| let random = bytes => |
| Promise.resolve(crypto.getRandomValues(new Uint8Array(bytes))) |
| |
| let customAlphabet = (alphabet, size) => { |
| // First, a bitmask is necessary to generate the ID. The bitmask makes bytes |
| // values closer to the alphabet size. The bitmask calculates the closest |
| // `2^31 - 1` number, which exceeds the alphabet size. |
| // For example, the bitmask for the alphabet size 30 is 31 (00011111). |
| // `Math.clz32` is not used, because it is not available in browsers. |
| let mask = (2 << (Math.log(alphabet.length - 1) / Math.LN2)) - 1 |
| // Though, the bitmask solution is not perfect since the bytes exceeding |
| // the alphabet size are refused. Therefore, to reliably generate the ID, |
| // the random bytes redundancy has to be satisfied. |
| |
| // Note: every hardware random generator call is performance expensive, |
| // because the system call for entropy collection takes a lot of time. |
| // So, to avoid additional system calls, extra bytes are requested in advance. |
| |
| // Next, a step determines how many random bytes to generate. |
| // The number of random bytes gets decided upon the ID size, mask, |
| // alphabet size, and magic number 1.6 (using 1.6 peaks at performance |
| // according to benchmarks). |
| |
| // `-~f => Math.ceil(f)` if f is a float |
| // `-~i => i + 1` if i is an integer |
| let step = -~((1.6 * mask * size) / alphabet.length) |
| |
| return () => { |
| let id = '' |
| while (true) { |
| let bytes = crypto.getRandomValues(new Uint8Array(step)) |
| // A compact alternative for `for (var i = 0; i < step; i++)`. |
| let i = step |
| while (i--) { |
| // Adding `|| ''` refuses a random byte that exceeds the alphabet size. |
| id += alphabet[bytes[i] & mask] || '' |
| if (id.length === size) return Promise.resolve(id) |
| } |
| } |
| } |
| } |
| |
| let nanoid = (size = 21) => { |
| let id = '' |
| let bytes = crypto.getRandomValues(new Uint8Array(size)) |
| |
| // A compact alternative for `for (var i = 0; i < step; i++)`. |
| while (size--) { |
| // It is incorrect to use bytes exceeding the alphabet size. |
| // The following mask reduces the random byte in the 0-255 value |
| // range to the 0-63 value range. Therefore, adding hacks, such |
| // as empty string fallback or magic numbers, is unneccessary because |
| // the bitmask trims bytes down to the alphabet size. |
| let byte = bytes[size] & 63 |
| if (byte < 36) { |
| // `0-9a-z` |
| id += byte.toString(36) |
| } else if (byte < 62) { |
| // `A-Z` |
| id += (byte - 26).toString(36).toUpperCase() |
| } else if (byte < 63) { |
| id += '_' |
| } else { |
| id += '-' |
| } |
| } |
| return Promise.resolve(id) |
| } |
| |
| module.exports = { nanoid, customAlphabet, random } |