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// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
part of _interceptors;
/**
* The super interceptor class for [JSInt] and [JSDouble]. The compiler
* recognizes this class as an interceptor, and changes references to
* [:this:] to actually use the receiver of the method, which is
* generated as an extra argument added to each member.
*
* Note that none of the methods here delegate to a method defined on JSInt or
* JSDouble. This is exploited in [tryComputeConstantInterceptor].
*/
class JSNumber extends Interceptor implements num {
const JSNumber();
int compareTo(num b) {
if (b is! num) throw new ArgumentError(b);
if (this < b) {
return -1;
} else if (this > b) {
return 1;
} else if (this == b) {
if (this == 0) {
bool bIsNegative = b.isNegative;
if (isNegative == bIsNegative) return 0;
if (isNegative) return -1;
return 1;
}
return 0;
} else if (isNaN) {
if (b.isNaN) {
return 0;
}
return 1;
} else {
return -1;
}
}
bool get isNegative => (this == 0) ? (1 / this) < 0 : this < 0;
bool get isNaN => JS('bool', r'isNaN(#)', this);
bool get isInfinite {
return JS('bool', r'# == Infinity', this)
|| JS('bool', r'# == -Infinity', this);
}
bool get isFinite => JS('bool', r'isFinite(#)', this);
num remainder(num b) {
checkNull(b); // TODO(ngeoffray): This is not specified but co19 tests it.
if (b is! num) throw new ArgumentError(b);
return JS('num', r'# % #', this, b);
}
num abs() => JS('returns:num;effects:none;depends:none;throws:never',
r'Math.abs(#)', this);
num get sign => this > 0 ? 1 : this < 0 ? -1 : this;
static const int _MIN_INT32 = -0x80000000;
static const int _MAX_INT32 = 0x7FFFFFFF;
int toInt() {
if (this >= _MIN_INT32 && this <= _MAX_INT32) {
return JS('int', '# | 0', this);
}
if (JS('bool', r'isFinite(#)', this)) {
return JS('int', r'# + 0', truncateToDouble()); // Converts -0.0 to +0.0.
}
// This is either NaN, Infinity or -Infinity.
throw new UnsupportedError(JS("String", '"" + #', this));
}
int truncate() => toInt();
int ceil() => ceilToDouble().toInt();
int floor() => floorToDouble().toInt();
int round() {
if (this > 0) {
// This path excludes the special cases -0.0, NaN and -Infinity, leaving
// only +Infinity, for which a direct test is faster than [isFinite].
if (JS('bool', r'# !== (1/0)', this)) {
return JS('int', r'Math.round(#)', this);
}
} else if (JS('bool', '# > (-1/0)', this)) {
// This test excludes NaN and -Infinity, leaving only -0.0.
//
// Subtraction from zero rather than negation forces -0.0 to 0.0 so code
// inside Math.round and code to handle result never sees -0.0, which on
// some JavaScript VMs can be a slow path.
return JS('int', r'0 - Math.round(0 - #)', this);
}
// This is either NaN, Infinity or -Infinity.
throw new UnsupportedError(JS("String", '"" + #', this));
}
double ceilToDouble() => JS('num', r'Math.ceil(#)', this);
double floorToDouble() => JS('num', r'Math.floor(#)', this);
double roundToDouble() {
if (this < 0) {
return JS('num', r'-Math.round(-#)', this);
} else {
return JS('num', r'Math.round(#)', this);
}
}
double truncateToDouble() => this < 0 ? ceilToDouble() : floorToDouble();
num clamp(lowerLimit, upperLimit) {
if (lowerLimit is! num) throw new ArgumentError(lowerLimit);
if (upperLimit is! num) throw new ArgumentError(upperLimit);
if (lowerLimit.compareTo(upperLimit) > 0) {
throw new ArgumentError(lowerLimit);
}
if (this.compareTo(lowerLimit) < 0) return lowerLimit;
if (this.compareTo(upperLimit) > 0) return upperLimit;
return this;
}
// The return type is intentionally omitted to avoid type checker warnings
// from assigning JSNumber to double.
toDouble() => this;
String toStringAsFixed(int fractionDigits) {
checkInt(fractionDigits);
if (fractionDigits < 0 || fractionDigits > 20) {
throw new RangeError(fractionDigits);
}
String result = JS('String', r'#.toFixed(#)', this, fractionDigits);
if (this == 0 && isNegative) return "-$result";
return result;
}
String toStringAsExponential([int fractionDigits]) {
String result;
if (fractionDigits != null) {
checkInt(fractionDigits);
if (fractionDigits < 0 || fractionDigits > 20) {
throw new RangeError(fractionDigits);
}
result = JS('String', r'#.toExponential(#)', this, fractionDigits);
} else {
result = JS('String', r'#.toExponential()', this);
}
if (this == 0 && isNegative) return "-$result";
return result;
}
String toStringAsPrecision(int precision) {
checkInt(precision);
if (precision < 1 || precision > 21) {
throw new RangeError(precision);
}
String result = JS('String', r'#.toPrecision(#)',
this, precision);
if (this == 0 && isNegative) return "-$result";
return result;
}
String toRadixString(int radix) {
checkInt(radix);
if (radix < 2 || radix > 36) {
throw new RangeError.range(radix, 2, 36, "radix");
}
String result = JS('String', r'#.toString(#)', this, radix);
const int rightParenCode = 0x29;
if (result.codeUnitAt(result.length - 1) != rightParenCode) {
return result;
}
return _handleIEtoString(result);
}
static String _handleIEtoString(String result) {
// Result is probably IE's untraditional format for large numbers,
// e.g., "8.0000000000008(e+15)" for 0x8000000000000800.toString(16).
var match = JS('List|Null',
r'/^([\da-z]+)(?:\.([\da-z]+))?\(e\+(\d+)\)$/.exec(#)',
result);
if (match == null) {
// Then we don't know how to handle it at all.
throw new UnsupportedError("Unexpected toString result: $result");
}
String result = JS('String', '#', match[1]);
int exponent = JS("int", "+#", match[3]);
if (match[2] != null) {
result = JS('String', '# + #', result, match[2]);
exponent -= JS('int', '#.length', match[2]);
}
return result + "0" * exponent;
}
// Note: if you change this, also change the function [S].
String toString() {
if (this == 0 && JS('bool', '(1 / #) < 0', this)) {
return '-0.0';
} else {
return JS('String', r'"" + (#)', this);
}
}
int get hashCode => JS('int', '# & 0x1FFFFFFF', this);
num operator -() => JS('num', r'-#', this);
num operator +(num other) {
if (other is !num) throw new ArgumentError(other);
return JS('num', '# + #', this, other);
}
num operator -(num other) {
if (other is !num) throw new ArgumentError(other);
return JS('num', '# - #', this, other);
}
num operator /(num other) {
if (other is !num) throw new ArgumentError(other);
return JS('num', '# / #', this, other);
}
num operator *(num other) {
if (other is !num) throw new ArgumentError(other);
return JS('num', '# * #', this, other);
}
num operator %(num other) {
if (other is !num) throw new ArgumentError(other);
// Euclidean Modulo.
num result = JS('num', r'# % #', this, other);
if (result == 0) return 0; // Make sure we don't return -0.0.
if (result > 0) return result;
if (JS('num', '#', other) < 0) {
return result - JS('num', '#', other);
} else {
return result + JS('num', '#', other);
}
}
bool _isInt32(value) => JS('bool', '(# | 0) === #', value, value);
int operator ~/(num other) {
if (false) _tdivFast(other); // Ensure resolution.
if (_isInt32(this) && _isInt32(other) && 0 != other && -1 != other) {
return JS('int', r'(# / #) | 0', this, other);
} else {
return _tdivSlow(other);
}
}
int _tdivFast(num other) {
return _isInt32(this)
? JS('int', r'(# / #) | 0', this, other)
: (JS('num', r'# / #', this, other)).toInt();
}
int _tdivSlow(num other) {
if (other is !num) throw new ArgumentError(other);
return (JS('num', r'# / #', this, other)).toInt();
}
// TODO(ngeoffray): Move the bit operations below to [JSInt] and
// make them take an int. Because this will make operations slower,
// we define these methods on number for now but we need to decide
// the grain at which we do the type checks.
num operator <<(num other) {
if (other is !num) throw new ArgumentError(other);
if (JS('num', '#', other) < 0) throw new ArgumentError(other);
return _shlPositive(other);
}
num _shlPositive(num other) {
// JavaScript only looks at the last 5 bits of the shift-amount. Shifting
// by 33 is hence equivalent to a shift by 1.
return JS('bool', r'# > 31', other)
? 0
: JS('JSUInt32', r'(# << #) >>> 0', this, other);
}
num operator >>(num other) {
if (false) _shrReceiverPositive(other);
if (other is !num) throw new ArgumentError(other);
if (JS('num', '#', other) < 0) throw new ArgumentError(other);
return _shrOtherPositive(other);
}
num _shrOtherPositive(num other) {
return JS('num', '#', this) > 0
? _shrBothPositive(other)
// For negative numbers we just clamp the shift-by amount.
// `this` could be negative but not have its 31st bit set.
// The ">>" would then shift in 0s instead of 1s. Therefore
// we cannot simply return 0xFFFFFFFF.
: JS('JSUInt32', r'(# >> #) >>> 0', this, other > 31 ? 31 : other);
}
num _shrReceiverPositive(num other) {
if (JS('num', '#', other) < 0) throw new ArgumentError(other);
return _shrBothPositive(other);
}
num _shrBothPositive(num other) {
return JS('bool', r'# > 31', other)
// JavaScript only looks at the last 5 bits of the shift-amount. In JS
// shifting by 33 is hence equivalent to a shift by 1. Shortcut the
// computation when that happens.
? 0
// Given that `this` is positive we must not use '>>'. Otherwise a
// number that has the 31st bit set would be treated as negative and
// shift in ones.
: JS('JSUInt32', r'# >>> #', this, other);
}
num operator &(num other) {
if (other is !num) throw new ArgumentError(other);
return JS('JSUInt32', r'(# & #) >>> 0', this, other);
}
num operator |(num other) {
if (other is !num) throw new ArgumentError(other);
return JS('JSUInt32', r'(# | #) >>> 0', this, other);
}
num operator ^(num other) {
if (other is !num) throw new ArgumentError(other);
return JS('JSUInt32', r'(# ^ #) >>> 0', this, other);
}
bool operator <(num other) {
if (other is !num) throw new ArgumentError(other);
return JS('bool', '# < #', this, other);
}
bool operator >(num other) {
if (other is !num) throw new ArgumentError(other);
return JS('bool', '# > #', this, other);
}
bool operator <=(num other) {
if (other is !num) throw new ArgumentError(other);
return JS('bool', '# <= #', this, other);
}
bool operator >=(num other) {
if (other is !num) throw new ArgumentError(other);
return JS('bool', '# >= #', this, other);
}
Type get runtimeType => num;
}
/**
* The interceptor class for [int]s.
*
* This class implements double since in JavaScript all numbers are doubles, so
* while we want to treat `2.0` as an integer for some operations, its
* interceptor should answer `true` to `is double`.
*/
class JSInt extends JSNumber implements int, double {
const JSInt();
bool get isEven => (this & 1) == 0;
bool get isOdd => (this & 1) == 1;
int toUnsigned(int width) {
return this & ((1 << width) - 1);
}
int toSigned(int width) {
int signMask = 1 << (width - 1);
return (this & (signMask - 1)) - (this & signMask);
}
int get bitLength {
int nonneg = this < 0 ? -this - 1 : this;
if (nonneg >= 0x100000000) {
nonneg = nonneg ~/ 0x100000000;
return _bitCount(_spread(nonneg)) + 32;
}
return _bitCount(_spread(nonneg));
}
// Returns pow(this, e) % m.
int modPow(int e, int m) {
if (e is! int) throw new ArgumentError(e);
if (m is! int) throw new ArgumentError(m);
if (e < 0) throw new RangeError(e);
if (m <= 0) throw new RangeError(m);
if (e == 0) return 1;
int b = this;
if (b < 0 || b > m) {
b %= m;
}
int r = 1;
while (e > 0) {
if (e.isOdd) {
r = (r * b) % m;
}
e ~/= 2;
b = (b * b) % m;
}
return r;
}
// Assumes i is <= 32-bit and unsigned.
static int _bitCount(int i) {
// See "Hacker's Delight", section 5-1, "Counting 1-Bits".
// The basic strategy is to use "divide and conquer" to
// add pairs (then quads, etc.) of bits together to obtain
// sub-counts.
//
// A straightforward approach would look like:
//
// i = (i & 0x55555555) + ((i >> 1) & 0x55555555);
// i = (i & 0x33333333) + ((i >> 2) & 0x33333333);
// i = (i & 0x0F0F0F0F) + ((i >> 4) & 0x0F0F0F0F);
// i = (i & 0x00FF00FF) + ((i >> 8) & 0x00FF00FF);
// i = (i & 0x0000FFFF) + ((i >> 16) & 0x0000FFFF);
//
// The code below removes unnecessary &'s and uses a
// trick to remove one instruction in the first line.
i = _shru(i, 0) - (_shru(i, 1) & 0x55555555);
i = (i & 0x33333333) + (_shru(i, 2) & 0x33333333);
i = 0x0F0F0F0F & (i + _shru(i, 4));
i += _shru(i, 8);
i += _shru(i, 16);
return (i & 0x0000003F);
}
static _shru(int value, int shift) => JS('int', '# >>> #', value, shift);
static _shrs(int value, int shift) => JS('int', '# >> #', value, shift);
static _ors(int a, int b) => JS('int', '# | #', a, b);
// Assumes i is <= 32-bit
static int _spread(int i) {
i = _ors(i, _shrs(i, 1));
i = _ors(i, _shrs(i, 2));
i = _ors(i, _shrs(i, 4));
i = _ors(i, _shrs(i, 8));
i = _shru(_ors(i, _shrs(i, 16)), 0);
return i;
}
Type get runtimeType => int;
int operator ~() => JS('JSUInt32', r'(~#) >>> 0', this);
}
class JSDouble extends JSNumber implements double {
const JSDouble();
Type get runtimeType => double;
}
class JSPositiveInt extends JSInt {}
class JSUInt32 extends JSPositiveInt {}
class JSUInt31 extends JSUInt32 {}