| // Copyright 2013 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "src/hydrogen-check-elimination.h" |
| |
| #include "src/hydrogen-alias-analysis.h" |
| #include "src/hydrogen-flow-engine.h" |
| |
| #define GLOBAL 1 |
| |
| // Only collect stats in debug mode. |
| #if DEBUG |
| #define INC_STAT(x) phase_->x++ |
| #else |
| #define INC_STAT(x) |
| #endif |
| |
| // For code de-uglification. |
| #define TRACE(x) if (FLAG_trace_check_elimination) PrintF x |
| |
| namespace v8 { |
| namespace internal { |
| |
| typedef const UniqueSet<Map>* MapSet; |
| |
| struct HCheckTableEntry { |
| enum State { |
| // We have seen a map check (i.e. an HCheckMaps) for these maps, so we can |
| // use this information to eliminate further map checks, elements kind |
| // transitions, etc. |
| CHECKED, |
| // Same as CHECKED, but we also know that these maps are stable. |
| CHECKED_STABLE, |
| // These maps are stable, but not checked (i.e. we learned this via field |
| // type tracking or from a constant, or they were initially CHECKED_STABLE, |
| // but became UNCHECKED_STABLE because of an instruction that changes maps |
| // or elements kind), and we need a stability check for them in order to use |
| // this information for check elimination (which turns them back to |
| // CHECKED_STABLE). |
| UNCHECKED_STABLE |
| }; |
| |
| static const char* State2String(State state) { |
| switch (state) { |
| case CHECKED: return "checked"; |
| case CHECKED_STABLE: return "checked stable"; |
| case UNCHECKED_STABLE: return "unchecked stable"; |
| } |
| UNREACHABLE(); |
| return NULL; |
| } |
| |
| static State StateMerge(State state1, State state2) { |
| if (state1 == state2) return state1; |
| if ((state1 == CHECKED && state2 == CHECKED_STABLE) || |
| (state2 == CHECKED && state1 == CHECKED_STABLE)) { |
| return CHECKED; |
| } |
| DCHECK((state1 == CHECKED_STABLE && state2 == UNCHECKED_STABLE) || |
| (state2 == CHECKED_STABLE && state1 == UNCHECKED_STABLE)); |
| return UNCHECKED_STABLE; |
| } |
| |
| HValue* object_; // The object being approximated. NULL => invalid entry. |
| HInstruction* check_; // The last check instruction. |
| MapSet maps_; // The set of known maps for the object. |
| State state_; // The state of this entry. |
| }; |
| |
| |
| // The main data structure used during check elimination, which stores a |
| // set of known maps for each object. |
| class HCheckTable : public ZoneObject { |
| public: |
| static const int kMaxTrackedObjects = 16; |
| |
| explicit HCheckTable(HCheckEliminationPhase* phase) |
| : phase_(phase), |
| cursor_(0), |
| size_(0) { |
| } |
| |
| // The main processing of instructions. |
| HCheckTable* Process(HInstruction* instr, Zone* zone) { |
| switch (instr->opcode()) { |
| case HValue::kCheckMaps: { |
| ReduceCheckMaps(HCheckMaps::cast(instr)); |
| break; |
| } |
| case HValue::kLoadNamedField: { |
| ReduceLoadNamedField(HLoadNamedField::cast(instr)); |
| break; |
| } |
| case HValue::kStoreNamedField: { |
| ReduceStoreNamedField(HStoreNamedField::cast(instr)); |
| break; |
| } |
| case HValue::kCompareMap: { |
| ReduceCompareMap(HCompareMap::cast(instr)); |
| break; |
| } |
| case HValue::kCompareObjectEqAndBranch: { |
| ReduceCompareObjectEqAndBranch(HCompareObjectEqAndBranch::cast(instr)); |
| break; |
| } |
| case HValue::kIsStringAndBranch: { |
| ReduceIsStringAndBranch(HIsStringAndBranch::cast(instr)); |
| break; |
| } |
| case HValue::kTransitionElementsKind: { |
| ReduceTransitionElementsKind( |
| HTransitionElementsKind::cast(instr)); |
| break; |
| } |
| case HValue::kCheckHeapObject: { |
| ReduceCheckHeapObject(HCheckHeapObject::cast(instr)); |
| break; |
| } |
| case HValue::kCheckInstanceType: { |
| ReduceCheckInstanceType(HCheckInstanceType::cast(instr)); |
| break; |
| } |
| default: { |
| // If the instruction changes maps uncontrollably, drop everything. |
| if (instr->CheckChangesFlag(kOsrEntries)) { |
| Kill(); |
| break; |
| } |
| if (instr->CheckChangesFlag(kElementsKind) || |
| instr->CheckChangesFlag(kMaps)) { |
| KillUnstableEntries(); |
| } |
| } |
| // Improvements possible: |
| // - eliminate redundant HCheckSmi instructions |
| // - track which values have been HCheckHeapObject'd |
| } |
| |
| return this; |
| } |
| |
| // Support for global analysis with HFlowEngine: Merge given state with |
| // the other incoming state. |
| static HCheckTable* Merge(HCheckTable* succ_state, HBasicBlock* succ_block, |
| HCheckTable* pred_state, HBasicBlock* pred_block, |
| Zone* zone) { |
| if (pred_state == NULL || pred_block->IsUnreachable()) { |
| return succ_state; |
| } |
| if (succ_state == NULL) { |
| return pred_state->Copy(succ_block, pred_block, zone); |
| } else { |
| return succ_state->Merge(succ_block, pred_state, pred_block, zone); |
| } |
| } |
| |
| // Support for global analysis with HFlowEngine: Given state merged with all |
| // the other incoming states, prepare it for use. |
| static HCheckTable* Finish(HCheckTable* state, HBasicBlock* block, |
| Zone* zone) { |
| if (state == NULL) { |
| block->MarkUnreachable(); |
| } else if (block->IsUnreachable()) { |
| state = NULL; |
| } |
| if (FLAG_trace_check_elimination) { |
| PrintF("Processing B%d, checkmaps-table:\n", block->block_id()); |
| Print(state); |
| } |
| return state; |
| } |
| |
| private: |
| // Copy state to successor block. |
| HCheckTable* Copy(HBasicBlock* succ, HBasicBlock* from_block, Zone* zone) { |
| HCheckTable* copy = new(zone) HCheckTable(phase_); |
| for (int i = 0; i < size_; i++) { |
| HCheckTableEntry* old_entry = &entries_[i]; |
| DCHECK(old_entry->maps_->size() > 0); |
| HCheckTableEntry* new_entry = ©->entries_[i]; |
| new_entry->object_ = old_entry->object_; |
| new_entry->maps_ = old_entry->maps_; |
| new_entry->state_ = old_entry->state_; |
| // Keep the check if the existing check's block dominates the successor. |
| if (old_entry->check_ != NULL && |
| old_entry->check_->block()->Dominates(succ)) { |
| new_entry->check_ = old_entry->check_; |
| } else { |
| // Leave it NULL till we meet a new check instruction for this object |
| // in the control flow. |
| new_entry->check_ = NULL; |
| } |
| } |
| copy->cursor_ = cursor_; |
| copy->size_ = size_; |
| |
| // Create entries for succ block's phis. |
| if (!succ->IsLoopHeader() && succ->phis()->length() > 0) { |
| int pred_index = succ->PredecessorIndexOf(from_block); |
| for (int phi_index = 0; |
| phi_index < succ->phis()->length(); |
| ++phi_index) { |
| HPhi* phi = succ->phis()->at(phi_index); |
| HValue* phi_operand = phi->OperandAt(pred_index); |
| |
| HCheckTableEntry* pred_entry = copy->Find(phi_operand); |
| if (pred_entry != NULL) { |
| // Create an entry for a phi in the table. |
| copy->Insert(phi, NULL, pred_entry->maps_, pred_entry->state_); |
| } |
| } |
| } |
| |
| // Branch-sensitive analysis for certain comparisons may add more facts |
| // to the state for the successor on the true branch. |
| bool learned = false; |
| if (succ->predecessors()->length() == 1) { |
| HControlInstruction* end = succ->predecessors()->at(0)->end(); |
| bool is_true_branch = end->SuccessorAt(0) == succ; |
| if (end->IsCompareMap()) { |
| HCompareMap* cmp = HCompareMap::cast(end); |
| HValue* object = cmp->value()->ActualValue(); |
| HCheckTableEntry* entry = copy->Find(object); |
| if (is_true_branch) { |
| HCheckTableEntry::State state = cmp->map_is_stable() |
| ? HCheckTableEntry::CHECKED_STABLE |
| : HCheckTableEntry::CHECKED; |
| // Learn on the true branch of if(CompareMap(x)). |
| if (entry == NULL) { |
| copy->Insert(object, cmp, cmp->map(), state); |
| } else { |
| entry->maps_ = new(zone) UniqueSet<Map>(cmp->map(), zone); |
| entry->check_ = cmp; |
| entry->state_ = state; |
| } |
| } else { |
| // Learn on the false branch of if(CompareMap(x)). |
| if (entry != NULL) { |
| EnsureChecked(entry, object, cmp); |
| UniqueSet<Map>* maps = entry->maps_->Copy(zone); |
| maps->Remove(cmp->map()); |
| entry->maps_ = maps; |
| DCHECK_NE(HCheckTableEntry::UNCHECKED_STABLE, entry->state_); |
| } |
| } |
| learned = true; |
| } else if (is_true_branch && end->IsCompareObjectEqAndBranch()) { |
| // Learn on the true branch of if(CmpObjectEq(x, y)). |
| HCompareObjectEqAndBranch* cmp = |
| HCompareObjectEqAndBranch::cast(end); |
| HValue* left = cmp->left()->ActualValue(); |
| HValue* right = cmp->right()->ActualValue(); |
| HCheckTableEntry* le = copy->Find(left); |
| HCheckTableEntry* re = copy->Find(right); |
| if (le == NULL) { |
| if (re != NULL) { |
| copy->Insert(left, NULL, re->maps_, re->state_); |
| } |
| } else if (re == NULL) { |
| copy->Insert(right, NULL, le->maps_, le->state_); |
| } else { |
| EnsureChecked(le, cmp->left(), cmp); |
| EnsureChecked(re, cmp->right(), cmp); |
| le->maps_ = re->maps_ = le->maps_->Intersect(re->maps_, zone); |
| le->state_ = re->state_ = HCheckTableEntry::StateMerge( |
| le->state_, re->state_); |
| DCHECK_NE(HCheckTableEntry::UNCHECKED_STABLE, le->state_); |
| DCHECK_NE(HCheckTableEntry::UNCHECKED_STABLE, re->state_); |
| } |
| learned = true; |
| } else if (end->IsIsStringAndBranch()) { |
| HIsStringAndBranch* cmp = HIsStringAndBranch::cast(end); |
| HValue* object = cmp->value()->ActualValue(); |
| HCheckTableEntry* entry = copy->Find(object); |
| if (is_true_branch) { |
| // Learn on the true branch of if(IsString(x)). |
| if (entry == NULL) { |
| copy->Insert(object, NULL, string_maps(), |
| HCheckTableEntry::CHECKED); |
| } else { |
| EnsureChecked(entry, object, cmp); |
| entry->maps_ = entry->maps_->Intersect(string_maps(), zone); |
| DCHECK_NE(HCheckTableEntry::UNCHECKED_STABLE, entry->state_); |
| } |
| } else { |
| // Learn on the false branch of if(IsString(x)). |
| if (entry != NULL) { |
| EnsureChecked(entry, object, cmp); |
| entry->maps_ = entry->maps_->Subtract(string_maps(), zone); |
| DCHECK_NE(HCheckTableEntry::UNCHECKED_STABLE, entry->state_); |
| } |
| } |
| } |
| // Learning on false branches requires storing negative facts. |
| } |
| |
| if (FLAG_trace_check_elimination) { |
| PrintF("B%d checkmaps-table %s from B%d:\n", |
| succ->block_id(), |
| learned ? "learned" : "copied", |
| from_block->block_id()); |
| Print(copy); |
| } |
| |
| return copy; |
| } |
| |
| // Merge this state with the other incoming state. |
| HCheckTable* Merge(HBasicBlock* succ, HCheckTable* that, |
| HBasicBlock* pred_block, Zone* zone) { |
| if (that->size_ == 0) { |
| // If the other state is empty, simply reset. |
| size_ = 0; |
| cursor_ = 0; |
| } else { |
| int pred_index = succ->PredecessorIndexOf(pred_block); |
| bool compact = false; |
| for (int i = 0; i < size_; i++) { |
| HCheckTableEntry* this_entry = &entries_[i]; |
| HCheckTableEntry* that_entry; |
| if (this_entry->object_->IsPhi() && |
| this_entry->object_->block() == succ) { |
| HPhi* phi = HPhi::cast(this_entry->object_); |
| HValue* phi_operand = phi->OperandAt(pred_index); |
| that_entry = that->Find(phi_operand); |
| |
| } else { |
| that_entry = that->Find(this_entry->object_); |
| } |
| |
| if (that_entry == NULL || |
| (that_entry->state_ == HCheckTableEntry::CHECKED && |
| this_entry->state_ == HCheckTableEntry::UNCHECKED_STABLE) || |
| (this_entry->state_ == HCheckTableEntry::CHECKED && |
| that_entry->state_ == HCheckTableEntry::UNCHECKED_STABLE)) { |
| this_entry->object_ = NULL; |
| compact = true; |
| } else { |
| this_entry->maps_ = |
| this_entry->maps_->Union(that_entry->maps_, zone); |
| this_entry->state_ = HCheckTableEntry::StateMerge( |
| this_entry->state_, that_entry->state_); |
| if (this_entry->check_ != that_entry->check_) { |
| this_entry->check_ = NULL; |
| } |
| DCHECK(this_entry->maps_->size() > 0); |
| } |
| } |
| if (compact) Compact(); |
| } |
| |
| if (FLAG_trace_check_elimination) { |
| PrintF("B%d checkmaps-table merged with B%d table:\n", |
| succ->block_id(), pred_block->block_id()); |
| Print(this); |
| } |
| return this; |
| } |
| |
| void ReduceCheckMaps(HCheckMaps* instr) { |
| HValue* object = instr->value()->ActualValue(); |
| HCheckTableEntry* entry = Find(object); |
| if (entry != NULL) { |
| // entry found; |
| HGraph* graph = instr->block()->graph(); |
| if (entry->maps_->IsSubset(instr->maps())) { |
| // The first check is more strict; the second is redundant. |
| if (entry->check_ != NULL) { |
| DCHECK_NE(HCheckTableEntry::UNCHECKED_STABLE, entry->state_); |
| TRACE(("Replacing redundant CheckMaps #%d at B%d with #%d\n", |
| instr->id(), instr->block()->block_id(), entry->check_->id())); |
| instr->DeleteAndReplaceWith(entry->check_); |
| INC_STAT(redundant_); |
| } else if (entry->state_ == HCheckTableEntry::UNCHECKED_STABLE) { |
| DCHECK_EQ(NULL, entry->check_); |
| TRACE(("Marking redundant CheckMaps #%d at B%d as stability check\n", |
| instr->id(), instr->block()->block_id())); |
| instr->set_maps(entry->maps_->Copy(graph->zone())); |
| instr->MarkAsStabilityCheck(); |
| entry->state_ = HCheckTableEntry::CHECKED_STABLE; |
| } else if (!instr->IsStabilityCheck()) { |
| TRACE(("Marking redundant CheckMaps #%d at B%d as dead\n", |
| instr->id(), instr->block()->block_id())); |
| // Mark check as dead but leave it in the graph as a checkpoint for |
| // subsequent checks. |
| instr->SetFlag(HValue::kIsDead); |
| entry->check_ = instr; |
| INC_STAT(removed_); |
| } |
| return; |
| } |
| MapSet intersection = instr->maps()->Intersect( |
| entry->maps_, graph->zone()); |
| if (intersection->size() == 0) { |
| // Intersection is empty; probably megamorphic. |
| INC_STAT(empty_); |
| entry->object_ = NULL; |
| Compact(); |
| } else { |
| // Update set of maps in the entry. |
| entry->maps_ = intersection; |
| // Update state of the entry. |
| if (instr->maps_are_stable() || |
| entry->state_ == HCheckTableEntry::UNCHECKED_STABLE) { |
| entry->state_ = HCheckTableEntry::CHECKED_STABLE; |
| } |
| if (intersection->size() != instr->maps()->size()) { |
| // Narrow set of maps in the second check maps instruction. |
| if (entry->check_ != NULL && |
| entry->check_->block() == instr->block() && |
| entry->check_->IsCheckMaps()) { |
| // There is a check in the same block so replace it with a more |
| // strict check and eliminate the second check entirely. |
| HCheckMaps* check = HCheckMaps::cast(entry->check_); |
| DCHECK(!check->IsStabilityCheck()); |
| TRACE(("CheckMaps #%d at B%d narrowed\n", check->id(), |
| check->block()->block_id())); |
| // Update map set and ensure that the check is alive. |
| check->set_maps(intersection); |
| check->ClearFlag(HValue::kIsDead); |
| TRACE(("Replacing redundant CheckMaps #%d at B%d with #%d\n", |
| instr->id(), instr->block()->block_id(), entry->check_->id())); |
| instr->DeleteAndReplaceWith(entry->check_); |
| } else { |
| TRACE(("CheckMaps #%d at B%d narrowed\n", instr->id(), |
| instr->block()->block_id())); |
| instr->set_maps(intersection); |
| entry->check_ = instr->IsStabilityCheck() ? NULL : instr; |
| } |
| |
| if (FLAG_trace_check_elimination) { |
| Print(this); |
| } |
| INC_STAT(narrowed_); |
| } |
| } |
| } else { |
| // No entry; insert a new one. |
| HCheckTableEntry::State state = instr->maps_are_stable() |
| ? HCheckTableEntry::CHECKED_STABLE |
| : HCheckTableEntry::CHECKED; |
| HCheckMaps* check = instr->IsStabilityCheck() ? NULL : instr; |
| Insert(object, check, instr->maps(), state); |
| } |
| } |
| |
| void ReduceCheckInstanceType(HCheckInstanceType* instr) { |
| HValue* value = instr->value()->ActualValue(); |
| HCheckTableEntry* entry = Find(value); |
| if (entry == NULL) { |
| if (instr->check() == HCheckInstanceType::IS_STRING) { |
| Insert(value, NULL, string_maps(), HCheckTableEntry::CHECKED); |
| } |
| return; |
| } |
| UniqueSet<Map>* maps = new(zone()) UniqueSet<Map>( |
| entry->maps_->size(), zone()); |
| for (int i = 0; i < entry->maps_->size(); ++i) { |
| InstanceType type; |
| Unique<Map> map = entry->maps_->at(i); |
| { |
| // This is safe, because maps don't move and their instance type does |
| // not change. |
| AllowHandleDereference allow_deref; |
| type = map.handle()->instance_type(); |
| } |
| if (instr->is_interval_check()) { |
| InstanceType first_type, last_type; |
| instr->GetCheckInterval(&first_type, &last_type); |
| if (first_type <= type && type <= last_type) maps->Add(map, zone()); |
| } else { |
| uint8_t mask, tag; |
| instr->GetCheckMaskAndTag(&mask, &tag); |
| if ((type & mask) == tag) maps->Add(map, zone()); |
| } |
| } |
| if (maps->size() == entry->maps_->size()) { |
| TRACE(("Removing redundant CheckInstanceType #%d at B%d\n", |
| instr->id(), instr->block()->block_id())); |
| EnsureChecked(entry, value, instr); |
| instr->DeleteAndReplaceWith(value); |
| INC_STAT(removed_cit_); |
| } else if (maps->size() != 0) { |
| entry->maps_ = maps; |
| if (entry->state_ == HCheckTableEntry::UNCHECKED_STABLE) { |
| entry->state_ = HCheckTableEntry::CHECKED_STABLE; |
| } |
| } |
| } |
| |
| void ReduceLoadNamedField(HLoadNamedField* instr) { |
| // Reduce a load of the map field when it is known to be a constant. |
| if (!instr->access().IsMap()) { |
| // Check if we introduce field maps here. |
| MapSet maps = instr->maps(); |
| if (maps != NULL) { |
| DCHECK_NE(0, maps->size()); |
| Insert(instr, NULL, maps, HCheckTableEntry::UNCHECKED_STABLE); |
| } |
| return; |
| } |
| |
| HValue* object = instr->object()->ActualValue(); |
| HCheckTableEntry* entry = Find(object); |
| if (entry == NULL || entry->maps_->size() != 1) return; // Not a constant. |
| |
| EnsureChecked(entry, object, instr); |
| Unique<Map> map = entry->maps_->at(0); |
| bool map_is_stable = (entry->state_ != HCheckTableEntry::CHECKED); |
| HConstant* constant = HConstant::CreateAndInsertBefore( |
| instr->block()->graph()->zone(), map, map_is_stable, instr); |
| instr->DeleteAndReplaceWith(constant); |
| INC_STAT(loads_); |
| } |
| |
| void ReduceCheckHeapObject(HCheckHeapObject* instr) { |
| HValue* value = instr->value()->ActualValue(); |
| if (Find(value) != NULL) { |
| // If the object has known maps, it's definitely a heap object. |
| instr->DeleteAndReplaceWith(value); |
| INC_STAT(removed_cho_); |
| } |
| } |
| |
| void ReduceStoreNamedField(HStoreNamedField* instr) { |
| HValue* object = instr->object()->ActualValue(); |
| if (instr->has_transition()) { |
| // This store transitions the object to a new map. |
| Kill(object); |
| HConstant* c_transition = HConstant::cast(instr->transition()); |
| HCheckTableEntry::State state = c_transition->HasStableMapValue() |
| ? HCheckTableEntry::CHECKED_STABLE |
| : HCheckTableEntry::CHECKED; |
| Insert(object, NULL, c_transition->MapValue(), state); |
| } else if (instr->access().IsMap()) { |
| // This is a store directly to the map field of the object. |
| Kill(object); |
| if (!instr->value()->IsConstant()) return; |
| HConstant* c_value = HConstant::cast(instr->value()); |
| HCheckTableEntry::State state = c_value->HasStableMapValue() |
| ? HCheckTableEntry::CHECKED_STABLE |
| : HCheckTableEntry::CHECKED; |
| Insert(object, NULL, c_value->MapValue(), state); |
| } else { |
| // If the instruction changes maps, it should be handled above. |
| CHECK(!instr->CheckChangesFlag(kMaps)); |
| } |
| } |
| |
| void ReduceCompareMap(HCompareMap* instr) { |
| HCheckTableEntry* entry = Find(instr->value()->ActualValue()); |
| if (entry == NULL) return; |
| |
| EnsureChecked(entry, instr->value(), instr); |
| |
| int succ; |
| if (entry->maps_->Contains(instr->map())) { |
| if (entry->maps_->size() != 1) { |
| TRACE(("CompareMap #%d for #%d at B%d can't be eliminated: " |
| "ambiguous set of maps\n", instr->id(), instr->value()->id(), |
| instr->block()->block_id())); |
| return; |
| } |
| succ = 0; |
| INC_STAT(compares_true_); |
| } else { |
| succ = 1; |
| INC_STAT(compares_false_); |
| } |
| |
| TRACE(("Marking redundant CompareMap #%d for #%d at B%d as %s\n", |
| instr->id(), instr->value()->id(), instr->block()->block_id(), |
| succ == 0 ? "true" : "false")); |
| instr->set_known_successor_index(succ); |
| |
| int unreachable_succ = 1 - succ; |
| instr->block()->MarkSuccEdgeUnreachable(unreachable_succ); |
| } |
| |
| void ReduceCompareObjectEqAndBranch(HCompareObjectEqAndBranch* instr) { |
| HValue* left = instr->left()->ActualValue(); |
| HCheckTableEntry* le = Find(left); |
| if (le == NULL) return; |
| HValue* right = instr->right()->ActualValue(); |
| HCheckTableEntry* re = Find(right); |
| if (re == NULL) return; |
| |
| EnsureChecked(le, left, instr); |
| EnsureChecked(re, right, instr); |
| |
| // TODO(bmeurer): Add a predicate here instead of computing the intersection |
| MapSet intersection = le->maps_->Intersect(re->maps_, zone()); |
| if (intersection->size() > 0) return; |
| |
| TRACE(("Marking redundant CompareObjectEqAndBranch #%d at B%d as false\n", |
| instr->id(), instr->block()->block_id())); |
| int succ = 1; |
| instr->set_known_successor_index(succ); |
| |
| int unreachable_succ = 1 - succ; |
| instr->block()->MarkSuccEdgeUnreachable(unreachable_succ); |
| } |
| |
| void ReduceIsStringAndBranch(HIsStringAndBranch* instr) { |
| HValue* value = instr->value()->ActualValue(); |
| HCheckTableEntry* entry = Find(value); |
| if (entry == NULL) return; |
| EnsureChecked(entry, value, instr); |
| int succ; |
| if (entry->maps_->IsSubset(string_maps())) { |
| TRACE(("Marking redundant IsStringAndBranch #%d at B%d as true\n", |
| instr->id(), instr->block()->block_id())); |
| succ = 0; |
| } else { |
| MapSet intersection = entry->maps_->Intersect(string_maps(), zone()); |
| if (intersection->size() > 0) return; |
| TRACE(("Marking redundant IsStringAndBranch #%d at B%d as false\n", |
| instr->id(), instr->block()->block_id())); |
| succ = 1; |
| } |
| instr->set_known_successor_index(succ); |
| int unreachable_succ = 1 - succ; |
| instr->block()->MarkSuccEdgeUnreachable(unreachable_succ); |
| } |
| |
| void ReduceTransitionElementsKind(HTransitionElementsKind* instr) { |
| HValue* object = instr->object()->ActualValue(); |
| HCheckTableEntry* entry = Find(object); |
| // Can only learn more about an object that already has a known set of maps. |
| if (entry == NULL) return; |
| EnsureChecked(entry, object, instr); |
| if (entry->maps_->Contains(instr->original_map())) { |
| // If the object has the original map, it will be transitioned. |
| UniqueSet<Map>* maps = entry->maps_->Copy(zone()); |
| maps->Remove(instr->original_map()); |
| maps->Add(instr->transitioned_map(), zone()); |
| entry->maps_ = maps; |
| } else { |
| // Object does not have the given map, thus the transition is redundant. |
| instr->DeleteAndReplaceWith(object); |
| INC_STAT(transitions_); |
| } |
| } |
| |
| void EnsureChecked(HCheckTableEntry* entry, |
| HValue* value, |
| HInstruction* instr) { |
| if (entry->state_ != HCheckTableEntry::UNCHECKED_STABLE) return; |
| HGraph* graph = instr->block()->graph(); |
| HCheckMaps* check = HCheckMaps::CreateAndInsertBefore( |
| graph->zone(), value, entry->maps_->Copy(graph->zone()), true, instr); |
| check->MarkAsStabilityCheck(); |
| entry->state_ = HCheckTableEntry::CHECKED_STABLE; |
| entry->check_ = NULL; |
| } |
| |
| // Kill everything in the table. |
| void Kill() { |
| size_ = 0; |
| cursor_ = 0; |
| } |
| |
| // Kill all unstable entries in the table. |
| void KillUnstableEntries() { |
| bool compact = false; |
| for (int i = 0; i < size_; ++i) { |
| HCheckTableEntry* entry = &entries_[i]; |
| DCHECK_NOT_NULL(entry->object_); |
| if (entry->state_ == HCheckTableEntry::CHECKED) { |
| entry->object_ = NULL; |
| compact = true; |
| } else { |
| // All checked stable entries become unchecked stable. |
| entry->state_ = HCheckTableEntry::UNCHECKED_STABLE; |
| entry->check_ = NULL; |
| } |
| } |
| if (compact) Compact(); |
| } |
| |
| // Kill everything in the table that may alias {object}. |
| void Kill(HValue* object) { |
| bool compact = false; |
| for (int i = 0; i < size_; i++) { |
| HCheckTableEntry* entry = &entries_[i]; |
| DCHECK(entry->object_ != NULL); |
| if (phase_->aliasing_->MayAlias(entry->object_, object)) { |
| entry->object_ = NULL; |
| compact = true; |
| } |
| } |
| if (compact) Compact(); |
| DCHECK(Find(object) == NULL); |
| } |
| |
| void Compact() { |
| // First, compact the array in place. |
| int max = size_, dest = 0, old_cursor = cursor_; |
| for (int i = 0; i < max; i++) { |
| if (entries_[i].object_ != NULL) { |
| if (dest != i) entries_[dest] = entries_[i]; |
| dest++; |
| } else { |
| if (i < old_cursor) cursor_--; |
| size_--; |
| } |
| } |
| DCHECK(size_ == dest); |
| DCHECK(cursor_ <= size_); |
| |
| // Preserve the age of the entries by moving the older entries to the end. |
| if (cursor_ == size_) return; // Cursor already points at end. |
| if (cursor_ != 0) { |
| // | L = oldest | R = newest | | |
| // ^ cursor ^ size ^ MAX |
| HCheckTableEntry tmp_entries[kMaxTrackedObjects]; |
| int L = cursor_; |
| int R = size_ - cursor_; |
| |
| MemMove(&tmp_entries[0], &entries_[0], L * sizeof(HCheckTableEntry)); |
| MemMove(&entries_[0], &entries_[L], R * sizeof(HCheckTableEntry)); |
| MemMove(&entries_[R], &tmp_entries[0], L * sizeof(HCheckTableEntry)); |
| } |
| |
| cursor_ = size_; // Move cursor to end. |
| } |
| |
| static void Print(HCheckTable* table) { |
| if (table == NULL) { |
| PrintF(" unreachable\n"); |
| return; |
| } |
| |
| for (int i = 0; i < table->size_; i++) { |
| HCheckTableEntry* entry = &table->entries_[i]; |
| DCHECK(entry->object_ != NULL); |
| PrintF(" checkmaps-table @%d: %s #%d ", i, |
| entry->object_->IsPhi() ? "phi" : "object", entry->object_->id()); |
| if (entry->check_ != NULL) { |
| PrintF("check #%d ", entry->check_->id()); |
| } |
| MapSet list = entry->maps_; |
| PrintF("%d %s maps { ", list->size(), |
| HCheckTableEntry::State2String(entry->state_)); |
| for (int j = 0; j < list->size(); j++) { |
| if (j > 0) PrintF(", "); |
| PrintF("%" V8PRIxPTR, list->at(j).Hashcode()); |
| } |
| PrintF(" }\n"); |
| } |
| } |
| |
| HCheckTableEntry* Find(HValue* object) { |
| for (int i = size_ - 1; i >= 0; i--) { |
| // Search from most-recently-inserted to least-recently-inserted. |
| HCheckTableEntry* entry = &entries_[i]; |
| DCHECK(entry->object_ != NULL); |
| if (phase_->aliasing_->MustAlias(entry->object_, object)) return entry; |
| } |
| return NULL; |
| } |
| |
| void Insert(HValue* object, |
| HInstruction* check, |
| Unique<Map> map, |
| HCheckTableEntry::State state) { |
| Insert(object, check, new(zone()) UniqueSet<Map>(map, zone()), state); |
| } |
| |
| void Insert(HValue* object, |
| HInstruction* check, |
| MapSet maps, |
| HCheckTableEntry::State state) { |
| DCHECK(state != HCheckTableEntry::UNCHECKED_STABLE || check == NULL); |
| HCheckTableEntry* entry = &entries_[cursor_++]; |
| entry->object_ = object; |
| entry->check_ = check; |
| entry->maps_ = maps; |
| entry->state_ = state; |
| // If the table becomes full, wrap around and overwrite older entries. |
| if (cursor_ == kMaxTrackedObjects) cursor_ = 0; |
| if (size_ < kMaxTrackedObjects) size_++; |
| } |
| |
| Zone* zone() const { return phase_->zone(); } |
| MapSet string_maps() const { return phase_->string_maps(); } |
| |
| friend class HCheckMapsEffects; |
| friend class HCheckEliminationPhase; |
| |
| HCheckEliminationPhase* phase_; |
| HCheckTableEntry entries_[kMaxTrackedObjects]; |
| int16_t cursor_; // Must be <= kMaxTrackedObjects |
| int16_t size_; // Must be <= kMaxTrackedObjects |
| STATIC_ASSERT(kMaxTrackedObjects < (1 << 15)); |
| }; |
| |
| |
| // Collects instructions that can cause effects that invalidate information |
| // needed for check elimination. |
| class HCheckMapsEffects : public ZoneObject { |
| public: |
| explicit HCheckMapsEffects(Zone* zone) : objects_(0, zone) { } |
| |
| // Effects are _not_ disabled. |
| inline bool Disabled() const { return false; } |
| |
| // Process a possibly side-effecting instruction. |
| void Process(HInstruction* instr, Zone* zone) { |
| switch (instr->opcode()) { |
| case HValue::kStoreNamedField: { |
| HStoreNamedField* store = HStoreNamedField::cast(instr); |
| if (store->access().IsMap() || store->has_transition()) { |
| objects_.Add(store->object(), zone); |
| } |
| break; |
| } |
| case HValue::kTransitionElementsKind: { |
| objects_.Add(HTransitionElementsKind::cast(instr)->object(), zone); |
| break; |
| } |
| default: { |
| flags_.Add(instr->ChangesFlags()); |
| break; |
| } |
| } |
| } |
| |
| // Apply these effects to the given check elimination table. |
| void Apply(HCheckTable* table) { |
| if (flags_.Contains(kOsrEntries)) { |
| // Uncontrollable map modifications; kill everything. |
| table->Kill(); |
| return; |
| } |
| |
| // Kill all unstable entries. |
| if (flags_.Contains(kElementsKind) || flags_.Contains(kMaps)) { |
| table->KillUnstableEntries(); |
| } |
| |
| // Kill maps for each object contained in these effects. |
| for (int i = 0; i < objects_.length(); ++i) { |
| table->Kill(objects_[i]->ActualValue()); |
| } |
| } |
| |
| // Union these effects with the other effects. |
| void Union(HCheckMapsEffects* that, Zone* zone) { |
| flags_.Add(that->flags_); |
| for (int i = 0; i < that->objects_.length(); ++i) { |
| objects_.Add(that->objects_[i], zone); |
| } |
| } |
| |
| private: |
| ZoneList<HValue*> objects_; |
| GVNFlagSet flags_; |
| }; |
| |
| |
| // The main routine of the analysis phase. Use the HFlowEngine for either a |
| // local or a global analysis. |
| void HCheckEliminationPhase::Run() { |
| HFlowEngine<HCheckTable, HCheckMapsEffects> engine(graph(), zone()); |
| HCheckTable* table = new(zone()) HCheckTable(this); |
| |
| if (GLOBAL) { |
| // Perform a global analysis. |
| engine.AnalyzeDominatedBlocks(graph()->blocks()->at(0), table); |
| } else { |
| // Perform only local analysis. |
| for (int i = 0; i < graph()->blocks()->length(); i++) { |
| table->Kill(); |
| engine.AnalyzeOneBlock(graph()->blocks()->at(i), table); |
| } |
| } |
| |
| if (FLAG_trace_check_elimination) PrintStats(); |
| } |
| |
| |
| // Are we eliminated yet? |
| void HCheckEliminationPhase::PrintStats() { |
| #if DEBUG |
| #define PRINT_STAT(x) if (x##_ > 0) PrintF(" %-16s = %2d\n", #x, x##_) |
| #else |
| #define PRINT_STAT(x) |
| #endif |
| PRINT_STAT(redundant); |
| PRINT_STAT(removed); |
| PRINT_STAT(removed_cho); |
| PRINT_STAT(removed_cit); |
| PRINT_STAT(narrowed); |
| PRINT_STAT(loads); |
| PRINT_STAT(empty); |
| PRINT_STAT(compares_true); |
| PRINT_STAT(compares_false); |
| PRINT_STAT(transitions); |
| } |
| |
| } } // namespace v8::internal |