| #include "shadow.h" |
| #include <math.h> |
| |
| #define BLUR_RADIUS 5 |
| #define SHADOW_OFFSET (BLUR_RADIUS * 4 / 5) |
| #define SHADOW_OPACITY 0.75 |
| |
| typedef struct { |
| int size; |
| double *data; |
| } ConvFilter; |
| |
| static double |
| gaussian (double x, double y, double r) |
| { |
| return ((1 / (2 * M_PI * r)) * |
| exp ((- (x * x + y * y)) / (2 * r * r))); |
| } |
| |
| static ConvFilter * |
| create_blur_filter (int radius) |
| { |
| ConvFilter *filter; |
| int x, y; |
| double sum; |
| |
| filter = g_new0 (ConvFilter, 1); |
| filter->size = radius * 2 + 1; |
| filter->data = g_new (double, filter->size * filter->size); |
| |
| sum = 0.0; |
| |
| for (y = 0 ; y < filter->size; y++) |
| { |
| for (x = 0 ; x < filter->size; x++) |
| { |
| sum += filter->data[y * filter->size + x] = gaussian (x - (filter->size >> 1), |
| y - (filter->size >> 1), |
| radius); |
| } |
| } |
| |
| for (y = 0; y < filter->size; y++) |
| { |
| for (x = 0; x < filter->size; x++) |
| { |
| filter->data[y * filter->size + x] /= sum; |
| } |
| } |
| |
| return filter; |
| |
| } |
| |
| static GdkPixbuf * |
| create_shadow (GdkPixbuf *src) |
| { |
| int x, y, i, j; |
| int width, height; |
| GdkPixbuf *dest; |
| static ConvFilter *filter = NULL; |
| int src_rowstride, dest_rowstride; |
| int src_bpp, dest_bpp; |
| |
| guchar *src_pixels, *dest_pixels; |
| |
| if (!filter) |
| filter = create_blur_filter (BLUR_RADIUS); |
| |
| width = gdk_pixbuf_get_width (src) + BLUR_RADIUS * 2 + SHADOW_OFFSET; |
| height = gdk_pixbuf_get_height (src) + BLUR_RADIUS * 2 + SHADOW_OFFSET; |
| |
| dest = gdk_pixbuf_new (gdk_pixbuf_get_colorspace (src), |
| gdk_pixbuf_get_has_alpha (src), |
| gdk_pixbuf_get_bits_per_sample (src), |
| width, height); |
| gdk_pixbuf_fill (dest, 0); |
| src_pixels = gdk_pixbuf_get_pixels (src); |
| src_rowstride = gdk_pixbuf_get_rowstride (src); |
| src_bpp = gdk_pixbuf_get_has_alpha (src) ? 4 : 3; |
| |
| dest_pixels = gdk_pixbuf_get_pixels (dest); |
| dest_rowstride = gdk_pixbuf_get_rowstride (dest); |
| dest_bpp = gdk_pixbuf_get_has_alpha (dest) ? 4 : 3; |
| |
| for (y = 0; y < height; y++) |
| { |
| for (x = 0; x < width; x++) |
| { |
| int sumr = 0, sumg = 0, sumb = 0, suma = 0; |
| |
| for (i = 0; i < filter->size; i++) |
| { |
| for (j = 0; j < filter->size; j++) |
| { |
| int src_x, src_y; |
| |
| src_y = -(BLUR_RADIUS + SHADOW_OFFSET) + y - (filter->size >> 1) + i; |
| src_x = -(BLUR_RADIUS + SHADOW_OFFSET) + x - (filter->size >> 1) + j; |
| |
| if (src_y < 0 || src_y > gdk_pixbuf_get_height (src) || |
| src_x < 0 || src_x > gdk_pixbuf_get_width (src)) |
| continue; |
| |
| sumr += src_pixels [src_y * src_rowstride + |
| src_x * src_bpp + 0] * |
| filter->data [i * filter->size + j]; |
| sumg += src_pixels [src_y * src_rowstride + |
| src_x * src_bpp + 1] * |
| filter->data [i * filter->size + j]; |
| |
| sumb += src_pixels [src_y * src_rowstride + |
| src_x * src_bpp + 2] * |
| filter->data [i * filter->size + j]; |
| |
| if (src_bpp == 4) |
| suma += src_pixels [src_y * src_rowstride + |
| src_x * src_bpp + 3] * |
| filter->data [i * filter->size + j]; |
| |
| |
| } |
| } |
| |
| if (dest_bpp == 4) |
| dest_pixels [y * dest_rowstride + |
| x * dest_bpp + 3] = suma * SHADOW_OPACITY; |
| |
| } |
| } |
| |
| return dest; |
| } |
| |
| GdkPixbuf * |
| create_shadowed_pixbuf (GdkPixbuf *src) |
| { |
| GdkPixbuf *dest; |
| |
| dest = create_shadow (src); |
| |
| gdk_pixbuf_composite (src, dest, |
| BLUR_RADIUS, BLUR_RADIUS, |
| gdk_pixbuf_get_width (src), |
| gdk_pixbuf_get_height (src), |
| BLUR_RADIUS, BLUR_RADIUS, 1.0, 1.0, |
| GDK_INTERP_NEAREST, 255); |
| return dest; |
| } |