|  | /* | 
|  | * Copyright (C) 2006 Apple Computer, Inc.  All rights reserved. | 
|  | * | 
|  | * Redistribution and use in source and binary forms, with or without | 
|  | * modification, are permitted provided that the following conditions | 
|  | * are met: | 
|  | * 1. Redistributions of source code must retain the above copyright | 
|  | *    notice, this list of conditions and the following disclaimer. | 
|  | * 2. Redistributions in binary form must reproduce the above copyright | 
|  | *    notice, this list of conditions and the following disclaimer in the | 
|  | *    documentation and/or other materials provided with the distribution. | 
|  | * | 
|  | * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY | 
|  | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 
|  | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 
|  | * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR | 
|  | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | 
|  | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | 
|  | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | 
|  | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 
|  | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 
|  | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 
|  | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 
|  | */ | 
|  |  | 
|  | #ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_TIMER_H_ | 
|  | #define THIRD_PARTY_BLINK_RENDERER_PLATFORM_TIMER_H_ | 
|  |  | 
|  | #include "base/location.h" | 
|  | #include "base/macros.h" | 
|  | #include "base/memory/weak_ptr.h" | 
|  | #include "base/single_thread_task_runner.h" | 
|  | #include "base/time/time.h" | 
|  | #include "third_party/blink/renderer/platform/heap/handle.h" | 
|  | #include "third_party/blink/renderer/platform/platform_export.h" | 
|  | #include "third_party/blink/renderer/platform/wtf/allocator.h" | 
|  | #include "third_party/blink/renderer/platform/wtf/sanitizers.h" | 
|  | #include "third_party/blink/renderer/platform/wtf/threading.h" | 
|  | #include "third_party/blink/renderer/platform/wtf/time.h" | 
|  |  | 
|  | namespace blink { | 
|  |  | 
|  | // Time intervals are all in seconds. | 
|  |  | 
|  | class PLATFORM_EXPORT TimerBase { | 
|  | public: | 
|  | explicit TimerBase(scoped_refptr<base::SingleThreadTaskRunner>); | 
|  | virtual ~TimerBase(); | 
|  |  | 
|  | void Start(TimeDelta next_fire_interval, | 
|  | TimeDelta repeat_interval, | 
|  | const base::Location&); | 
|  |  | 
|  | void StartRepeating(TimeDelta repeat_interval, const base::Location& caller) { | 
|  | Start(repeat_interval, repeat_interval, caller); | 
|  | } | 
|  |  | 
|  | void StartOneShot(TimeDelta interval, const base::Location& caller) { | 
|  | Start(interval, TimeDelta(), caller); | 
|  | } | 
|  |  | 
|  | // Timer cancellation is fast enough that you shouldn't have to worry | 
|  | // about it unless you're canceling tens of thousands of tasks. | 
|  | virtual void Stop(); | 
|  | bool IsActive() const; | 
|  | const base::Location& GetLocation() const { return location_; } | 
|  |  | 
|  | TimeDelta NextFireInterval() const; | 
|  | TimeDelta RepeatInterval() const { return repeat_interval_; } | 
|  |  | 
|  | void AugmentRepeatInterval(TimeDelta delta) { | 
|  | TimeTicks now = TimerCurrentTimeTicks(); | 
|  | SetNextFireTime(now, std::max(next_fire_time_ - now + delta, TimeDelta())); | 
|  | repeat_interval_ += delta; | 
|  | } | 
|  |  | 
|  | void MoveToNewTaskRunner(scoped_refptr<base::SingleThreadTaskRunner>); | 
|  |  | 
|  | struct PLATFORM_EXPORT Comparator { | 
|  | bool operator()(const TimerBase* a, const TimerBase* b) const; | 
|  | }; | 
|  |  | 
|  | private: | 
|  | virtual void Fired() = 0; | 
|  |  | 
|  | virtual scoped_refptr<base::SingleThreadTaskRunner> TimerTaskRunner() const; | 
|  |  | 
|  | NO_SANITIZE_ADDRESS | 
|  | virtual bool CanFire() const { return true; } | 
|  |  | 
|  | TimeTicks TimerCurrentTimeTicks() const; | 
|  |  | 
|  | void SetNextFireTime(TimeTicks now, TimeDelta delay); | 
|  |  | 
|  | void RunInternal(); | 
|  |  | 
|  | TimeTicks next_fire_time_;   // 0 if inactive | 
|  | TimeDelta repeat_interval_;  // 0 if not repeating | 
|  | base::Location location_; | 
|  | scoped_refptr<base::SingleThreadTaskRunner> web_task_runner_; | 
|  |  | 
|  | #if DCHECK_IS_ON() | 
|  | base::PlatformThreadId thread_; | 
|  | #endif | 
|  | base::WeakPtrFactory<TimerBase> weak_ptr_factory_; | 
|  |  | 
|  | friend class ThreadTimers; | 
|  | friend class TimerHeapLessThanFunction; | 
|  | friend class TimerHeapReference; | 
|  |  | 
|  | DISALLOW_COPY_AND_ASSIGN(TimerBase); | 
|  | }; | 
|  |  | 
|  | template <typename T, bool = IsGarbageCollectedType<T>::value> | 
|  | class TimerIsObjectAliveTrait { | 
|  | public: | 
|  | static bool IsHeapObjectAlive(T*) { return true; } | 
|  | }; | 
|  |  | 
|  | template <typename T> | 
|  | class TimerIsObjectAliveTrait<T, true> { | 
|  | public: | 
|  | static bool IsHeapObjectAlive(T* object_pointer) { | 
|  | return !ThreadHeap::WillObjectBeLazilySwept(object_pointer); | 
|  | } | 
|  | }; | 
|  |  | 
|  | template <typename TimerFiredClass> | 
|  | class TaskRunnerTimer : public TimerBase { | 
|  | public: | 
|  | using TimerFiredFunction = void (TimerFiredClass::*)(TimerBase*); | 
|  |  | 
|  | TaskRunnerTimer(scoped_refptr<base::SingleThreadTaskRunner> web_task_runner, | 
|  | TimerFiredClass* o, | 
|  | TimerFiredFunction f) | 
|  | : TimerBase(std::move(web_task_runner)), object_(o), function_(f) {} | 
|  |  | 
|  | ~TaskRunnerTimer() override = default; | 
|  |  | 
|  | protected: | 
|  | void Fired() override { (object_->*function_)(this); } | 
|  |  | 
|  | NO_SANITIZE_ADDRESS | 
|  | bool CanFire() const override { | 
|  | // Oilpan: if a timer fires while Oilpan heaps are being lazily | 
|  | // swept, it is not safe to proceed if the object is about to | 
|  | // be swept (and this timer will be stopped while doing so.) | 
|  | return TimerIsObjectAliveTrait<TimerFiredClass>::IsHeapObjectAlive(object_); | 
|  | } | 
|  |  | 
|  | private: | 
|  | // FIXME: Oilpan: TimerBase should be moved to the heap and m_object should be | 
|  | // traced.  This raw pointer is safe as long as Timer<X> is held by the X | 
|  | // itself (That's the case | 
|  | // in the current code base). | 
|  | GC_PLUGIN_IGNORE("363031") | 
|  | TimerFiredClass* object_; | 
|  | TimerFiredFunction function_; | 
|  | }; | 
|  |  | 
|  | NO_SANITIZE_ADDRESS | 
|  | inline bool TimerBase::IsActive() const { | 
|  | #if DCHECK_IS_ON() | 
|  | DCHECK_EQ(thread_, CurrentThread()); | 
|  | #endif | 
|  | return weak_ptr_factory_.HasWeakPtrs(); | 
|  | } | 
|  |  | 
|  | }  // namespace blink | 
|  |  | 
|  | #endif  // THIRD_PARTY_BLINK_RENDERER_PLATFORM_TIMER_H_ |