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/*
* Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org>
* Copyright (C) 2004, 2005 Rob Buis <buis@kde.org>
* Copyright (C) 2005 Eric Seidel <eric@webkit.org>
* Copyright (C) 2010 Zoltan Herczeg <zherczeg@webkit.org>
* Copyright (C) 2013 Google Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef FEConvolveMatrix_h
#define FEConvolveMatrix_h
#include "platform/geometry/IntPoint.h"
#include "platform/geometry/IntSize.h"
#include "platform/graphics/filters/Filter.h"
#include "platform/graphics/filters/FilterEffect.h"
#include "wtf/Vector.h"
namespace blink {
enum EdgeModeType {
EDGEMODE_UNKNOWN = 0,
EDGEMODE_DUPLICATE = 1,
EDGEMODE_WRAP = 2,
EDGEMODE_NONE = 3
};
class PLATFORM_EXPORT FEConvolveMatrix : public FilterEffect {
public:
static PassRefPtrWillBeRawPtr<FEConvolveMatrix> create(Filter*, const IntSize&,
float, float, const IntPoint&, EdgeModeType, bool, const Vector<float>&);
IntSize kernelSize() const;
void setKernelSize(const IntSize&);
const Vector<float>& kernel() const;
void setKernel(const Vector<float>&);
float divisor() const;
bool setDivisor(float);
float bias() const;
bool setBias(float);
IntPoint targetOffset() const;
bool setTargetOffset(const IntPoint&);
EdgeModeType edgeMode() const;
bool setEdgeMode(EdgeModeType);
bool preserveAlpha() const;
bool setPreserveAlpha(bool);
PassRefPtr<SkImageFilter> createImageFilter(SkiaImageFilterBuilder*) override;
FloatRect mapPaintRect(const FloatRect&, bool forward = true) final;
TextStream& externalRepresentation(TextStream&, int indention) const override;
private:
FEConvolveMatrix(Filter*, const IntSize&, float, float,
const IntPoint&, EdgeModeType, bool, const Vector<float>&);
IntSize m_kernelSize;
float m_divisor;
float m_bias;
IntPoint m_targetOffset;
EdgeModeType m_edgeMode;
bool m_preserveAlpha;
Vector<float> m_kernelMatrix;
};
} // namespace blink
#endif // FEConvolveMatrix_h