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/*
* Copyright (C) 2012 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "NetworkResourceLoader.h"
#if ENABLE(NETWORK_PROCESS)
#include "AuthenticationManager.h"
#include "DataReference.h"
#include "Logging.h"
#include "NetworkConnectionToWebProcess.h"
#include "NetworkProcess.h"
#include "NetworkProcessConnectionMessages.h"
#include "NetworkResourceLoadParameters.h"
#include "PlatformCertificateInfo.h"
#include "RemoteNetworkingContext.h"
#include "ShareableResource.h"
#include "SharedMemory.h"
#include "WebCoreArgumentCoders.h"
#include "WebResourceLoaderMessages.h"
#include <WebCore/NotImplemented.h>
#include <WebCore/ResourceBuffer.h>
#include <WebCore/ResourceHandle.h>
#include <wtf/CurrentTime.h>
#include <wtf/MainThread.h>
using namespace WebCore;
namespace WebKit {
NetworkResourceLoader::NetworkResourceLoader(const NetworkResourceLoadParameters& loadParameters, NetworkConnectionToWebProcess* connection)
: SchedulableLoader(loadParameters, connection)
, m_bytesReceived(0)
, m_handleConvertedToDownload(false)
{
ASSERT(isMainThread());
}
NetworkResourceLoader::~NetworkResourceLoader()
{
ASSERT(isMainThread());
ASSERT(!m_handle);
}
CoreIPC::Connection* NetworkResourceLoader::connection() const
{
return connectionToWebProcess()->connection();
}
uint64_t NetworkResourceLoader::destinationID() const
{
return identifier();
}
void NetworkResourceLoader::start()
{
ASSERT(isMainThread());
// Explicit ref() balanced by a deref() in NetworkResourceLoader::resourceHandleStopped()
ref();
// FIXME (NetworkProcess): Create RemoteNetworkingContext with actual settings.
m_networkingContext = RemoteNetworkingContext::create(false, false, inPrivateBrowsingMode(), shouldClearReferrerOnHTTPSToHTTPRedirect());
consumeSandboxExtensions();
// FIXME (NetworkProcess): Pass an actual value for defersLoading
m_handle = ResourceHandle::create(m_networkingContext.get(), request(), this, false /* defersLoading */, contentSniffingPolicy() == SniffContent);
}
void NetworkResourceLoader::cleanup()
{
ASSERT(isMainThread());
if (FormData* formData = request().httpBody())
formData->removeGeneratedFilesIfNeeded();
// Tell the scheduler about this finished loader soon so it can start more network requests.
NetworkProcess::shared().networkResourceLoadScheduler().scheduleRemoveLoader(this);
if (m_handle) {
// Explicit deref() balanced by a ref() in NetworkResourceLoader::start()
// This might cause the NetworkResourceLoader to be destroyed and therefore we do it last.
m_handle = 0;
deref();
}
}
template<typename U> bool NetworkResourceLoader::sendAbortingOnFailure(const U& message, unsigned messageSendFlags)
{
bool result = connection()->send(message, destinationID(), messageSendFlags);
if (!result)
abort();
return result;
}
void NetworkResourceLoader::didConvertHandleToDownload()
{
ASSERT(m_handle);
m_handleConvertedToDownload = true;
}
void NetworkResourceLoader::abort()
{
ASSERT(isMainThread());
if (m_handle && !m_handleConvertedToDownload)
m_handle->cancel();
cleanup();
}
void NetworkResourceLoader::didReceiveResponseAsync(ResourceHandle* handle, const ResourceResponse& response)
{
ASSERT_UNUSED(handle, handle == m_handle);
// FIXME (NetworkProcess): Cache the response.
if (FormData* formData = request().httpBody())
formData->removeGeneratedFilesIfNeeded();
sendAbortingOnFailure(Messages::WebResourceLoader::DidReceiveResponseWithCertificateInfo(response, PlatformCertificateInfo(response), isLoadingMainResource()));
// m_handle will be 0 if the request got aborted above.
if (!m_handle)
return;
if (!isLoadingMainResource()) {
// For main resources, the web process is responsible for sending back a NetworkResourceLoader::ContinueDidReceiveResponse message.
m_handle->continueDidReceiveResponse();
}
}
void NetworkResourceLoader::didReceiveData(ResourceHandle*, const char* data, int length, int encodedDataLength)
{
// The NetworkProcess should never get a didReceiveData callback.
// We should always be using didReceiveBuffer.
ASSERT_NOT_REACHED();
}
void NetworkResourceLoader::didReceiveBuffer(ResourceHandle* handle, PassRefPtr<SharedBuffer> buffer, int encodedDataLength)
{
ASSERT_UNUSED(handle, handle == m_handle);
// FIXME (NetworkProcess): For the memory cache we'll also need to cache the response data here.
// Such buffering will need to be thread safe, as this callback is happening on a background thread.
m_bytesReceived += buffer->size();
#if __MAC_OS_X_VERSION_MIN_REQUIRED >= 1090
ShareableResource::Handle shareableResourceHandle;
tryGetShareableHandleFromSharedBuffer(shareableResourceHandle, buffer.get());
if (!shareableResourceHandle.isNull()) {
// Since we're delivering this resource by ourselves all at once, we'll abort the resource handle since we don't need anymore callbacks from ResourceHandle.
abort();
send(Messages::WebResourceLoader::DidReceiveResource(shareableResourceHandle, currentTime()));
return;
}
#endif // __MAC_OS_X_VERSION_MIN_REQUIRED >= 1090
CoreIPC::DataReference dataReference(reinterpret_cast<const uint8_t*>(buffer->data()), buffer->size());
sendAbortingOnFailure(Messages::WebResourceLoader::DidReceiveData(dataReference, encodedDataLength));
}
void NetworkResourceLoader::didFinishLoading(ResourceHandle* handle, double finishTime)
{
ASSERT_UNUSED(handle, handle == m_handle);
// FIXME (NetworkProcess): For the memory cache we'll need to update the finished status of the cached resource here.
// Such bookkeeping will need to be thread safe, as this callback is happening on a background thread.
invalidateSandboxExtensions();
send(Messages::WebResourceLoader::DidFinishResourceLoad(finishTime));
cleanup();
}
void NetworkResourceLoader::didFail(ResourceHandle* handle, const ResourceError& error)
{
ASSERT_UNUSED(handle, handle == m_handle);
// FIXME (NetworkProcess): For the memory cache we'll need to update the finished status of the cached resource here.
// Such bookkeeping will need to be thread safe, as this callback is happening on a background thread.
invalidateSandboxExtensions();
send(Messages::WebResourceLoader::DidFailResourceLoad(error));
cleanup();
}
void NetworkResourceLoader::willSendRequestAsync(ResourceHandle* handle, const ResourceRequest& request, const ResourceResponse& redirectResponse)
{
ASSERT_UNUSED(handle, handle == m_handle);
// We only expect to get the willSendRequest callback from ResourceHandle as the result of a redirect.
ASSERT(!redirectResponse.isNull());
ASSERT(isMainThread());
m_suggestedRequestForWillSendRequest = request;
// This message is DispatchMessageEvenWhenWaitingForSyncReply to avoid a situation where the NetworkProcess is deadlocked waiting for 6 connections
// to complete while the WebProcess is waiting for a 7th to complete.
sendAbortingOnFailure(Messages::WebResourceLoader::WillSendRequest(request, redirectResponse), CoreIPC::DispatchMessageEvenWhenWaitingForSyncReply);
}
void NetworkResourceLoader::continueWillSendRequest(const ResourceRequest& newRequest)
{
m_suggestedRequestForWillSendRequest.updateFromDelegatePreservingOldHTTPBody(newRequest.nsURLRequest(DoNotUpdateHTTPBody));
RunLoop::main()->dispatch(bind(&NetworkResourceLoadScheduler::receivedRedirect, &NetworkProcess::shared().networkResourceLoadScheduler(), this, m_suggestedRequestForWillSendRequest.url()));
m_handle->continueWillSendRequest(m_suggestedRequestForWillSendRequest);
m_suggestedRequestForWillSendRequest = ResourceRequest();
}
void NetworkResourceLoader::continueDidReceiveResponse()
{
// FIXME: Remove this check once BlobResourceHandle implements didReceiveResponseAsync correctly.
// Currently, it does not wait for response, so the load is likely to finish before continueDidReceiveResponse.
if (!m_handle)
return;
m_handle->continueDidReceiveResponse();
}
void NetworkResourceLoader::didSendData(ResourceHandle* handle, unsigned long long bytesSent, unsigned long long totalBytesToBeSent)
{
ASSERT_UNUSED(handle, handle == m_handle);
send(Messages::WebResourceLoader::DidSendData(bytesSent, totalBytesToBeSent));
}
// FIXME (NetworkProcess): Many of the following ResourceHandleClient methods definitely need implementations. A few will not.
// Once we know what they are they can be removed.
void NetworkResourceLoader::wasBlocked(ResourceHandle*)
{
notImplemented();
}
void NetworkResourceLoader::cannotShowURL(ResourceHandle*)
{
notImplemented();
}
bool NetworkResourceLoader::shouldUseCredentialStorage(ResourceHandle* handle)
{
ASSERT_UNUSED(handle, handle == m_handle || !m_handle); // m_handle will be 0 if called from ResourceHandle::start().
// When the WebProcess is handling loading a client is consulted each time this shouldUseCredentialStorage question is asked.
// In NetworkProcess mode we ask the WebProcess client up front once and then reuse the cached answer.
// We still need this sync version, because ResourceHandle itself uses it internally, even when the delegate uses an async one.
return allowStoredCredentials() == AllowStoredCredentials;
}
void NetworkResourceLoader::shouldUseCredentialStorageAsync(ResourceHandle* handle)
{
ASSERT_UNUSED(handle, handle == m_handle);
handle->continueShouldUseCredentialStorage(shouldUseCredentialStorage(handle));
}
void NetworkResourceLoader::didReceiveAuthenticationChallenge(ResourceHandle* handle, const AuthenticationChallenge& challenge)
{
ASSERT_UNUSED(handle, handle == m_handle);
// FIXME (http://webkit.org/b/115291): Since we go straight to the UI process for authentication we don't get WebCore's
// cross-origin check before asking the client for credentials.
// Therefore we are too permissive in the case where the ClientCredentialPolicy is DoNotAskClientForCrossOriginCredentials.
if (clientCredentialPolicy() == DoNotAskClientForAnyCredentials) {
challenge.authenticationClient()->receivedRequestToContinueWithoutCredential(challenge);
return;
}
NetworkProcess::shared().authenticationManager().didReceiveAuthenticationChallenge(webPageID(), webFrameID(), challenge);
}
void NetworkResourceLoader::didCancelAuthenticationChallenge(ResourceHandle* handle, const AuthenticationChallenge& challenge)
{
ASSERT_UNUSED(handle, handle == m_handle);
// This function is probably not needed (see <rdar://problem/8960124>).
notImplemented();
}
#if USE(PROTECTION_SPACE_AUTH_CALLBACK)
void NetworkResourceLoader::canAuthenticateAgainstProtectionSpaceAsync(ResourceHandle* handle, const ProtectionSpace& protectionSpace)
{
ASSERT(isMainThread());
ASSERT_UNUSED(handle, handle == m_handle);
// This message is DispatchMessageEvenWhenWaitingForSyncReply to avoid a situation where the NetworkProcess is deadlocked
// waiting for 6 connections to complete while the WebProcess is waiting for a 7th to complete.
sendAbortingOnFailure(Messages::WebResourceLoader::CanAuthenticateAgainstProtectionSpace(protectionSpace), CoreIPC::DispatchMessageEvenWhenWaitingForSyncReply);
}
void NetworkResourceLoader::continueCanAuthenticateAgainstProtectionSpace(bool result)
{
m_handle->continueCanAuthenticateAgainstProtectionSpace(result);
}
#endif
#if USE(NETWORK_CFDATA_ARRAY_CALLBACK)
bool NetworkResourceLoader::supportsDataArray()
{
notImplemented();
return false;
}
void NetworkResourceLoader::didReceiveDataArray(ResourceHandle*, CFArrayRef)
{
ASSERT_NOT_REACHED();
notImplemented();
}
#endif
#if PLATFORM(MAC)
void NetworkResourceLoader::willStopBufferingData(ResourceHandle*, const char*, int)
{
notImplemented();
}
#endif // PLATFORM(MAC)
} // namespace WebKit
#endif // ENABLE(NETWORK_PROCESS)