| // Copyright 2022 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| type ReleaseFunction = () => void; |
| |
| /** |
| * Use Mutex class to coordinate local concurrent operations. |
| * Once `acquire` promise resolves, you hold the lock and must |
| * call `release` function returned by `acquire` to release the |
| * lock. Failing to `release` the lock may lead to deadlocks. |
| */ |
| export class Mutex { |
| #locked = false; |
| #acquirers: Array<() => void> = []; |
| |
| // This is FIFO. |
| acquire(): Promise<ReleaseFunction> { |
| const state = {resolved: false}; |
| if (this.#locked) { |
| return new Promise(resolve => { |
| this.#acquirers.push(() => resolve(this.#release.bind(this, state))); |
| }); |
| } |
| this.#locked = true; |
| return Promise.resolve(this.#release.bind(this, state)); |
| } |
| |
| #release(state: {resolved: boolean}): void { |
| if (state.resolved) { |
| throw new Error('Cannot release more than once.'); |
| } |
| state.resolved = true; |
| |
| const resolve = this.#acquirers.shift(); |
| if (!resolve) { |
| this.#locked = false; |
| return; |
| } |
| resolve(); |
| } |
| |
| async run<T>(action: () => Promise<T>): Promise<T> { |
| const release = await this.acquire(); |
| try { |
| // Note we need to await here because we want the await to release AFTER |
| // that await happens. Returning action() will trigger the release |
| // immediately which is counter to what we want. |
| const result = await action(); |
| return result; |
| } finally { |
| release(); |
| } |
| } |
| } |