blob: 6afdaa650de9f4b8d242364919350b1d9c24498e [file] [log] [blame]
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_PAINT_PAINT_SHADER_H_
#define CC_PAINT_PAINT_SHADER_H_
#include "cc/paint/paint_record.h"
#include "third_party/skia/include/core/SkImage.h"
#include "third_party/skia/include/core/SkShader.h"
namespace cc {
using PaintShader = SkShader;
inline sk_sp<PaintShader> WrapSkShader(sk_sp<SkShader> shader) {
return shader;
}
inline sk_sp<PaintShader> MakePaintShaderImage(sk_sp<const SkImage> image,
SkShader::TileMode tx,
SkShader::TileMode ty,
const SkMatrix* local_matrix) {
return image->makeShader(tx, ty, local_matrix);
}
inline sk_sp<PaintShader> MakePaintShaderRecord(sk_sp<PaintRecord> record,
SkShader::TileMode tx,
SkShader::TileMode ty,
const SkMatrix* local_matrix,
const SkRect* tile) {
return SkShader::MakePictureShader(ToSkPicture(record), tx, ty, local_matrix,
tile);
}
} // namespace cc
#endif // CC_PAINT_PAINT_SHADER_H_