |view|. Does nothing if there is no
// animation scheduled for |view|. This does not change |view|. That is, any
// in progress animations are stopped.
void CancelAnimationForView(ServerView* view);
// Advance the animations updating values appropriately.
void Tick(base::TimeTicks time);
// Returns true if there are animations currently scheduled.
bool HasAnimations() const { return !view_to_animation_map_.empty(); }
// Returns true if the animation identified by |id| is valid and animating.
bool IsAnimating(AnimationId id) const {
return id_to_views_map_.count(id) > 0;
}
// Returns the views that are currently animating for |id|. Returns an empty
// set if |id| does not identify a valid animation.
std::set<ServerView*> GetViewsAnimating(AnimationId id) {
return IsAnimating(id) ? id_to_views_map_.find(id)->second
: std::set<ServerView*>();
}
private:
enum CancelSource {
// Cancel is the result of scheduling another animation for the view.
CANCEL_SOURCE_SCHEDULE,
// Cancel originates from an explicit call to cancel.
CANCEL_SOURCE_CANCEL,
};
using ViewToAnimationMap =
base::ScopedPtrHashMap<ServerView*, scoped_ptr<ScheduledAnimationGroup>>;
using IdToViewsMap = std::map<AnimationId, std::set<ServerView*>>;
void CancelAnimationForViewImpl(ServerView* view, CancelSource source);
// Removes |view| from both |view_to_animation_map_| and |id_to_views_map_|.
// Returns true if there are no more views animating with the animation id
// the view is associated with.
bool RemoveViewFromMaps(ServerView* view);
AnimationId next_id_;
base::TimeTicks last_tick_time_;
base::ObserverList<AnimationRunnerObserver> observers_;
ViewToAnimationMap view_to_animation_map_;
IdToViewsMap id_to_views_map_;
DISALLOW_COPY_AND_ASSIGN(AnimationRunner);
};
} // namespace view_manager
#endif // COMPONENTS_VIEW_MANAGER_ANIMATION_RUNNER_H_