| // |
| // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| #include "compiler/VersionGLSL.h" |
| |
| static const int GLSL_VERSION_110 = 110; |
| static const int GLSL_VERSION_120 = 120; |
| |
| // We need to scan for the following: |
| // 1. "invariant" keyword: This can occur in both - vertex and fragment shaders |
| // but only at the global scope. |
| // 2. "gl_PointCoord" built-in variable: This can only occur in fragment shader |
| // but inside any scope. |
| // 3. Call to a matrix constructor with another matrix as argument. |
| // (These constructors were reserved in GLSL version 1.10.) |
| // 4. Arrays as "out" function parameters. |
| // GLSL spec section 6.1.1: "When calling a function, expressions that do |
| // not evaluate to l-values cannot be passed to parameters declared as |
| // out or inout." |
| // GLSL 1.1 section 5.8: "Other binary or unary expressions, |
| // non-dereferenced arrays, function names, swizzles with repeated fields, |
| // and constants cannot be l-values." |
| // GLSL 1.2 relaxed the restriction on arrays, section 5.8: "Variables that |
| // are built-in types, entire structures or arrays... are all l-values." |
| // |
| // TODO(alokp): The following two cases of invariant decalaration get lost |
| // during parsing - they do not get carried over to the intermediate tree. |
| // Handle these cases: |
| // 1. When a pragma is used to force all output variables to be invariant: |
| // - #pragma STDGL invariant(all) |
| // 2. When a previously decalared or built-in variable is marked invariant: |
| // - invariant gl_Position; |
| // - varying vec3 color; invariant color; |
| // |
| TVersionGLSL::TVersionGLSL(ShShaderType type) |
| : mShaderType(type), |
| mVersion(GLSL_VERSION_110) |
| { |
| } |
| |
| void TVersionGLSL::visitSymbol(TIntermSymbol* node) |
| { |
| if (node->getSymbol() == "gl_PointCoord") |
| updateVersion(GLSL_VERSION_120); |
| } |
| |
| void TVersionGLSL::visitConstantUnion(TIntermConstantUnion*) |
| { |
| } |
| |
| bool TVersionGLSL::visitBinary(Visit, TIntermBinary*) |
| { |
| return true; |
| } |
| |
| bool TVersionGLSL::visitUnary(Visit, TIntermUnary*) |
| { |
| return true; |
| } |
| |
| bool TVersionGLSL::visitSelection(Visit, TIntermSelection*) |
| { |
| return true; |
| } |
| |
| bool TVersionGLSL::visitAggregate(Visit, TIntermAggregate* node) |
| { |
| bool visitChildren = true; |
| |
| switch (node->getOp()) { |
| case EOpSequence: |
| // We need to visit sequence children to get to global or inner scope. |
| visitChildren = true; |
| break; |
| case EOpDeclaration: { |
| const TIntermSequence& sequence = node->getSequence(); |
| TQualifier qualifier = sequence.front()->getAsTyped()->getQualifier(); |
| if ((qualifier == EvqInvariantVaryingIn) || |
| (qualifier == EvqInvariantVaryingOut)) { |
| updateVersion(GLSL_VERSION_120); |
| } |
| break; |
| } |
| case EOpParameters: { |
| const TIntermSequence& params = node->getSequence(); |
| for (TIntermSequence::const_iterator iter = params.begin(); |
| iter != params.end(); ++iter) |
| { |
| const TIntermTyped* param = (*iter)->getAsTyped(); |
| if (param->isArray()) |
| { |
| TQualifier qualifier = param->getQualifier(); |
| if ((qualifier == EvqOut) || (qualifier == EvqInOut)) |
| { |
| updateVersion(GLSL_VERSION_120); |
| break; |
| } |
| } |
| } |
| // Fully processed. No need to visit children. |
| visitChildren = false; |
| break; |
| } |
| case EOpConstructMat2: |
| case EOpConstructMat3: |
| case EOpConstructMat4: { |
| const TIntermSequence& sequence = node->getSequence(); |
| if (sequence.size() == 1) { |
| TIntermTyped* typed = sequence.front()->getAsTyped(); |
| if (typed && typed->isMatrix()) { |
| updateVersion(GLSL_VERSION_120); |
| } |
| } |
| break; |
| } |
| |
| default: break; |
| } |
| |
| return visitChildren; |
| } |
| |
| bool TVersionGLSL::visitLoop(Visit, TIntermLoop*) |
| { |
| return true; |
| } |
| |
| bool TVersionGLSL::visitBranch(Visit, TIntermBranch*) |
| { |
| return true; |
| } |
| |
| void TVersionGLSL::updateVersion(int version) |
| { |
| mVersion = std::max(version, mVersion); |
| } |
| |