| // |
| // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| #ifndef _BASICTYPES_INCLUDED_ |
| #define _BASICTYPES_INCLUDED_ |
| |
| // |
| // Precision qualifiers |
| // |
| enum TPrecision |
| { |
| // These need to be kept sorted |
| EbpUndefined, |
| EbpLow, |
| EbpMedium, |
| EbpHigh |
| }; |
| |
| inline const char* getPrecisionString(TPrecision p) |
| { |
| switch(p) |
| { |
| case EbpHigh: return "highp"; break; |
| case EbpMedium: return "mediump"; break; |
| case EbpLow: return "lowp"; break; |
| default: return "mediump"; break; // Safest fallback |
| } |
| } |
| |
| // |
| // Basic type. Arrays, vectors, etc., are orthogonal to this. |
| // |
| enum TBasicType |
| { |
| EbtVoid, |
| EbtFloat, |
| EbtInt, |
| EbtBool, |
| EbtGuardSamplerBegin, // non type: see implementation of IsSampler() |
| EbtSampler2D, |
| EbtSamplerCube, |
| EbtSamplerExternalOES, // Only valid if OES_EGL_image_external exists. |
| EbtSampler2DRect, // Only valid if GL_ARB_texture_rectangle exists. |
| EbtGuardSamplerEnd, // non type: see implementation of IsSampler() |
| EbtStruct, |
| EbtAddress, // should be deprecated?? |
| EbtInvariant // used as a type when qualifying a previously declared variable as being invariant |
| }; |
| |
| inline const char* getBasicString(TBasicType t) |
| { |
| switch (t) |
| { |
| case EbtVoid: return "void"; break; |
| case EbtFloat: return "float"; break; |
| case EbtInt: return "int"; break; |
| case EbtBool: return "bool"; break; |
| case EbtSampler2D: return "sampler2D"; break; |
| case EbtSamplerCube: return "samplerCube"; break; |
| case EbtSamplerExternalOES: return "samplerExternalOES"; break; |
| case EbtSampler2DRect: return "sampler2DRect"; break; |
| case EbtStruct: return "structure"; break; |
| default: return "unknown type"; |
| } |
| } |
| |
| inline bool IsSampler(TBasicType type) |
| { |
| return type > EbtGuardSamplerBegin && type < EbtGuardSamplerEnd; |
| } |
| |
| // |
| // Qualifiers and built-ins. These are mainly used to see what can be read |
| // or written, and by the machine dependent translator to know which registers |
| // to allocate variables in. Since built-ins tend to go to different registers |
| // than varying or uniform, it makes sense they are peers, not sub-classes. |
| // |
| enum TQualifier |
| { |
| EvqTemporary, // For temporaries (within a function), read/write |
| EvqGlobal, // For globals read/write |
| EvqConst, // User defined constants and non-output parameters in functions |
| EvqAttribute, // Readonly |
| EvqVaryingIn, // readonly, fragment shaders only |
| EvqVaryingOut, // vertex shaders only read/write |
| EvqInvariantVaryingIn, // readonly, fragment shaders only |
| EvqInvariantVaryingOut, // vertex shaders only read/write |
| EvqUniform, // Readonly, vertex and fragment |
| |
| // parameters |
| EvqIn, |
| EvqOut, |
| EvqInOut, |
| EvqConstReadOnly, |
| |
| // built-ins written by vertex shader |
| EvqPosition, |
| EvqPointSize, |
| |
| // built-ins read by fragment shader |
| EvqFragCoord, |
| EvqFrontFacing, |
| EvqPointCoord, |
| |
| // built-ins written by fragment shader |
| EvqFragColor, |
| EvqFragData, |
| |
| // end of list |
| EvqLast |
| }; |
| |
| // |
| // This is just for debug print out, carried along with the definitions above. |
| // |
| inline const char* getQualifierString(TQualifier q) |
| { |
| switch(q) |
| { |
| case EvqTemporary: return "Temporary"; break; |
| case EvqGlobal: return "Global"; break; |
| case EvqConst: return "const"; break; |
| case EvqConstReadOnly: return "const"; break; |
| case EvqAttribute: return "attribute"; break; |
| case EvqVaryingIn: return "varying"; break; |
| case EvqVaryingOut: return "varying"; break; |
| case EvqInvariantVaryingIn: return "invariant varying"; break; |
| case EvqInvariantVaryingOut:return "invariant varying"; break; |
| case EvqUniform: return "uniform"; break; |
| case EvqIn: return "in"; break; |
| case EvqOut: return "out"; break; |
| case EvqInOut: return "inout"; break; |
| case EvqPosition: return "Position"; break; |
| case EvqPointSize: return "PointSize"; break; |
| case EvqFragCoord: return "FragCoord"; break; |
| case EvqFrontFacing: return "FrontFacing"; break; |
| case EvqFragColor: return "FragColor"; break; |
| case EvqFragData: return "FragData"; break; |
| default: return "unknown qualifier"; |
| } |
| } |
| |
| #endif // _BASICTYPES_INCLUDED_ |