blob: d662e3c2f089c0aeb883d0c91455f2726980fbfb [file] [log] [blame]
/*
* Copyright (C) 2012 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef ScrollingStateNode_h
#define ScrollingStateNode_h
#if ENABLE(THREADED_SCROLLING)
#include "GraphicsLayer.h"
#include <wtf/OwnPtr.h>
#include <wtf/PassOwnPtr.h>
#if PLATFORM(MAC)
#include <wtf/RetainPtr.h>
#endif
namespace WebCore {
class ScrollingStateTree;
class ScrollingStateNode {
WTF_MAKE_NONCOPYABLE(ScrollingStateNode);
public:
ScrollingStateNode(ScrollingStateTree*);
virtual ~ScrollingStateNode();
virtual PassOwnPtr<ScrollingStateNode> cloneNode() = 0;
virtual bool hasChangedProperties() const = 0;
virtual unsigned changedProperties() const = 0;
virtual void resetChangedProperties() = 0;
PlatformLayer* platformScrollLayer() const;
void setScrollLayer(const GraphicsLayer*);
void setScrollLayer(PlatformLayer*);
bool scrollLayerDidChange() const { return m_scrollLayerDidChange; }
void setScrollLayerDidChange(bool scrollLayerDidChange) { m_scrollLayerDidChange = scrollLayerDidChange; }
ScrollingStateTree* scrollingStateTree() const { return m_scrollingStateTree; }
void setScrollingStateTree(ScrollingStateTree* tree) { m_scrollingStateTree = tree; }
ScrollingStateNode* parent() const { return m_parent; }
ScrollingStateNode* firstChild() const { return m_firstChild.get(); }
ScrollingStateNode* nextSibling() const { return m_nextSibling.get(); }
void setParent(ScrollingStateNode* parent) { m_parent = parent; }
void setFirstChild(PassOwnPtr<ScrollingStateNode> firstChild) { m_firstChild = firstChild; }
void setNextSibling(PassOwnPtr<ScrollingStateNode> nextSibling) { m_nextSibling = nextSibling; }
void appendChild(PassOwnPtr<ScrollingStateNode>);
ScrollingStateNode* traverseNext() const;
protected:
ScrollingStateNode(ScrollingStateNode*);
ScrollingStateTree* m_scrollingStateTree;
private:
ScrollingStateNode* m_parent;
OwnPtr<ScrollingStateNode> m_firstChild;
OwnPtr<ScrollingStateNode> m_nextSibling;
bool m_scrollLayerDidChange;
#if PLATFORM(MAC)
RetainPtr<PlatformLayer> m_platformScrollLayer;
#endif
};
} // namespace WebCore
#endif // ENABLE(THREADED_SCROLLING)
#endif // ScrollingStateNode_h