| |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef DoublePoint_h |
| #define DoublePoint_h |
| |
| #include "platform/geometry/DoubleSize.h" |
| #include "platform/geometry/FloatPoint.h" |
| #include "platform/geometry/IntPoint.h" |
| #include <algorithm> |
| |
| namespace blink { |
| |
| class LayoutPoint; |
| |
| class PLATFORM_EXPORT DoublePoint { |
| public: |
| DoublePoint() |
| : m_x(0) |
| , m_y(0) |
| { |
| } |
| DoublePoint(double x, double y) |
| : m_x(x) |
| , m_y(y) |
| { |
| } |
| DoublePoint(const IntPoint& p) |
| : m_x(p.x()) |
| , m_y(p.y()) |
| { |
| } |
| DoublePoint(const FloatPoint& p) |
| : m_x(p.x()) |
| , m_y(p.y()) |
| { |
| } |
| explicit DoublePoint(const LayoutPoint&); |
| |
| explicit DoublePoint(const IntSize& size) |
| : m_x(size.width()), m_y(size.height()) |
| { |
| } |
| |
| explicit DoublePoint(const FloatSize&); |
| |
| explicit DoublePoint(const DoubleSize& size) |
| : m_x(size.width()), m_y(size.height()) |
| { |
| } |
| |
| static DoublePoint zero() { return DoublePoint(); } |
| |
| DoublePoint expandedTo(const DoublePoint& other) const |
| { |
| return DoublePoint(std::max(m_x, other.m_x), std::max(m_y, other.m_y)); |
| } |
| |
| DoublePoint shrunkTo(const DoublePoint& other) const |
| { |
| return DoublePoint(std::min(m_x, other.m_x), std::min(m_y, other.m_y)); |
| } |
| |
| double x() const { return m_x; } |
| double y() const { return m_y; } |
| void setX(double x) { m_x = x; } |
| void setY(double y) { m_y = y; } |
| |
| void move(const DoubleSize& s) |
| { |
| m_x += s.width(); |
| m_y += s.height(); |
| } |
| |
| void move(double x, double y) |
| { |
| m_x += x; |
| m_y += y; |
| } |
| |
| void moveBy(const DoublePoint& p) |
| { |
| m_x += p.x(); |
| m_y += p.y(); |
| } |
| |
| void scale(float sx, float sy) |
| { |
| m_x *= sx; |
| m_y *= sy; |
| } |
| |
| DoublePoint scaledBy(float scale) const |
| { |
| return DoublePoint(m_x * scale, m_y * scale); |
| } |
| |
| private: |
| double m_x, m_y; |
| }; |
| |
| inline bool operator==(const DoublePoint& a, const DoublePoint& b) |
| { |
| return a.x() == b.x() && a.y() == b.y(); |
| } |
| |
| inline bool operator!=(const DoublePoint& a, const DoublePoint& b) |
| { |
| return a.x() != b.x() || a.y() != b.y(); |
| } |
| |
| inline DoublePoint& operator+=(DoublePoint& a, const DoubleSize& b) |
| { |
| a.setX(a.x() + b.width()); |
| a.setY(a.y() + b.height()); |
| return a; |
| } |
| |
| inline DoublePoint& operator-=(DoublePoint& a, const DoubleSize& b) |
| { |
| a.setX(a.x() - b.width()); |
| a.setY(a.y() - b.height()); |
| return a; |
| } |
| |
| inline DoublePoint operator+(const DoublePoint& a, const DoubleSize& b) |
| { |
| return DoublePoint(a.x() + b.width(), a.y() + b.height()); |
| } |
| |
| inline DoubleSize operator-(const DoublePoint& a, const DoublePoint& b) |
| { |
| return DoubleSize(a.x() - b.x(), a.y() - b.y()); |
| } |
| |
| inline DoublePoint operator-(const DoublePoint& a) |
| { |
| return DoublePoint(-a.x(), -a.y()); |
| } |
| |
| inline DoublePoint operator-(const DoublePoint& a, const DoubleSize& b) |
| { |
| return DoublePoint(a.x() - b.width(), a.y() - b.height()); |
| } |
| |
| inline IntPoint roundedIntPoint(const DoublePoint& p) |
| { |
| return IntPoint(clampTo<int>(roundf(p.x())), clampTo<int>(roundf(p.y()))); |
| } |
| |
| inline IntPoint ceiledIntPoint(const DoublePoint& p) |
| { |
| return IntPoint(clampTo<int>(ceil(p.x())), clampTo<int>(ceil(p.y()))); |
| } |
| |
| inline IntPoint flooredIntPoint(const DoublePoint& p) |
| { |
| return IntPoint(clampTo<int>(floor(p.x())), clampTo<int>(floor(p.y()))); |
| } |
| |
| inline FloatPoint toFloatPoint(const DoublePoint& a) |
| { |
| return FloatPoint(a.x(), a.y()); |
| } |
| |
| inline DoubleSize toDoubleSize(const DoublePoint& a) |
| { |
| return DoubleSize(a.x(), a.y()); |
| } |
| |
| } |
| |
| #endif |