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/*
* Copyright (C) 2012 Intel Corporation. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef VibrationProvider_h
#define VibrationProvider_h
#if ENABLE(VIBRATION)
#include "WKRetainPtr.h"
#include "ewk_context.h"
#include <wtf/PassRefPtr.h>
#include <wtf/RefCounted.h>
typedef struct _Ewk_Vibration_Client Ewk_Vibration_Client;
class VibrationProvider : public RefCounted<VibrationProvider> {
public:
static PassRefPtr<VibrationProvider> create(WKContextRef);
virtual ~VibrationProvider();
void vibrate(uint64_t vibrationTime);
void cancelVibration();
void setVibrationClientCallbacks(Ewk_Vibration_Client_Vibrate_Cb, Ewk_Vibration_Client_Vibration_Cancel_Cb, void*);
private:
explicit VibrationProvider(WKContextRef);
WKRetainPtr<WKContextRef> m_wkContext;
OwnPtr<Ewk_Vibration_Client> m_vibrationClient;
};
#endif // ENABLE(VIBRATION)
#endif // VibrationProvider_h