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/*
* Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org>
* Copyright (C) 2004, 2005 Rob Buis <buis@kde.org>
* Copyright (C) 2005 Eric Seidel <eric@webkit.org>
* Copyright (C) 2013 Google Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "config.h"
#include "platform/graphics/filters/FEDiffuseLighting.h"
#include "platform/graphics/filters/LightSource.h"
#include "platform/text/TextStream.h"
namespace blink {
FEDiffuseLighting::FEDiffuseLighting(Filter* filter, const Color& lightingColor, float surfaceScale,
float diffuseConstant, PassRefPtr<LightSource> lightSource)
: FELighting(filter, DiffuseLighting, lightingColor, surfaceScale, diffuseConstant, 0, 0, lightSource)
{
}
PassRefPtrWillBeRawPtr<FEDiffuseLighting> FEDiffuseLighting::create(Filter* filter, const Color& lightingColor,
float surfaceScale, float diffuseConstant, PassRefPtr<LightSource> lightSource)
{
return adoptRefWillBeNoop(new FEDiffuseLighting(filter, lightingColor, surfaceScale, diffuseConstant, lightSource));
}
FEDiffuseLighting::~FEDiffuseLighting()
{
}
Color FEDiffuseLighting::lightingColor() const
{
return m_lightingColor;
}
bool FEDiffuseLighting::setLightingColor(const Color& lightingColor)
{
if (m_lightingColor == lightingColor)
return false;
m_lightingColor = lightingColor;
return true;
}
float FEDiffuseLighting::surfaceScale() const
{
return m_surfaceScale;
}
bool FEDiffuseLighting::setSurfaceScale(float surfaceScale)
{
if (m_surfaceScale == surfaceScale)
return false;
m_surfaceScale = surfaceScale;
return true;
}
float FEDiffuseLighting::diffuseConstant() const
{
return m_diffuseConstant;
}
bool FEDiffuseLighting::setDiffuseConstant(float diffuseConstant)
{
diffuseConstant = std::max(diffuseConstant, 0.0f);
if (m_diffuseConstant == diffuseConstant)
return false;
m_diffuseConstant = diffuseConstant;
return true;
}
const LightSource* FEDiffuseLighting::lightSource() const
{
return m_lightSource.get();
}
void FEDiffuseLighting::setLightSource(PassRefPtr<LightSource> lightSource)
{
m_lightSource = lightSource;
}
TextStream& FEDiffuseLighting::externalRepresentation(TextStream& ts, int indent) const
{
writeIndent(ts, indent);
ts << "[feDiffuseLighting";
FilterEffect::externalRepresentation(ts);
ts << " surfaceScale=\"" << m_surfaceScale << "\" " << "diffuseConstant=\"" << m_diffuseConstant << "\"]\n";
inputEffect(0)->externalRepresentation(ts, indent + 1);
return ts;
}
} // namespace blink