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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_BROWSER_FRAME_HOST_FRAME_TREE_H_
#define CONTENT_BROWSER_FRAME_HOST_FRAME_TREE_H_
#include <string>
#include "base/callback.h"
#include "base/memory/scoped_ptr.h"
#include "content/browser/frame_host/frame_tree_node.h"
#include "content/common/content_export.h"
namespace content {
class FrameTreeNode;
class Navigator;
class RenderFrameHostDelegate;
class RenderProcessHost;
class RenderViewHostDelegate;
class RenderViewHostImpl;
class RenderFrameHostManager;
class RenderWidgetHostDelegate;
// Represents the frame tree for a page. With the exception of the main frame,
// all FrameTreeNodes will be created/deleted in response to frame attach and
// detach events in the DOM.
//
// The main frame's FrameTreeNode is special in that it is reused. This allows
// it to serve as an anchor for state that needs to persist across top-level
// page navigations.
//
// TODO(ajwong): Move NavigationController ownership to the main frame
// FrameTreeNode. Possibly expose access to it from here.
//
// TODO(ajwong): Currently this class only contains FrameTreeNodes for
// subframes if the --site-per-process flag is enabled.
//
// This object is only used on the UI thread.
class CONTENT_EXPORT FrameTree {
public:
// Each FrameTreeNode will default to using the given |navigator| for
// navigation tasks in the frame.
// A set of delegates are remembered here so that we can create
// RenderFrameHostManagers.
// TODO(creis): This set of delegates will change as we move things to
// Navigator.
FrameTree(Navigator* navigator,
RenderFrameHostDelegate* render_frame_delegate,
RenderViewHostDelegate* render_view_delegate,
RenderWidgetHostDelegate* render_widget_delegate,
RenderFrameHostManager::Delegate* manager_delegate);
~FrameTree();
FrameTreeNode* root() const { return root_.get(); }
// Returns the FrameTreeNode with the given |frame_tree_node_id|.
FrameTreeNode* FindByID(int64 frame_tree_node_id);
// Executes |on_node| on each node in the frame tree. If |on_node| returns
// false, terminates the iteration immediately. Returning false is useful
// if |on_node| is just doing a search over the tree.
void ForEach(const base::Callback<bool(FrameTreeNode*)>& on_node) const;
// After the FrameTree is created, or after SwapMainFrame() has been called,
// the root node does not yet have a frame id. This is allocated by the
// renderer and is published to the browser process on the first navigation
// after a swap. These two functions are used to set the root node's frame
// id.
//
// TODO(ajwong): Remove these once RenderFrameHost's routing id replaces
// frame_id.
bool IsFirstNavigationAfterSwap() const;
void OnFirstNavigationAfterSwap(int main_frame_id);
// Frame tree manipulation routines.
// TODO(creis): These should take in RenderFrameHost routing IDs.
RenderFrameHostImpl* AddFrame(int frame_routing_id,
int64 parent_frame_tree_node_id,
int64 frame_id,
const std::string& frame_name);
void RemoveFrame(RenderFrameHostImpl* render_frame_host,
int64 parent_frame_id,
int64 frame_id);
void SetFrameUrl(int64 frame_id, const GURL& url);
// Clears process specific-state after a main frame process swap.
// This destroys most of the frame tree but retains the root node so that
// navigation state may be kept on it between process swaps. Used to
// support bookkeeping for top-level navigations.
// TODO(creis): Look into how we can remove the need for this method.
void ResetForMainFrameSwap();
// Convenience accessor for the main frame's RenderFrameHostImpl.
RenderFrameHostImpl* GetMainFrame() const;
// Allows a client to listen for frame removal. The listener should expect
// to receive the RenderViewHostImpl containing the frame and the renderer-
// specific frame ID of the removed frame.
// TODO(creis): These parameters will later change to be the RenderFrameHost.
void SetFrameRemoveListener(
const base::Callback<void(RenderViewHostImpl*, int64)>& on_frame_removed);
void ClearFrameRemoveListenerForTesting();
// Creates a RenderViewHost for a new main frame RenderFrameHost in the given
// |site_instance|. The RenderViewHost will have its Shutdown method called
// when all of the RenderFrameHosts using it are deleted.
RenderViewHostImpl* CreateRenderViewHostForMainFrame(
SiteInstance* site_instance,
int routing_id,
int main_frame_routing_id,
bool swapped_out,
bool hidden);
// Returns the existing RenderViewHost for a new subframe RenderFrameHost.
// There should always be such a RenderViewHost, because the main frame
// RenderFrameHost for each SiteInstance should be created before subframes.
RenderViewHostImpl* GetRenderViewHostForSubFrame(SiteInstance* site_instance);
// Keeps track of which RenderFrameHosts are using each RenderViewHost. When
// the number drops to zero, we call Shutdown on the RenderViewHost.
void RegisterRenderFrameHost(RenderFrameHostImpl* render_frame_host);
void UnregisterRenderFrameHost(RenderFrameHostImpl* render_frame_host);
// Returns the FrameTreeNode with the given renderer-specific |frame_id|.
// TODO(creis): Make this private and replace this with a version that takes
// in a routing ID.
FrameTreeNode* FindByFrameID(int64 frame_id);
private:
typedef std::pair<RenderViewHostImpl*, int> RenderViewHostRefCount;
typedef base::hash_map<int, RenderViewHostRefCount> RenderViewHostMap;
// These delegates are installed into all the RenderViewHosts and
// RenderFrameHosts that we create.
RenderFrameHostDelegate* render_frame_delegate_;
RenderViewHostDelegate* render_view_delegate_;
RenderWidgetHostDelegate* render_widget_delegate_;
RenderFrameHostManager::Delegate* manager_delegate_;
// Map of SiteInstance ID to a (RenderViewHost, refcount) pair. This allows
// us to look up the RenderViewHost for a given SiteInstance when creating
// RenderFrameHosts, and it allows us to call Shutdown on the RenderViewHost
// and remove it from the map when no more RenderFrameHosts are using it.
//
// Must be declared before |root_| so that it is deleted afterward. Otherwise
// the map will be cleared before we delete the RenderFrameHosts in the tree.
RenderViewHostMap render_view_host_map_;
scoped_ptr<FrameTreeNode> root_;
base::Callback<void(RenderViewHostImpl*, int64)> on_frame_removed_;
DISALLOW_COPY_AND_ASSIGN(FrameTree);
};
} // namespace content
#endif // CONTENT_BROWSER_FRAME_HOST_FRAME_TREE_H_