| /* |
| * Copyright (c) 2014, Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "core/animation/AnimationClock.h" |
| |
| #include "wtf/CurrentTime.h" |
| #include <math.h> |
| |
| namespace { |
| |
| // FIXME: This is an approximation of time between frames, used when |
| // ticking the animation clock outside of animation frame callbacks. |
| // Ideally this would be generated by the compositor. |
| const double approximateFrameTime = 1 / 60.0; |
| |
| } |
| |
| namespace blink { |
| |
| unsigned AnimationClock::s_currentTask = 0; |
| |
| void AnimationClock::updateTime(double time) |
| { |
| if (time > m_time) |
| m_time = time; |
| m_currentTask = s_currentTask; |
| } |
| |
| double AnimationClock::currentTime() |
| { |
| if (m_currentTask != s_currentTask) { |
| const double currentTime = m_monotonicallyIncreasingTime(); |
| if (m_time < currentTime) { |
| // Advance to the first estimated frame after the current time. |
| const double frameShift = fmod(currentTime - m_time, approximateFrameTime); |
| const double newTime = currentTime + (approximateFrameTime - frameShift); |
| ASSERT(newTime >= currentTime); |
| ASSERT(newTime <= currentTime + approximateFrameTime); |
| updateTime(newTime); |
| } else { |
| m_currentTask = s_currentTask; |
| } |
| } |
| return m_time; |
| } |
| |
| void AnimationClock::resetTimeForTesting(double time) |
| { |
| m_time = time; |
| m_currentTask = 0; |
| s_currentTask = 0; |
| } |
| |
| } |