blob: e5737814c25daffca3b76b5041782474cb294aa1 [file] [log] [blame]
// Copyright 2020 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_PROTOCOL_STREAM_PACKET_SOCKET_H_
#define REMOTING_PROTOCOL_STREAM_PACKET_SOCKET_H_
#include <memory>
#include "base/containers/circular_deque.h"
#include "base/memory/scoped_refptr.h"
#include "third_party/webrtc/api/packet_socket_factory.h"
#include "third_party/webrtc/rtc_base/async_packet_socket.h"
namespace net {
class DrainableIOBuffer;
class GrowableIOBuffer;
class StreamSocket;
} // namespace net
namespace remoting {
namespace protocol {
class StreamPacketProcessor;
// An AsyncPacketSocket implementation that runs on top of a StreamSocket. It is
// usually used for TCP connections.
// TODO(yuweih): Write unittest
class StreamPacketSocket final : public rtc::AsyncPacketSocket {
public:
StreamPacketSocket();
~StreamPacketSocket() override;
StreamPacketSocket(const StreamPacketSocket&) = delete;
StreamPacketSocket& operator=(const StreamPacketSocket&) = delete;
// Initializes the packet socket with the underlying stream socket and packet
// processor. Returns true if the initialization succeeds.
bool Init(std::unique_ptr<net::StreamSocket> socket,
StreamPacketProcessor* packet_processor);
// Initializes the packet socket for client TCP connection. Returns true if
// the initialization succeeds.
bool InitClientTcp(const rtc::SocketAddress& local_address,
const rtc::SocketAddress& remote_address,
const rtc::ProxyInfo& proxy_info,
const std::string& user_agent,
const rtc::PacketSocketTcpOptions& tcp_options);
// rtc::AsyncPacketSocket interface.
rtc::SocketAddress GetLocalAddress() const override;
rtc::SocketAddress GetRemoteAddress() const override;
int Send(const void* data,
size_t data_size,
const rtc::PacketOptions& options) override;
int SendTo(const void* data,
size_t data_size,
const rtc::SocketAddress& address,
const rtc::PacketOptions& options) override;
int Close() override;
State GetState() const override;
int GetOption(rtc::Socket::Option option, int* value) override;
int SetOption(rtc::Socket::Option option, int value) override;
int GetError() const override;
void SetError(int error) override;
private:
struct PendingPacket {
PendingPacket(scoped_refptr<net::DrainableIOBuffer> data,
rtc::PacketOptions options);
PendingPacket(const PendingPacket&);
PendingPacket(PendingPacket&&);
~PendingPacket();
scoped_refptr<net::DrainableIOBuffer> data;
rtc::PacketOptions options;
};
void OnConnectCompleted(int result);
void DoWrite();
bool HandleWriteResult(int result);
void OnAsyncWriteCompleted(int result);
void DoRead();
bool HandleReadResult(int result);
void OnAsyncReadCompleted(int result);
// Translates net_error to errno and set it on error_, then closes the socket
// and reports the error.
// If you only need to set the error code (in errno), call SetError instead.
void CloseWithNetError(int net_error);
std::unique_ptr<net::StreamSocket> socket_;
StreamPacketProcessor* packet_processor_;
// Note that a packet can be partially sent, where the number of bytes sent
// is reflected in DrainableIOBuffer::BytesConsumed.
base::circular_deque<PendingPacket> send_queue_;
bool send_pending_ = false;
// The offset denotes the position for new data to arrive, whereas data
// between [0, offset) are arrived but not processed.
scoped_refptr<net::GrowableIOBuffer> read_buffer_;
State state_ = STATE_CLOSED;
// This is errno, not the net error code, which is what rtc::AsyncPacketSocket
// accepts.
// Unlike //net classes, rtc::AsyncPacketSocket methods don't return the error
// code. For error, they generally return -1 and expect the caller to call
// GetError() to know the reason.
int error_ = 0;
};
} // namespace protocol
} // namespace remoting
#endif // REMOTING_PROTOCOL_STREAM_PACKET_SOCKET_H_