| /** |
| * @fileoverview A class to manage state of generating a code path. |
| * @author Toru Nagashima |
| */ |
| |
| "use strict"; |
| |
| //------------------------------------------------------------------------------ |
| // Requirements |
| //------------------------------------------------------------------------------ |
| |
| const CodePathSegment = require("./code-path-segment"), |
| ForkContext = require("./fork-context"); |
| |
| //----------------------------------------------------------------------------- |
| // Contexts |
| //----------------------------------------------------------------------------- |
| |
| /** |
| * Represents the context in which a `break` statement can be used. |
| * |
| * A `break` statement without a label is only valid in a few places in |
| * JavaScript: any type of loop or a `switch` statement. Otherwise, `break` |
| * without a label causes a syntax error. For these contexts, `breakable` is |
| * set to `true` to indicate that a `break` without a label is valid. |
| * |
| * However, a `break` statement with a label is also valid inside of a labeled |
| * statement. For example, this is valid: |
| * |
| * a : { |
| * break a; |
| * } |
| * |
| * The `breakable` property is set false for labeled statements to indicate |
| * that `break` without a label is invalid. |
| */ |
| class BreakContext { |
| /** |
| * Creates a new instance. |
| * @param {BreakContext} upperContext The previous `BreakContext`. |
| * @param {boolean} breakable Indicates if we are inside a statement where |
| * `break` without a label will exit the statement. |
| * @param {string|null} label The label for the statement. |
| * @param {ForkContext} forkContext The current fork context. |
| */ |
| constructor(upperContext, breakable, label, forkContext) { |
| /** |
| * The previous `BreakContext` |
| * @type {BreakContext} |
| */ |
| this.upper = upperContext; |
| |
| /** |
| * Indicates if we are inside a statement where `break` without a label |
| * will exit the statement. |
| * @type {boolean} |
| */ |
| this.breakable = breakable; |
| |
| /** |
| * The label associated with the statement. |
| * @type {string|null} |
| */ |
| this.label = label; |
| |
| /** |
| * The fork context for the `break`. |
| * @type {ForkContext} |
| */ |
| this.brokenForkContext = ForkContext.newEmpty(forkContext); |
| } |
| } |
| |
| /** |
| * Represents the context for `ChainExpression` nodes. |
| */ |
| class ChainContext { |
| /** |
| * Creates a new instance. |
| * @param {ChainContext} upperContext The previous `ChainContext`. |
| */ |
| constructor(upperContext) { |
| /** |
| * The previous `ChainContext` |
| * @type {ChainContext} |
| */ |
| this.upper = upperContext; |
| |
| /** |
| * The number of choice contexts inside of the `ChainContext`. |
| * @type {number} |
| */ |
| this.choiceContextCount = 0; |
| } |
| } |
| |
| /** |
| * Represents a choice in the code path. |
| * |
| * Choices are created by logical operators such as `&&`, loops, conditionals, |
| * and `if` statements. This is the point at which the code path has a choice of |
| * which direction to go. |
| * |
| * The result of a choice might be in the left (test) expression of another choice, |
| * and in that case, may create a new fork. For example, `a || b` is a choice |
| * but does not create a new fork because the result of the expression is |
| * not used as the test expression in another expression. In this case, |
| * `isForkingAsResult` is false. In the expression `a || b || c`, the `a || b` |
| * expression appears as the test expression for `|| c`, so the |
| * result of `a || b` creates a fork because execution may or may not |
| * continue to `|| c`. `isForkingAsResult` for `a || b` in this case is true |
| * while `isForkingAsResult` for `|| c` is false. (`isForkingAsResult` is always |
| * false for `if` statements, conditional expressions, and loops.) |
| * |
| * All of the choices except one (`??`) operate on a true/false fork, meaning if |
| * true go one way and if false go the other (tracked by `trueForkContext` and |
| * `falseForkContext`). The `??` operator doesn't operate on true/false because |
| * the left expression is evaluated to be nullish or not, so only if nullish do |
| * we fork to the right expression (tracked by `nullishForkContext`). |
| */ |
| class ChoiceContext { |
| /** |
| * Creates a new instance. |
| * @param {ChoiceContext} upperContext The previous `ChoiceContext`. |
| * @param {string} kind The kind of choice. If it's a logical or assignment expression, this |
| * is `"&&"` or `"||"` or `"??"`; if it's an `if` statement or |
| * conditional expression, this is `"test"`; otherwise, this is `"loop"`. |
| * @param {boolean} isForkingAsResult Indicates if the result of the choice |
| * creates a fork. |
| * @param {ForkContext} forkContext The containing `ForkContext`. |
| */ |
| constructor(upperContext, kind, isForkingAsResult, forkContext) { |
| /** |
| * The previous `ChoiceContext` |
| * @type {ChoiceContext} |
| */ |
| this.upper = upperContext; |
| |
| /** |
| * The kind of choice. If it's a logical or assignment expression, this |
| * is `"&&"` or `"||"` or `"??"`; if it's an `if` statement or |
| * conditional expression, this is `"test"`; otherwise, this is `"loop"`. |
| * @type {string} |
| */ |
| this.kind = kind; |
| |
| /** |
| * Indicates if the result of the choice forks the code path. |
| * @type {boolean} |
| */ |
| this.isForkingAsResult = isForkingAsResult; |
| |
| /** |
| * The fork context for the `true` path of the choice. |
| * @type {ForkContext} |
| */ |
| this.trueForkContext = ForkContext.newEmpty(forkContext); |
| |
| /** |
| * The fork context for the `false` path of the choice. |
| * @type {ForkContext} |
| */ |
| this.falseForkContext = ForkContext.newEmpty(forkContext); |
| |
| /** |
| * The fork context for when the choice result is `null` or `undefined`. |
| * @type {ForkContext} |
| */ |
| this.nullishForkContext = ForkContext.newEmpty(forkContext); |
| |
| /** |
| * Indicates if any of `trueForkContext`, `falseForkContext`, or |
| * `nullishForkContext` have been updated with segments from a child context. |
| * @type {boolean} |
| */ |
| this.processed = false; |
| } |
| } |
| |
| /** |
| * Base class for all loop contexts. |
| */ |
| class LoopContextBase { |
| /** |
| * Creates a new instance. |
| * @param {LoopContext|null} upperContext The previous `LoopContext`. |
| * @param {string} type The AST node's `type` for the loop. |
| * @param {string|null} label The label for the loop from an enclosing `LabeledStatement`. |
| * @param {BreakContext} breakContext The context for breaking the loop. |
| */ |
| constructor(upperContext, type, label, breakContext) { |
| /** |
| * The previous `LoopContext`. |
| * @type {LoopContext} |
| */ |
| this.upper = upperContext; |
| |
| /** |
| * The AST node's `type` for the loop. |
| * @type {string} |
| */ |
| this.type = type; |
| |
| /** |
| * The label for the loop from an enclosing `LabeledStatement`. |
| * @type {string|null} |
| */ |
| this.label = label; |
| |
| /** |
| * The fork context for when `break` is encountered. |
| * @type {ForkContext} |
| */ |
| this.brokenForkContext = breakContext.brokenForkContext; |
| } |
| } |
| |
| /** |
| * Represents the context for a `while` loop. |
| */ |
| class WhileLoopContext extends LoopContextBase { |
| /** |
| * Creates a new instance. |
| * @param {LoopContext|null} upperContext The previous `LoopContext`. |
| * @param {string|null} label The label for the loop from an enclosing `LabeledStatement`. |
| * @param {BreakContext} breakContext The context for breaking the loop. |
| */ |
| constructor(upperContext, label, breakContext) { |
| super(upperContext, "WhileStatement", label, breakContext); |
| |
| /** |
| * The hardcoded literal boolean test condition for |
| * the loop. Used to catch infinite or skipped loops. |
| * @type {boolean|undefined} |
| */ |
| this.test = void 0; |
| |
| /** |
| * The segments representing the test condition where `continue` will |
| * jump to. The test condition will typically have just one segment but |
| * it's possible for there to be more than one. |
| * @type {Array<CodePathSegment>|null} |
| */ |
| this.continueDestSegments = null; |
| } |
| } |
| |
| /** |
| * Represents the context for a `do-while` loop. |
| */ |
| class DoWhileLoopContext extends LoopContextBase { |
| /** |
| * Creates a new instance. |
| * @param {LoopContext|null} upperContext The previous `LoopContext`. |
| * @param {string|null} label The label for the loop from an enclosing `LabeledStatement`. |
| * @param {BreakContext} breakContext The context for breaking the loop. |
| * @param {ForkContext} forkContext The enclosing fork context. |
| */ |
| constructor(upperContext, label, breakContext, forkContext) { |
| super(upperContext, "DoWhileStatement", label, breakContext); |
| |
| /** |
| * The hardcoded literal boolean test condition for |
| * the loop. Used to catch infinite or skipped loops. |
| * @type {boolean|undefined} |
| */ |
| this.test = void 0; |
| |
| /** |
| * The segments at the start of the loop body. This is the only loop |
| * where the test comes at the end, so the first iteration always |
| * happens and we need a reference to the first statements. |
| * @type {Array<CodePathSegment>|null} |
| */ |
| this.entrySegments = null; |
| |
| /** |
| * The fork context to follow when a `continue` is found. |
| * @type {ForkContext} |
| */ |
| this.continueForkContext = ForkContext.newEmpty(forkContext); |
| } |
| } |
| |
| /** |
| * Represents the context for a `for` loop. |
| */ |
| class ForLoopContext extends LoopContextBase { |
| /** |
| * Creates a new instance. |
| * @param {LoopContext|null} upperContext The previous `LoopContext`. |
| * @param {string|null} label The label for the loop from an enclosing `LabeledStatement`. |
| * @param {BreakContext} breakContext The context for breaking the loop. |
| */ |
| constructor(upperContext, label, breakContext) { |
| super(upperContext, "ForStatement", label, breakContext); |
| |
| /** |
| * The hardcoded literal boolean test condition for |
| * the loop. Used to catch infinite or skipped loops. |
| * @type {boolean|undefined} |
| */ |
| this.test = void 0; |
| |
| /** |
| * The end of the init expression. This may change during the lifetime |
| * of the instance as we traverse the loop because some loops don't have |
| * an init expression. |
| * @type {Array<CodePathSegment>|null} |
| */ |
| this.endOfInitSegments = null; |
| |
| /** |
| * The start of the test expression. This may change during the lifetime |
| * of the instance as we traverse the loop because some loops don't have |
| * a test expression. |
| * @type {Array<CodePathSegment>|null} |
| */ |
| this.testSegments = null; |
| |
| /** |
| * The end of the test expression. This may change during the lifetime |
| * of the instance as we traverse the loop because some loops don't have |
| * a test expression. |
| * @type {Array<CodePathSegment>|null} |
| */ |
| this.endOfTestSegments = null; |
| |
| /** |
| * The start of the update expression. This may change during the lifetime |
| * of the instance as we traverse the loop because some loops don't have |
| * an update expression. |
| * @type {Array<CodePathSegment>|null} |
| */ |
| this.updateSegments = null; |
| |
| /** |
| * The end of the update expression. This may change during the lifetime |
| * of the instance as we traverse the loop because some loops don't have |
| * an update expression. |
| * @type {Array<CodePathSegment>|null} |
| */ |
| this.endOfUpdateSegments = null; |
| |
| /** |
| * The segments representing the test condition where `continue` will |
| * jump to. The test condition will typically have just one segment but |
| * it's possible for there to be more than one. This may change during the |
| * lifetime of the instance as we traverse the loop because some loops |
| * don't have an update expression. When there is an update expression, this |
| * will end up pointing to that expression; otherwise it will end up pointing |
| * to the test expression. |
| * @type {Array<CodePathSegment>|null} |
| */ |
| this.continueDestSegments = null; |
| } |
| } |
| |
| /** |
| * Represents the context for a `for-in` loop. |
| * |
| * Terminology: |
| * - "left" means the part of the loop to the left of the `in` keyword. For |
| * example, in `for (var x in y)`, the left is `var x`. |
| * - "right" means the part of the loop to the right of the `in` keyword. For |
| * example, in `for (var x in y)`, the right is `y`. |
| */ |
| class ForInLoopContext extends LoopContextBase { |
| /** |
| * Creates a new instance. |
| * @param {LoopContext|null} upperContext The previous `LoopContext`. |
| * @param {string|null} label The label for the loop from an enclosing `LabeledStatement`. |
| * @param {BreakContext} breakContext The context for breaking the loop. |
| */ |
| constructor(upperContext, label, breakContext) { |
| super(upperContext, "ForInStatement", label, breakContext); |
| |
| /** |
| * The segments that came immediately before the start of the loop. |
| * This allows you to traverse backwards out of the loop into the |
| * surrounding code. This is necessary to evaluate the right expression |
| * correctly, as it must be evaluated in the same way as the left |
| * expression, but the pointer to these segments would otherwise be |
| * lost if not stored on the instance. Once the right expression has |
| * been evaluated, this property is no longer used. |
| * @type {Array<CodePathSegment>|null} |
| */ |
| this.prevSegments = null; |
| |
| /** |
| * Segments representing the start of everything to the left of the |
| * `in` keyword. This can be used to move forward towards |
| * `endOfLeftSegments`. `leftSegments` and `endOfLeftSegments` are |
| * effectively the head and tail of a doubly-linked list. |
| * @type {Array<CodePathSegment>|null} |
| */ |
| this.leftSegments = null; |
| |
| /** |
| * Segments representing the end of everything to the left of the |
| * `in` keyword. This can be used to move backward towards `leftSegments`. |
| * `leftSegments` and `endOfLeftSegments` are effectively the head |
| * and tail of a doubly-linked list. |
| * @type {Array<CodePathSegment>|null} |
| */ |
| this.endOfLeftSegments = null; |
| |
| /** |
| * The segments representing the left expression where `continue` will |
| * jump to. In `for-in` loops, `continue` must always re-execute the |
| * left expression each time through the loop. This contains the same |
| * segments as `leftSegments`, but is duplicated here so each loop |
| * context has the same property pointing to where `continue` should |
| * end up. |
| * @type {Array<CodePathSegment>|null} |
| */ |
| this.continueDestSegments = null; |
| } |
| } |
| |
| /** |
| * Represents the context for a `for-of` loop. |
| */ |
| class ForOfLoopContext extends LoopContextBase { |
| /** |
| * Creates a new instance. |
| * @param {LoopContext|null} upperContext The previous `LoopContext`. |
| * @param {string|null} label The label for the loop from an enclosing `LabeledStatement`. |
| * @param {BreakContext} breakContext The context for breaking the loop. |
| */ |
| constructor(upperContext, label, breakContext) { |
| super(upperContext, "ForOfStatement", label, breakContext); |
| |
| /** |
| * The segments that came immediately before the start of the loop. |
| * This allows you to traverse backwards out of the loop into the |
| * surrounding code. This is necessary to evaluate the right expression |
| * correctly, as it must be evaluated in the same way as the left |
| * expression, but the pointer to these segments would otherwise be |
| * lost if not stored on the instance. Once the right expression has |
| * been evaluated, this property is no longer used. |
| * @type {Array<CodePathSegment>|null} |
| */ |
| this.prevSegments = null; |
| |
| /** |
| * Segments representing the start of everything to the left of the |
| * `of` keyword. This can be used to move forward towards |
| * `endOfLeftSegments`. `leftSegments` and `endOfLeftSegments` are |
| * effectively the head and tail of a doubly-linked list. |
| * @type {Array<CodePathSegment>|null} |
| */ |
| this.leftSegments = null; |
| |
| /** |
| * Segments representing the end of everything to the left of the |
| * `of` keyword. This can be used to move backward towards `leftSegments`. |
| * `leftSegments` and `endOfLeftSegments` are effectively the head |
| * and tail of a doubly-linked list. |
| * @type {Array<CodePathSegment>|null} |
| */ |
| this.endOfLeftSegments = null; |
| |
| /** |
| * The segments representing the left expression where `continue` will |
| * jump to. In `for-in` loops, `continue` must always re-execute the |
| * left expression each time through the loop. This contains the same |
| * segments as `leftSegments`, but is duplicated here so each loop |
| * context has the same property pointing to where `continue` should |
| * end up. |
| * @type {Array<CodePathSegment>|null} |
| */ |
| this.continueDestSegments = null; |
| } |
| } |
| |
| /** |
| * Represents the context for any loop. |
| * @typedef {WhileLoopContext|DoWhileLoopContext|ForLoopContext|ForInLoopContext|ForOfLoopContext} LoopContext |
| */ |
| |
| /** |
| * Represents the context for a `switch` statement. |
| */ |
| class SwitchContext { |
| /** |
| * Creates a new instance. |
| * @param {SwitchContext} upperContext The previous context. |
| * @param {boolean} hasCase Indicates if there is at least one `case` statement. |
| * `default` doesn't count. |
| */ |
| constructor(upperContext, hasCase) { |
| /** |
| * The previous context. |
| * @type {SwitchContext} |
| */ |
| this.upper = upperContext; |
| |
| /** |
| * Indicates if there is at least one `case` statement. `default` doesn't count. |
| * @type {boolean} |
| */ |
| this.hasCase = hasCase; |
| |
| /** |
| * The `default` keyword. |
| * @type {Array<CodePathSegment>|null} |
| */ |
| this.defaultSegments = null; |
| |
| /** |
| * The default case body starting segments. |
| * @type {Array<CodePathSegment>|null} |
| */ |
| this.defaultBodySegments = null; |
| |
| /** |
| * Indicates if a `default` case and is empty exists. |
| * @type {boolean} |
| */ |
| this.foundEmptyDefault = false; |
| |
| /** |
| * Indicates that a `default` exists and is the last case. |
| * @type {boolean} |
| */ |
| this.lastIsDefault = false; |
| |
| /** |
| * The number of fork contexts created. This is equivalent to the |
| * number of `case` statements plus a `default` statement (if present). |
| * @type {number} |
| */ |
| this.forkCount = 0; |
| } |
| } |
| |
| /** |
| * Represents the context for a `try` statement. |
| */ |
| class TryContext { |
| /** |
| * Creates a new instance. |
| * @param {TryContext} upperContext The previous context. |
| * @param {boolean} hasFinalizer Indicates if the `try` statement has a |
| * `finally` block. |
| * @param {ForkContext} forkContext The enclosing fork context. |
| */ |
| constructor(upperContext, hasFinalizer, forkContext) { |
| /** |
| * The previous context. |
| * @type {TryContext} |
| */ |
| this.upper = upperContext; |
| |
| /** |
| * Indicates if the `try` statement has a `finally` block. |
| * @type {boolean} |
| */ |
| this.hasFinalizer = hasFinalizer; |
| |
| /** |
| * Tracks the traversal position inside of the `try` statement. This is |
| * used to help determine the context necessary to create paths because |
| * a `try` statement may or may not have `catch` or `finally` blocks, |
| * and code paths behave differently in those blocks. |
| * @type {"try"|"catch"|"finally"} |
| */ |
| this.position = "try"; |
| |
| /** |
| * If the `try` statement has a `finally` block, this affects how a |
| * `return` statement behaves in the `try` block. Without `finally`, |
| * `return` behaves as usual and doesn't require a fork; with `finally`, |
| * `return` forks into the `finally` block, so we need a fork context |
| * to track it. |
| * @type {ForkContext|null} |
| */ |
| this.returnedForkContext = hasFinalizer |
| ? ForkContext.newEmpty(forkContext) |
| : null; |
| |
| /** |
| * When a `throw` occurs inside of a `try` block, the code path forks |
| * into the `catch` or `finally` blocks, and this fork context tracks |
| * that path. |
| * @type {ForkContext} |
| */ |
| this.thrownForkContext = ForkContext.newEmpty(forkContext); |
| |
| /** |
| * Indicates if the last segment in the `try` block is reachable. |
| * @type {boolean} |
| */ |
| this.lastOfTryIsReachable = false; |
| |
| /** |
| * Indicates if the last segment in the `catch` block is reachable. |
| * @type {boolean} |
| */ |
| this.lastOfCatchIsReachable = false; |
| } |
| } |
| |
| //------------------------------------------------------------------------------ |
| // Helpers |
| //------------------------------------------------------------------------------ |
| |
| /** |
| * Adds given segments into the `dest` array. |
| * If the `others` array does not include the given segments, adds to the `all` |
| * array as well. |
| * |
| * This adds only reachable and used segments. |
| * @param {CodePathSegment[]} dest A destination array (`returnedSegments` or `thrownSegments`). |
| * @param {CodePathSegment[]} others Another destination array (`returnedSegments` or `thrownSegments`). |
| * @param {CodePathSegment[]} all The unified destination array (`finalSegments`). |
| * @param {CodePathSegment[]} segments Segments to add. |
| * @returns {void} |
| */ |
| function addToReturnedOrThrown(dest, others, all, segments) { |
| for (let i = 0; i < segments.length; ++i) { |
| const segment = segments[i]; |
| |
| dest.push(segment); |
| if (!others.includes(segment)) { |
| all.push(segment); |
| } |
| } |
| } |
| |
| /** |
| * Gets a loop context for a `continue` statement based on a given label. |
| * @param {CodePathState} state The state to search within. |
| * @param {string|null} label The label of a `continue` statement. |
| * @returns {LoopContext} A loop-context for a `continue` statement. |
| */ |
| function getContinueContext(state, label) { |
| if (!label) { |
| return state.loopContext; |
| } |
| |
| let context = state.loopContext; |
| |
| while (context) { |
| if (context.label === label) { |
| return context; |
| } |
| context = context.upper; |
| } |
| |
| /* c8 ignore next */ |
| return null; |
| } |
| |
| /** |
| * Gets a context for a `break` statement. |
| * @param {CodePathState} state The state to search within. |
| * @param {string|null} label The label of a `break` statement. |
| * @returns {BreakContext} A context for a `break` statement. |
| */ |
| function getBreakContext(state, label) { |
| let context = state.breakContext; |
| |
| while (context) { |
| if (label ? context.label === label : context.breakable) { |
| return context; |
| } |
| context = context.upper; |
| } |
| |
| /* c8 ignore next */ |
| return null; |
| } |
| |
| /** |
| * Gets a context for a `return` statement. There is just one special case: |
| * if there is a `try` statement with a `finally` block, because that alters |
| * how `return` behaves; otherwise, this just passes through the given state. |
| * @param {CodePathState} state The state to search within |
| * @returns {TryContext|CodePathState} A context for a `return` statement. |
| */ |
| function getReturnContext(state) { |
| let context = state.tryContext; |
| |
| while (context) { |
| if (context.hasFinalizer && context.position !== "finally") { |
| return context; |
| } |
| context = context.upper; |
| } |
| |
| return state; |
| } |
| |
| /** |
| * Gets a context for a `throw` statement. There is just one special case: |
| * if there is a `try` statement with a `finally` block and we are inside of |
| * a `catch` because that changes how `throw` behaves; otherwise, this just |
| * passes through the given state. |
| * @param {CodePathState} state The state to search within. |
| * @returns {TryContext|CodePathState} A context for a `throw` statement. |
| */ |
| function getThrowContext(state) { |
| let context = state.tryContext; |
| |
| while (context) { |
| if ( |
| context.position === "try" || |
| (context.hasFinalizer && context.position === "catch") |
| ) { |
| return context; |
| } |
| context = context.upper; |
| } |
| |
| return state; |
| } |
| |
| /** |
| * Removes a given value from a given array. |
| * @param {any[]} elements An array to remove the specific element. |
| * @param {any} value The value to be removed. |
| * @returns {void} |
| */ |
| function removeFromArray(elements, value) { |
| elements.splice(elements.indexOf(value), 1); |
| } |
| |
| /** |
| * Disconnect given segments. |
| * |
| * This is used in a process for switch statements. |
| * If there is the "default" chunk before other cases, the order is different |
| * between node's and running's. |
| * @param {CodePathSegment[]} prevSegments Forward segments to disconnect. |
| * @param {CodePathSegment[]} nextSegments Backward segments to disconnect. |
| * @returns {void} |
| */ |
| function disconnectSegments(prevSegments, nextSegments) { |
| for (let i = 0; i < prevSegments.length; ++i) { |
| const prevSegment = prevSegments[i]; |
| const nextSegment = nextSegments[i]; |
| |
| removeFromArray(prevSegment.nextSegments, nextSegment); |
| removeFromArray(prevSegment.allNextSegments, nextSegment); |
| removeFromArray(nextSegment.prevSegments, prevSegment); |
| removeFromArray(nextSegment.allPrevSegments, prevSegment); |
| } |
| } |
| |
| /** |
| * Creates looping path between two arrays of segments, ensuring that there are |
| * paths going between matching segments in the arrays. |
| * @param {CodePathState} state The state to operate on. |
| * @param {CodePathSegment[]} unflattenedFromSegments Segments which are source. |
| * @param {CodePathSegment[]} unflattenedToSegments Segments which are destination. |
| * @returns {void} |
| */ |
| function makeLooped(state, unflattenedFromSegments, unflattenedToSegments) { |
| const fromSegments = CodePathSegment.flattenUnusedSegments( |
| unflattenedFromSegments, |
| ); |
| const toSegments = CodePathSegment.flattenUnusedSegments( |
| unflattenedToSegments, |
| ); |
| const end = Math.min(fromSegments.length, toSegments.length); |
| |
| /* |
| * This loop effectively updates a doubly-linked list between two collections |
| * of segments making sure that segments in the same array indices are |
| * combined to create a path. |
| */ |
| for (let i = 0; i < end; ++i) { |
| // get the segments in matching array indices |
| const fromSegment = fromSegments[i]; |
| const toSegment = toSegments[i]; |
| |
| /* |
| * If the destination segment is reachable, then create a path from the |
| * source segment to the destination segment. |
| */ |
| if (toSegment.reachable) { |
| fromSegment.nextSegments.push(toSegment); |
| } |
| |
| /* |
| * If the source segment is reachable, then create a path from the |
| * destination segment back to the source segment. |
| */ |
| if (fromSegment.reachable) { |
| toSegment.prevSegments.push(fromSegment); |
| } |
| |
| /* |
| * Also update the arrays that don't care if the segments are reachable |
| * or not. This should always happen regardless of anything else. |
| */ |
| fromSegment.allNextSegments.push(toSegment); |
| toSegment.allPrevSegments.push(fromSegment); |
| |
| /* |
| * If the destination segment has at least two previous segments in its |
| * path then that means there was one previous segment before this iteration |
| * of the loop was executed. So, we need to mark the source segment as |
| * looped. |
| */ |
| if (toSegment.allPrevSegments.length >= 2) { |
| CodePathSegment.markPrevSegmentAsLooped(toSegment, fromSegment); |
| } |
| |
| // let the code path analyzer know that there's been a loop created |
| state.notifyLooped(fromSegment, toSegment); |
| } |
| } |
| |
| /** |
| * Finalizes segments of `test` chunk of a ForStatement. |
| * |
| * - Adds `false` paths to paths which are leaving from the loop. |
| * - Sets `true` paths to paths which go to the body. |
| * @param {LoopContext} context A loop context to modify. |
| * @param {ChoiceContext} choiceContext A choice context of this loop. |
| * @param {CodePathSegment[]} head The current head paths. |
| * @returns {void} |
| */ |
| function finalizeTestSegmentsOfFor(context, choiceContext, head) { |
| /* |
| * If this choice context doesn't already contain paths from a |
| * child context, then add the current head to each potential path. |
| */ |
| if (!choiceContext.processed) { |
| choiceContext.trueForkContext.add(head); |
| choiceContext.falseForkContext.add(head); |
| choiceContext.nullishForkContext.add(head); |
| } |
| |
| /* |
| * If the test condition isn't a hardcoded truthy value, then `break` |
| * must follow the same path as if the test condition is false. To represent |
| * that, we append the path for when the loop test is false (represented by |
| * `falseForkContext`) to the `brokenForkContext`. |
| */ |
| if (context.test !== true) { |
| context.brokenForkContext.addAll(choiceContext.falseForkContext); |
| } |
| |
| context.endOfTestSegments = choiceContext.trueForkContext.makeNext(0, -1); |
| } |
| |
| //------------------------------------------------------------------------------ |
| // Public Interface |
| //------------------------------------------------------------------------------ |
| |
| /** |
| * A class which manages state to analyze code paths. |
| */ |
| class CodePathState { |
| /** |
| * Creates a new instance. |
| * @param {IdGenerator} idGenerator An id generator to generate id for code |
| * path segments. |
| * @param {Function} onLooped A callback function to notify looping. |
| */ |
| constructor(idGenerator, onLooped) { |
| /** |
| * The ID generator to use when creating new segments. |
| * @type {IdGenerator} |
| */ |
| this.idGenerator = idGenerator; |
| |
| /** |
| * A callback function to call when there is a loop. |
| * @type {Function} |
| */ |
| this.notifyLooped = onLooped; |
| |
| /** |
| * The root fork context for this state. |
| * @type {ForkContext} |
| */ |
| this.forkContext = ForkContext.newRoot(idGenerator); |
| |
| /** |
| * Context for logical expressions, conditional expressions, `if` statements, |
| * and loops. |
| * @type {ChoiceContext} |
| */ |
| this.choiceContext = null; |
| |
| /** |
| * Context for `switch` statements. |
| * @type {SwitchContext} |
| */ |
| this.switchContext = null; |
| |
| /** |
| * Context for `try` statements. |
| * @type {TryContext} |
| */ |
| this.tryContext = null; |
| |
| /** |
| * Context for loop statements. |
| * @type {LoopContext} |
| */ |
| this.loopContext = null; |
| |
| /** |
| * Context for `break` statements. |
| * @type {BreakContext} |
| */ |
| this.breakContext = null; |
| |
| /** |
| * Context for `ChainExpression` nodes. |
| * @type {ChainContext} |
| */ |
| this.chainContext = null; |
| |
| /** |
| * An array that tracks the current segments in the state. The array |
| * starts empty and segments are added with each `onCodePathSegmentStart` |
| * event and removed with each `onCodePathSegmentEnd` event. Effectively, |
| * this is tracking the code path segment traversal as the state is |
| * modified. |
| * @type {Array<CodePathSegment>} |
| */ |
| this.currentSegments = []; |
| |
| /** |
| * Tracks the starting segment for this path. This value never changes. |
| * @type {CodePathSegment} |
| */ |
| this.initialSegment = this.forkContext.head[0]; |
| |
| /** |
| * The final segments of the code path which are either `return` or `throw`. |
| * This is a union of the segments in `returnedForkContext` and `thrownForkContext`. |
| * @type {Array<CodePathSegment>} |
| */ |
| this.finalSegments = []; |
| |
| /** |
| * The final segments of the code path which are `return`. These |
| * segments are also contained in `finalSegments`. |
| * @type {Array<CodePathSegment>} |
| */ |
| this.returnedForkContext = []; |
| |
| /** |
| * The final segments of the code path which are `throw`. These |
| * segments are also contained in `finalSegments`. |
| * @type {Array<CodePathSegment>} |
| */ |
| this.thrownForkContext = []; |
| |
| /* |
| * We add an `add` method so that these look more like fork contexts and |
| * can be used interchangeably when a fork context is needed to add more |
| * segments to a path. |
| * |
| * Ultimately, we want anything added to `returned` or `thrown` to also |
| * be added to `final`. We only add reachable and used segments to these |
| * arrays. |
| */ |
| const final = this.finalSegments; |
| const returned = this.returnedForkContext; |
| const thrown = this.thrownForkContext; |
| |
| returned.add = addToReturnedOrThrown.bind( |
| null, |
| returned, |
| thrown, |
| final, |
| ); |
| thrown.add = addToReturnedOrThrown.bind(null, thrown, returned, final); |
| } |
| |
| /** |
| * A passthrough property exposing the current pointer as part of the API. |
| * @type {CodePathSegment[]} |
| */ |
| get headSegments() { |
| return this.forkContext.head; |
| } |
| |
| /** |
| * The parent forking context. |
| * This is used for the root of new forks. |
| * @type {ForkContext} |
| */ |
| get parentForkContext() { |
| const current = this.forkContext; |
| |
| return current && current.upper; |
| } |
| |
| /** |
| * Creates and stacks new forking context. |
| * @param {boolean} forkLeavingPath A flag which shows being in a |
| * "finally" block. |
| * @returns {ForkContext} The created context. |
| */ |
| pushForkContext(forkLeavingPath) { |
| this.forkContext = ForkContext.newEmpty( |
| this.forkContext, |
| forkLeavingPath, |
| ); |
| |
| return this.forkContext; |
| } |
| |
| /** |
| * Pops and merges the last forking context. |
| * @returns {ForkContext} The last context. |
| */ |
| popForkContext() { |
| const lastContext = this.forkContext; |
| |
| this.forkContext = lastContext.upper; |
| this.forkContext.replaceHead(lastContext.makeNext(0, -1)); |
| |
| return lastContext; |
| } |
| |
| /** |
| * Creates a new path. |
| * @returns {void} |
| */ |
| forkPath() { |
| this.forkContext.add(this.parentForkContext.makeNext(-1, -1)); |
| } |
| |
| /** |
| * Creates a bypass path. |
| * This is used for such as IfStatement which does not have "else" chunk. |
| * @returns {void} |
| */ |
| forkBypassPath() { |
| this.forkContext.add(this.parentForkContext.head); |
| } |
| |
| //-------------------------------------------------------------------------- |
| // ConditionalExpression, LogicalExpression, IfStatement |
| //-------------------------------------------------------------------------- |
| |
| /** |
| * Creates a context for ConditionalExpression, LogicalExpression, AssignmentExpression (logical assignments only), |
| * IfStatement, WhileStatement, DoWhileStatement, or ForStatement. |
| * |
| * LogicalExpressions have cases that it goes different paths between the |
| * `true` case and the `false` case. |
| * |
| * For Example: |
| * |
| * if (a || b) { |
| * foo(); |
| * } else { |
| * bar(); |
| * } |
| * |
| * In this case, `b` is evaluated always in the code path of the `else` |
| * block, but it's not so in the code path of the `if` block. |
| * So there are 3 paths. |
| * |
| * a -> foo(); |
| * a -> b -> foo(); |
| * a -> b -> bar(); |
| * @param {string} kind A kind string. |
| * If the new context is LogicalExpression's or AssignmentExpression's, this is `"&&"` or `"||"` or `"??"`. |
| * If it's IfStatement's or ConditionalExpression's, this is `"test"`. |
| * Otherwise, this is `"loop"`. |
| * @param {boolean} isForkingAsResult Indicates if the result of the choice |
| * creates a fork. |
| * @returns {void} |
| */ |
| pushChoiceContext(kind, isForkingAsResult) { |
| this.choiceContext = new ChoiceContext( |
| this.choiceContext, |
| kind, |
| isForkingAsResult, |
| this.forkContext, |
| ); |
| } |
| |
| /** |
| * Pops the last choice context and finalizes it. |
| * This is called upon leaving a node that represents a choice. |
| * @throws {Error} (Unreachable.) |
| * @returns {ChoiceContext} The popped context. |
| */ |
| popChoiceContext() { |
| const poppedChoiceContext = this.choiceContext; |
| const forkContext = this.forkContext; |
| const head = forkContext.head; |
| |
| this.choiceContext = poppedChoiceContext.upper; |
| |
| switch (poppedChoiceContext.kind) { |
| case "&&": |
| case "||": |
| case "??": |
| /* |
| * The `head` are the path of the right-hand operand. |
| * If we haven't previously added segments from child contexts, |
| * then we add these segments to all possible forks. |
| */ |
| if (!poppedChoiceContext.processed) { |
| poppedChoiceContext.trueForkContext.add(head); |
| poppedChoiceContext.falseForkContext.add(head); |
| poppedChoiceContext.nullishForkContext.add(head); |
| } |
| |
| /* |
| * If this context is the left (test) expression for another choice |
| * context, such as `a || b` in the expression `a || b || c`, |
| * then we take the segments for this context and move them up |
| * to the parent context. |
| */ |
| if (poppedChoiceContext.isForkingAsResult) { |
| const parentContext = this.choiceContext; |
| |
| parentContext.trueForkContext.addAll( |
| poppedChoiceContext.trueForkContext, |
| ); |
| parentContext.falseForkContext.addAll( |
| poppedChoiceContext.falseForkContext, |
| ); |
| parentContext.nullishForkContext.addAll( |
| poppedChoiceContext.nullishForkContext, |
| ); |
| parentContext.processed = true; |
| |
| // Exit early so we don't collapse all paths into one. |
| return poppedChoiceContext; |
| } |
| |
| break; |
| |
| case "test": |
| if (!poppedChoiceContext.processed) { |
| /* |
| * The head segments are the path of the `if` block here. |
| * Updates the `true` path with the end of the `if` block. |
| */ |
| poppedChoiceContext.trueForkContext.clear(); |
| poppedChoiceContext.trueForkContext.add(head); |
| } else { |
| /* |
| * The head segments are the path of the `else` block here. |
| * Updates the `false` path with the end of the `else` |
| * block. |
| */ |
| poppedChoiceContext.falseForkContext.clear(); |
| poppedChoiceContext.falseForkContext.add(head); |
| } |
| |
| break; |
| |
| case "loop": |
| /* |
| * Loops are addressed in `popLoopContext()` so just return |
| * the context without modification. |
| */ |
| return poppedChoiceContext; |
| |
| /* c8 ignore next */ |
| default: |
| throw new Error("unreachable"); |
| } |
| |
| /* |
| * Merge the true path with the false path to create a single path. |
| */ |
| const combinedForkContext = poppedChoiceContext.trueForkContext; |
| |
| combinedForkContext.addAll(poppedChoiceContext.falseForkContext); |
| forkContext.replaceHead(combinedForkContext.makeNext(0, -1)); |
| |
| return poppedChoiceContext; |
| } |
| |
| /** |
| * Creates a code path segment to represent right-hand operand of a logical |
| * expression. |
| * This is called in the preprocessing phase when entering a node. |
| * @throws {Error} (Unreachable.) |
| * @returns {void} |
| */ |
| makeLogicalRight() { |
| const currentChoiceContext = this.choiceContext; |
| const forkContext = this.forkContext; |
| |
| if (currentChoiceContext.processed) { |
| /* |
| * This context was already assigned segments from a child |
| * choice context. In this case, we are concerned only about |
| * the path that does not short-circuit and so ends up on the |
| * right-hand operand of the logical expression. |
| */ |
| let prevForkContext; |
| |
| switch (currentChoiceContext.kind) { |
| case "&&": // if true then go to the right-hand side. |
| prevForkContext = currentChoiceContext.trueForkContext; |
| break; |
| case "||": // if false then go to the right-hand side. |
| prevForkContext = currentChoiceContext.falseForkContext; |
| break; |
| case "??": // Both true/false can short-circuit, so needs the third path to go to the right-hand side. That's nullishForkContext. |
| prevForkContext = currentChoiceContext.nullishForkContext; |
| break; |
| default: |
| throw new Error("unreachable"); |
| } |
| |
| /* |
| * Create the segment for the right-hand operand of the logical expression |
| * and adjust the fork context pointer to point there. The right-hand segment |
| * is added at the end of all segments in `prevForkContext`. |
| */ |
| forkContext.replaceHead(prevForkContext.makeNext(0, -1)); |
| |
| /* |
| * We no longer need this list of segments. |
| * |
| * Reset `processed` because we've removed the segments from the child |
| * choice context. This allows `popChoiceContext()` to continue adding |
| * segments later. |
| */ |
| prevForkContext.clear(); |
| currentChoiceContext.processed = false; |
| } else { |
| /* |
| * This choice context was not assigned segments from a child |
| * choice context, which means that it's a terminal logical |
| * expression. |
| * |
| * `head` is the segments for the left-hand operand of the |
| * logical expression. |
| * |
| * Each of the fork contexts below are empty at this point. We choose |
| * the path(s) that will short-circuit and add the segment for the |
| * left-hand operand to it. Ultimately, this will be the only segment |
| * in that path due to the short-circuting, so we are just seeding |
| * these paths to start. |
| */ |
| switch (currentChoiceContext.kind) { |
| case "&&": |
| /* |
| * In most contexts, when a && expression evaluates to false, |
| * it short circuits, so we need to account for that by setting |
| * the `falseForkContext` to the left operand. |
| * |
| * When a && expression is the left-hand operand for a ?? |
| * expression, such as `(a && b) ?? c`, a nullish value will |
| * also short-circuit in a different way than a false value, |
| * so we also set the `nullishForkContext` to the left operand. |
| * This path is only used with a ?? expression and is thrown |
| * away for any other type of logical expression, so it's safe |
| * to always add. |
| */ |
| currentChoiceContext.falseForkContext.add(forkContext.head); |
| currentChoiceContext.nullishForkContext.add( |
| forkContext.head, |
| ); |
| break; |
| case "||": // the true path can short-circuit. |
| currentChoiceContext.trueForkContext.add(forkContext.head); |
| break; |
| case "??": // both can short-circuit. |
| currentChoiceContext.trueForkContext.add(forkContext.head); |
| currentChoiceContext.falseForkContext.add(forkContext.head); |
| break; |
| default: |
| throw new Error("unreachable"); |
| } |
| |
| /* |
| * Create the segment for the right-hand operand of the logical expression |
| * and adjust the fork context pointer to point there. |
| */ |
| forkContext.replaceHead(forkContext.makeNext(-1, -1)); |
| } |
| } |
| |
| /** |
| * Makes a code path segment of the `if` block. |
| * @returns {void} |
| */ |
| makeIfConsequent() { |
| const context = this.choiceContext; |
| const forkContext = this.forkContext; |
| |
| /* |
| * If any result were not transferred from child contexts, |
| * this sets the head segments to both cases. |
| * The head segments are the path of the test expression. |
| */ |
| if (!context.processed) { |
| context.trueForkContext.add(forkContext.head); |
| context.falseForkContext.add(forkContext.head); |
| context.nullishForkContext.add(forkContext.head); |
| } |
| |
| context.processed = false; |
| |
| // Creates new path from the `true` case. |
| forkContext.replaceHead(context.trueForkContext.makeNext(0, -1)); |
| } |
| |
| /** |
| * Makes a code path segment of the `else` block. |
| * @returns {void} |
| */ |
| makeIfAlternate() { |
| const context = this.choiceContext; |
| const forkContext = this.forkContext; |
| |
| /* |
| * The head segments are the path of the `if` block. |
| * Updates the `true` path with the end of the `if` block. |
| */ |
| context.trueForkContext.clear(); |
| context.trueForkContext.add(forkContext.head); |
| context.processed = true; |
| |
| // Creates new path from the `false` case. |
| forkContext.replaceHead(context.falseForkContext.makeNext(0, -1)); |
| } |
| |
| //-------------------------------------------------------------------------- |
| // ChainExpression |
| //-------------------------------------------------------------------------- |
| |
| /** |
| * Pushes a new `ChainExpression` context to the stack. This method is |
| * called when entering a `ChainExpression` node. A chain context is used to |
| * count forking in the optional chain then merge them on the exiting from the |
| * `ChainExpression` node. |
| * @returns {void} |
| */ |
| pushChainContext() { |
| this.chainContext = new ChainContext(this.chainContext); |
| } |
| |
| /** |
| * Pop a `ChainExpression` context from the stack. This method is called on |
| * exiting from each `ChainExpression` node. This merges all forks of the |
| * last optional chaining. |
| * @returns {void} |
| */ |
| popChainContext() { |
| const context = this.chainContext; |
| |
| this.chainContext = context.upper; |
| |
| // pop all choice contexts of this. |
| for (let i = context.choiceContextCount; i > 0; --i) { |
| this.popChoiceContext(); |
| } |
| } |
| |
| /** |
| * Create a choice context for optional access. |
| * This method is called on entering to each `(Call|Member)Expression[optional=true]` node. |
| * This creates a choice context as similar to `LogicalExpression[operator="??"]` node. |
| * @returns {void} |
| */ |
| makeOptionalNode() { |
| if (this.chainContext) { |
| this.chainContext.choiceContextCount += 1; |
| this.pushChoiceContext("??", false); |
| } |
| } |
| |
| /** |
| * Create a fork. |
| * This method is called on entering to the `arguments|property` property of each `(Call|Member)Expression` node. |
| * @returns {void} |
| */ |
| makeOptionalRight() { |
| if (this.chainContext) { |
| this.makeLogicalRight(); |
| } |
| } |
| |
| //-------------------------------------------------------------------------- |
| // SwitchStatement |
| //-------------------------------------------------------------------------- |
| |
| /** |
| * Creates a context object of SwitchStatement and stacks it. |
| * @param {boolean} hasCase `true` if the switch statement has one or more |
| * case parts. |
| * @param {string|null} label The label text. |
| * @returns {void} |
| */ |
| pushSwitchContext(hasCase, label) { |
| this.switchContext = new SwitchContext(this.switchContext, hasCase); |
| this.pushBreakContext(true, label); |
| } |
| |
| /** |
| * Pops the last context of SwitchStatement and finalizes it. |
| * |
| * - Disposes all forking stack for `case` and `default`. |
| * - Creates the next code path segment from `context.brokenForkContext`. |
| * - If the last `SwitchCase` node is not a `default` part, creates a path |
| * to the `default` body. |
| * @returns {void} |
| */ |
| popSwitchContext() { |
| const context = this.switchContext; |
| |
| this.switchContext = context.upper; |
| |
| const forkContext = this.forkContext; |
| const brokenForkContext = this.popBreakContext().brokenForkContext; |
| |
| if (context.forkCount === 0) { |
| /* |
| * When there is only one `default` chunk and there is one or more |
| * `break` statements, even if forks are nothing, it needs to merge |
| * those. |
| */ |
| if (!brokenForkContext.empty) { |
| brokenForkContext.add(forkContext.makeNext(-1, -1)); |
| forkContext.replaceHead(brokenForkContext.makeNext(0, -1)); |
| } |
| |
| return; |
| } |
| |
| const lastSegments = forkContext.head; |
| |
| this.forkBypassPath(); |
| const lastCaseSegments = forkContext.head; |
| |
| /* |
| * `brokenForkContext` is used to make the next segment. |
| * It must add the last segment into `brokenForkContext`. |
| */ |
| brokenForkContext.add(lastSegments); |
| |
| /* |
| * Any value that doesn't match a `case` test should flow to the default |
| * case. That happens normally when the default case is last in the `switch`, |
| * but if it's not, we need to rewire some of the paths to be correct. |
| */ |
| if (!context.lastIsDefault) { |
| if (context.defaultBodySegments) { |
| /* |
| * There is a non-empty default case, so remove the path from the `default` |
| * label to its body for an accurate representation. |
| */ |
| disconnectSegments( |
| context.defaultSegments, |
| context.defaultBodySegments, |
| ); |
| |
| /* |
| * Connect the path from the last non-default case to the body of the |
| * default case. |
| */ |
| makeLooped(this, lastCaseSegments, context.defaultBodySegments); |
| } else { |
| /* |
| * There is no default case, so we treat this as if the last case |
| * had a `break` in it. |
| */ |
| brokenForkContext.add(lastCaseSegments); |
| } |
| } |
| |
| // Traverse up to the original fork context for the `switch` statement |
| for (let i = 0; i < context.forkCount; ++i) { |
| this.forkContext = this.forkContext.upper; |
| } |
| |
| /* |
| * Creates a path from all `brokenForkContext` paths. |
| * This is a path after `switch` statement. |
| */ |
| this.forkContext.replaceHead(brokenForkContext.makeNext(0, -1)); |
| } |
| |
| /** |
| * Makes a code path segment for a `SwitchCase` node. |
| * @param {boolean} isCaseBodyEmpty `true` if the body is empty. |
| * @param {boolean} isDefaultCase `true` if the body is the default case. |
| * @returns {void} |
| */ |
| makeSwitchCaseBody(isCaseBodyEmpty, isDefaultCase) { |
| const context = this.switchContext; |
| |
| if (!context.hasCase) { |
| return; |
| } |
| |
| /* |
| * Merge forks. |
| * The parent fork context has two segments. |
| * Those are from the current `case` and the body of the previous case. |
| */ |
| const parentForkContext = this.forkContext; |
| const forkContext = this.pushForkContext(); |
| |
| forkContext.add(parentForkContext.makeNext(0, -1)); |
| |
| /* |
| * Add information about the default case. |
| * |
| * The purpose of this is to identify the starting segments for the |
| * default case to make sure there is a path there. |
| */ |
| if (isDefaultCase) { |
| /* |
| * This is the default case in the `switch`. |
| * |
| * We first save the current pointer as `defaultSegments` to point |
| * to the `default` keyword. |
| */ |
| context.defaultSegments = parentForkContext.head; |
| |
| /* |
| * If the body of the case is empty then we just set |
| * `foundEmptyDefault` to true; otherwise, we save a reference |
| * to the current pointer as `defaultBodySegments`. |
| */ |
| if (isCaseBodyEmpty) { |
| context.foundEmptyDefault = true; |
| } else { |
| context.defaultBodySegments = forkContext.head; |
| } |
| } else { |
| /* |
| * This is not the default case in the `switch`. |
| * |
| * If it's not empty and there is already an empty default case found, |
| * that means the default case actually comes before this case, |
| * and that it will fall through to this case. So, we can now |
| * ignore the previous default case (reset `foundEmptyDefault` to false) |
| * and set `defaultBodySegments` to the current segments because this is |
| * effectively the new default case. |
| */ |
| if (!isCaseBodyEmpty && context.foundEmptyDefault) { |
| context.foundEmptyDefault = false; |
| context.defaultBodySegments = forkContext.head; |
| } |
| } |
| |
| // keep track if the default case ends up last |
| context.lastIsDefault = isDefaultCase; |
| context.forkCount += 1; |
| } |
| |
| //-------------------------------------------------------------------------- |
| // TryStatement |
| //-------------------------------------------------------------------------- |
| |
| /** |
| * Creates a context object of TryStatement and stacks it. |
| * @param {boolean} hasFinalizer `true` if the try statement has a |
| * `finally` block. |
| * @returns {void} |
| */ |
| pushTryContext(hasFinalizer) { |
| this.tryContext = new TryContext( |
| this.tryContext, |
| hasFinalizer, |
| this.forkContext, |
| ); |
| } |
| |
| /** |
| * Pops the last context of TryStatement and finalizes it. |
| * @returns {void} |
| */ |
| popTryContext() { |
| const context = this.tryContext; |
| |
| this.tryContext = context.upper; |
| |
| /* |
| * If we're inside the `catch` block, that means there is no `finally`, |
| * so we can process the `try` and `catch` blocks the simple way and |
| * merge their two paths. |
| */ |
| if (context.position === "catch") { |
| this.popForkContext(); |
| return; |
| } |
| |
| /* |
| * The following process is executed only when there is a `finally` |
| * block. |
| */ |
| |
| const originalReturnedForkContext = context.returnedForkContext; |
| const originalThrownForkContext = context.thrownForkContext; |
| |
| // no `return` or `throw` in `try` or `catch` so there's nothing left to do |
| if ( |
| originalReturnedForkContext.empty && |
| originalThrownForkContext.empty |
| ) { |
| return; |
| } |
| |
| /* |
| * The following process is executed only when there is a `finally` |
| * block and there was a `return` or `throw` in the `try` or `catch` |
| * blocks. |
| */ |
| |
| // Separate head to normal paths and leaving paths. |
| const headSegments = this.forkContext.head; |
| |
| this.forkContext = this.forkContext.upper; |
| const normalSegments = headSegments.slice( |
| 0, |
| (headSegments.length / 2) | 0, |
| ); |
| const leavingSegments = headSegments.slice( |
| (headSegments.length / 2) | 0, |
| ); |
| |
| // Forwards the leaving path to upper contexts. |
| if (!originalReturnedForkContext.empty) { |
| getReturnContext(this).returnedForkContext.add(leavingSegments); |
| } |
| if (!originalThrownForkContext.empty) { |
| getThrowContext(this).thrownForkContext.add(leavingSegments); |
| } |
| |
| // Sets the normal path as the next. |
| this.forkContext.replaceHead(normalSegments); |
| |
| /* |
| * If both paths of the `try` block and the `catch` block are |
| * unreachable, the next path becomes unreachable as well. |
| */ |
| if (!context.lastOfTryIsReachable && !context.lastOfCatchIsReachable) { |
| this.forkContext.makeUnreachable(); |
| } |
| } |
| |
| /** |
| * Makes a code path segment for a `catch` block. |
| * @returns {void} |
| */ |
| makeCatchBlock() { |
| const context = this.tryContext; |
| const forkContext = this.forkContext; |
| const originalThrownForkContext = context.thrownForkContext; |
| |
| /* |
| * We are now in a catch block so we need to update the context |
| * with that information. This includes creating a new fork |
| * context in case we encounter any `throw` statements here. |
| */ |
| context.position = "catch"; |
| context.thrownForkContext = ForkContext.newEmpty(forkContext); |
| context.lastOfTryIsReachable = forkContext.reachable; |
| |
| // Merge the thrown paths from the `try` and `catch` blocks |
| originalThrownForkContext.add(forkContext.head); |
| const thrownSegments = originalThrownForkContext.makeNext(0, -1); |
| |
| // Fork to a bypass and the merged thrown path. |
| this.pushForkContext(); |
| this.forkBypassPath(); |
| this.forkContext.add(thrownSegments); |
| } |
| |
| /** |
| * Makes a code path segment for a `finally` block. |
| * |
| * In the `finally` block, parallel paths are created. The parallel paths |
| * are used as leaving-paths. The leaving-paths are paths from `return` |
| * statements and `throw` statements in a `try` block or a `catch` block. |
| * @returns {void} |
| */ |
| makeFinallyBlock() { |
| const context = this.tryContext; |
| let forkContext = this.forkContext; |
| const originalReturnedForkContext = context.returnedForkContext; |
| const originalThrownForContext = context.thrownForkContext; |
| const headOfLeavingSegments = forkContext.head; |
| |
| // Update state. |
| if (context.position === "catch") { |
| // Merges two paths from the `try` block and `catch` block. |
| this.popForkContext(); |
| forkContext = this.forkContext; |
| |
| context.lastOfCatchIsReachable = forkContext.reachable; |
| } else { |
| context.lastOfTryIsReachable = forkContext.reachable; |
| } |
| |
| context.position = "finally"; |
| |
| /* |
| * If there was no `return` or `throw` in either the `try` or `catch` |
| * blocks, then there's no further code paths to create for `finally`. |
| */ |
| if ( |
| originalReturnedForkContext.empty && |
| originalThrownForContext.empty |
| ) { |
| // This path does not leave. |
| return; |
| } |
| |
| /* |
| * Create a parallel segment from merging returned and thrown. |
| * This segment will leave at the end of this `finally` block. |
| */ |
| const segments = forkContext.makeNext(-1, -1); |
| |
| for (let i = 0; i < forkContext.count; ++i) { |
| const prevSegsOfLeavingSegment = [headOfLeavingSegments[i]]; |
| |
| for ( |
| let j = 0; |
| j < originalReturnedForkContext.segmentsList.length; |
| ++j |
| ) { |
| prevSegsOfLeavingSegment.push( |
| originalReturnedForkContext.segmentsList[j][i], |
| ); |
| } |
| for ( |
| let j = 0; |
| j < originalThrownForContext.segmentsList.length; |
| ++j |
| ) { |
| prevSegsOfLeavingSegment.push( |
| originalThrownForContext.segmentsList[j][i], |
| ); |
| } |
| |
| segments.push( |
| CodePathSegment.newNext( |
| this.idGenerator.next(), |
| prevSegsOfLeavingSegment, |
| ), |
| ); |
| } |
| |
| this.pushForkContext(true); |
| this.forkContext.add(segments); |
| } |
| |
| /** |
| * Makes a code path segment from the first throwable node to the `catch` |
| * block or the `finally` block. |
| * @returns {void} |
| */ |
| makeFirstThrowablePathInTryBlock() { |
| const forkContext = this.forkContext; |
| |
| if (!forkContext.reachable) { |
| return; |
| } |
| |
| const context = getThrowContext(this); |
| |
| if ( |
| context === this || |
| context.position !== "try" || |
| !context.thrownForkContext.empty |
| ) { |
| return; |
| } |
| |
| context.thrownForkContext.add(forkContext.head); |
| forkContext.replaceHead(forkContext.makeNext(-1, -1)); |
| } |
| |
| //-------------------------------------------------------------------------- |
| // Loop Statements |
| //-------------------------------------------------------------------------- |
| |
| /** |
| * Creates a context object of a loop statement and stacks it. |
| * @param {string} type The type of the node which was triggered. One of |
| * `WhileStatement`, `DoWhileStatement`, `ForStatement`, `ForInStatement`, |
| * and `ForStatement`. |
| * @param {string|null} label A label of the node which was triggered. |
| * @throws {Error} (Unreachable - unknown type.) |
| * @returns {void} |
| */ |
| pushLoopContext(type, label) { |
| const forkContext = this.forkContext; |
| |
| // All loops need a path to account for `break` statements |
| const breakContext = this.pushBreakContext(true, label); |
| |
| switch (type) { |
| case "WhileStatement": |
| this.pushChoiceContext("loop", false); |
| this.loopContext = new WhileLoopContext( |
| this.loopContext, |
| label, |
| breakContext, |
| ); |
| break; |
| |
| case "DoWhileStatement": |
| this.pushChoiceContext("loop", false); |
| this.loopContext = new DoWhileLoopContext( |
| this.loopContext, |
| label, |
| breakContext, |
| forkContext, |
| ); |
| break; |
| |
| case "ForStatement": |
| this.pushChoiceContext("loop", false); |
| this.loopContext = new ForLoopContext( |
| this.loopContext, |
| label, |
| breakContext, |
| ); |
| break; |
| |
| case "ForInStatement": |
| this.loopContext = new ForInLoopContext( |
| this.loopContext, |
| label, |
| breakContext, |
| ); |
| break; |
| |
| case "ForOfStatement": |
| this.loopContext = new ForOfLoopContext( |
| this.loopContext, |
| label, |
| breakContext, |
| ); |
| break; |
| |
| /* c8 ignore next */ |
| default: |
| throw new Error(`unknown type: "${type}"`); |
| } |
| } |
| |
| /** |
| * Pops the last context of a loop statement and finalizes it. |
| * @throws {Error} (Unreachable - unknown type.) |
| * @returns {void} |
| */ |
| popLoopContext() { |
| const context = this.loopContext; |
| |
| this.loopContext = context.upper; |
| |
| const forkContext = this.forkContext; |
| const brokenForkContext = this.popBreakContext().brokenForkContext; |
| |
| // Creates a looped path. |
| switch (context.type) { |
| case "WhileStatement": |
| case "ForStatement": |
| this.popChoiceContext(); |
| |
| /* |
| * Creates the path from the end of the loop body up to the |
| * location where `continue` would jump to. |
| */ |
| makeLooped( |
| this, |
| forkContext.head, |
| context.continueDestSegments, |
| ); |
| break; |
| |
| case "DoWhileStatement": { |
| const choiceContext = this.popChoiceContext(); |
| |
| if (!choiceContext.processed) { |
| choiceContext.trueForkContext.add(forkContext.head); |
| choiceContext.falseForkContext.add(forkContext.head); |
| } |
| |
| /* |
| * If this isn't a hardcoded `true` condition, then `break` |
| * should continue down the path as if the condition evaluated |
| * to false. |
| */ |
| if (context.test !== true) { |
| brokenForkContext.addAll(choiceContext.falseForkContext); |
| } |
| |
| /* |
| * When the condition is true, the loop continues back to the top, |
| * so create a path from each possible true condition back to the |
| * top of the loop. |
| */ |
| const segmentsList = choiceContext.trueForkContext.segmentsList; |
| |
| for (let i = 0; i < segmentsList.length; ++i) { |
| makeLooped(this, segmentsList[i], context.entrySegments); |
| } |
| break; |
| } |
| |
| case "ForInStatement": |
| case "ForOfStatement": |
| brokenForkContext.add(forkContext.head); |
| |
| /* |
| * Creates the path from the end of the loop body up to the |
| * left expression (left of `in` or `of`) of the loop. |
| */ |
| makeLooped(this, forkContext.head, context.leftSegments); |
| break; |
| |
| /* c8 ignore next */ |
| default: |
| throw new Error("unreachable"); |
| } |
| |
| /* |
| * If there wasn't a `break` statement in the loop, then we're at |
| * the end of the loop's path, so we make an unreachable segment |
| * to mark that. |
| * |
| * If there was a `break` statement, then we continue on into the |
| * `brokenForkContext`. |
| */ |
| if (brokenForkContext.empty) { |
| forkContext.replaceHead(forkContext.makeUnreachable(-1, -1)); |
| } else { |
| forkContext.replaceHead(brokenForkContext.makeNext(0, -1)); |
| } |
| } |
| |
| /** |
| * Makes a code path segment for the test part of a WhileStatement. |
| * @param {boolean|undefined} test The test value (only when constant). |
| * @returns {void} |
| */ |
| makeWhileTest(test) { |
| const context = this.loopContext; |
| const forkContext = this.forkContext; |
| const testSegments = forkContext.makeNext(0, -1); |
| |
| // Update state. |
| context.test = test; |
| context.continueDestSegments = testSegments; |
| forkContext.replaceHead(testSegments); |
| } |
| |
| /** |
| * Makes a code path segment for the body part of a WhileStatement. |
| * @returns {void} |
| */ |
| makeWhileBody() { |
| const context = this.loopContext; |
| const choiceContext = this.choiceContext; |
| const forkContext = this.forkContext; |
| |
| if (!choiceContext.processed) { |
| choiceContext.trueForkContext.add(forkContext.head); |
| choiceContext.falseForkContext.add(forkContext.head); |
| } |
| |
| /* |
| * If this isn't a hardcoded `true` condition, then `break` |
| * should continue down the path as if the condition evaluated |
| * to false. |
| */ |
| if (context.test !== true) { |
| context.brokenForkContext.addAll(choiceContext.falseForkContext); |
| } |
| forkContext.replaceHead(choiceContext.trueForkContext.makeNext(0, -1)); |
| } |
| |
| /** |
| * Makes a code path segment for the body part of a DoWhileStatement. |
| * @returns {void} |
| */ |
| makeDoWhileBody() { |
| const context = this.loopContext; |
| const forkContext = this.forkContext; |
| const bodySegments = forkContext.makeNext(-1, -1); |
| |
| // Update state. |
| context.entrySegments = bodySegments; |
| forkContext.replaceHead(bodySegments); |
| } |
| |
| /** |
| * Makes a code path segment for the test part of a DoWhileStatement. |
| * @param {boolean|undefined} test The test value (only when constant). |
| * @returns {void} |
| */ |
| makeDoWhileTest(test) { |
| const context = this.loopContext; |
| const forkContext = this.forkContext; |
| |
| context.test = test; |
| |
| /* |
| * If there is a `continue` statement in the loop then `continueForkContext` |
| * won't be empty. We wire up the path from `continue` to the loop |
| * test condition and then continue the traversal in the root fork context. |
| */ |
| if (!context.continueForkContext.empty) { |
| context.continueForkContext.add(forkContext.head); |
| const testSegments = context.continueForkContext.makeNext(0, -1); |
| |
| forkContext.replaceHead(testSegments); |
| } |
| } |
| |
| /** |
| * Makes a code path segment for the test part of a ForStatement. |
| * @param {boolean|undefined} test The test value (only when constant). |
| * @returns {void} |
| */ |
| makeForTest(test) { |
| const context = this.loopContext; |
| const forkContext = this.forkContext; |
| const endOfInitSegments = forkContext.head; |
| const testSegments = forkContext.makeNext(-1, -1); |
| |
| /* |
| * Update the state. |
| * |
| * The `continueDestSegments` are set to `testSegments` because we |
| * don't yet know if there is an update expression in this loop. So, |
| * from what we already know at this point, a `continue` statement |
| * will jump back to the test expression. |
| */ |
| context.test = test; |
| context.endOfInitSegments = endOfInitSegments; |
| context.continueDestSegments = context.testSegments = testSegments; |
| forkContext.replaceHead(testSegments); |
| } |
| |
| /** |
| * Makes a code path segment for the update part of a ForStatement. |
| * @returns {void} |
| */ |
| makeForUpdate() { |
| const context = this.loopContext; |
| const choiceContext = this.choiceContext; |
| const forkContext = this.forkContext; |
| |
| // Make the next paths of the test. |
| if (context.testSegments) { |
| finalizeTestSegmentsOfFor(context, choiceContext, forkContext.head); |
| } else { |
| context.endOfInitSegments = forkContext.head; |
| } |
| |
| /* |
| * Update the state. |
| * |
| * The `continueDestSegments` are now set to `updateSegments` because we |
| * know there is an update expression in this loop. So, a `continue` statement |
| * in the loop will jump to the update expression first, and then to any |
| * test expression the loop might have. |
| */ |
| const updateSegments = forkContext.makeDisconnected(-1, -1); |
| |
| context.continueDestSegments = context.updateSegments = updateSegments; |
| forkContext.replaceHead(updateSegments); |
| } |
| |
| /** |
| * Makes a code path segment for the body part of a ForStatement. |
| * @returns {void} |
| */ |
| makeForBody() { |
| const context = this.loopContext; |
| const choiceContext = this.choiceContext; |
| const forkContext = this.forkContext; |
| |
| /* |
| * Determine what to do based on which part of the `for` loop are present. |
| * 1. If there is an update expression, then `updateSegments` is not null and |
| * we need to assign `endOfUpdateSegments`, and if there is a test |
| * expression, we then need to create the looped path to get back to |
| * the test condition. |
| * 2. If there is no update expression but there is a test expression, |
| * then we only need to update the test segment information. |
| * 3. If there is no update expression and no test expression, then we |
| * just save `endOfInitSegments`. |
| */ |
| if (context.updateSegments) { |
| context.endOfUpdateSegments = forkContext.head; |
| |
| /* |
| * In a `for` loop that has both an update expression and a test |
| * condition, execution flows from the test expression into the |
| * loop body, to the update expression, and then back to the test |
| * expression to determine if the loop should continue. |
| * |
| * To account for that, we need to make a path from the end of the |
| * update expression to the start of the test expression. This is |
| * effectively what creates the loop in the code path. |
| */ |
| if (context.testSegments) { |
| makeLooped( |
| this, |
| context.endOfUpdateSegments, |
| context.testSegments, |
| ); |
| } |
| } else if (context.testSegments) { |
| finalizeTestSegmentsOfFor(context, choiceContext, forkContext.head); |
| } else { |
| context.endOfInitSegments = forkContext.head; |
| } |
| |
| let bodySegments = context.endOfTestSegments; |
| |
| /* |
| * If there is a test condition, then there `endOfTestSegments` is also |
| * the start of the loop body. If there isn't a test condition then |
| * `bodySegments` will be null and we need to look elsewhere to find |
| * the start of the body. |
| * |
| * The body starts at the end of the init expression and ends at the end |
| * of the update expression, so we use those locations to determine the |
| * body segments. |
| */ |
| if (!bodySegments) { |
| const prevForkContext = ForkContext.newEmpty(forkContext); |
| |
| prevForkContext.add(context.endOfInitSegments); |
| if (context.endOfUpdateSegments) { |
| prevForkContext.add(context.endOfUpdateSegments); |
| } |
| |
| bodySegments = prevForkContext.makeNext(0, -1); |
| } |
| |
| /* |
| * If there was no test condition and no update expression, then |
| * `continueDestSegments` will be null. In that case, a |
| * `continue` should skip directly to the body of the loop. |
| * Otherwise, we want to keep the current `continueDestSegments`. |
| */ |
| context.continueDestSegments = |
| context.continueDestSegments || bodySegments; |
| |
| // move pointer to the body |
| forkContext.replaceHead(bodySegments); |
| } |
| |
| /** |
| * Makes a code path segment for the left part of a ForInStatement and a |
| * ForOfStatement. |
| * @returns {void} |
| */ |
| makeForInOfLeft() { |
| const context = this.loopContext; |
| const forkContext = this.forkContext; |
| const leftSegments = forkContext.makeDisconnected(-1, -1); |
| |
| // Update state. |
| context.prevSegments = forkContext.head; |
| context.leftSegments = context.continueDestSegments = leftSegments; |
| forkContext.replaceHead(leftSegments); |
| } |
| |
| /** |
| * Makes a code path segment for the right part of a ForInStatement and a |
| * ForOfStatement. |
| * @returns {void} |
| */ |
| makeForInOfRight() { |
| const context = this.loopContext; |
| const forkContext = this.forkContext; |
| const temp = ForkContext.newEmpty(forkContext); |
| |
| temp.add(context.prevSegments); |
| const rightSegments = temp.makeNext(-1, -1); |
| |
| // Update state. |
| context.endOfLeftSegments = forkContext.head; |
| forkContext.replaceHead(rightSegments); |
| } |
| |
| /** |
| * Makes a code path segment for the body part of a ForInStatement and a |
| * ForOfStatement. |
| * @returns {void} |
| */ |
| makeForInOfBody() { |
| const context = this.loopContext; |
| const forkContext = this.forkContext; |
| const temp = ForkContext.newEmpty(forkContext); |
| |
| temp.add(context.endOfLeftSegments); |
| const bodySegments = temp.makeNext(-1, -1); |
| |
| // Make a path: `right` -> `left`. |
| makeLooped(this, forkContext.head, context.leftSegments); |
| |
| // Update state. |
| context.brokenForkContext.add(forkContext.head); |
| forkContext.replaceHead(bodySegments); |
| } |
| |
| //-------------------------------------------------------------------------- |
| // Control Statements |
| //-------------------------------------------------------------------------- |
| |
| /** |
| * Creates new context in which a `break` statement can be used. This occurs inside of a loop, |
| * labeled statement, or switch statement. |
| * @param {boolean} breakable Indicates if we are inside a statement where |
| * `break` without a label will exit the statement. |
| * @param {string|null} label The label associated with the statement. |
| * @returns {BreakContext} The new context. |
| */ |
| pushBreakContext(breakable, label) { |
| this.breakContext = new BreakContext( |
| this.breakContext, |
| breakable, |
| label, |
| this.forkContext, |
| ); |
| return this.breakContext; |
| } |
| |
| /** |
| * Removes the top item of the break context stack. |
| * @returns {Object} The removed context. |
| */ |
| popBreakContext() { |
| const context = this.breakContext; |
| const forkContext = this.forkContext; |
| |
| this.breakContext = context.upper; |
| |
| // Process this context here for other than switches and loops. |
| if (!context.breakable) { |
| const brokenForkContext = context.brokenForkContext; |
| |
| if (!brokenForkContext.empty) { |
| brokenForkContext.add(forkContext.head); |
| forkContext.replaceHead(brokenForkContext.makeNext(0, -1)); |
| } |
| } |
| |
| return context; |
| } |
| |
| /** |
| * Makes a path for a `break` statement. |
| * |
| * It registers the head segment to a context of `break`. |
| * It makes new unreachable segment, then it set the head with the segment. |
| * @param {string|null} label A label of the break statement. |
| * @returns {void} |
| */ |
| makeBreak(label) { |
| const forkContext = this.forkContext; |
| |
| if (!forkContext.reachable) { |
| return; |
| } |
| |
| const context = getBreakContext(this, label); |
| |
| if (context) { |
| context.brokenForkContext.add(forkContext.head); |
| } |
| |
| /* c8 ignore next */ |
| forkContext.replaceHead(forkContext.makeUnreachable(-1, -1)); |
| } |
| |
| /** |
| * Makes a path for a `continue` statement. |
| * |
| * It makes a looping path. |
| * It makes new unreachable segment, then it set the head with the segment. |
| * @param {string|null} label A label of the continue statement. |
| * @returns {void} |
| */ |
| makeContinue(label) { |
| const forkContext = this.forkContext; |
| |
| if (!forkContext.reachable) { |
| return; |
| } |
| |
| const context = getContinueContext(this, label); |
| |
| if (context) { |
| if (context.continueDestSegments) { |
| makeLooped( |
| this, |
| forkContext.head, |
| context.continueDestSegments, |
| ); |
| |
| // If the context is a for-in/of loop, this affects a break also. |
| if ( |
| context.type === "ForInStatement" || |
| context.type === "ForOfStatement" |
| ) { |
| context.brokenForkContext.add(forkContext.head); |
| } |
| } else { |
| context.continueForkContext.add(forkContext.head); |
| } |
| } |
| forkContext.replaceHead(forkContext.makeUnreachable(-1, -1)); |
| } |
| |
| /** |
| * Makes a path for a `return` statement. |
| * |
| * It registers the head segment to a context of `return`. |
| * It makes new unreachable segment, then it set the head with the segment. |
| * @returns {void} |
| */ |
| makeReturn() { |
| const forkContext = this.forkContext; |
| |
| if (forkContext.reachable) { |
| getReturnContext(this).returnedForkContext.add(forkContext.head); |
| forkContext.replaceHead(forkContext.makeUnreachable(-1, -1)); |
| } |
| } |
| |
| /** |
| * Makes a path for a `throw` statement. |
| * |
| * It registers the head segment to a context of `throw`. |
| * It makes new unreachable segment, then it set the head with the segment. |
| * @returns {void} |
| */ |
| makeThrow() { |
| const forkContext = this.forkContext; |
| |
| if (forkContext.reachable) { |
| getThrowContext(this).thrownForkContext.add(forkContext.head); |
| forkContext.replaceHead(forkContext.makeUnreachable(-1, -1)); |
| } |
| } |
| |
| /** |
| * Makes the final path. |
| * @returns {void} |
| */ |
| makeFinal() { |
| const segments = this.currentSegments; |
| |
| if (segments.length > 0 && segments[0].reachable) { |
| this.returnedForkContext.add(segments); |
| } |
| } |
| } |
| |
| module.exports = CodePathState; |