| /* |
| * Copyright (C) 2010 University of Szeged |
| * Copyright (C) 2010 Zoltan Herczeg |
| * Copyright (C) 2013 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY UNIVERSITY OF SZEGED ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL UNIVERSITY OF SZEGED OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef FELighting_h |
| #define FELighting_h |
| |
| #include "platform/graphics/Color.h" |
| #include "platform/graphics/filters/FilterEffect.h" |
| |
| // Common base class for FEDiffuseLighting and FESpecularLighting |
| |
| namespace blink { |
| |
| class LightSource; |
| |
| class PLATFORM_EXPORT FELighting : public FilterEffect { |
| public: |
| PassRefPtr<SkImageFilter> createImageFilter(SkiaImageFilterBuilder*) override; |
| |
| protected: |
| enum LightingType { |
| DiffuseLighting, |
| SpecularLighting |
| }; |
| |
| FloatRect mapPaintRect(const FloatRect&, bool forward = true) final; |
| bool affectsTransparentPixels() override { return true; } |
| |
| FELighting(Filter*, LightingType, const Color&, float, float, float, float, PassRefPtr<LightSource>); |
| |
| LightingType m_lightingType; |
| RefPtr<LightSource> m_lightSource; |
| |
| Color m_lightingColor; |
| float m_surfaceScale; |
| float m_diffuseConstant; |
| float m_specularConstant; |
| float m_specularExponent; |
| }; |
| |
| } // namespace blink |
| |
| #endif // FELighting_h |