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* modification, are permitted provided that the following conditions are
* met:
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#ifndef WebView_h
#define WebView_h
#include "../../../Platform/chromium/public/WebString.h"
#include "../../../Platform/chromium/public/WebVector.h"
#include "WebDragOperation.h"
#include "WebPageVisibilityState.h"
#include "WebWidget.h"
namespace WebKit {
class WebAccessibilityObject;
class WebAutofillClient;
class WebBatteryStatus;
class WebDevToolsAgent;
class WebDevToolsAgentClient;
class WebDragData;
class WebFrame;
class WebFrameClient;
class WebGraphicsContext3D;
class WebHitTestResult;
class WebNode;
class WebPageOverlay;
class WebPermissionClient;
class WebPrerendererClient;
class WebRange;
class WebSettings;
class WebSpellCheckClient;
class WebString;
class WebTextFieldDecoratorClient;
class WebViewBenchmarkSupport;
class WebViewClient;
struct WebActiveWheelFlingParameters;
struct WebMediaPlayerAction;
struct WebPluginAction;
struct WebPoint;
class WebView : public WebWidget {
public:
WEBKIT_EXPORT static const double textSizeMultiplierRatio;
WEBKIT_EXPORT static const double minTextSizeMultiplier;
WEBKIT_EXPORT static const double maxTextSizeMultiplier;
WEBKIT_EXPORT static const float minPageScaleFactor;
WEBKIT_EXPORT static const float maxPageScaleFactor;
// Controls the time that user scripts injected into the document run.
enum UserScriptInjectAt {
UserScriptInjectAtDocumentStart,
UserScriptInjectAtDocumentEnd
};
// Controls which frames user content is injected into.
enum UserContentInjectIn {
UserContentInjectInAllFrames,
UserContentInjectInTopFrameOnly
};
// Controls which documents user styles are injected into.
enum UserStyleInjectionTime {
UserStyleInjectInExistingDocuments,
UserStyleInjectInSubsequentDocuments
};
// Initialization ------------------------------------------------------
// Creates a WebView that is NOT yet initialized. You will need to
// call initializeMainFrame to finish the initialization. It is valid
// to pass null client pointers.
WEBKIT_EXPORT static WebView* create(WebViewClient*);
// After creating a WebView, you should immediately call this method.
// You can optionally modify the settings before calling this method.
// The WebFrameClient will receive events for the main frame and any
// child frames. It is valid to pass a null WebFrameClient pointer.
virtual void initializeMainFrame(WebFrameClient*) = 0;
virtual void initializeHelperPluginFrame(WebFrameClient*) = 0;
// Initializes the various client interfaces.
virtual void setAutofillClient(WebAutofillClient*) = 0;
virtual void setDevToolsAgentClient(WebDevToolsAgentClient*) = 0;
virtual void setPermissionClient(WebPermissionClient*) = 0;
virtual void setPrerendererClient(WebPrerendererClient*) = 0;
virtual void setSpellCheckClient(WebSpellCheckClient*) = 0;
virtual void addTextFieldDecoratorClient(WebTextFieldDecoratorClient*) = 0;
// Options -------------------------------------------------------------
// The returned pointer is valid for the lifetime of the WebView.
virtual WebSettings* settings() = 0;
// Corresponds to the encoding of the main frame. Setting the page
// encoding may cause the main frame to reload.
virtual WebString pageEncoding() const = 0;
virtual void setPageEncoding(const WebString&) = 0;
// Makes the WebView transparent. This is useful if you want to have
// some custom background rendered behind it.
virtual bool isTransparent() const = 0;
virtual void setIsTransparent(bool) = 0;
// Controls whether pressing Tab key advances focus to links.
virtual bool tabsToLinks() const = 0;
virtual void setTabsToLinks(bool) = 0;
// Method that controls whether pressing Tab key cycles through page
// elements or inserts a '\t' char in the focused text area.
virtual bool tabKeyCyclesThroughElements() const = 0;
virtual void setTabKeyCyclesThroughElements(bool) = 0;
// Controls the WebView's active state, which may affect the rendering
// of elements on the page (i.e., tinting of input elements).
virtual bool isActive() const = 0;
virtual void setIsActive(bool) = 0;
// Allows disabling domain relaxation.
virtual void setDomainRelaxationForbidden(bool, const WebString& scheme) = 0;
// Closing -------------------------------------------------------------
// Runs beforeunload handlers for the current page, returning false if
// any handler suppressed unloading.
virtual bool dispatchBeforeUnloadEvent() = 0;
// Runs unload handlers for the current page.
virtual void dispatchUnloadEvent() = 0;
// Frames --------------------------------------------------------------
virtual WebFrame* mainFrame() = 0;
// Returns the frame identified by the given name. This method
// supports pseudo-names like _self, _top, and _blank. It traverses
// the entire frame tree containing this tree looking for a frame that
// matches the given name. If the optional relativeToFrame parameter
// is specified, then the search begins with the given frame and its
// children.
virtual WebFrame* findFrameByName(
const WebString& name, WebFrame* relativeToFrame = 0) = 0;
// Focus ---------------------------------------------------------------
virtual WebFrame* focusedFrame() = 0;
virtual void setFocusedFrame(WebFrame*) = 0;
// Focus the first (last if reverse is true) focusable node.
virtual void setInitialFocus(bool reverse) = 0;
// Clears the focused node (and selection if a text field is focused)
// to ensure that a text field on the page is not eating keystrokes we
// send it.
virtual void clearFocusedNode() = 0;
// Scrolls the node currently in focus into view.
virtual void scrollFocusedNodeIntoView() = 0;
// Scrolls the node currently in focus into |rect|, where |rect| is in
// window space.
virtual void scrollFocusedNodeIntoRect(const WebRect&) { }
// Advance the focus of the WebView forward to the next element or to the
// previous element in the tab sequence (if reverse is true).
virtual void advanceFocus(bool reverse) { }
// Animate a scale into the specified find-in-page rect.
virtual void zoomToFindInPageRect(const WebRect&) = 0;
// Zoom ----------------------------------------------------------------
// Returns the current zoom level. 0 is "original size", and each increment
// above or below represents zooming 20% larger or smaller to default limits
// of 300% and 50% of original size, respectively. Only plugins use
// non whole-numbers, since they might choose to have specific zoom level so
// that fixed-width content is fit-to-page-width, for example.
virtual double zoomLevel() = 0;
// Changes the zoom level to the specified level, clamping at the limits
// noted above, and returns the current zoom level after applying the
// change.
//
// If |textOnly| is set, only the text will be zoomed; otherwise the entire
// page will be zoomed. You can only have either text zoom or full page zoom
// at one time. Changing the mode while the page is zoomed will have odd
// effects.
virtual double setZoomLevel(bool textOnly, double zoomLevel) = 0;
// Updates the zoom limits for this view.
virtual void zoomLimitsChanged(double minimumZoomLevel,
double maximumZoomLevel) = 0;
// Helper functions to convert between zoom level and zoom factor. zoom
// factor is zoom percent / 100, so 300% = 3.0.
WEBKIT_EXPORT static double zoomLevelToZoomFactor(double zoomLevel);
WEBKIT_EXPORT static double zoomFactorToZoomLevel(double factor);
// Sets the initial page scale to the given factor. This scale setting overrides
// page scale set in the page's viewport meta tag.
virtual void setInitialPageScaleOverride(float) = 0;
// Gets the scale factor of the page, where 1.0 is the normal size, > 1.0
// is scaled up, < 1.0 is scaled down.
virtual float pageScaleFactor() const = 0;
// Indicates whether the page scale factor has been set since navigating
// to a new page.
virtual bool isPageScaleFactorSet() const = 0;
// Scales the page and the scroll offset by a given factor, while ensuring
// that the new scroll position does not go beyond the edge of the page.
virtual void setPageScaleFactorPreservingScrollOffset(float) = 0;
// Scales a page by a factor of scaleFactor and then sets a scroll position to (x, y).
// setPageScaleFactor() magnifies and shrinks a page without affecting layout.
// On the other hand, zooming affects layout of the page.
virtual void setPageScaleFactor(float scaleFactor, const WebPoint& origin) = 0;
// PageScaleFactor will be force-clamped between minPageScale and maxPageScale
// (and these values will persist until setPageScaleFactorLimits is called
// again).
virtual void setPageScaleFactorLimits(float minPageScale, float maxPageScale) = 0;
virtual float minimumPageScaleFactor() const = 0;
virtual float maximumPageScaleFactor() const = 0;
// Save the WebView's current scroll and scale state. Each call to this function
// overwrites the previously saved scroll and scale state.
virtual void saveScrollAndScaleState() = 0;
// Restore the previously saved scroll and scale state. After restoring the
// state, this function deletes any saved scroll and scale state.
virtual void restoreScrollAndScaleState() = 0;
// Reset any saved values for the scroll and scale state.
virtual void resetScrollAndScaleState() = 0;
// Prevent the web page from setting a maximum scale via the viewport meta
// tag. This is an accessibility feature that lets folks zoom in to web
// pages even if the web page tries to block scaling.
virtual void setIgnoreViewportTagMaximumScale(bool) = 0;
// The ratio of the current device's screen DPI to the target device's screen DPI.
virtual float deviceScaleFactor() const = 0;
// Sets the ratio as computed by computeViewportAttributes.
virtual void setDeviceScaleFactor(float) = 0;
// Fixed Layout --------------------------------------------------------
// In fixed layout mode, the layout of the page is independent of the
// view port size, given by WebWidget::size().
virtual bool isFixedLayoutModeEnabled() const = 0;
virtual void enableFixedLayoutMode(bool enable) = 0;
virtual WebSize fixedLayoutSize() const = 0;
virtual void setFixedLayoutSize(const WebSize&) = 0;
// Auto-Resize -----------------------------------------------------------
// In auto-resize mode, the view is automatically adjusted to fit the html
// content within the given bounds.
virtual void enableAutoResizeMode(
const WebSize& minSize,
const WebSize& maxSize) = 0;
// Turn off auto-resize.
virtual void disableAutoResizeMode() = 0;
// Media ---------------------------------------------------------------
// Performs the specified media player action on the node at the given location.
virtual void performMediaPlayerAction(
const WebMediaPlayerAction&, const WebPoint& location) = 0;
// Performs the specified plugin action on the node at the given location.
virtual void performPluginAction(
const WebPluginAction&, const WebPoint& location) = 0;
// Data exchange -------------------------------------------------------
// Do a hit test at given point and return the HitTestResult.
virtual WebHitTestResult hitTestResultAt(const WebPoint&) = 0;
// Copy to the clipboard the image located at a particular point in the
// WebView (if there is such an image)
virtual void copyImageAt(const WebPoint&) = 0;
// Notifies the WebView that a drag has terminated.
virtual void dragSourceEndedAt(
const WebPoint& clientPoint, const WebPoint& screenPoint,
WebDragOperation operation) = 0;
// Notifies the WebView that a drag is going on.
virtual void dragSourceMovedTo(
const WebPoint& clientPoint, const WebPoint& screenPoint,
WebDragOperation operation) = 0;
// Notfies the WebView that the system drag and drop operation has ended.
virtual void dragSourceSystemDragEnded() = 0;
// Callback methods when a drag-and-drop operation is trying to drop
// something on the WebView.
virtual WebDragOperation dragTargetDragEnter(
const WebDragData&,
const WebPoint& clientPoint, const WebPoint& screenPoint,
WebDragOperationsMask operationsAllowed,
int keyModifiers) = 0;
virtual WebDragOperation dragTargetDragOver(
const WebPoint& clientPoint, const WebPoint& screenPoint,
WebDragOperationsMask operationsAllowed,
int keyModifiers) = 0;
virtual void dragTargetDragLeave() = 0;
virtual void dragTargetDrop(
const WebPoint& clientPoint, const WebPoint& screenPoint,
int keyModifiers) = 0;
// Support for resource loading initiated by plugins -------------------
// Returns next unused request identifier which is unique within the
// parent Page.
virtual unsigned long createUniqueIdentifierForRequest() = 0;
// Developer tools -----------------------------------------------------
// Inspect a particular point in the WebView. (x = -1 || y = -1) is a
// special case, meaning inspect the current page and not a specific
// point.
virtual void inspectElementAt(const WebPoint&) = 0;
// Settings used by the inspector.
virtual WebString inspectorSettings() const = 0;
virtual void setInspectorSettings(const WebString&) = 0;
virtual bool inspectorSetting(const WebString& key,
WebString* value) const = 0;
virtual void setInspectorSetting(const WebString& key,
const WebString& value) = 0;
// The embedder may optionally engage a WebDevToolsAgent. This may only
// be set once per WebView.
virtual WebDevToolsAgent* devToolsAgent() = 0;
// Accessibility -------------------------------------------------------
// Returns the accessibility object for this view.
virtual WebAccessibilityObject accessibilityObject() = 0;
// Autofill -----------------------------------------------------------
// Notifies the WebView that Autofill suggestions are available for a node.
// |itemIDs| is a vector of IDs for the menu items. A positive itemID is a
// unique ID for the Autofill entries. Other MenuItemIDs are defined in
// WebAutofillClient.h
virtual void applyAutofillSuggestions(
const WebNode&,
const WebVector<WebString>& names,
const WebVector<WebString>& labels,
const WebVector<WebString>& icons,
const WebVector<int>& itemIDs,
int separatorIndex = -1) = 0;
// Hides any popup (suggestions, selects...) that might be showing.
virtual void hidePopups() = 0;
virtual void selectAutofillSuggestionAtIndex(unsigned listIndex) = 0;
// Context menu --------------------------------------------------------
virtual void performCustomContextMenuAction(unsigned action) = 0;
// Shows a context menu for the currently focused element.
virtual void showContextMenu() = 0;
// Popup menu ----------------------------------------------------------
// Sets whether select popup menus should be rendered by the browser.
WEBKIT_EXPORT static void setUseExternalPopupMenus(bool);
// Visited link state --------------------------------------------------
// Tells all WebView instances to update the visited link state for the
// specified hash.
WEBKIT_EXPORT static void updateVisitedLinkState(unsigned long long hash);
// Tells all WebView instances to update the visited state for all
// their links.
WEBKIT_EXPORT static void resetVisitedLinkState();
// Custom colors -------------------------------------------------------
virtual void setScrollbarColors(unsigned inactiveColor,
unsigned activeColor,
unsigned trackColor) = 0;
virtual void setSelectionColors(unsigned activeBackgroundColor,
unsigned activeForegroundColor,
unsigned inactiveBackgroundColor,
unsigned inactiveForegroundColor) = 0;
// User scripts --------------------------------------------------------
WEBKIT_EXPORT static void addUserScript(const WebString& sourceCode,
const WebVector<WebString>& patterns,
UserScriptInjectAt injectAt,
UserContentInjectIn injectIn);
WEBKIT_EXPORT static void addUserStyleSheet(const WebString& sourceCode,
const WebVector<WebString>& patterns,
UserContentInjectIn injectIn,
UserStyleInjectionTime injectionTime = UserStyleInjectInSubsequentDocuments);
WEBKIT_EXPORT static void removeAllUserContent();
// Modal dialog support ------------------------------------------------
// Call these methods before and after running a nested, modal event loop
// to suspend script callbacks and resource loads.
WEBKIT_EXPORT static void willEnterModalLoop();
WEBKIT_EXPORT static void didExitModalLoop();
// Called to inform the WebView that a wheel fling animation was started externally (for instance
// by the compositor) but must be completed by the WebView.
virtual void transferActiveWheelFlingAnimation(const WebActiveWheelFlingParameters&) = 0;
virtual bool setEditableSelectionOffsets(int start, int end) = 0;
virtual bool setCompositionFromExistingText(int compositionStart, int compositionEnd, const WebVector<WebCompositionUnderline>& underlines) = 0;
virtual void extendSelectionAndDelete(int before, int after) = 0;
virtual bool isSelectionEditable() const = 0;
virtual void setShowPaintRects(bool) = 0;
virtual void setShowFPSCounter(bool) = 0;
virtual void setContinuousPaintingEnabled(bool) = 0;
// Benchmarking support -------------------------------------------------
virtual WebViewBenchmarkSupport* benchmarkSupport() { return 0; }
// Visibility -----------------------------------------------------------
// Sets the visibility of the WebView.
virtual void setVisibilityState(WebPageVisibilityState visibilityState,
bool isInitialState) { }
// PageOverlay ----------------------------------------------------------
// Adds/removes page overlay to this WebView. These functions change the
// graphical appearance of the WebView. WebPageOverlay paints the
// contents of the page overlay. It also provides an z-order number for
// the page overlay. The z-order number defines the paint order the page
// overlays. Page overlays with larger z-order number will be painted after
// page overlays with smaller z-order number. That is, they appear above
// the page overlays with smaller z-order number. If two page overlays have
// the same z-order number, the later added one will be on top.
virtual void addPageOverlay(WebPageOverlay*, int /*z-order*/) = 0;
virtual void removePageOverlay(WebPageOverlay*) = 0;
// Battery status API support -------------------------------------------
// Updates the battery status in the BatteryClient. This also triggers the
// appropriate JS events (e.g. sends a 'levelchange' event to JS if the
// level is changed in this update from the previous update).
virtual void updateBatteryStatus(const WebBatteryStatus&) { }
// Testing functionality for TestRunner ---------------------------------
protected:
~WebView() {}
};
} // namespace WebKit
#endif