blob: e30575ab9a77ee83e845565e23e58fa577f976df [file] [log] [blame]
/*
* Copyright (C) 2011, 2012 Nokia Corporation and/or its subsidiary(-ies)
* Copyright (C) 2011 Benjamin Poulain <benjamin@webkit.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this program; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef PageViewportController_h
#define PageViewportController_h
#include <WebCore/FloatPoint.h>
#include <WebCore/FloatRect.h>
#include <WebCore/FloatSize.h>
#include <WebCore/ViewportArguments.h>
namespace WebCore {
class IntPoint;
class IntSize;
}
namespace WebKit {
class WebPageProxy;
class PageViewportController;
class PageViewportControllerClient;
// When interacting with the content, either by animating or by the hand of the user,
// it is important to ensure smooth animations of at least 60fps in order to give a
// good user experience.
//
// In order to do this we need to get rid of unknown factors. These include device
// sensors (geolocation, orientation updates etc), CSS3 animations, JavaScript
// exectution, sub resource loads etc.
// We do this by sending suspend and resume notifications to the web process.
//
// For this purpose the ViewportUpdateDeferrer guard can be used when interacting
// with or animating the content to scope suspend / resume and defer update
// notifications.
//
// If something should only be executed when the content is suspended, it is possible
// to check for that using ASSERT(hasSuspendedContent()).
class ViewportUpdateDeferrer {
public:
enum SuspendContentFlag { DeferUpdate, DeferUpdateAndSuspendContent };
ViewportUpdateDeferrer(PageViewportController*, SuspendContentFlag = DeferUpdate);
~ViewportUpdateDeferrer();
private:
PageViewportController* const m_controller;
};
class PageViewportController {
WTF_MAKE_NONCOPYABLE(PageViewportController);
public:
PageViewportController(WebKit::WebPageProxy*, PageViewportControllerClient*);
virtual ~PageViewportController() { }
void suspendContent();
void resumeContent();
float innerBoundedViewportScale(float) const;
float outerBoundedViewportScale(float) const;
WebCore::FloatPoint clampViewportToContents(const WebCore::FloatPoint& viewportPos, float viewportScale);
bool hasSuspendedContent() const { return m_hasSuspendedContent; }
bool hadUserInteraction() const { return m_hadUserInteraction; }
bool allowsUserScaling() const { return m_allowsUserScaling; }
WebCore::FloatSize contentsLayoutSize() const { return m_rawAttributes.layoutSize; }
float devicePixelRatio() const;
float minimumContentsScale() const { return m_minimumScaleToFit; }
float maximumContentsScale() const { return m_rawAttributes.maximumScale; }
float currentContentsScale() const { return fromViewportScale(m_effectiveScale); }
void setHadUserInteraction(bool didUserInteract) { m_hadUserInteraction = didUserInteract; }
// Notifications from the viewport.
void didChangeViewportSize(const WebCore::FloatSize& newSize);
void didChangeContentsVisibility(const WebCore::FloatPoint& viewportPos, float viewportScale, const WebCore::FloatPoint& trajectoryVector = WebCore::FloatPoint::zero());
// Notifications from the WebProcess.
void didCommitLoad();
void didChangeContentsSize(const WebCore::IntSize& newSize);
void didChangeViewportAttributes(const WebCore::ViewportAttributes&);
void didRenderFrame(const WebCore::IntSize& contentsSize, const WebCore::IntRect& coveredRect);
void pageTransitionViewportReady();
void pageDidRequestScroll(const WebCore::IntPoint& cssPosition);
private:
float fromViewportScale(float scale) const { return scale / devicePixelRatio(); }
float toViewportScale(float scale) const { return scale * devicePixelRatio(); }
void syncVisibleContents(const WebCore::FloatPoint &trajectoryVector = WebCore::FloatPoint::zero());
void applyScaleAfterRenderingContents(float scale);
void applyPositionAfterRenderingContents(const WebCore::FloatPoint& pos);
void updateMinimumScaleToFit();
WebCore::FloatSize viewportSizeInContentsCoordinates() const;
WebPageProxy* const m_webPageProxy;
PageViewportControllerClient* m_client;
WebCore::ViewportAttributes m_rawAttributes;
bool m_allowsUserScaling;
float m_minimumScaleToFit;
int m_activeDeferrerCount;
bool m_hasSuspendedContent;
bool m_hadUserInteraction;
WebCore::FloatPoint m_viewportPos;
WebCore::FloatSize m_viewportSize;
WebCore::FloatSize m_contentsSize;
float m_effectiveScale; // Should always be cssScale * devicePixelRatio.
bool m_viewportPosIsLocked;
bool m_effectiveScaleIsLocked;
WebCore::FloatRect m_lastFrameCoveredRect;
friend class ViewportUpdateDeferrer;
};
bool fuzzyCompare(float, float, float epsilon);
} // namespace WebKit
#endif // PageViewportController_h