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/*
* Copyright (C) 2014 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef SVGPoint_h
#define SVGPoint_h
#include "core/svg/properties/SVGPropertyHelper.h"
#include "platform/geometry/FloatPoint.h"
namespace blink {
class AffineTransform;
class SVGPointTearOff;
class SVGPoint : public SVGPropertyHelper<SVGPoint> {
public:
typedef SVGPointTearOff TearOffType;
static PassRefPtrWillBeRawPtr<SVGPoint> create()
{
return adoptRefWillBeNoop(new SVGPoint());
}
static PassRefPtrWillBeRawPtr<SVGPoint> create(const FloatPoint& point)
{
return adoptRefWillBeNoop(new SVGPoint(point));
}
PassRefPtrWillBeRawPtr<SVGPoint> clone() const;
const FloatPoint& value() const { return m_value; }
void setValue(const FloatPoint& value) { m_value = value; }
float x() const { return m_value.x(); }
float y() const { return m_value.y(); }
void setX(float f) { m_value.setX(f); }
void setY(float f) { m_value.setY(f); }
FloatPoint matrixTransform(const AffineTransform&) const;
String valueAsString() const override;
void setValueAsString(const String&, ExceptionState&);
void add(PassRefPtrWillBeRawPtr<SVGPropertyBase>, SVGElement*) override;
void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtrWillBeRawPtr<SVGPropertyBase> from, PassRefPtrWillBeRawPtr<SVGPropertyBase> to, PassRefPtrWillBeRawPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement) override;
float calculateDistance(PassRefPtrWillBeRawPtr<SVGPropertyBase> to, SVGElement* contextElement) override;
static AnimatedPropertyType classType() { return AnimatedPoint; }
private:
SVGPoint();
explicit SVGPoint(const FloatPoint&);
template<typename CharType>
void parse(const CharType*& ptr, const CharType* end, ExceptionState&);
FloatPoint m_value;
};
inline PassRefPtrWillBeRawPtr<SVGPoint> toSVGPoint(PassRefPtrWillBeRawPtr<SVGPropertyBase> passBase)
{
RefPtrWillBeRawPtr<SVGPropertyBase> base = passBase;
ASSERT(base->type() == SVGPoint::classType());
return static_pointer_cast<SVGPoint>(base.release());
}
} // namespace blink
#endif // SVGPoint_h