build: Update to header v1.4.356
diff --git a/CMakeLists.txt b/CMakeLists.txt index cdfc9bc..921bb14 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt
@@ -18,7 +18,7 @@ cmake_minimum_required(VERSION 3.22.1) # The VERSION field is generated with the "--generated-version" flag in the generate_source.py script -project(Vulkan-Tools VERSION 1.4.355) +project(Vulkan-Tools VERSION 1.4.356) # This variable enables downstream users to customize the target API # variant (e.g. Vulkan SC)
diff --git a/icd/VkICD_mock_icd.json.in b/icd/VkICD_mock_icd.json.in index 1c54805..414834a 100644 --- a/icd/VkICD_mock_icd.json.in +++ b/icd/VkICD_mock_icd.json.in
@@ -2,6 +2,6 @@ "file_format_version": "1.0.1", "ICD": { "library_path": "@JSON_LIBRARY_PATH@", - "api_version": "1.4.355" + "api_version": "1.4.356" } } \ No newline at end of file
diff --git a/icd/generated/function_declarations.h b/icd/generated/function_declarations.h index fb0f45f..bdc9506 100644 --- a/icd/generated/function_declarations.h +++ b/icd/generated/function_declarations.h
@@ -567,6 +567,7 @@ {"VK_EXT_shader_uniform_buffer_unsized_array", VK_EXT_SHADER_UNIFORM_BUFFER_UNSIZED_ARRAY_SPEC_VERSION}, {"VK_NV_compute_occupancy_priority", VK_NV_COMPUTE_OCCUPANCY_PRIORITY_SPEC_VERSION}, {"VK_EXT_shader_subgroup_partitioned", VK_EXT_SHADER_SUBGROUP_PARTITIONED_SPEC_VERSION}, + {"VK_EXT_shader_ocp_microscaling_types", VK_EXT_SHADER_OCP_MICROSCALING_TYPES_SPEC_VERSION}, {"VK_VALVE_shader_mixed_float_dot_product", VK_VALVE_SHADER_MIXED_FLOAT_DOT_PRODUCT_SPEC_VERSION}, {"VK_SEC_throttle_hint", VK_SEC_THROTTLE_HINT_SPEC_VERSION}, {"VK_ARM_data_graph_neural_accelerator_statistics", VK_ARM_DATA_GRAPH_NEURAL_ACCELERATOR_STATISTICS_SPEC_VERSION},
diff --git a/icd/generated/vk_typemap_helper.h b/icd/generated/vk_typemap_helper.h index 2fc7cda..3c1f355 100644 --- a/icd/generated/vk_typemap_helper.h +++ b/icd/generated/vk_typemap_helper.h
@@ -13872,6 +13872,18 @@ }; #endif // VK_USE_PLATFORM_UBM_SEC +// Map type VkPhysicalDeviceShaderOCPMicroscalingTypesFeaturesEXT to id +// VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_OCP_MICROSCALING_TYPES_FEATURES_EXT +template <> +struct LvlTypeMap<VkPhysicalDeviceShaderOCPMicroscalingTypesFeaturesEXT> { + static const VkStructureType kSType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_OCP_MICROSCALING_TYPES_FEATURES_EXT; +}; + +template <> +struct LvlSTypeMap<VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_OCP_MICROSCALING_TYPES_FEATURES_EXT> { + typedef VkPhysicalDeviceShaderOCPMicroscalingTypesFeaturesEXT Type; +}; + // Map type VkPhysicalDeviceShaderMixedFloatDotProductFeaturesVALVE to id // VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_MIXED_FLOAT_DOT_PRODUCT_FEATURES_VALVE template <>
diff --git a/scripts/known_good.json b/scripts/known_good.json index f9ea30c..c4b4648 100644 --- a/scripts/known_good.json +++ b/scripts/known_good.json
@@ -7,7 +7,7 @@ "sub_dir": "Vulkan-Headers", "build_dir": "Vulkan-Headers/build", "install_dir": "Vulkan-Headers/build/install", - "commit": "v1.4.355" + "commit": "v1.4.356" }, { "name": "MoltenVK", @@ -56,7 +56,7 @@ "cmake_options": [ "-DLOADER_USE_UNSAFE_FILE_SEARCH=ON" ], - "commit": "v1.4.355", + "commit": "v1.4.356", "build_platforms": [ "windows", "linux",
diff --git a/vulkaninfo/generated/vulkaninfo.hpp b/vulkaninfo/generated/vulkaninfo.hpp index d7571e1..39d2b41 100644 --- a/vulkaninfo/generated/vulkaninfo.hpp +++ b/vulkaninfo/generated/vulkaninfo.hpp
@@ -1094,6 +1094,16 @@ return "COMPONENT_TYPE_FLOAT8_E4M3_EXT"; case (VK_COMPONENT_TYPE_FLOAT8_E5M2_EXT): return "COMPONENT_TYPE_FLOAT8_E5M2_EXT"; + case (VK_COMPONENT_TYPE_FLOAT6_E2M3_EXT): + return "COMPONENT_TYPE_FLOAT6_E2M3_EXT"; + case (VK_COMPONENT_TYPE_FLOAT6_E3M2_EXT): + return "COMPONENT_TYPE_FLOAT6_E3M2_EXT"; + case (VK_COMPONENT_TYPE_FLOAT4_E2M1_EXT): + return "COMPONENT_TYPE_FLOAT4_E2M1_EXT"; + case (VK_COMPONENT_TYPE_FLOAT8_UNSIGNED_E8M0_EXT): + return "COMPONENT_TYPE_FLOAT8_UNSIGNED_E8M0_EXT"; + case (VK_COMPONENT_TYPE_MXINT8_EXT): + return "COMPONENT_TYPE_MXINT8_EXT"; default: return std::string("UNKNOWN_VkComponentTypeKHR_value") + std::to_string(value); } @@ -5091,6 +5101,8 @@ const VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT &obj); void DumpVkPhysicalDeviceShaderModuleIdentifierPropertiesEXT(Printer &p, std::string name, const VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT &obj); +void DumpVkPhysicalDeviceShaderOCPMicroscalingTypesFeaturesEXT(Printer &p, std::string name, + const VkPhysicalDeviceShaderOCPMicroscalingTypesFeaturesEXT &obj); void DumpVkPhysicalDeviceShaderObjectFeaturesEXT(Printer &p, std::string name, const VkPhysicalDeviceShaderObjectFeaturesEXT &obj); void DumpVkPhysicalDeviceShaderObjectPropertiesEXT(Printer &p, std::string name, const VkPhysicalDeviceShaderObjectPropertiesEXT &obj); @@ -7387,6 +7399,15 @@ p.SetMinKeyWidth(35); p.PrintKeyValue("shaderModuleIdentifierAlgorithmUUID", obj.shaderModuleIdentifierAlgorithmUUID); } +void DumpVkPhysicalDeviceShaderOCPMicroscalingTypesFeaturesEXT(Printer &p, std::string name, + const VkPhysicalDeviceShaderOCPMicroscalingTypesFeaturesEXT &obj) { + ObjectWrapper object{p, name}; + p.SetMinKeyWidth(24); + p.PrintKeyBool("shaderFloat4", static_cast<bool>(obj.shaderFloat4)); + p.PrintKeyBool("shaderFloat6", static_cast<bool>(obj.shaderFloat6)); + p.PrintKeyBool("shaderFloat8UnsignedE8M0", static_cast<bool>(obj.shaderFloat8UnsignedE8M0)); + p.PrintKeyBool("shaderMXInt8", static_cast<bool>(obj.shaderMXInt8)); +} void DumpVkPhysicalDeviceShaderObjectFeaturesEXT(Printer &p, std::string name, const VkPhysicalDeviceShaderObjectFeaturesEXT &obj) { ObjectWrapper object{p, name}; p.SetMinKeyWidth(12); @@ -9792,6 +9813,7 @@ VkPhysicalDeviceShaderLongVectorFeaturesEXT PhysicalDeviceShaderLongVectorFeaturesEXT{}; VkPhysicalDeviceShaderMaximalReconvergenceFeaturesKHR PhysicalDeviceShaderMaximalReconvergenceFeaturesKHR{}; VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT PhysicalDeviceShaderModuleIdentifierFeaturesEXT{}; + VkPhysicalDeviceShaderOCPMicroscalingTypesFeaturesEXT PhysicalDeviceShaderOCPMicroscalingTypesFeaturesEXT{}; VkPhysicalDeviceShaderObjectFeaturesEXT PhysicalDeviceShaderObjectFeaturesEXT{}; VkPhysicalDeviceShaderQuadControlFeaturesKHR PhysicalDeviceShaderQuadControlFeaturesKHR{}; VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR{}; @@ -10016,6 +10038,8 @@ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_MAXIMAL_RECONVERGENCE_FEATURES_KHR; PhysicalDeviceShaderModuleIdentifierFeaturesEXT.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_MODULE_IDENTIFIER_FEATURES_EXT; + PhysicalDeviceShaderOCPMicroscalingTypesFeaturesEXT.sType = + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_OCP_MICROSCALING_TYPES_FEATURES_EXT; PhysicalDeviceShaderObjectFeaturesEXT.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_OBJECT_FEATURES_EXT; PhysicalDeviceShaderQuadControlFeaturesKHR.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_QUAD_CONTROL_FEATURES_KHR; PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR.sType = @@ -10408,6 +10432,8 @@ chain_members.push_back(reinterpret_cast<VkBaseOutStructure *>(&PhysicalDeviceShaderMaximalReconvergenceFeaturesKHR)); if (gpu.CheckPhysicalDeviceExtensionIncluded(VK_EXT_SHADER_MODULE_IDENTIFIER_EXTENSION_NAME)) chain_members.push_back(reinterpret_cast<VkBaseOutStructure *>(&PhysicalDeviceShaderModuleIdentifierFeaturesEXT)); + if (gpu.CheckPhysicalDeviceExtensionIncluded(VK_EXT_SHADER_OCP_MICROSCALING_TYPES_EXTENSION_NAME)) + chain_members.push_back(reinterpret_cast<VkBaseOutStructure *>(&PhysicalDeviceShaderOCPMicroscalingTypesFeaturesEXT)); if (gpu.CheckPhysicalDeviceExtensionIncluded(VK_EXT_SHADER_OBJECT_EXTENSION_NAME)) chain_members.push_back(reinterpret_cast<VkBaseOutStructure *>(&PhysicalDeviceShaderObjectFeaturesEXT)); if (gpu.CheckPhysicalDeviceExtensionIncluded(VK_KHR_SHADER_QUAD_CONTROL_EXTENSION_NAME)) @@ -11784,6 +11810,13 @@ DumpVkPhysicalDeviceShaderModuleIdentifierFeaturesEXT(p, name, *props); p.AddNewline(); } + if (structure->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_OCP_MICROSCALING_TYPES_FEATURES_EXT) { + const VkPhysicalDeviceShaderOCPMicroscalingTypesFeaturesEXT *props = + (const VkPhysicalDeviceShaderOCPMicroscalingTypesFeaturesEXT *)structure; + const char *name = "VkPhysicalDeviceShaderOCPMicroscalingTypesFeaturesEXT"; + DumpVkPhysicalDeviceShaderOCPMicroscalingTypesFeaturesEXT(p, name, *props); + p.AddNewline(); + } if (structure->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_OBJECT_FEATURES_EXT) { const VkPhysicalDeviceShaderObjectFeaturesEXT *props = (const VkPhysicalDeviceShaderObjectFeaturesEXT *)structure; const char *name = "VkPhysicalDeviceShaderObjectFeaturesEXT";