| /* |
| * Copyright (C) 2008, 2009, 2011 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "V8DOMWindowShell.h" |
| |
| #include "BindingState.h" |
| #include "ContentSecurityPolicy.h" |
| #include "DateExtension.h" |
| #include "DocumentLoader.h" |
| #include "Frame.h" |
| #include "FrameLoaderClient.h" |
| #include "InspectorInstrumentation.h" |
| #include "MemoryUsageSupport.h" |
| #include "Page.h" |
| #include "PageGroup.h" |
| #include "RuntimeEnabledFeatures.h" |
| #include "ScriptCallStack.h" |
| #include "ScriptCallStackFactory.h" |
| #include "ScriptController.h" |
| #include "ScriptProfiler.h" |
| #include "SecurityOrigin.h" |
| #include "StorageNamespace.h" |
| #include "StylePropertySet.h" |
| #include "V8Binding.h" |
| #include "V8Collection.h" |
| #include "V8DOMMap.h" |
| #include "V8DOMWindow.h" |
| #include "V8Document.h" |
| #include "V8GCController.h" |
| #include "V8GCForContextDispose.h" |
| #include "V8HTMLDocument.h" |
| #include "V8HiddenPropertyName.h" |
| #include "V8History.h" |
| #include "V8Location.h" |
| #include "V8ObjectConstructor.h" |
| #include "V8PerContextData.h" |
| #include "WorkerContextExecutionProxy.h" |
| #include <algorithm> |
| #include <stdio.h> |
| #include <utility> |
| #include <v8-debug.h> |
| #include <v8.h> |
| #include <wtf/Assertions.h> |
| #include <wtf/OwnArrayPtr.h> |
| #include <wtf/StdLibExtras.h> |
| #include <wtf/StringExtras.h> |
| #include <wtf/UnusedParam.h> |
| #include <wtf/text/CString.h> |
| |
| #if ENABLE(JAVASCRIPT_I18N_API) |
| #include <v8-i18n/include/extension.h> |
| #endif |
| |
| namespace WebCore { |
| |
| static void reportFatalError(const char* location, const char* message) |
| { |
| int memoryUsageMB = MemoryUsageSupport::actualMemoryUsageMB(); |
| printf("V8 error: %s (%s). Current memory usage: %d MB\n", message, location, memoryUsageMB); |
| CRASH(); |
| } |
| |
| static void reportUncaughtException(v8::Handle<v8::Message> message, v8::Handle<v8::Value> data) |
| { |
| DOMWindow* firstWindow = firstDOMWindow(BindingState::instance()); |
| if (!firstWindow->isCurrentlyDisplayedInFrame()) |
| return; |
| |
| String errorMessage = toWebCoreString(message->Get()); |
| |
| v8::Handle<v8::StackTrace> stackTrace = message->GetStackTrace(); |
| RefPtr<ScriptCallStack> callStack; |
| // Currently stack trace is only collected when inspector is open. |
| if (!stackTrace.IsEmpty() && stackTrace->GetFrameCount() > 0) |
| callStack = createScriptCallStack(stackTrace, ScriptCallStack::maxCallStackSizeToCapture); |
| |
| v8::Handle<v8::Value> resourceName = message->GetScriptResourceName(); |
| bool shouldUseDocumentURL = resourceName.IsEmpty() || !resourceName->IsString(); |
| String resource = shouldUseDocumentURL ? firstWindow->document()->url() : toWebCoreString(resourceName); |
| firstWindow->document()->reportException(errorMessage, message->GetLineNumber(), resource, callStack); |
| } |
| |
| static Frame* findFrame(v8::Local<v8::Object> host, v8::Local<v8::Value> data) |
| { |
| WrapperTypeInfo* type = WrapperTypeInfo::unwrap(data); |
| |
| if (V8DOMWindow::info.equals(type)) { |
| v8::Handle<v8::Object> windowWrapper = V8DOMWrapper::lookupDOMWrapper(V8DOMWindow::GetTemplate(), host); |
| if (windowWrapper.IsEmpty()) |
| return 0; |
| return V8DOMWindow::toNative(windowWrapper)->frame(); |
| } |
| |
| if (V8History::info.equals(type)) |
| return V8History::toNative(host)->frame(); |
| |
| if (V8Location::info.equals(type)) |
| return V8Location::toNative(host)->frame(); |
| |
| // This function can handle only those types listed above. |
| ASSERT_NOT_REACHED(); |
| return 0; |
| } |
| |
| static void reportUnsafeJavaScriptAccess(v8::Local<v8::Object> host, v8::AccessType type, v8::Local<v8::Value> data) |
| { |
| Frame* target = findFrame(host, data); |
| if (!target) |
| return; |
| DOMWindow* targetWindow = target->document()->domWindow(); |
| targetWindow->printErrorMessage(targetWindow->crossDomainAccessErrorMessage(activeDOMWindow(BindingState::instance()))); |
| } |
| |
| static void initializeV8IfNeeded() |
| { |
| ASSERT(isMainThread()); |
| |
| static bool initialized = false; |
| if (initialized) |
| return; |
| initialized = true; |
| |
| v8::V8::IgnoreOutOfMemoryException(); |
| v8::V8::SetFatalErrorHandler(reportFatalError); |
| v8::V8::SetGlobalGCPrologueCallback(&V8GCController::gcPrologue); |
| v8::V8::SetGlobalGCEpilogueCallback(&V8GCController::gcEpilogue); |
| v8::V8::AddMessageListener(&reportUncaughtException); |
| v8::V8::SetFailedAccessCheckCallbackFunction(reportUnsafeJavaScriptAccess); |
| #if ENABLE(JAVASCRIPT_DEBUGGER) |
| ScriptProfiler::initialize(); |
| #endif |
| V8PerIsolateData::ensureInitialized(v8::Isolate::GetCurrent()); |
| |
| // FIXME: Remove the following 2 lines when V8 default has changed. |
| const char es5ReadonlyFlag[] = "--es5_readonly"; |
| v8::V8::SetFlagsFromString(es5ReadonlyFlag, sizeof(es5ReadonlyFlag)); |
| } |
| |
| static void checkDocumentWrapper(v8::Handle<v8::Object> wrapper, Document* document) |
| { |
| ASSERT(V8Document::toNative(wrapper) == document); |
| ASSERT(!document->isHTMLDocument() || (V8Document::toNative(v8::Handle<v8::Object>::Cast(wrapper->GetPrototype())) == document)); |
| } |
| |
| static void setIsolatedWorldField(V8DOMWindowShell* shell, v8::Local<v8::Context> context) |
| { |
| toInnerGlobalObject(context)->SetPointerInInternalField(V8DOMWindow::enteredIsolatedWorldIndex, shell); |
| } |
| |
| V8DOMWindowShell* V8DOMWindowShell::enteredIsolatedWorldContext() |
| { |
| return static_cast<V8DOMWindowShell*>(toInnerGlobalObject(v8::Context::GetEntered())->GetPointerFromInternalField(V8DOMWindow::enteredIsolatedWorldIndex)); |
| } |
| |
| static void setInjectedScriptContextDebugId(v8::Handle<v8::Context> targetContext, int debugId) |
| { |
| char buffer[32]; |
| if (debugId == -1) |
| snprintf(buffer, sizeof(buffer), "injected"); |
| else |
| snprintf(buffer, sizeof(buffer), "injected,%d", debugId); |
| targetContext->SetData(v8::String::New(buffer)); |
| } |
| |
| PassOwnPtr<V8DOMWindowShell> V8DOMWindowShell::create(Frame* frame, PassRefPtr<DOMWrapperWorld> world) |
| { |
| return adoptPtr(new V8DOMWindowShell(frame, world)); |
| } |
| |
| V8DOMWindowShell::V8DOMWindowShell(Frame* frame, PassRefPtr<DOMWrapperWorld> world) |
| : m_frame(frame) |
| , m_world(world) |
| { |
| } |
| |
| bool V8DOMWindowShell::isContextInitialized() |
| { |
| ASSERT(m_context.isEmpty() || !m_global.isEmpty()); |
| return !m_context.isEmpty(); |
| } |
| |
| void V8DOMWindowShell::destroyIsolatedShell() |
| { |
| disposeContext(true); |
| } |
| |
| static void isolatedContextWeakCallback(v8::Persistent<v8::Value> object, void* parameter) |
| { |
| // Handle will be disposed in delete. |
| delete static_cast<V8DOMWindowShell*>(parameter); |
| } |
| |
| void V8DOMWindowShell::disposeContext(bool weak) |
| { |
| ASSERT(!m_context.get().IsWeak()); |
| m_perContextData.clear(); |
| |
| if (m_context.isEmpty()) |
| return; |
| |
| m_frame->loader()->client()->willReleaseScriptContext(m_context.get(), m_world->worldId()); |
| |
| if (!weak) |
| m_context.clear(); |
| else { |
| ASSERT(!m_world->isMainWorld()); |
| destroyGlobal(); |
| m_frame = 0; |
| m_context.get().MakeWeak(this, isolatedContextWeakCallback); |
| } |
| |
| // It's likely that disposing the context has created a lot of |
| // garbage. Notify V8 about this so it'll have a chance of cleaning |
| // it up when idle. |
| if (m_world->isMainWorld()) { |
| bool isMainFrame = m_frame->page() && (m_frame->page()->mainFrame() == m_frame); |
| V8GCForContextDispose::instance().notifyContextDisposed(isMainFrame); |
| } |
| } |
| |
| void V8DOMWindowShell::destroyGlobal() |
| { |
| m_global.clear(); |
| } |
| |
| void V8DOMWindowShell::clearForClose() |
| { |
| if (m_context.isEmpty()) |
| return; |
| |
| v8::HandleScope handleScope; |
| m_document.clear(); |
| disposeContext(); |
| } |
| |
| void V8DOMWindowShell::clearForNavigation() |
| { |
| if (m_context.isEmpty()) |
| return; |
| |
| v8::HandleScope handleScope; |
| m_document.clear(); |
| |
| // FIXME: Should we create a new Local handle here? |
| v8::Context::Scope contextScope(m_context.get()); |
| |
| // Clear the document wrapper cache before turning on access checks on |
| // the old DOMWindow wrapper. This way, access to the document wrapper |
| // will be protected by the security checks on the DOMWindow wrapper. |
| clearDocumentProperty(); |
| |
| v8::Handle<v8::Object> windowWrapper = V8DOMWrapper::lookupDOMWrapper(V8DOMWindow::GetTemplate(), m_global.get()); |
| ASSERT(!windowWrapper.IsEmpty()); |
| windowWrapper->TurnOnAccessCheck(); |
| m_context->DetachGlobal(); |
| disposeContext(); |
| } |
| |
| // Create a new environment and setup the global object. |
| // |
| // The global object corresponds to a DOMWindow instance. However, to |
| // allow properties of the JS DOMWindow instance to be shadowed, we |
| // use a shadow object as the global object and use the JS DOMWindow |
| // instance as the prototype for that shadow object. The JS DOMWindow |
| // instance is undetectable from JavaScript code because the __proto__ |
| // accessors skip that object. |
| // |
| // The shadow object and the DOMWindow instance are seen as one object |
| // from JavaScript. The JavaScript object that corresponds to a |
| // DOMWindow instance is the shadow object. When mapping a DOMWindow |
| // instance to a V8 object, we return the shadow object. |
| // |
| // To implement split-window, see |
| // 1) https://bugs.webkit.org/show_bug.cgi?id=17249 |
| // 2) https://wiki.mozilla.org/Gecko:SplitWindow |
| // 3) https://bugzilla.mozilla.org/show_bug.cgi?id=296639 |
| // we need to split the shadow object further into two objects: |
| // an outer window and an inner window. The inner window is the hidden |
| // prototype of the outer window. The inner window is the default |
| // global object of the context. A variable declared in the global |
| // scope is a property of the inner window. |
| // |
| // The outer window sticks to a Frame, it is exposed to JavaScript |
| // via window.window, window.self, window.parent, etc. The outer window |
| // has a security token which is the domain. The outer window cannot |
| // have its own properties. window.foo = 'x' is delegated to the |
| // inner window. |
| // |
| // When a frame navigates to a new page, the inner window is cut off |
| // the outer window, and the outer window identify is preserved for |
| // the frame. However, a new inner window is created for the new page. |
| // If there are JS code holds a closure to the old inner window, |
| // it won't be able to reach the outer window via its global object. |
| bool V8DOMWindowShell::initializeIfNeeded() |
| { |
| if (!m_context.isEmpty()) |
| return true; |
| |
| v8::HandleScope handleScope; |
| |
| initializeV8IfNeeded(); |
| |
| createContext(); |
| if (m_context.isEmpty()) |
| return false; |
| |
| bool isMainWorld = m_world->isMainWorld(); |
| |
| v8::Local<v8::Context> context = v8::Local<v8::Context>::New(m_context.get()); |
| v8::Context::Scope contextScope(context); |
| |
| if (m_global.isEmpty()) { |
| m_global.set(context->Global()); |
| if (m_global.isEmpty()) { |
| disposeContext(); |
| return false; |
| } |
| } |
| |
| // Flag context as isolated. |
| if (!isMainWorld) { |
| V8DOMWindowShell* mainWindow = m_frame->script()->windowShell(); |
| mainWindow->initializeIfNeeded(); |
| if (!mainWindow->context().IsEmpty()) |
| setInjectedScriptContextDebugId(m_context.get(), m_frame->script()->contextDebugId(mainWindow->context())); |
| setIsolatedWorldField(this, context); |
| } |
| |
| m_perContextData = V8PerContextData::create(m_context.get()); |
| if (!m_perContextData->init()) { |
| disposeContext(); |
| return false; |
| } |
| |
| if (!installDOMWindow()) { |
| disposeContext(); |
| return false; |
| } |
| |
| if (isMainWorld) { |
| updateDocument(); |
| setSecurityToken(); |
| if (m_frame->document()) |
| context->AllowCodeGenerationFromStrings(m_frame->document()->contentSecurityPolicy()->allowEval(0, ContentSecurityPolicy::SuppressReport)); |
| } else { |
| // Using the default security token means that the canAccess is always |
| // called, which is slow. |
| // FIXME: Use tokens where possible. This will mean keeping track of all |
| // created contexts so that they can all be updated when the |
| // document domain |
| // changes. |
| m_context->UseDefaultSecurityToken(); |
| } |
| m_frame->loader()->client()->didCreateScriptContext(m_context.get(), m_world->extensionGroup(), m_world->worldId()); |
| |
| if (isMainWorld) { |
| // FIXME: This call is probably in the wrong spot, but causes a test timeout for http/tests/misc/window-open-then-write.html when removed. |
| // Additionally, ScriptController::existingWindowShell cannot be correctly implemented until this call is gone. |
| m_frame->loader()->dispatchDidClearWindowObjectInWorld(0); |
| } |
| |
| return true; |
| } |
| |
| void V8DOMWindowShell::createContext() |
| { |
| // The activeDocumentLoader pointer could be 0 during frame shutdown. |
| // FIXME: Can we remove this check? |
| if (!m_frame->loader()->activeDocumentLoader()) |
| return; |
| |
| // Create a new environment using an empty template for the shadow |
| // object. Reuse the global object if one has been created earlier. |
| v8::Persistent<v8::ObjectTemplate> globalTemplate = V8DOMWindow::GetShadowObjectTemplate(); |
| if (globalTemplate.IsEmpty()) |
| return; |
| |
| // Used to avoid sleep calls in unload handlers. |
| ScriptController::registerExtensionIfNeeded(DateExtension::get()); |
| |
| #if ENABLE(JAVASCRIPT_I18N_API) |
| // Enables experimental i18n API in V8. |
| if (RuntimeEnabledFeatures::javaScriptI18NAPIEnabled()) |
| ScriptController::registerExtensionIfNeeded(v8_i18n::Extension::get()); |
| #endif |
| |
| // Dynamically tell v8 about our extensions now. |
| const V8Extensions& extensions = ScriptController::registeredExtensions(); |
| OwnArrayPtr<const char*> extensionNames = adoptArrayPtr(new const char*[extensions.size()]); |
| int index = 0; |
| int extensionGroup = m_world->extensionGroup(); |
| int worldId = m_world->worldId(); |
| for (size_t i = 0; i < extensions.size(); ++i) { |
| // Ensure our date extension is always allowed. |
| if (extensions[i] != DateExtension::get() |
| && !m_frame->loader()->client()->allowScriptExtension(extensions[i]->name(), extensionGroup, worldId)) |
| continue; |
| |
| extensionNames[index++] = extensions[i]->name(); |
| } |
| v8::ExtensionConfiguration extensionConfiguration(index, extensionNames.get()); |
| |
| m_context.adopt(v8::Context::New(&extensionConfiguration, globalTemplate, m_global.get())); |
| } |
| |
| bool V8DOMWindowShell::installDOMWindow() |
| { |
| DOMWindow* window = m_frame->document()->domWindow(); |
| v8::Local<v8::Object> windowWrapper = V8ObjectConstructor::newInstance(V8PerContextData::from(m_context.get())->constructorForType(&V8DOMWindow::info)); |
| if (windowWrapper.IsEmpty()) |
| return false; |
| |
| V8DOMWindow::installPerContextProperties(windowWrapper, window); |
| |
| V8DOMWrapper::setDOMWrapper(windowWrapper, &V8DOMWindow::info, window); |
| V8DOMWrapper::setDOMWrapper(v8::Handle<v8::Object>::Cast(windowWrapper->GetPrototype()), &V8DOMWindow::info, window); |
| V8DOMWrapper::setJSWrapperForDOMObject(PassRefPtr<DOMWindow>(window), windowWrapper); |
| |
| // Install the windowWrapper as the prototype of the innerGlobalObject. |
| // The full structure of the global object is as follows: |
| // |
| // outerGlobalObject (Empty object, remains after navigation) |
| // -- has prototype --> innerGlobalObject (Holds global variables, changes during navigation) |
| // -- has prototype --> DOMWindow instance |
| // -- has prototype --> Window.prototype |
| // -- has prototype --> Object.prototype |
| // |
| // Note: Much of this prototype structure is hidden from web content. The |
| // outer, inner, and DOMWindow instance all appear to be the same |
| // JavaScript object. |
| // |
| v8::Handle<v8::Object> innerGlobalObject = toInnerGlobalObject(m_context.get()); |
| V8DOMWrapper::setDOMWrapper(innerGlobalObject, &V8DOMWindow::info, window); |
| innerGlobalObject->SetPrototype(windowWrapper); |
| return true; |
| } |
| |
| void V8DOMWindowShell::updateDocumentWrapper(v8::Handle<v8::Object> wrapper) |
| { |
| ASSERT(m_world->isMainWorld()); |
| m_document.set(wrapper); |
| } |
| |
| void V8DOMWindowShell::updateDocumentProperty() |
| { |
| if (!m_world->isMainWorld()) |
| return; |
| |
| v8::HandleScope handleScope; |
| // FIXME: Should we use a new Local handle here? |
| v8::Context::Scope contextScope(m_context.get()); |
| |
| v8::Handle<v8::Value> documentWrapper = toV8(m_frame->document()); |
| ASSERT(documentWrapper == m_document.get() || m_document.isEmpty()); |
| if (m_document.isEmpty()) |
| updateDocumentWrapper(v8::Handle<v8::Object>::Cast(documentWrapper)); |
| checkDocumentWrapper(m_document.get(), m_frame->document()); |
| |
| // If instantiation of the document wrapper fails, clear the cache |
| // and let the DOMWindow accessor handle access to the document. |
| if (documentWrapper.IsEmpty()) { |
| clearDocumentProperty(); |
| return; |
| } |
| ASSERT(documentWrapper->IsObject()); |
| m_context->Global()->ForceSet(v8::String::New("document"), documentWrapper, static_cast<v8::PropertyAttribute>(v8::ReadOnly | v8::DontDelete)); |
| |
| // We also stash a reference to the document on the inner global object so that |
| // DOMWindow objects we obtain from JavaScript references are guaranteed to have |
| // live Document objects. |
| toInnerGlobalObject(m_context.get())->SetHiddenValue(V8HiddenPropertyName::document(), documentWrapper); |
| } |
| |
| void V8DOMWindowShell::clearDocumentProperty() |
| { |
| ASSERT(!m_context.isEmpty()); |
| if (!m_world->isMainWorld()) |
| return; |
| m_context->Global()->ForceDelete(v8::String::New("document")); |
| } |
| |
| void V8DOMWindowShell::setSecurityToken() |
| { |
| ASSERT(m_world->isMainWorld()); |
| |
| Document* document = m_frame->document(); |
| |
| // Ask the document's SecurityOrigin to generate a security token. |
| // If two tokens are equal, then the SecurityOrigins canAccess each other. |
| // If two tokens are not equal, then we have to call canAccess. |
| // Note: we can't use the HTTPOrigin if it was set from the DOM. |
| SecurityOrigin* origin = document->securityOrigin(); |
| String token; |
| if (!origin->domainWasSetInDOM()) |
| token = document->securityOrigin()->toString(); |
| |
| // An empty or "null" token means we always have to call |
| // canAccess. The toString method on securityOrigins returns the |
| // string "null" for empty security origins and for security |
| // origins that should only allow access to themselves. In this |
| // case, we use the global object as the security token to avoid |
| // calling canAccess when a script accesses its own objects. |
| if (token.isEmpty() || token == "null") { |
| m_context->UseDefaultSecurityToken(); |
| return; |
| } |
| |
| CString utf8Token = token.utf8(); |
| // NOTE: V8 does identity comparison in fast path, must use a symbol |
| // as the security token. |
| m_context->SetSecurityToken(v8::String::NewSymbol(utf8Token.data(), utf8Token.length())); |
| } |
| |
| void V8DOMWindowShell::updateDocument() |
| { |
| ASSERT(m_world->isMainWorld()); |
| if (m_global.isEmpty()) |
| return; |
| if (!initializeIfNeeded()) |
| return; |
| updateDocumentProperty(); |
| updateSecurityOrigin(); |
| } |
| |
| static v8::Handle<v8::Value> getter(v8::Local<v8::String> property, const v8::AccessorInfo& info) |
| { |
| // FIXME: Consider passing AtomicStringImpl directly. |
| AtomicString name = toWebCoreAtomicString(property); |
| HTMLDocument* htmlDocument = V8HTMLDocument::toNative(info.Holder()); |
| ASSERT(htmlDocument); |
| v8::Handle<v8::Value> result = V8HTMLDocument::getNamedProperty(htmlDocument, name, info.Holder(), info.GetIsolate()); |
| if (!result.IsEmpty()) |
| return result; |
| v8::Handle<v8::Value> prototype = info.Holder()->GetPrototype(); |
| if (prototype->IsObject()) |
| return prototype.As<v8::Object>()->Get(property); |
| return v8::Undefined(); |
| } |
| |
| void V8DOMWindowShell::namedItemAdded(HTMLDocument* document, const AtomicString& name) |
| { |
| ASSERT(m_world->isMainWorld()); |
| |
| if (!initializeIfNeeded()) |
| return; |
| |
| v8::HandleScope handleScope; |
| v8::Context::Scope contextScope(m_context.get()); |
| |
| ASSERT(!m_document.isEmpty()); |
| checkDocumentWrapper(m_document.get(), document); |
| m_document->SetAccessor(v8String(name), getter); |
| } |
| |
| void V8DOMWindowShell::namedItemRemoved(HTMLDocument* document, const AtomicString& name) |
| { |
| ASSERT(m_world->isMainWorld()); |
| |
| if (document->hasNamedItem(name.impl()) || document->hasExtraNamedItem(name.impl())) |
| return; |
| |
| if (!initializeIfNeeded()) |
| return; |
| |
| v8::HandleScope handleScope; |
| v8::Context::Scope contextScope(m_context.get()); |
| |
| ASSERT(!m_document.isEmpty()); |
| checkDocumentWrapper(m_document.get(), document); |
| m_document->Delete(v8String(name)); |
| } |
| |
| void V8DOMWindowShell::updateSecurityOrigin() |
| { |
| ASSERT(m_world->isMainWorld()); |
| if (m_context.isEmpty()) |
| return; |
| v8::HandleScope handleScope; |
| setSecurityToken(); |
| } |
| |
| void V8DOMWindowShell::setIsolatedWorldSecurityOrigin(PassRefPtr<SecurityOrigin> securityOrigin) |
| { |
| ASSERT(!m_world->isMainWorld()); |
| // FIXME: Should this be here? |
| if (!m_isolatedWorldShellSecurityOrigin && !context().IsEmpty() && InspectorInstrumentation::runtimeAgentEnabled(m_frame)) { |
| v8::HandleScope handleScope; |
| ScriptState* scriptState = ScriptState::forContext(v8::Local<v8::Context>::New(context())); |
| InspectorInstrumentation::didCreateIsolatedContext(m_frame, scriptState, securityOrigin.get()); |
| } |
| m_isolatedWorldShellSecurityOrigin = securityOrigin; |
| } |
| |
| } // WebCore |